| /* |
| * Copyright (C) 1999 Lars Knoll ([email protected]) |
| * (C) 1999 Antti Koivisto ([email protected]) |
| * (C) 2005 Allan Sandfeld Jensen ([email protected]) |
| * Copyright (C) 2005-2026 Samuel Weinig ([email protected]) |
| * Copyright (C) 2005-2025 Apple Inc. All rights reserved. |
| * Copyright (C) 2010-2018 Google Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderElement.h" |
| |
| #include "AXObjectCache.h" |
| #include "AnchorPositionEvaluator.h" |
| #include "BorderShape.h" |
| #include "ContainerNodeInlines.h" |
| #include "ContentVisibilityDocumentState.h" |
| #include "DocumentPage.h" |
| #include "DocumentResourceLoader.h" |
| #include "DocumentView.h" |
| #include "ElementChildIteratorInlines.h" |
| #include "ElementRareData.h" |
| #include "EventHandler.h" |
| #include "FocusController.h" |
| #include "FrameSelection.h" |
| #include "HTMLAnchorElement.h" |
| #include "HTMLBodyElement.h" |
| #include "HTMLHtmlElement.h" |
| #include "HTMLImageElement.h" |
| #include "HTMLNames.h" |
| #include "HTMLTableCellElement.h" |
| #include "HTMLTableElement.h" |
| #include "InlineIteratorLineBox.h" |
| #include "InlineIteratorTextBox.h" |
| #include "InlineWalker.h" |
| #include "LayoutElementBox.h" |
| #include "LayoutIntegrationLineLayout.h" |
| #include "LocalFrame.h" |
| #include "LocalFrameViewLayoutContext.h" |
| #include "Logging.h" |
| #include "OutlinePainter.h" |
| #include "Page.h" |
| #include "PathUtilities.h" |
| #include "ReferencedSVGResources.h" |
| #include "RenderBlock.h" |
| #include "RenderBoxModelObjectInlines.h" |
| #include "RenderChildIterator.h" |
| #include "RenderCounter.h" |
| #include "RenderDeprecatedFlexibleBox.h" |
| #include "RenderDescendantIterator.h" |
| #include "RenderElementInlines.h" |
| #include "RenderFlexibleBox.h" |
| #include "RenderFragmentContainer.h" |
| #include "RenderFragmentedFlow.h" |
| #include "RenderGeometryMap.h" |
| #include "RenderGrid.h" |
| #include "RenderImage.h" |
| #include "RenderImageResourceStyleImage.h" |
| #include "RenderInline.h" |
| #include "RenderIterator.h" |
| #include "RenderLayer.h" |
| #include "RenderLayerCompositor.h" |
| #include "RenderLayerInlines.h" |
| #include "RenderLineBreak.h" |
| #include "RenderListItem.h" |
| #include "RenderMultiColumnSpannerPlaceholder.h" |
| #include "RenderObjectInlines.h" |
| #include "RenderSVGResourceContainer.h" |
| #include "RenderSVGViewportContainer.h" |
| #include "RenderStyle+SettersInlines.h" |
| #include "RenderTableCaption.h" |
| #include "RenderTableCell.h" |
| #include "RenderTableCol.h" |
| #include "RenderTableRow.h" |
| #include "RenderText.h" |
| #include "RenderTheme.h" |
| #include "RenderTreeBuilder.h" |
| #include "RenderTreeBuilderRuby.h" |
| #include "RenderView.h" |
| #include "ResolvedStyle.h" |
| #include "SVGElementTypeHelpers.h" |
| #include "SVGImage.h" |
| #include "SVGLengthContext.h" |
| #include "SVGRenderSupport.h" |
| #include "SVGSVGElement.h" |
| #include "Settings.h" |
| #include "ShadowRoot.h" |
| #include "StyleDifference.h" |
| #include "StylePendingResources.h" |
| #include "StylePrimitiveNumericTypes+Evaluation.h" |
| #include "StyleResolver.h" |
| #include "StyleScope.h" |
| #include "Styleable.h" |
| #include "TextAutoSizing.h" |
| #include "ViewTransition.h" |
| #include <wtf/MathExtras.h> |
| #include <wtf/StackStats.h> |
| #include <wtf/TZoneMallocInlines.h> |
| #include <wtf/text/TextStream.h> |
| |
| #if ENABLE(CONTENT_CHANGE_OBSERVER) |
| #include "ContentChangeObserver.h" |
| #endif |
| |
| namespace WebCore { |
| |
| WTF_MAKE_TZONE_ALLOCATED_IMPL(RenderElement); |
| |
| struct SameSizeAsRenderElement : public RenderObject { |
| SingleThreadPackedWeakPtr<RenderObject> firstChild; |
| unsigned bitfields1 : 12; |
| SingleThreadPackedWeakPtr<RenderObject> lastChild; |
| unsigned bitfields2 : 13; |
| RenderStyle style; |
| }; |
| |
| static_assert(sizeof(RenderElement) == sizeof(SameSizeAsRenderElement), "RenderElement should stay small"); |
| |
| inline RenderElement::RenderElement(Type type, ContainerNode& elementOrDocument, RenderStyle&& style, OptionSet<TypeFlag> flags, TypeSpecificFlags typeSpecificFlags) |
| : RenderObject(type, elementOrDocument, flags, typeSpecificFlags) |
| , m_firstChild(nullptr) |
| , m_hasInitializedStyle(false) |
| , m_hasPausedImageAnimations(false) |
| , m_hasCounterNodeMap(false) |
| , m_hasContinuationChainNode(false) |
| #if HAVE(SUPPORT_HDR_DISPLAY) |
| , m_hasHDRImages(false) |
| #endif |
| , m_isContinuation(false) |
| , m_isFirstLetter(false) |
| , m_renderBlockHasMarginBeforeQuirk(false) |
| , m_renderBlockHasMarginAfterQuirk(false) |
| , m_renderBlockShouldForceRelayoutChildren(false) |
| , m_renderBlockFlowLineLayoutPath(RenderBlockFlow::UndeterminedPath) |
| , m_lastChild(nullptr) |
| , m_isRegisteredForVisibleInViewportCallback(false) |
| , m_visibleInViewportState(static_cast<unsigned>(VisibleInViewportState::Unknown)) |
| , m_didContributeToVisuallyNonEmptyPixelCount(false) |
| , m_style(WTF::move(style)) |
| { |
| ASSERT(RenderObject::isRenderElement()); |
| } |
| |
| RenderElement::RenderElement(Type type, Element& element, RenderStyle&& style, OptionSet<TypeFlag> baseTypeFlags, TypeSpecificFlags typeSpecificFlags) |
| : RenderElement(type, static_cast<ContainerNode&>(element), WTF::move(style), baseTypeFlags, typeSpecificFlags) |
| { |
| } |
| |
| RenderElement::RenderElement(Type type, Document& document, RenderStyle&& style, OptionSet<TypeFlag> baseTypeFlags, TypeSpecificFlags typeSpecificFlags) |
| : RenderElement(type, static_cast<ContainerNode&>(document), WTF::move(style), baseTypeFlags, typeSpecificFlags) |
| { |
| } |
| |
| RenderElement::~RenderElement() |
| { |
| // Do not add any code here. Add it to willBeDestroyed() instead. |
| ASSERT(!m_firstChild); |
| } |
| |
| Layout::ElementBox* RenderElement::layoutBox() |
| { |
| return downcast<Layout::ElementBox>(RenderObject::layoutBox()); |
| } |
| |
| const Layout::ElementBox* RenderElement::layoutBox() const |
| { |
| return downcast<Layout::ElementBox>(RenderObject::layoutBox()); |
| } |
| |
| static RefPtr<StyleImage> minimallySupportedContentDataImage(const Style::Content& content) |
| { |
| // Minimal support for content properties replacing an entire element. |
| // Works only if we have exactly one piece of content and it's a URL. |
| // Otherwise acts as if we didn't support this feature. |
| auto* data = content.tryData(); |
| if (!data) |
| return nullptr; |
| if (data->list.size() != 1) |
| return nullptr; |
| auto* image = std::get_if<Style::Content::Image>(&data->list[0]); |
| if (!image) |
| return nullptr; |
| return image->image.value.ptr(); |
| } |
| |
| bool RenderElement::isContentDataSupported(const Style::Content& content) |
| { |
| return minimallySupportedContentDataImage(content) != nullptr; |
| } |
| |
| RenderPtr<RenderElement> RenderElement::createFor(Element& element, RenderStyle&& style, OptionSet<ConstructBlockLevelRendererFor> rendererTypeOverride) |
| { |
| if (!rendererTypeOverride) { |
| if (RefPtr styleImage = minimallySupportedContentDataImage(style.content()); styleImage && !element.isPseudoElement()) { |
| Style::loadPendingResources(style, element.document(), &element); |
| auto image = createRenderer<RenderImage>(RenderObject::Type::Image, element, WTF::move(style), styleImage.get()); |
| image->setIsGeneratedContent(); |
| image->updateAltText(); |
| return image; |
| } |
| } |
| |
| switch (style.display()) { |
| case DisplayType::None: |
| case DisplayType::Contents: |
| return nullptr; |
| case DisplayType::Inline: |
| if (rendererTypeOverride.contains(ConstructBlockLevelRendererFor::Inline)) |
| return createRenderer<RenderBlockFlow>(RenderObject::Type::BlockFlow, element, WTF::move(style)); |
| return createRenderer<RenderInline>(RenderObject::Type::Inline, element, WTF::move(style)); |
| case DisplayType::Block: |
| case DisplayType::FlowRoot: |
| case DisplayType::InlineBlock: |
| return createRenderer<RenderBlockFlow>(RenderObject::Type::BlockFlow, element, WTF::move(style)); |
| case DisplayType::ListItem: |
| if (rendererTypeOverride.contains(ConstructBlockLevelRendererFor::ListItem)) |
| return createRenderer<RenderBlockFlow>(RenderObject::Type::BlockFlow, element, WTF::move(style)); |
| return createRenderer<RenderListItem>(element, WTF::move(style)); |
| case DisplayType::Flex: |
| case DisplayType::InlineFlex: |
| return createRenderer<RenderFlexibleBox>(RenderObject::Type::FlexibleBox, element, WTF::move(style)); |
| case DisplayType::Grid: |
| case DisplayType::InlineGrid: |
| case DisplayType::GridLanes: |
| case DisplayType::InlineGridLanes: |
| return createRenderer<RenderGrid>(element, WTF::move(style)); |
| case DisplayType::Box: |
| case DisplayType::InlineBox: |
| return createRenderer<RenderDeprecatedFlexibleBox>(element, WTF::move(style)); |
| case DisplayType::RubyBase: |
| return createRenderer<RenderInline>(RenderObject::Type::Inline, element, WTF::move(style)); |
| case DisplayType::RubyAnnotation: |
| return createRenderer<RenderBlockFlow>(RenderObject::Type::BlockFlow, element, WTF::move(style)); |
| case DisplayType::Ruby: |
| return createRenderer<RenderInline>(RenderObject::Type::Inline, element, WTF::move(style)); |
| case DisplayType::RubyBlock: |
| return createRenderer<RenderBlockFlow>(RenderObject::Type::BlockFlow, element, WTF::move(style)); |
| |
| default: { |
| if (style.isDisplayTableOrTablePart() && rendererTypeOverride.contains(ConstructBlockLevelRendererFor::TableOrTablePart)) |
| return createRenderer<RenderBlockFlow>(RenderObject::Type::BlockFlow, element, WTF::move(style)); |
| |
| switch (style.display()) { |
| case DisplayType::Table: |
| case DisplayType::InlineTable: |
| return createRenderer<RenderTable>(RenderObject::Type::Table, element, WTF::move(style)); |
| case DisplayType::TableCell: |
| return createRenderer<RenderTableCell>(element, WTF::move(style)); |
| case DisplayType::TableCaption: |
| return createRenderer<RenderTableCaption>(element, WTF::move(style)); |
| case DisplayType::TableRowGroup: |
| case DisplayType::TableHeaderGroup: |
| case DisplayType::TableFooterGroup: |
| return createRenderer<RenderTableSection>(element, WTF::move(style)); |
| case DisplayType::TableRow: |
| return createRenderer<RenderTableRow>(element, WTF::move(style)); |
| case DisplayType::TableColumnGroup: |
| case DisplayType::TableColumn: |
| return createRenderer<RenderTableCol>(element, WTF::move(style)); |
| default: |
| break; |
| } |
| break; |
| } |
| } |
| ASSERT_NOT_REACHED(); |
| return nullptr; |
| } |
| |
| const RenderStyle& RenderElement::firstLineStyle() const |
| { |
| // FIXME: It would be better to just set anonymous block first-line styles correctly. |
| if (isAnonymousBlock()) { |
| if (!previousInFlowSibling()) { |
| if (auto* firstLineStyle = parent()->style().getCachedPseudoStyle({ PseudoElementType::FirstLine })) |
| return *firstLineStyle; |
| } |
| return style(); |
| } |
| |
| if (auto* firstLineStyle = style().getCachedPseudoStyle({ PseudoElementType::FirstLine })) |
| return *firstLineStyle; |
| |
| return style(); |
| } |
| |
| Style::Difference RenderElement::adjustStyleDifference(Style::Difference diff) const |
| { |
| // If transform changed, and we are not composited, need to do a layout. |
| if (diff.contextSensitiveProperties & Style::DifferenceContextSensitiveProperty::Transform) { |
| // FIXME: when transforms are taken into account for overflow, we will need to do a layout. |
| if (!hasLayer() || !downcast<RenderLayerModelObject>(*this).layer()->isComposited()) { |
| if (!hasLayer()) |
| diff.result = std::max(diff.result, Style::DifferenceResult::Layout); |
| else { |
| // We need to set at least Overflow, but if OutOfFlowMovementOnly is already set |
| // then we actually need OverflowAndOutOfFlowMovement. |
| diff.result = std::max(diff.result, (diff.result == Style::DifferenceResult::LayoutOutOfFlowMovementOnly) ? Style::DifferenceResult::OverflowAndOutOfFlowMovement : Style::DifferenceResult::Overflow); |
| } |
| } else |
| diff.result = std::max(diff.result, Style::DifferenceResult::RecompositeLayer); |
| } |
| |
| if (diff.contextSensitiveProperties & Style::DifferenceContextSensitiveProperty::Opacity) { |
| if (!hasLayer() || !downcast<RenderLayerModelObject>(*this).layer()->isComposited()) |
| diff.result = std::max(diff.result, Style::DifferenceResult::RepaintLayer); |
| else |
| diff.result = std::max(diff.result, Style::DifferenceResult::RecompositeLayer); |
| } |
| |
| if (diff.contextSensitiveProperties & Style::DifferenceContextSensitiveProperty::ClipPath) { |
| if (hasLayer() && downcast<RenderLayerModelObject>(*this).layer()->willCompositeClipPath()) |
| diff.result = std::max(diff.result, Style::DifferenceResult::RecompositeLayer); |
| else |
| diff.result = std::max(diff.result, Style::DifferenceResult::Repaint); |
| } |
| |
| if (diff.contextSensitiveProperties & Style::DifferenceContextSensitiveProperty::WillChange) { |
| if (style().willChange().canTriggerCompositing()) |
| diff.result = std::max(diff.result, Style::DifferenceResult::RecompositeLayer); |
| } |
| |
| if ((diff.contextSensitiveProperties & Style::DifferenceContextSensitiveProperty::Filter) && hasLayer()) { |
| CheckedRef layer = *downcast<RenderLayerModelObject>(*this).layer(); |
| if (!layer->isComposited() || layer->shouldPaintWithFilters()) |
| diff.result = std::max(diff.result, Style::DifferenceResult::RepaintLayer); |
| else |
| diff.result = std::max(diff.result, Style::DifferenceResult::RecompositeLayer); |
| } |
| |
| if (isHTMLMarquee()) |
| diff.result = std::max(diff.result, Style::DifferenceResult::Layout); |
| |
| // The answer to requiresLayer() for plugins, iframes, and canvas can change without the actual |
| // style changing, since it depends on whether we decide to composite these elements. When the |
| // layer status of one of these elements changes, we need to force a layout. |
| if (diff < Style::DifferenceResult::Layout) { |
| if (auto* modelObject = dynamicDowncast<RenderLayerModelObject>(*this)) { |
| if (hasLayer() != modelObject->requiresLayer()) |
| diff.result = Style::DifferenceResult::Layout; |
| } |
| } |
| |
| // If we have no layer(), just treat a RepaintLayer hint as a normal Repaint. |
| if (diff == Style::DifferenceResult::RepaintLayer && !hasLayer()) |
| diff.result = Style::DifferenceResult::Repaint; |
| |
| return diff; |
| } |
| |
| static inline bool hasNonWhitespaceTextContent(const RenderElement& renderer) |
| { |
| if (!renderer.childrenInline()) |
| return false; |
| |
| if (auto* blockContainer = dynamicDowncast<RenderBlockFlow>(renderer)) { |
| for (InlineWalker walker(*blockContainer); !walker.atEnd(); walker.advance()) { |
| if (auto* textRenderer = dynamicDowncast<RenderText>(*walker.current()); textRenderer && !textRenderer->containsOnlyCollapsibleWhitespace()) |
| return true; |
| } |
| return false; |
| } |
| |
| for (auto& textRenderer : childrenOfType<RenderText>(renderer)) { |
| if (!textRenderer.containsOnlyCollapsibleWhitespace()) |
| return true; |
| } |
| return false; |
| } |
| |
| inline bool RenderElement::shouldRepaintForStyleDifference(Style::Difference diff) const |
| { |
| if (diff == Style::DifferenceResult::Repaint) |
| return true; |
| |
| if (diff == Style::DifferenceResult::RepaintIfText) { |
| if (hasNonWhitespaceTextContent(*this)) |
| return true; |
| for (auto& blockChild : childrenOfType<RenderBlock>(*this)) { |
| if (blockChild.isAnonymousBlock() && hasNonWhitespaceTextContent(blockChild)) |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| template<typename FillLayers> void RenderElement::updateFillImages(const FillLayers* oldLayers, const FillLayers* newLayers) |
| { |
| auto fillImagesAreIdentical = [](const FillLayers* layers1, const FillLayers* layers2) -> bool { |
| if (layers1 == layers2) |
| return true; |
| if (!layers1 || !layers2) |
| return false; |
| if (layers1->usedLength() != layers2->usedLength()) |
| return false; |
| |
| for (auto [layer1, layer2] : zippedRange(layers1->usedValues(), layers2->usedValues())) { |
| if (layer1.image() != layer2.image()) |
| return false; |
| if (RefPtr image = layer1.image().tryStyleImage(); image && (image->errorOccurred() || !image->hasImage() || image->usesDataProtocol())) |
| return false; |
| } |
| return true; |
| }; |
| |
| auto isRegisteredWithNewFillImages = [&]() -> bool { |
| if (!newLayers) |
| return true; |
| for (auto& layer : newLayers->usedValues()) { |
| if (RefPtr image = layer.image().tryStyleImage(); image && !image->hasClient(*this)) |
| return false; |
| } |
| return true; |
| }; |
| |
| // If images have the same characteristics and this element is already registered as a |
| // client to the new images, there is nothing to do. |
| if (fillImagesAreIdentical(oldLayers, newLayers) && isRegisteredWithNewFillImages()) |
| return; |
| |
| // Add before removing, to avoid removing all clients of an image that is in both sets. |
| if (newLayers) { |
| for (auto& layer : newLayers->usedValues()) { |
| if (RefPtr image = layer.image().tryStyleImage()) |
| image->addClient(*this); |
| } |
| } |
| if (oldLayers) { |
| for (auto& layer : oldLayers->usedValues()) { |
| if (RefPtr image = layer.image().tryStyleImage()) |
| image->removeClient(*this); |
| } |
| } |
| } |
| |
| void RenderElement::updateImage(StyleImage* oldImage, StyleImage* newImage) |
| { |
| if (oldImage == newImage) |
| return; |
| if (oldImage) |
| oldImage->removeClient(*this); |
| if (newImage) |
| newImage->addClient(*this); |
| } |
| |
| void RenderElement::updateShapeImage(const Style::ShapeOutside* oldShapeValue, const Style::ShapeOutside* newShapeValue) |
| { |
| if (oldShapeValue || newShapeValue) |
| updateImage(oldShapeValue ? oldShapeValue->image().get() : nullptr, newShapeValue ? newShapeValue->image().get() : nullptr); |
| } |
| |
| bool RenderElement::repaintBeforeStyleChange(Style::Difference diff, const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| enum class RequiredRepaint { None, RendererOnly, RendererAndDescendantsRenderersWithLayers }; |
| auto shouldRepaintBeforeStyleChange = [&]() -> RequiredRepaint { |
| if (!parent()) { |
| // Can't resolve absolute coordinates. |
| return RequiredRepaint::None; |
| } |
| |
| if (is<RenderLayerModelObject>(this) && hasLayer()) { |
| if (diff == Style::DifferenceResult::RepaintLayer) |
| return RequiredRepaint::RendererAndDescendantsRenderersWithLayers; |
| |
| if (diff == Style::DifferenceResult::Layout || diff == Style::DifferenceResult::Overflow) { |
| // Certain style changes require layer repaint, since the layer could end up being destroyed. |
| auto layerMayGetDestroyed = oldStyle.position() != newStyle.position() |
| || oldStyle.usedZIndex() != newStyle.usedZIndex() |
| || oldStyle.clip() != newStyle.clip() |
| || oldStyle.hasClip() != newStyle.hasClip() |
| || oldStyle.hasOpacity() != newStyle.hasOpacity() |
| || oldStyle.hasTransform() != newStyle.hasTransform() |
| || oldStyle.hasFilter() != newStyle.hasFilter(); |
| if (layerMayGetDestroyed) |
| return RequiredRepaint::RendererAndDescendantsRenderersWithLayers; |
| } |
| } |
| |
| if (shouldRepaintForStyleDifference(diff)) |
| return RequiredRepaint::RendererOnly; |
| |
| if (newStyle.usedOutlineSize() < oldStyle.usedOutlineSize()) |
| return RequiredRepaint::RendererOnly; |
| |
| if (auto* modelObject = dynamicDowncast<RenderLayerModelObject>(*this)) { |
| // If we don't have a layer yet, but we are going to get one because of transform or opacity, then we need to repaint the old position of the object. |
| bool hasLayer = modelObject->hasLayer(); |
| bool willHaveLayer = newStyle.affectsTransform() || newStyle.hasOpacity() || newStyle.hasFilter() || newStyle.hasBackdropFilter(); |
| #if HAVE(CORE_MATERIAL) |
| willHaveLayer |= newStyle.hasAppleVisualEffect(); |
| #endif |
| if (!hasLayer && willHaveLayer) |
| return RequiredRepaint::RendererOnly; |
| } |
| |
| // Note that RenderObject::setNeedsLayout issues setLayerNeedsFullRepaint on renderers with layers. |
| if (is<RenderBox>(*this)) { |
| if (oldStyle.position() != newStyle.position() && oldStyle.position() == PositionType::Static) { |
| ASSERT(diff == Style::DifferenceResult::Layout); |
| return RequiredRepaint::RendererOnly; |
| } |
| |
| auto willBecomeHiddenSkippedContent = newStyle.usedContentVisibility() == ContentVisibility::Hidden && oldStyle.usedContentVisibility() != ContentVisibility::Hidden && oldStyle.usedVisibility() == Visibility::Visible; |
| if (willBecomeHiddenSkippedContent) { |
| ASSERT(diff == Style::DifferenceResult::Layout); |
| return RequiredRepaint::RendererOnly; |
| } |
| } |
| |
| if (diff > Style::DifferenceResult::RepaintLayer && oldStyle.usedVisibility() != newStyle.usedVisibility()) { |
| if (CheckedPtr enclosingLayer = this->enclosingLayer()) { |
| bool rendererWillBeHidden = newStyle.usedVisibility() != Visibility::Visible; |
| if (rendererWillBeHidden && enclosingLayer->hasVisibleContent() && (this == &enclosingLayer->renderer() || enclosingLayer->renderer().style().usedVisibility() != Visibility::Visible)) |
| return RequiredRepaint::RendererOnly; |
| } |
| } |
| |
| if (diff == Style::DifferenceResult::Layout && parent()->writingMode().isBlockFlipped()) { |
| // FIXME: Repaint during (after) layout is currently broken for flipped writing modes in block direction (mostly affecting vertical-rl) (see webkit.org/b/70762) |
| // This repaint call here ensures we invalidate at least the current rect which should cover the non-moving type of cases. |
| return RequiredRepaint::RendererOnly; |
| } |
| |
| return RequiredRepaint::None; |
| }(); |
| |
| if (shouldRepaintBeforeStyleChange == RequiredRepaint::RendererAndDescendantsRenderersWithLayers) { |
| ASSERT(hasLayer()); |
| downcast<RenderLayerModelObject>(*this).checkedLayer()->repaintIncludingDescendants(); |
| return true; |
| } |
| |
| if (shouldRepaintBeforeStyleChange == RequiredRepaint::RendererOnly) { |
| if (isOutOfFlowPositioned() && downcast<RenderLayerModelObject>(*this).checkedLayer()->isSelfPaintingLayer()) { |
| if (oldStyle.usedVisibility() == Visibility::Hidden) { |
| // Repaint on hidden renderer is a no-op. |
| return false; |
| } |
| if (auto cachedClippedOverflowRect = downcast<RenderLayerModelObject>(*this).checkedLayer()->cachedClippedOverflowRect()) { |
| repaintUsingContainer(containerForRepaint().renderer.get(), *cachedClippedOverflowRect); |
| return true; |
| } |
| } |
| repaint(); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void RenderElement::initializeStyle() |
| { |
| Style::loadPendingResources(m_style, protectedDocument(), protectedElement().get()); |
| |
| styleWillChange(Style::DifferenceResult::NewStyle, style()); |
| m_hasInitializedStyle = true; |
| styleDidChange(Style::DifferenceResult::NewStyle, nullptr); |
| |
| // We shouldn't have any text children that would need styleDidChange at this point. |
| ASSERT(!childrenOfType<RenderText>(*this).first()); |
| |
| // It would be nice to assert that !parent() here, but some RenderLayer subrenderers |
| // have their parent set before getting a call to initializeStyle() :| |
| |
| if (auto styleable = Styleable::fromRenderer(*this)) |
| setCapturedInViewTransition(styleable->capturedInViewTransition()); |
| } |
| |
| #if !LOG_DISABLED |
| static void logStyleDifference(const RenderElement& renderer, const RenderStyle& style1, const RenderStyle& style2, Style::Difference diff) |
| { |
| if (LogStyle.state != WTFLogChannelState::On) |
| return; |
| |
| TextStream diffStream(TextStream::LineMode::MultipleLine, TextStream::Formatting::NumberRespectingIntegers); |
| diffStream.increaseIndent(2); |
| Style::dumpDifferences(diffStream, style1, style2); |
| if (!diffStream.isEmpty()) |
| LOG_WITH_STREAM(Style, stream << renderer << " " << diff << ":\n" << diffStream.release()); |
| } |
| #endif |
| |
| void RenderElement::setStyle(RenderStyle&& style, Style::DifferenceResult minimalStyleDifference) |
| { |
| // FIXME: Should change RenderView so it can use initializeStyle too. |
| // If we do that, we can assert m_hasInitializedStyle unconditionally, |
| // and remove the check of m_hasInitializedStyle below too. |
| ASSERT(m_hasInitializedStyle || isRenderView()); |
| |
| auto diff = Style::Difference { }; |
| if (m_hasInitializedStyle) { |
| diff = Style::difference(m_style, style); |
| #if !LOG_DISABLED |
| logStyleDifference(*this, m_style, style, diff); |
| #endif |
| } |
| |
| diff.result = std::max(diff.result, minimalStyleDifference); |
| diff = adjustStyleDifference(diff); |
| |
| Style::loadPendingResources(style, protectedDocument(), protectedElement().get()); |
| |
| auto didRepaint = repaintBeforeStyleChange(diff, m_style, style); |
| styleWillChange(diff, style); |
| auto oldStyle = m_style.replace(WTF::move(style)); |
| bool detachedFromParent = !parent(); |
| |
| adjustFragmentedFlowStateOnContainingBlockChangeIfNeeded(oldStyle, m_style); |
| |
| styleDidChange(diff, &oldStyle); |
| |
| // Text renderers use their parent style. Notify them about the change. |
| for (CheckedRef child : childrenOfType<RenderText>(*this)) |
| child->styleDidChange(diff, &oldStyle); |
| |
| // FIXME: |this| might be destroyed here. This can currently happen for a RenderTextFragment when |
| // its first-letter block gets an update in RenderTextFragment::styleDidChange. For RenderTextFragment(s), |
| // we will safely bail out with the detachedFromParent flag. We might want to broaden this condition |
| // in the future as we move renderer changes out of layout and into style changes. |
| if (detachedFromParent) |
| return; |
| |
| // Now that the layer (if any) has been updated, we need to adjust the diff again, |
| // check whether we should layout now, and decide if we need to repaint. |
| auto updatedDiff = adjustStyleDifference(diff); |
| |
| if (diff <= Style::DifferenceResult::LayoutOutOfFlowMovementOnly) |
| setNeedsLayoutForStyleDifference(updatedDiff, &oldStyle); |
| |
| if (!didRepaint && (updatedDiff.result == Style::DifferenceResult::RepaintLayer || shouldRepaintForStyleDifference(updatedDiff))) { |
| // Do a repaint with the new style now, e.g., for example if we go from |
| // not having an outline to having an outline. |
| repaint(); |
| } |
| } |
| |
| void RenderElement::didAttachChild(RenderObject& child, RenderObject*) |
| { |
| if (CheckedPtr textRenderer = dynamicDowncast<RenderText>(child)) |
| textRenderer->styleDidChange(Style::DifferenceResult::Equal, nullptr); |
| |
| // The following only applies to the legacy SVG engine -- LBSE always creates layers |
| // independent of the position in the render tree, see comment in layerCreationAllowedForSubtree(). |
| |
| // SVG creates renderers for <g display="none">, as SVG requires children of hidden |
| // <g>s to have renderers - at least that's how our implementation works. Consider: |
| // <g display="none"><foreignObject><body style="position: relative">FOO... |
| // - requiresLayer() would return true for the <body>, creating a new RenderLayer |
| // - when the document is painted, both layers are painted. The <body> layer doesn't |
| // know that it's inside a "hidden SVG subtree", and thus paints, even if it shouldn't. |
| // To avoid the problem alltogether, detect early if we're inside a hidden SVG subtree |
| // and stop creating layers at all for these cases - they're not used anyways. |
| if (child.hasLayer() && !layerCreationAllowedForSubtree()) |
| downcast<RenderLayerModelObject>(child).checkedLayer()->removeOnlyThisLayer(); |
| } |
| |
| RenderObject* RenderElement::attachRendererInternal(RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| { |
| child->setParent(this); |
| |
| if (m_firstChild == beforeChild) |
| m_firstChild = child.get(); |
| |
| if (beforeChild) { |
| CheckedPtr previousSibling = beforeChild->previousSibling(); |
| if (previousSibling) |
| previousSibling->setNextSibling(child.get()); |
| child->setPreviousSibling(previousSibling.get()); |
| child->setNextSibling(beforeChild); |
| beforeChild->setPreviousSibling(child.get()); |
| return child.release(); |
| } |
| { |
| CheckedPtr lastChild = m_lastChild.get(); |
| if (lastChild) |
| lastChild->setNextSibling(child.get()); |
| child->setPreviousSibling(lastChild.get()); |
| } |
| m_lastChild = child.get(); |
| return child.release(); |
| } |
| |
| RenderPtr<RenderObject> RenderElement::detachRendererInternal(RenderObject& renderer) |
| { |
| CheckedPtr parent = renderer.parent(); |
| ASSERT(parent); |
| CheckedPtr nextSibling = renderer.nextSibling(); |
| |
| if (CheckedPtr previousSibling = renderer.previousSibling()) |
| previousSibling->setNextSibling(nextSibling.get()); |
| if (nextSibling) |
| nextSibling->setPreviousSibling(renderer.previousSibling()); |
| |
| if (parent->firstChild() == &renderer) |
| parent->m_firstChild = nextSibling.get(); |
| if (parent->lastChild() == &renderer) |
| parent->m_lastChild = renderer.previousSibling(); |
| |
| renderer.setPreviousSibling(nullptr); |
| renderer.setNextSibling(nullptr); |
| renderer.setParent(nullptr); |
| return RenderPtr<RenderObject>(&renderer); |
| } |
| |
| static RenderLayer* findNextLayer(const RenderElement& currRenderer, const RenderLayer& parentLayer, const RenderObject* siblingToTraverseFrom, bool checkParent = true) |
| { |
| // Step 1: If our layer is a child of the desired parent, then return our layer. |
| SUPPRESS_UNCOUNTED_LOCAL auto* ourLayer = currRenderer.hasLayer() ? downcast<RenderLayerModelObject>(currRenderer).layer() : nullptr; |
| if (ourLayer && ourLayer->parent() == &parentLayer) |
| return ourLayer; |
| |
| // Step 2: If we don't have a layer, or our layer is the desired parent, then descend |
| // into our siblings trying to find the next layer whose parent is the desired parent. |
| if (!ourLayer || ourLayer == &parentLayer) { |
| for (auto* child = siblingToTraverseFrom ? siblingToTraverseFrom->nextSibling() : currRenderer.firstChild(); child; child = child->nextSibling()) { |
| auto* element = dynamicDowncast<RenderElement>(*child); |
| if (!element) |
| continue; |
| if (auto* nextLayer = findNextLayer(*element, parentLayer, nullptr, false)) |
| return nextLayer; |
| } |
| } |
| |
| // Step 3: If our layer is the desired parent layer, then we're finished. We didn't |
| // find anything. |
| if (ourLayer == &parentLayer) |
| return nullptr; |
| |
| // Step 4: If |checkParent| is set, climb up to our parent and check its siblings that |
| // follow us to see if we can locate a layer. |
| if (checkParent && currRenderer.parent()) |
| return findNextLayer(*currRenderer.checkedParent(), parentLayer, &currRenderer, true); |
| |
| return nullptr; |
| } |
| |
| static RenderLayer* layerNextSiblingRespectingTopLayer(const RenderElement& renderer, const RenderLayer& parentLayer) |
| { |
| ASSERT_IMPLIES(isInTopLayerOrBackdrop(renderer.style(), renderer.element()), renderer.hasLayer()); |
| |
| if (auto* layerModelObject = dynamicDowncast<RenderLayerModelObject>(renderer); layerModelObject && isInTopLayerOrBackdrop(renderer.style(), renderer.element())) { |
| ASSERT(layerModelObject->hasLayer()); |
| auto topLayerLayers = RenderLayer::topLayerRenderLayers(renderer.view()); |
| auto layerIndex = topLayerLayers.find(layerModelObject->layer()); |
| if (layerIndex != notFound && layerIndex < topLayerLayers.size() - 1) |
| return topLayerLayers[layerIndex + 1]; |
| |
| return nullptr; |
| } |
| |
| return findNextLayer(*renderer.checkedParent(), parentLayer, &renderer); |
| } |
| |
| static void addLayers(const RenderElement& insertedRenderer, RenderElement& currentRenderer, RenderLayer& parentLayer) |
| { |
| if (currentRenderer.hasLayer()) { |
| CheckedPtr layerToUse = &parentLayer; |
| if (isInTopLayerOrBackdrop(currentRenderer.style(), currentRenderer.element())) { |
| // The special handling of a toplayer/backdrop content may result in trying to insert the associated |
| // layer twice as we connect subtrees. |
| if (auto* parentLayer = downcast<RenderLayerModelObject>(currentRenderer).layer()->parent()) { |
| ASSERT_UNUSED(parentLayer, parentLayer == currentRenderer.view().layer()); |
| return; |
| } |
| layerToUse = insertedRenderer.view().layer(); |
| } |
| CheckedPtr beforeChild = layerNextSiblingRespectingTopLayer(insertedRenderer, *layerToUse); |
| layerToUse->addChild(*downcast<RenderLayerModelObject>(currentRenderer).checkedLayer(), beforeChild.get()); |
| return; |
| } |
| |
| for (CheckedRef child : childrenOfType<RenderElement>(currentRenderer)) |
| addLayers(insertedRenderer, child, parentLayer); |
| } |
| |
| void RenderElement::removeLayers() |
| { |
| CheckedPtr parentLayer = layerParent(); |
| if (!parentLayer) |
| return; |
| |
| if (hasLayer()) { |
| parentLayer->removeChild(*downcast<RenderLayerModelObject>(*this).checkedLayer()); |
| return; |
| } |
| |
| for (CheckedRef child : childrenOfType<RenderElement>(*this)) |
| child->removeLayers(); |
| } |
| |
| void RenderElement::moveLayers(RenderLayer& newParent) |
| { |
| if (hasLayer()) { |
| if (isInTopLayerOrBackdrop(style(), element())) |
| return; |
| CheckedPtr layer = downcast<RenderLayerModelObject>(*this).layer(); |
| if (CheckedPtr layerParent = layer->parent()) |
| layerParent->removeChild(*layer); |
| newParent.addChild(*layer); |
| return; |
| } |
| |
| for (CheckedRef child : childrenOfType<RenderElement>(*this)) |
| child->moveLayers(newParent); |
| } |
| |
| RenderLayer* RenderElement::layerParent() const |
| { |
| ASSERT_IMPLIES(isInTopLayerOrBackdrop(style(), protectedElement().get()), hasLayer()); |
| |
| if (hasLayer() && isInTopLayerOrBackdrop(style(), protectedElement().get())) |
| return view().layer(); |
| |
| return parent()->enclosingLayer(); |
| } |
| |
| // This answers the question "if this renderer had a layer, what would its next sibling layer be". |
| RenderLayer* RenderElement::layerNextSibling(RenderLayer& parentLayer) const |
| { |
| return WebCore::layerNextSiblingRespectingTopLayer(*this, parentLayer); |
| } |
| |
| bool RenderElement::layerCreationAllowedForSubtree() const |
| { |
| // In LBSE layers are always created regardless of there position in the render tree. |
| // Consider the SVG document fragment: "<defs><mask><rect transform="scale(2)".../>" |
| // To paint the <rect> into the mask image, the rect needs to be transformed - |
| // which is handled via RenderLayer in LBSE, unlike as in the legacy engine where no |
| // layers are involved for any SVG painting features. In the legacy engine we could |
| // simply omit the layer creation for any children of a <defs> element (or in general |
| // any "hidden container"). For LBSE layers are needed for painting, even if a |
| // RenderSVGHiddenContainer is in the render tree ancestor chain -- however they are |
| // never painted directly, only indirectly through the "LegacyRenderSVGResourceContainer |
| // elements (such as LegacyRenderSVGResourceClipper, RenderSVGResourceMasker, etc.) |
| if (document().settings().layerBasedSVGEngineEnabled()) |
| return true; |
| |
| RenderElement* parentRenderer = parent(); |
| while (parentRenderer) { |
| if (parentRenderer->isLegacyRenderSVGHiddenContainer()) |
| return false; |
| parentRenderer = parentRenderer->parent(); |
| } |
| |
| return true; |
| } |
| |
| void RenderElement::propagateStyleToAnonymousChildren(StylePropagationType propagationType) |
| { |
| // FIXME: We could save this call when the change only affected non-inherited properties. |
| for (CheckedRef elementChild : childrenOfType<RenderElement>(*this)) { |
| if (!elementChild->isAnonymous() || elementChild->style().pseudoElementType() || elementChild->isViewTransitionContainingBlock()) |
| continue; |
| |
| bool isBlockOrRuby = is<RenderBlock>(elementChild.get()) || elementChild->style().display() == DisplayType::Ruby; |
| if (propagationType == StylePropagationType::BlockAndRubyChildren && !isBlockOrRuby) |
| continue; |
| |
| // RenderFragmentedFlows are updated through the RenderView::styleDidChange function. |
| if (is<RenderFragmentedFlow>(elementChild.get())) |
| continue; |
| |
| auto newStyle = [&] { |
| auto display = elementChild->style().display(); |
| if (display == DisplayType::RubyBase || display == DisplayType::Ruby) |
| return createAnonymousStyleForRuby(style(), display); |
| return RenderStyle::createAnonymousStyleWithDisplay(style(), display); |
| }(); |
| |
| if (style().specifiesColumns()) { |
| if (elementChild->style().specifiesColumns()) |
| newStyle.inheritColumnPropertiesFrom(style()); |
| if (elementChild->style().columnSpan() == ColumnSpan::All) |
| newStyle.setColumnSpan(ColumnSpan::All); |
| } |
| |
| // Preserve the position style of anonymous block continuations as they can have relative or sticky position when |
| // they contain block descendants of relative or sticky positioned inlines. |
| if (elementChild->isInFlowPositioned() && elementChild->isContinuation()) |
| newStyle.setPosition(elementChild->style().position()); |
| |
| updateAnonymousChildStyle(newStyle); |
| |
| elementChild->setStyle(WTF::move(newStyle)); |
| } |
| } |
| |
| static inline bool rendererHasBackground(const RenderElement* renderer) |
| { |
| return renderer && renderer->hasBackground(); |
| } |
| |
| void RenderElement::styleWillChange(Style::Difference diff, const RenderStyle& newStyle) |
| { |
| ASSERT(settings().shouldAllowUserInstalledFonts() || newStyle.fontDescription().shouldAllowUserInstalledFonts() == AllowUserInstalledFonts::No); |
| |
| auto* oldStyle = hasInitializedStyle() ? &style() : nullptr; |
| |
| auto updateContentVisibilityDocumentStateIfNeeded = [&] () { |
| if (!element()) |
| return; |
| bool contentVisibilityChanged = oldStyle && oldStyle->contentVisibility() != newStyle.contentVisibility(); |
| if (contentVisibilityChanged) { |
| if (oldStyle->contentVisibility() == ContentVisibility::Auto) |
| ContentVisibilityDocumentState::unobserve(*protectedElement()); |
| auto wasSkippedContent = oldStyle->contentVisibility() == ContentVisibility::Hidden ? IsSkippedContent::Yes : IsSkippedContent::No; |
| auto isSkippedContent = newStyle.contentVisibility() == ContentVisibility::Hidden ? IsSkippedContent::Yes : IsSkippedContent::No; |
| ContentVisibilityDocumentState::updateAnimations(*element(), wasSkippedContent, isSkippedContent); |
| } |
| if ((contentVisibilityChanged || !oldStyle) && newStyle.contentVisibility() == ContentVisibility::Auto) |
| ContentVisibilityDocumentState::observe(*protectedElement()); |
| }; |
| |
| if (oldStyle) { |
| if (diff >= Style::DifferenceResult::Repaint && layoutBox()) { |
| // FIXME: It is highly unlikely that a style mutation has effect on both the formatting context the box lives in |
| // and the one it establishes but calling only one would require to come up with a list of properties that only affects one or the other. |
| if (auto* inlineFormattingContextRoot = dynamicDowncast<RenderBlockFlow>(*this); inlineFormattingContextRoot && inlineFormattingContextRoot->inlineLayout()) |
| inlineFormattingContextRoot->inlineLayout()->rootStyleWillChange(*inlineFormattingContextRoot, newStyle); |
| if (auto* lineLayout = LayoutIntegration::LineLayout::containing(*this)) |
| lineLayout->styleWillChange(*this, newStyle, diff); |
| } |
| // If our z-index changes value or our visibility changes, |
| // we need to dirty our stacking context's z-order list. |
| bool visibilityChanged = m_style.usedVisibility() != newStyle.usedVisibility() |
| || m_style.usedZIndex() != newStyle.usedZIndex(); |
| |
| if (visibilityChanged) |
| protectedDocument()->invalidateRenderingDependentRegions(); |
| |
| bool inertChanged = m_style.effectiveInert() != newStyle.effectiveInert(); |
| |
| if (visibilityChanged || inertChanged) { |
| Ref document = this->document(); |
| if (CheckedPtr cache = document->existingAXObjectCache()) |
| cache->onInertOrVisibilityChange(*this); |
| } |
| |
| // Keep layer hierarchy visibility bits up to date if visibility or skipped content state changes. |
| if (m_style.usedVisibility() != newStyle.usedVisibility()) { |
| if (CheckedPtr layer = enclosingLayer()) |
| layer->dirtyVisibleContentStatus(); |
| } |
| |
| if (m_style.usedContentVisibility() != newStyle.usedContentVisibility()) { |
| if (CheckedPtr layer = enclosingLayer()) |
| layer->dirtyVisibleContentStatus(); |
| } |
| |
| auto needsInvalidateEventRegion = [&] { |
| if (m_style.usedPointerEvents() != newStyle.usedPointerEvents()) |
| return true; |
| #if ENABLE(TOUCH_ACTION_REGIONS) |
| if (m_style.usedTouchAction() != newStyle.usedTouchAction()) |
| return true; |
| #endif |
| if (m_style.eventListenerRegionTypes() != newStyle.eventListenerRegionTypes()) |
| return true; |
| #if ENABLE(EDITABLE_REGION) |
| bool wasEditable = m_style.usedUserModify() != UserModify::ReadOnly; |
| bool isEditable = newStyle.usedUserModify() != UserModify::ReadOnly; |
| if (wasEditable != isEditable) |
| return page().shouldBuildEditableRegion(); |
| #endif |
| return false; |
| }; |
| |
| if (needsInvalidateEventRegion()) { |
| // Usually the event region gets updated as a result of paint invalidation. Here we need to request an update explicitly. |
| if (CheckedPtr layer = enclosingLayer()) |
| layer->invalidateEventRegion(RenderLayer::EventRegionInvalidationReason::Style); |
| } |
| |
| if (isFloating() && m_style.floating() != newStyle.floating()) { |
| // For changes in float styles, we need to conceivably remove ourselves |
| // from the floating objects list. |
| downcast<RenderBox>(*this).removeFloatingOrOutOfFlowChildFromBlockLists(); |
| } else if (isOutOfFlowPositioned() && m_style.position() != newStyle.position()) { |
| // For changes in positioning styles, we need to conceivably remove ourselves |
| // from the positioned objects list. |
| downcast<RenderBox>(*this).removeFloatingOrOutOfFlowChildFromBlockLists(); |
| } |
| |
| auto invalidateEnclosingFragmentedFlowInfoIfNeeded = [&] { |
| if (fragmentedFlowState() == FragmentedFlowState::NotInsideFlow) |
| return; |
| ASSERT(locateEnclosingFragmentedFlow()); |
| if (oldStyle->position() == newStyle.position()) |
| return; |
| auto* newContainingBlock = RenderObject::containingBlockForPositionType(newStyle.position(), *this); |
| ASSERT(containingBlock() && newContainingBlock); |
| if (containingBlock() == newContainingBlock || !newContainingBlock) |
| return; |
| if (CheckedPtr enclosingFragmentedFlow = locateEnclosingFragmentedFlow(); enclosingFragmentedFlow && !newContainingBlock->isDescendantOf(enclosingFragmentedFlow.get())) |
| enclosingFragmentedFlow->removeFlowChildInfo(*this); |
| }; |
| invalidateEnclosingFragmentedFlowInfoIfNeeded(); |
| |
| // reset style flags |
| if (diff == Style::DifferenceResult::Layout || diff == Style::DifferenceResult::LayoutOutOfFlowMovementOnly) { |
| setFloating(false); |
| clearPositionedState(); |
| } |
| |
| setHorizontalWritingMode(true); |
| setHasVisibleBoxDecorations(false); |
| setHasNonVisibleOverflow(false); |
| setHasTransformRelatedProperty(false); |
| setHasReflection(false); |
| } |
| |
| updateContentVisibilityDocumentStateIfNeeded(); |
| |
| bool hadOutline = oldStyle && oldStyle->hasOutline(); |
| bool hasOutline = newStyle.hasOutline(); |
| if (hadOutline != hasOutline) { |
| if (hasOutline) |
| checkedView()->incrementRendersWithOutline(); |
| else |
| checkedView()->decrementRendersWithOutline(); |
| } |
| |
| bool newStyleSlowScroll = false; |
| if (Style::hasImageWithAttachment(newStyle.backgroundLayers(), FillAttachment::FixedBackground) && !settings().fixedBackgroundsPaintRelativeToDocument()) { |
| newStyleSlowScroll = true; |
| bool drawsRootBackground = isDocumentElementRenderer() || (isBody() && !rendererHasBackground(document().documentElement()->renderer())); |
| if (drawsRootBackground && Style::hasEntirelyFixedBackground(newStyle.backgroundLayers()) && view().compositor().supportsFixedRootBackgroundCompositing()) |
| newStyleSlowScroll = false; |
| } |
| |
| if (view().frameView().hasSlowRepaintObject(*this)) { |
| if (!newStyleSlowScroll) |
| view().frameView().removeSlowRepaintObject(*this); |
| } else if (newStyleSlowScroll) |
| view().frameView().addSlowRepaintObject(*this); |
| |
| if (isDocumentElementRenderer() || isBody()) |
| view().frameView().updateExtendBackgroundIfNecessary(); |
| } |
| |
| inline void RenderCounter::rendererStyleChanged(RenderElement& renderer, const RenderStyle* oldStyle, const RenderStyle& newStyle) |
| { |
| if ((!oldStyle || oldStyle->usedCounterDirectives().map.isEmpty()) && newStyle.usedCounterDirectives().map.isEmpty()) |
| return; |
| |
| rendererStyleChangedSlowCase(renderer, oldStyle, newStyle); |
| } |
| |
| void RenderElement::styleDidChange(Style::Difference diff, const RenderStyle* oldStyle) |
| { |
| auto registerImages = [this](auto* style, auto* oldStyle) { |
| if (!style && !oldStyle) |
| return; |
| if ((style && Style::hasImageInAnyLayer(style->backgroundLayers())) || (oldStyle && Style::hasImageInAnyLayer(oldStyle->backgroundLayers()))) |
| updateFillImages(oldStyle ? &oldStyle->backgroundLayers() : nullptr, style ? &style->backgroundLayers() : nullptr); |
| if ((style && Style::hasImageInAnyLayer(style->maskLayers())) || (oldStyle && Style::hasImageInAnyLayer(oldStyle->maskLayers()))) |
| updateFillImages(oldStyle ? &oldStyle->maskLayers() : nullptr, style ? &style->maskLayers() : nullptr); |
| updateImage(oldStyle ? oldStyle->borderImageSource().tryStyleImage().get() : nullptr, style ? style->borderImageSource().tryStyleImage().get() : nullptr); |
| updateImage(oldStyle ? oldStyle->maskBorderSource().tryStyleImage().get() : nullptr, style ? style->maskBorderSource().tryStyleImage().get() : nullptr); |
| updateShapeImage(oldStyle ? &oldStyle->shapeOutside() : nullptr, style ? &style->shapeOutside() : nullptr); |
| }; |
| |
| registerImages(&style(), oldStyle); |
| |
| // Are there other pseudo-elements that need the resources to be registered? |
| registerImages(style().getCachedPseudoStyle({ PseudoElementType::FirstLine }), oldStyle ? oldStyle->getCachedPseudoStyle({ PseudoElementType::FirstLine }) : nullptr); |
| |
| SVGRenderSupport::styleChanged(*this, oldStyle); |
| |
| if (diff >= Style::DifferenceResult::Repaint) { |
| updateReferencedSVGResources(); |
| if (oldStyle && diff <= Style::DifferenceResult::RepaintLayer) |
| repaintClientsOfReferencedSVGResources(); |
| } |
| |
| if (!m_parent) |
| return; |
| |
| if (diff == Style::DifferenceResult::Layout || diff == Style::DifferenceResult::Overflow) { |
| RenderCounter::rendererStyleChanged(*this, oldStyle, m_style); |
| |
| // If the object already needs layout, then setNeedsLayout won't do |
| // any work. But if the containing block has changed, then we may need |
| // to mark the new containing blocks for layout. The change that can |
| // directly affect the containing block of this object is a change to |
| // the position style. |
| if (needsLayout() && oldStyle && oldStyle->position() != m_style.position()) |
| scheduleLayout(markContainingBlocksForLayout()); |
| } |
| |
| setNeedsLayoutForStyleDifference(diff, oldStyle); |
| |
| if (isOutOfFlowPositioned() && oldStyle && oldStyle->isOriginalDisplayBlockType() != style().isOriginalDisplayBlockType()) { |
| if (CheckedPtr ancestor = RenderObject::containingBlockForPositionType(PositionType::Static, *this)) { |
| ancestor->setNeedsLayout(); |
| ancestor->setOutOfFlowChildNeedsStaticPositionLayout(); |
| } |
| } |
| |
| // Don't check for repaint here; we need to wait until the layer has been |
| // updated by subclasses before we know if we have to repaint (in setStyle()). |
| |
| #if !PLATFORM(IOS_FAMILY) |
| if (oldStyle && oldStyle->cursor() != style().cursor()) |
| protectedFrame()->eventHandler().scheduleCursorUpdate(); |
| #endif |
| |
| bool hadOutlineAuto = oldStyle && oldStyle->outlineStyle() == OutlineStyle::Auto; |
| bool hasOutlineAuto = outlineStyleForRepaint().outlineStyle() == OutlineStyle::Auto; |
| if (hasOutlineAuto != hadOutlineAuto) { |
| updateOutlineAutoAncestor(hasOutlineAuto); |
| issueRepaintForOutlineAuto(hasOutlineAuto ? outlineStyleForRepaint().usedOutlineSize() : oldStyle->usedOutlineSize()); |
| } |
| |
| bool shouldCheckIfInAncestorChain = false; |
| if (frame().settings().cssScrollAnchoringEnabled() && (style().outOfFlowPositionStyleDidChange(oldStyle) || (shouldCheckIfInAncestorChain = style().scrollAnchoringSuppressionStyleDidChange(oldStyle)))) { |
| LOG_WITH_STREAM(ScrollAnchoring, stream << "RenderElement::styleDidChange() found node with style change: " << *this << " from: " << oldStyle->position() <<" to: " << style().position()); |
| auto* controller = searchParentChainForScrollAnchoringController(*this); |
| if (controller && (!shouldCheckIfInAncestorChain || (shouldCheckIfInAncestorChain && controller->isInScrollAnchoringAncestorChain(*this)))) |
| controller->notifyChildHadSuppressingStyleChange(); |
| } |
| |
| // FIXME: First line change on the block comes in as equal on inline boxes. |
| auto needsLayoutBoxStyleUpdate = (diff >= Style::DifferenceResult::Repaint || (is<RenderInline>(*this) && &style() != &firstLineStyle())) && layoutBox(); |
| if (needsLayoutBoxStyleUpdate) |
| LayoutIntegration::LineLayout::updateStyle(*this); |
| } |
| |
| void RenderElement::insertedIntoTree() |
| { |
| // Keep our layer hierarchy updated. Optimize for the common case where we don't have any children |
| // and don't have a layer attached to ourselves. |
| if (firstChild() || hasLayer()) { |
| if (CheckedPtr parentLayer = layerParent()) |
| addLayers(*this, *this, *parentLayer); |
| } |
| |
| // If |this| is visible but this object was not, tell the layer it has some visible content |
| // that needs to be drawn and layer visibility optimization can't be used |
| if (parent()->style().usedVisibility() != Visibility::Visible && style().usedVisibility() == Visibility::Visible && !hasLayer()) { |
| if (CheckedPtr parentLayer = layerParent()) |
| parentLayer->dirtyVisibleContentStatus(); |
| } |
| |
| RenderObject::insertedIntoTree(); |
| } |
| |
| void RenderElement::willBeRemovedFromTree() |
| { |
| // If we remove a visible child from an invisible parent, we don't know the layer visibility any more. |
| if (parent()->style().usedVisibility() != Visibility::Visible && style().usedVisibility() == Visibility::Visible && !hasLayer()) { |
| // FIXME: should get parent layer. Necessary? |
| if (CheckedPtr enclosingLayer = parent()->enclosingLayer()) |
| enclosingLayer->dirtyVisibleContentStatus(); |
| } |
| // Keep our layer hierarchy updated. |
| if (firstChild() || hasLayer()) |
| removeLayers(); |
| |
| RenderObject::willBeRemovedFromTree(); |
| } |
| |
| inline void RenderElement::clearSubtreeLayoutRootIfNeeded() const |
| { |
| if (renderTreeBeingDestroyed()) |
| return; |
| |
| if (view().frameView().layoutContext().subtreeLayoutRoot() != this) |
| return; |
| |
| // Normally when a renderer is detached from the tree, the appropriate dirty bits get set |
| // which ensures that this renderer is no longer the layout root. |
| ASSERT_NOT_REACHED(); |
| |
| // This indicates a failure to layout the child, which is why |
| // the layout root is still set to |this|. Make sure to clear it |
| // since we are getting destroyed. |
| view().frameView().layoutContext().clearSubtreeLayoutRoot(); |
| } |
| |
| void RenderElement::willBeDestroyed() |
| { |
| #if ENABLE(CONTENT_CHANGE_OBSERVER) |
| if (!renderTreeBeingDestroyed() && element()) |
| document().contentChangeObserver().rendererWillBeDestroyed(*element()); |
| #endif |
| if (Style::hasImageWithAttachment(m_style.backgroundLayers(), FillAttachment::FixedBackground) && !settings().fixedBackgroundsPaintRelativeToDocument()) |
| view().frameView().removeSlowRepaintObject(*this); |
| |
| unregisterForVisibleInViewportCallback(); |
| |
| if (hasCounterNodeMap()) |
| RenderCounter::destroyCounterNodes(*this); |
| |
| RenderObject::willBeDestroyed(); |
| |
| clearSubtreeLayoutRootIfNeeded(); |
| |
| auto unregisterImage = [this](auto* image) { |
| if (image) |
| image->removeClient(*this); |
| }; |
| |
| auto unregisterImages = [&](auto& style) { |
| for (auto& backgroundLayer : style.backgroundLayers().usedValues()) |
| unregisterImage(backgroundLayer.image().tryStyleImage().get()); |
| for (auto& maskLayer : style.maskLayers().usedValues()) |
| unregisterImage(maskLayer.image().tryStyleImage().get()); |
| unregisterImage(style.borderImageSource().tryStyleImage().get()); |
| unregisterImage(style.maskBorderSource().tryStyleImage().get()); |
| unregisterImage(style.shapeOutside().image().get()); |
| }; |
| |
| if (hasInitializedStyle()) { |
| unregisterImages(m_style); |
| |
| if (style().hasOutline()) |
| checkedView()->decrementRendersWithOutline(); |
| |
| if (auto* firstLineStyle = style().getCachedPseudoStyle({ PseudoElementType::FirstLine })) |
| unregisterImages(*firstLineStyle); |
| } |
| |
| if (m_hasPausedImageAnimations) |
| checkedView()->removeRendererWithPausedImageAnimations(*this); |
| |
| if (style().contentVisibility() == ContentVisibility::Auto && element()) |
| ContentVisibilityDocumentState::unobserve(*protectedElement()); |
| } |
| |
| void RenderElement::setNeedsOutOfFlowMovementLayout(const RenderStyle* oldStyle) |
| { |
| ASSERT(!isSetNeedsLayoutForbidden()); |
| if (needsOutOfFlowMovementLayout()) |
| return; |
| setNeedsOutOfFlowMovementLayoutBit(true); |
| scheduleLayout(markContainingBlocksForLayout()); |
| if (hasLayer()) { |
| if (oldStyle && Style::differenceRequiresLayerRepaint(style(), *oldStyle, downcast<RenderLayerModelObject>(*this).layer()->isComposited())) |
| setLayerNeedsFullRepaint(); |
| else |
| setLayerNeedsFullRepaintForOutOfFlowMovementLayout(); |
| } |
| } |
| |
| void RenderElement::clearChildNeedsLayout() |
| { |
| setNormalChildNeedsLayoutBit(false); |
| setOutOfFlowChildNeedsLayoutBit(false); |
| setNeedsSimplifiedNormalFlowLayoutBit(false); |
| setNeedsOutOfFlowMovementLayoutBit(false); |
| setOutOfFlowChildNeedsStaticPositionLayoutBit(false); |
| } |
| |
| void RenderElement::setNeedsLayoutForStyleDifference(Style::Difference diff, const RenderStyle* oldStyle) |
| { |
| if (diff == Style::DifferenceResult::Layout) |
| setNeedsLayoutAndPreferredWidthsUpdate(); |
| else if (diff == Style::DifferenceResult::LayoutOutOfFlowMovementOnly) |
| setNeedsOutOfFlowMovementLayout(oldStyle); |
| else if (diff == Style::DifferenceResult::OverflowAndOutOfFlowMovement) { |
| setNeedsOutOfFlowMovementLayout(oldStyle); |
| setNeedsLayoutForOverflowChange(); |
| } else if (diff == Style::DifferenceResult::Overflow) |
| setNeedsLayoutForOverflowChange(); |
| } |
| |
| void RenderElement::setNeedsLayoutForOverflowChange() |
| { |
| ASSERT(!isSetNeedsLayoutForbidden()); |
| // FIXME: Eagerly preventing simplified layout due to the (unlikely) possibility of a size change |
| // is possibly wasteful. We could in theory detect an actual change during layout, and |
| // unwind back to restart proper layout. |
| if (overflowChangesMayAffectLayout()) { |
| setNeedsLayout(); |
| return; |
| } |
| if (needsSimplifiedNormalFlowLayout()) |
| return; |
| setNeedsSimplifiedNormalFlowLayoutBit(true); |
| scheduleLayout(markContainingBlocksForLayout()); |
| if (hasLayer()) |
| setLayerNeedsFullRepaint(); |
| } |
| |
| void RenderElement::setOutOfFlowChildNeedsStaticPositionLayout() |
| { |
| // FIXME: Currently this dirty bit has a very limited useage but should be expanded to |
| // optimize all kinds of out-of-flow cases. |
| // It's also assumed that regular, positioned child related bits are already set. |
| ASSERT(!isSetNeedsLayoutForbidden()); |
| ASSERT(outOfFlowChildNeedsLayout() || selfNeedsLayout() || needsSimplifiedNormalFlowLayout() || !parent()); |
| setOutOfFlowChildNeedsStaticPositionLayoutBit(true); |
| } |
| |
| static inline void paintPhase(RenderElement& element, PaintPhase phase, PaintInfo& paintInfo, const LayoutPoint& childPoint) |
| { |
| paintInfo.phase = phase; |
| element.paint(paintInfo, childPoint); |
| } |
| |
| void RenderElement::paintAsInlineBlock(PaintInfo& paintInfo, const LayoutPoint& childPoint) |
| { |
| // Paint all phases atomically, as though the element established its own stacking context. |
| // (See Appendix E.2, section 6.4 on inline block/table/replaced elements in the CSS2.1 specification.) |
| // This is also used by other elements (e.g. flex items and grid items). |
| PaintPhase paintPhaseToUse = isExcludedAndPlacedInBorder() ? paintInfo.phase : PaintPhase::Foreground; |
| if (paintInfo.phase == PaintPhase::Selection || paintInfo.phase == PaintPhase::EventRegion || paintInfo.phase == PaintPhase::TextClip || paintInfo.phase == PaintPhase::Accessibility) |
| paint(paintInfo, childPoint); |
| else if (paintInfo.phase == paintPhaseToUse) { |
| paintPhase(*this, PaintPhase::BlockBackground, paintInfo, childPoint); |
| paintPhase(*this, PaintPhase::ChildBlockBackgrounds, paintInfo, childPoint); |
| paintPhase(*this, PaintPhase::Float, paintInfo, childPoint); |
| paintPhase(*this, PaintPhase::Foreground, paintInfo, childPoint); |
| paintPhase(*this, PaintPhase::Outline, paintInfo, childPoint); |
| |
| // Reset |paintInfo| to the original phase. |
| paintInfo.phase = paintPhaseToUse; |
| } |
| } |
| |
| void RenderElement::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| for (CheckedPtr child = firstChild(); child; child = child->nextSibling()) { |
| if (child->needsLayout()) |
| downcast<RenderElement>(*child).layout(); |
| ASSERT(!child->needsLayout()); |
| } |
| clearNeedsLayout(); |
| } |
| |
| template<typename FillLayers> static bool mustRepaintFillLayers(const RenderElement& renderer, const FillLayers& layers) |
| { |
| // Nobody will use multiple layers without wanting fancy positioning. |
| if (layers.usedLength() > 1) |
| return true; |
| |
| auto& layer = layers.usedFirst(); |
| |
| // Make sure we have a valid image. |
| RefPtr image = layer.image().tryStyleImage(); |
| if (!image || !image->canRender(&renderer, renderer.style().usedZoom())) |
| return false; |
| |
| if (!layer.positionX().isKnownZero() || !layer.positionY().isKnownZero()) |
| return true; |
| |
| return WTF::switchOn(layer.size(), |
| [](const CSS::Keyword::Contain&) { |
| return true; |
| }, |
| [](const CSS::Keyword::Cover&) { |
| return true; |
| }, |
| [&](const Style::BackgroundSize::LengthSize& size) { |
| if (size.width().isPercentOrCalculated() || size.height().isPercentOrCalculated()) |
| return true; |
| // If the image has neither an intrinsic width nor an intrinsic height, its size is determined as for 'contain'. |
| if ((size.width().isAuto() || size.height().isAuto()) && image->isGeneratedImage()) |
| return true; |
| return false; |
| } |
| ); |
| } |
| |
| bool RenderElement::repaintAfterLayoutIfNeeded(SingleThreadWeakPtr<const RenderLayerModelObject>&& repaintContainer, RequiresFullRepaint requiresFullRepaint, const RepaintRects& oldRects, const RepaintRects& newRects) |
| { |
| if (view().printing()) |
| return false; // Don't repaint if we're printing. |
| |
| auto oldClippedOverflowRect = oldRects.clippedOverflowRect; |
| auto newClippedOverflowRect = newRects.clippedOverflowRect; |
| bool haveOutlinesBoundsRects = oldRects.outlineBoundsRect && newRects.outlineBoundsRect; |
| |
| if (oldClippedOverflowRect.isEmpty() && newClippedOverflowRect.isEmpty()) |
| return true; |
| |
| auto mustRepaintBackgroundOrBorderOnSizeChange = [&](LayoutRect oldOutlineBounds, LayoutRect newOutlineBounds) { |
| if (hasMask() && mustRepaintFillLayers(*this, style().maskLayers())) |
| return true; |
| |
| if (style().hasBorderRadius()) { |
| // If the border radius changed, repaints at style change time will take care of that. |
| // This code is attempting to detect whether border-radius constraining based on box size |
| // affects the radii, using the outlineBoundsRect as a proxy for the border box. |
| auto oldShapeApproximation = BorderShape::shapeForBorderRect(style(), oldOutlineBounds); |
| auto newShapeApproximation = BorderShape::shapeForBorderRect(style(), newOutlineBounds); |
| if (oldShapeApproximation.radii() != newShapeApproximation.radii()) |
| return true; |
| } |
| |
| // If we don't have a background/border/mask, then nothing to do. |
| if (!hasVisibleBoxDecorations()) |
| return false; |
| |
| if (mustRepaintFillLayers(*this, style().backgroundLayers())) |
| return true; |
| |
| // Our fill layers are ok. Let's check border. |
| if (style().hasBorder() && borderImageIsLoadedAndCanBeRendered()) |
| return true; |
| |
| return false; |
| }; |
| |
| auto fullRepaint = [&]() { |
| if (requiresFullRepaint == RequiresFullRepaint::Yes) |
| return true; |
| |
| if (oldClippedOverflowRect.isEmpty() || newClippedOverflowRect.isEmpty()) |
| return true; |
| |
| if (!oldClippedOverflowRect.intersects(newClippedOverflowRect)) |
| return true; |
| |
| if (!haveOutlinesBoundsRects) |
| return false; |
| |
| // If our outline bounds rect moved, we have to repaint everything. |
| if (oldRects.outlineBoundsRect->location() != newRects.outlineBoundsRect->location()) |
| return true; |
| |
| // If our outline bounds rect resized (as a proxy for a border box resize), |
| // we have to repaint if we paint content that scales with the size. |
| if (oldRects.outlineBoundsRect->size() != newRects.outlineBoundsRect->size() && mustRepaintBackgroundOrBorderOnSizeChange(*oldRects.outlineBoundsRect, *newRects.outlineBoundsRect)) |
| return true; |
| |
| return false; |
| }(); |
| |
| if (!repaintContainer) |
| repaintContainer = &view(); |
| |
| if (fullRepaint) { |
| if (newClippedOverflowRect.contains(oldClippedOverflowRect)) |
| repaintUsingContainer(WeakPtr { repaintContainer }, newClippedOverflowRect); |
| else if (oldClippedOverflowRect.contains(newClippedOverflowRect)) |
| repaintUsingContainer(WeakPtr { repaintContainer }, oldClippedOverflowRect); |
| else { |
| repaintUsingContainer(WeakPtr { repaintContainer }, oldClippedOverflowRect); |
| repaintUsingContainer(WeakPtr { repaintContainer }, newClippedOverflowRect); |
| } |
| return true; |
| } |
| |
| if (oldRects == newRects) |
| return false; |
| |
| LayoutUnit deltaLeft = newClippedOverflowRect.x() - oldClippedOverflowRect.x(); |
| if (deltaLeft > 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(oldClippedOverflowRect.x(), oldClippedOverflowRect.y(), deltaLeft, oldClippedOverflowRect.height())); |
| else if (deltaLeft < 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(newClippedOverflowRect.x(), newClippedOverflowRect.y(), -deltaLeft, newClippedOverflowRect.height())); |
| |
| LayoutUnit deltaRight = newClippedOverflowRect.maxX() - oldClippedOverflowRect.maxX(); |
| if (deltaRight > 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(oldClippedOverflowRect.maxX(), newClippedOverflowRect.y(), deltaRight, newClippedOverflowRect.height())); |
| else if (deltaRight < 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(newClippedOverflowRect.maxX(), oldClippedOverflowRect.y(), -deltaRight, oldClippedOverflowRect.height())); |
| |
| LayoutUnit deltaTop = newClippedOverflowRect.y() - oldClippedOverflowRect.y(); |
| if (deltaTop > 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(oldClippedOverflowRect.x(), oldClippedOverflowRect.y(), oldClippedOverflowRect.width(), deltaTop)); |
| else if (deltaTop < 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(newClippedOverflowRect.x(), newClippedOverflowRect.y(), newClippedOverflowRect.width(), -deltaTop)); |
| |
| LayoutUnit deltaBottom = newClippedOverflowRect.maxY() - oldClippedOverflowRect.maxY(); |
| if (deltaBottom > 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(newClippedOverflowRect.x(), oldClippedOverflowRect.maxY(), newClippedOverflowRect.width(), deltaBottom)); |
| else if (deltaBottom < 0) |
| repaintUsingContainer(WeakPtr { repaintContainer }, LayoutRect(oldClippedOverflowRect.x(), newClippedOverflowRect.maxY(), oldClippedOverflowRect.width(), -deltaBottom)); |
| |
| if (!haveOutlinesBoundsRects || *oldRects.outlineBoundsRect == *newRects.outlineBoundsRect) |
| return false; |
| |
| auto oldOutlineBoundsRect = *oldRects.outlineBoundsRect; |
| auto newOutlineBoundsRect = *newRects.outlineBoundsRect; |
| |
| // Repainting the delta of the old and new clipped overflow rects is not sufficient when the box has outlines border and shadows, |
| // because a size change has to repaint those areas affected by such decorations. |
| // It's not really correct to do math here with oldOutlineBoundsRect/newOutlineBoundsRect and local shadow/radius values, since |
| // oldOutlineBoundsRect/newOutlineBoundsRect are in the coordinate space of the repaint container, and have been mapped through ancestor transforms. |
| |
| const RenderStyle& outlineStyle = outlineStyleForRepaint(); |
| auto& style = this->style(); |
| auto outlineWidth = LayoutUnit { outlineStyle.usedOutlineSize() }; |
| auto insetShadowExtent = Style::shadowInsetExtent(style.boxShadow(), style.usedZoomForLength()); |
| auto sizeDelta = LayoutSize { absoluteValue(newOutlineBoundsRect.width() - oldOutlineBoundsRect.width()), absoluteValue(newOutlineBoundsRect.height() - oldOutlineBoundsRect.height()) }; |
| if (sizeDelta.width()) { |
| auto [shadowLeft, shadowRight] = Style::shadowHorizontalExtent(style.boxShadow(), style.usedZoomForLength()); |
| |
| auto insetExtent = [&] { |
| // Inset "content" is inside the border box (e.g. border, negative outline and box shadow). |
| auto borderRightExtent = [&] -> LayoutUnit { |
| auto* renderBox = dynamicDowncast<RenderBox>(*this); |
| if (!renderBox) |
| return { }; |
| auto borderBoxWidth = renderBox->width(); |
| return std::max({ |
| renderBox->borderRight(), |
| Style::evaluate<LayoutUnit>(style.borderTopRightRadius().width(), borderBoxWidth, Style::ZoomNeeded { }), |
| Style::evaluate<LayoutUnit>(style.borderBottomRightRadius().width(), borderBoxWidth, Style::ZoomNeeded { }), |
| }); |
| }; |
| auto outlineRightInsetExtent = [&] -> LayoutUnit { |
| auto offset = Style::evaluate<LayoutUnit>(outlineStyle.usedOutlineOffset(), Style::ZoomNeeded { }); |
| return offset < 0 ? -offset : 0_lu; |
| }; |
| auto boxShadowRightInsetExtent = [&] { |
| // Turn negative box shadow offset into inset. |
| auto inset = std::min(insetShadowExtent.right(), shadowLeft); |
| // Clip inset shadow at the clipped overflow rect. We would never paint outside. |
| return inset < 0 ? std::min(-inset, std::min(newClippedOverflowRect.width(), oldClippedOverflowRect.width())) : 0_lu; |
| }; |
| // Outline starts at the border box while box shadow starts at the padding box. |
| return std::max(outlineRightInsetExtent(), borderRightExtent() + boxShadowRightInsetExtent()); |
| }; |
| auto outsetExtent = [&] { |
| // Outset "content" is outside of the border box (e.g. regular outline and box shadow). |
| return std::max(outlineWidth, shadowRight); |
| }; |
| auto decorationRightExtent = insetExtent() + outsetExtent(); |
| // Both inset and outset "decorations" are within the "outline and box shadow" box. |
| auto decorationLeft = newOutlineBoundsRect.x() + std::min(newOutlineBoundsRect.width(), oldOutlineBoundsRect.width()) - decorationRightExtent; |
| auto clippedBoundsRight = std::min(newClippedOverflowRect.maxX(), oldClippedOverflowRect.maxX()); |
| auto damageExtentWithinClippedOverflow = clippedBoundsRight - decorationLeft; |
| if (damageExtentWithinClippedOverflow > 0) { |
| damageExtentWithinClippedOverflow = std::min(sizeDelta.width() + decorationRightExtent, damageExtentWithinClippedOverflow); |
| auto damagedRect = LayoutRect { decorationLeft, newOutlineBoundsRect.y(), damageExtentWithinClippedOverflow, std::max(newOutlineBoundsRect.height(), oldOutlineBoundsRect.height()) }; |
| repaintUsingContainer(WeakPtr { repaintContainer }, damagedRect); |
| } |
| } |
| if (sizeDelta.height()) { |
| auto [shadowTop, shadowBottom] = Style::shadowVerticalExtent(style.boxShadow(), style.usedZoomForLength()); |
| |
| auto insetExtent = [&] { |
| // Inset "content" is inside the border box (e.g. border, negative outline and box shadow). |
| auto borderBottomExtent = [&]() -> LayoutUnit { |
| auto* renderBox = dynamicDowncast<RenderBox>(*this); |
| if (!renderBox) |
| return { }; |
| auto borderBoxHeight = renderBox->height(); |
| return std::max({ |
| renderBox->borderBottom(), |
| Style::evaluate<LayoutUnit>(style.borderBottomLeftRadius().height(), borderBoxHeight, Style::ZoomNeeded { }), |
| Style::evaluate<LayoutUnit>(style.borderBottomRightRadius().height(), borderBoxHeight, Style::ZoomNeeded { }), |
| }); |
| }; |
| auto outlineBottomInsetExtent = [&] -> LayoutUnit { |
| auto offset = Style::evaluate<LayoutUnit>(outlineStyle.usedOutlineOffset(), Style::ZoomNeeded { }); |
| return offset < 0 ? -offset : 0_lu; |
| }; |
| auto boxShadowBottomInsetExtent = [&]() -> LayoutUnit { |
| // Turn negative box shadow offset into inset. |
| auto inset = std::min(insetShadowExtent.bottom(), shadowTop); |
| // Clip inset shadow at the clipped overflow rect. We would never paint outside. |
| return inset < 0 ? std::min(-inset, std::min(newClippedOverflowRect.height(), oldClippedOverflowRect.height())) : 0_lu; |
| }; |
| // Outline starts at the border box while box shadow starts at the padding box. |
| return std::max(outlineBottomInsetExtent(), borderBottomExtent() + boxShadowBottomInsetExtent()); |
| }; |
| auto outsetExtent = [&] { |
| // Outset "content" is outside of the border box (e.g. regular outline and box shadow). |
| return std::max(outlineWidth, shadowBottom); |
| }; |
| auto decorationBottomExtent = insetExtent() + outsetExtent(); |
| // Both inset and outset "decorations" are within the "outline and box shadow" box. |
| auto decorationTop = std::min(newOutlineBoundsRect.maxY(), oldOutlineBoundsRect.maxY()) - decorationBottomExtent; |
| auto clippedBoundsBottom = std::min(newClippedOverflowRect.maxY(), oldClippedOverflowRect.maxY()); |
| auto damageExtentWithinClippedOverflow = clippedBoundsBottom - decorationTop; |
| if (damageExtentWithinClippedOverflow > 0) { |
| damageExtentWithinClippedOverflow = std::min(sizeDelta.height() + decorationBottomExtent, damageExtentWithinClippedOverflow); |
| auto damagedRect = LayoutRect { newOutlineBoundsRect.x(), decorationTop, std::max(newOutlineBoundsRect.width(), oldOutlineBoundsRect.width()), damageExtentWithinClippedOverflow }; |
| repaintUsingContainer(WeakPtr { repaintContainer }, damagedRect); |
| } |
| } |
| return false; |
| } |
| |
| bool RenderElement::borderImageIsLoadedAndCanBeRendered() const |
| { |
| ASSERT(style().hasBorder()); |
| |
| RefPtr borderImage = style().borderImageSource().tryStyleImage(); |
| return borderImage && borderImage->canRender(this, style().usedZoom()) && borderImage->isLoaded(this); |
| } |
| |
| bool RenderElement::mayCauseRepaintInsideViewport(const IntRect* optionalViewportRect) const |
| { |
| Ref frameView = view().frameView(); |
| if (frameView->isOffscreen()) |
| return false; |
| |
| if (!hasNonVisibleOverflow()) { |
| // FIXME: Computing the overflow rect is expensive if any descendant has |
| // its own self-painting layer. As a result, we prefer to abort early in |
| // this case and assume it may cause us to repaint inside the viewport. |
| if (!hasLayer() || downcast<RenderLayerModelObject>(*this).layer()->firstChild()) |
| return true; |
| } |
| |
| // Compute viewport rect if it was not provided. |
| const IntRect& visibleRect = optionalViewportRect ? *optionalViewportRect : frameView->windowToContents(frameView->windowClipRect()); |
| return visibleRect.intersects(enclosingIntRect(absoluteClippedOverflowRectForRepaint())); |
| } |
| |
| bool RenderElement::isVisibleIgnoringGeometry() const |
| { |
| if (document().activeDOMObjectsAreSuspended()) |
| return false; |
| if (style().usedVisibility() != Visibility::Visible) |
| return false; |
| if (view().frameView().isOffscreen()) |
| return false; |
| |
| return true; |
| } |
| |
| bool RenderElement::isVisibleInDocumentRect(const IntRect& documentRect) const |
| { |
| if (!isVisibleIgnoringGeometry()) |
| return false; |
| |
| // Use background rect if we are the root or if we are the body and the background is propagated to the root. |
| // FIXME: This is overly conservative as the image may not be a background-image, in which case it will not |
| // be propagated to the root. At this point, we unfortunately don't have access to the image anymore so we |
| // can no longer check if it is a background image. |
| auto backgroundIsPaintedByRoot = isDocumentElementRenderer() || (isBody() && !rendererHasBackground(document().documentElement()->renderer())); |
| LayoutRect backgroundPaintingRect = backgroundIsPaintedByRoot ? view().backgroundRect() : absoluteClippedOverflowRectForRepaint(); |
| if (!documentRect.intersects(enclosingIntRect(backgroundPaintingRect))) |
| return false; |
| |
| return true; |
| } |
| |
| bool RenderElement::isInsideEntirelyHiddenLayer() const |
| { |
| if (isSVGLayerAwareRenderer() && document().settings().layerBasedSVGEngineEnabled() && enclosingLayer()->enclosingSVGHiddenOrResourceContainer()) |
| return true; |
| return style().usedVisibility() != Visibility::Visible && !enclosingLayer()->hasVisibleContent(); |
| } |
| |
| void RenderElement::registerForVisibleInViewportCallback() |
| { |
| if (m_isRegisteredForVisibleInViewportCallback) |
| return; |
| m_isRegisteredForVisibleInViewportCallback = true; |
| |
| checkedView()->registerForVisibleInViewportCallback(*this); |
| } |
| |
| void RenderElement::unregisterForVisibleInViewportCallback() |
| { |
| if (!m_isRegisteredForVisibleInViewportCallback) |
| return; |
| m_isRegisteredForVisibleInViewportCallback = false; |
| |
| checkedView()->unregisterForVisibleInViewportCallback(*this); |
| } |
| |
| void RenderElement::setVisibleInViewportState(VisibleInViewportState state) |
| { |
| if (state == visibleInViewportState()) |
| return; |
| m_visibleInViewportState = static_cast<unsigned>(state); |
| visibleInViewportStateChanged(); |
| } |
| |
| void RenderElement::visibleInViewportStateChanged() |
| { |
| ASSERT_NOT_REACHED(); |
| } |
| |
| bool RenderElement::isVisibleInViewport() const |
| { |
| Ref frameView = view().frameView(); |
| auto visibleRect = frameView->windowToContents(frameView->windowClipRect()); |
| return isVisibleInDocumentRect(visibleRect); |
| } |
| |
| bool RenderElement::useSystemDarkAppearance() const |
| { |
| if (RefPtr page = document().page()) |
| return page->useDarkAppearance(); |
| return false; |
| } |
| |
| VisibleInViewportState RenderElement::imageFrameAvailable(CachedImage& image, ImageAnimatingState animatingState, const IntRect* changeRect) |
| { |
| bool isVisible = isVisibleInViewport(); |
| |
| if (!isVisible && animatingState == ImageAnimatingState::Yes) |
| checkedView()->addRendererWithPausedImageAnimations(*this, image); |
| |
| // Static images should repaint even if they are outside the viewport rectangle |
| // because they should be inside the TileCoverageRect. |
| if (isVisible || animatingState == ImageAnimatingState::No) |
| imageChanged(&image, changeRect); |
| |
| if (element() && image.image()->isBitmapImage()) |
| protectedElement()->dispatchWebKitImageReadyEventForTesting(); |
| |
| return isVisible ? VisibleInViewportState::Yes : VisibleInViewportState::No; |
| } |
| |
| VisibleInViewportState RenderElement::imageVisibleInViewport(const Document& document) const |
| { |
| if (&this->document() != &document) |
| return VisibleInViewportState::No; |
| |
| return isVisibleInViewport() ? VisibleInViewportState::Yes : VisibleInViewportState::No; |
| } |
| |
| void RenderElement::notifyFinished(CachedResource& resource, const NetworkLoadMetrics&, LoadWillContinueInAnotherProcess) |
| { |
| if (auto* cachedImage = dynamicDowncast<CachedImage>(resource)) |
| imageContentChanged(*cachedImage); |
| |
| document().protectedCachedResourceLoader()->notifyFinished(resource); |
| } |
| |
| bool RenderElement::allowsAnimation() const |
| { |
| if (RefPtr imageElement = dynamicDowncast<HTMLImageElement>(element())) |
| return imageElement->allowsAnimation(); |
| return page().imageAnimationEnabled(); |
| } |
| |
| void RenderElement::didRemoveCachedImageClient(CachedImage& cachedImage) |
| { |
| if (hasPausedImageAnimations()) |
| checkedView()->removeRendererWithPausedImageAnimations(*this, cachedImage); |
| } |
| |
| void RenderElement::imageContentChanged(CachedImage& cachedImage) |
| { |
| #if HAVE(SUPPORT_HDR_DISPLAY) |
| if (!document().hasHDRContent()) { |
| if (cachedImage.hasHDRContent()) |
| document().setHasHDRContent(); |
| } |
| |
| if (document().hasHDRContent()) { |
| if (cachedImage.hasHDRContent()) { |
| RefPtr element = this->element(); |
| if (element) |
| element->invalidateStyleAndLayerComposition(); |
| } |
| |
| if (CheckedPtr layer = enclosingLayer()) { |
| auto changeType = cachedImage.hasHDRContent() ? ContentChangeType::HDRImage : ContentChangeType::Image; |
| layer->contentChanged(changeType); |
| } |
| } |
| #else |
| UNUSED_PARAM(cachedImage); |
| #endif |
| } |
| |
| void RenderElement::scheduleRenderingUpdateForImage(CachedImage&) |
| { |
| if (RefPtr page = document().page()) |
| page->scheduleRenderingUpdate(RenderingUpdateStep::Images); |
| } |
| |
| bool RenderElement::repaintForPausedImageAnimationsIfNeeded(const IntRect& visibleRect, CachedImage& cachedImage) |
| { |
| ASSERT(m_hasPausedImageAnimations); |
| if (!allowsAnimation() || !isVisibleInDocumentRect(visibleRect)) |
| return false; |
| |
| repaint(); |
| |
| if (RefPtr image = cachedImage.image()) { |
| if (auto* svgImage = dynamicDowncast<SVGImage>(*image)) |
| svgImage->scheduleStartAnimation(); |
| else |
| image->startAnimation(); |
| } |
| |
| // For directly-composited animated GIFs it does not suffice to call repaint() to resume animation. We need to mark the image as changed. |
| if (CheckedPtr modelObject = dynamicDowncast<RenderBoxModelObject>(*this)) |
| modelObject->contentChanged(ContentChangeType::Image); |
| |
| return true; |
| } |
| |
| const RenderStyle* RenderElement::getCachedPseudoStyle(const Style::PseudoElementIdentifier& pseudoElementIdentifier, const RenderStyle* parentStyle) const |
| { |
| if (allPublicPseudoElementTypes.contains(pseudoElementIdentifier.type) && !style().hasPseudoStyle(pseudoElementIdentifier.type)) |
| return nullptr; |
| |
| auto* cachedStyle = style().getCachedPseudoStyle(pseudoElementIdentifier); |
| if (cachedStyle) |
| return cachedStyle; |
| |
| std::unique_ptr<RenderStyle> result = getUncachedPseudoStyle(pseudoElementIdentifier, parentStyle); |
| if (result) |
| return const_cast<RenderStyle&>(m_style).addCachedPseudoStyle(WTF::move(result)); |
| return nullptr; |
| } |
| |
| std::unique_ptr<RenderStyle> RenderElement::getUncachedPseudoStyle(const Style::PseudoElementRequest& pseudoElementRequest, const RenderStyle* parentStyle, const RenderStyle* ownStyle) const |
| { |
| if (allPublicPseudoElementTypes.contains(pseudoElementRequest.type()) && !ownStyle && !style().hasPseudoStyle(pseudoElementRequest.type())) |
| return nullptr; |
| |
| if (!parentStyle) { |
| ASSERT(!ownStyle); |
| parentStyle = &style(); |
| } |
| |
| if (isAnonymous()) |
| return nullptr; |
| |
| Ref element = *this->element(); |
| Ref styleResolver = element->styleResolver(); |
| |
| auto resolvedStyle = styleResolver->styleForPseudoElement(element, pseudoElementRequest, { parentStyle }); |
| if (!resolvedStyle) |
| return nullptr; |
| |
| Style::loadPendingResources(*resolvedStyle->style, protectedDocument(), element.ptr()); |
| |
| return WTF::move(resolvedStyle->style); |
| } |
| |
| RenderElement* RenderElement::rendererForPseudoStyleAcrossShadowBoundary() const |
| { |
| if (RefPtr root = element()->containingShadowRoot()) { |
| if (root->mode() == ShadowRootMode::UserAgent) { |
| RefPtr currentElement = element()->shadowHost(); |
| // When an element has display: contents, this element doesn't have a renderer |
| // and its children will render as children of the parent element. |
| while (currentElement && currentElement->hasDisplayContents()) |
| currentElement = currentElement->parentElement(); |
| if (currentElement) |
| return currentElement->renderer(); |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| const RenderStyle* RenderElement::textSegmentPseudoStyle(PseudoElementType pseudoElementType) const |
| { |
| if (isAnonymous()) |
| return nullptr; |
| |
| if (auto* pseudoStyle = getCachedPseudoStyle({ pseudoElementType })) { |
| // We intentionally return the pseudo style here if it exists before ascending to the |
| // shadow host element. This allows us to apply pseudo styles in user agent shadow |
| // roots, instead of always deferring to the shadow host's selection pseudo style. |
| return pseudoStyle; |
| } |
| |
| if (auto* renderer = rendererForPseudoStyleAcrossShadowBoundary()) |
| return renderer->getCachedPseudoStyle({ pseudoElementType }); |
| |
| return nullptr; |
| } |
| |
| template<typename Property> |
| Color RenderElement::selectionColor() const |
| { |
| // If the element is unselectable, or we are only painting the selection, |
| // don't override the foreground color with the selection foreground color. |
| if (style().usedUserSelect() == UserSelect::None |
| || (view().frameView().paintBehavior().containsAny({ PaintBehavior::SelectionOnly, PaintBehavior::SelectionAndBackgroundsOnly }))) |
| return Color(); |
| |
| if (auto pseudoStyle = selectionPseudoStyle()) { |
| Style::ColorPropertyResolver<Style::ColorPropertyTraits<Property>> colorPropertyResolver { *pseudoStyle }; |
| auto color = colorPropertyResolver.visitedDependentColorApplyingColorFilter(); |
| if (!color.isValid()) |
| color = pseudoStyle->visitedDependentColorApplyingColorFilter(); |
| return color; |
| } |
| |
| if (frame().selection().isFocusedAndActive()) |
| return theme().activeSelectionForegroundColor(styleColorOptions()); |
| return theme().inactiveSelectionForegroundColor(styleColorOptions()); |
| } |
| |
| std::unique_ptr<RenderStyle> RenderElement::selectionPseudoStyle() const |
| { |
| if (isAnonymous()) |
| return nullptr; |
| |
| if (auto selectionStyle = getUncachedPseudoStyle({ PseudoElementType::Selection })) { |
| // We intentionally return the pseudo selection style here if it exists before ascending to |
| // the shadow host element. This allows us to apply selection pseudo styles in user agent |
| // shadow roots, instead of always deferring to the shadow host's selection pseudo style. |
| return selectionStyle; |
| } |
| |
| if (auto* renderer = rendererForPseudoStyleAcrossShadowBoundary()) |
| return renderer->getUncachedPseudoStyle({ PseudoElementType::Selection }); |
| |
| return nullptr; |
| } |
| |
| Color RenderElement::selectionForegroundColor() const |
| { |
| return selectionColor<PropertyNameConstant<CSSPropertyWebkitTextFillColor>>(); |
| } |
| |
| Color RenderElement::selectionEmphasisMarkColor() const |
| { |
| return selectionColor<PropertyNameConstant<CSSPropertyTextEmphasisColor>>(); |
| } |
| |
| Color RenderElement::selectionBackgroundColor() const |
| { |
| if (style().usedUserSelect() == UserSelect::None) |
| return Color(); |
| |
| if (frame().selection().shouldShowBlockCursor() && frame().selection().isCaret()) |
| return theme().transformSelectionBackgroundColor(style().visitedDependentColorApplyingColorFilter(), styleColorOptions()); |
| |
| auto pseudoStyleCandidate = this; |
| if (pseudoStyleCandidate->isAnonymous()) |
| pseudoStyleCandidate = pseudoStyleCandidate->firstNonAnonymousAncestor(); |
| |
| if (pseudoStyleCandidate) { |
| auto pseudoStyle = pseudoStyleCandidate->selectionPseudoStyle(); |
| if (pseudoStyle && pseudoStyle->visitedDependentBackgroundColorApplyingColorFilter().isValid()) |
| return theme().transformSelectionBackgroundColor(pseudoStyle->visitedDependentBackgroundColorApplyingColorFilter(), styleColorOptions()); |
| } |
| |
| if (frame().selection().isFocusedAndActive()) |
| return theme().activeSelectionBackgroundColor(styleColorOptions()); |
| return theme().inactiveSelectionBackgroundColor(styleColorOptions()); |
| } |
| |
| const RenderStyle* RenderElement::spellingErrorPseudoStyle() const |
| { |
| return textSegmentPseudoStyle(PseudoElementType::SpellingError); |
| } |
| |
| const RenderStyle* RenderElement::grammarErrorPseudoStyle() const |
| { |
| return textSegmentPseudoStyle(PseudoElementType::GrammarError); |
| } |
| |
| const RenderStyle* RenderElement::targetTextPseudoStyle() const |
| { |
| return textSegmentPseudoStyle(PseudoElementType::TargetText); |
| } |
| |
| bool RenderElement::getLeadingCorner(FloatPoint& point, bool& insideFixed) const |
| { |
| if (isSVGRenderer()) { |
| point = localToAbsoluteQuad(strokeBoundingBox(), UseTransforms).boundingBox().minXMinYCorner(); |
| return true; |
| } |
| |
| if (!isInline() || isBlockLevelReplacedOrAtomicInline()) { |
| point = localToAbsolute(FloatPoint(), UseTransforms, &insideFixed); |
| return true; |
| } |
| |
| // find the next text/image child, to get a position |
| const RenderObject* o = this; |
| while (o) { |
| const RenderObject* p = o; |
| if (RenderObject* child = o->firstChildSlow()) |
| o = child; |
| else if (o->nextSibling()) |
| o = o->nextSibling(); |
| else { |
| RenderObject* next = 0; |
| while (!next && o->parent()) { |
| o = o->parent(); |
| next = o->nextSibling(); |
| } |
| o = next; |
| |
| if (!o) |
| break; |
| } |
| ASSERT(o); |
| |
| if (!o->isInline() || o->isBlockLevelReplacedOrAtomicInline()) { |
| point = o->localToAbsolute(FloatPoint(), UseTransforms, &insideFixed); |
| return true; |
| } |
| |
| if (p->node() && p->node() == element() && is<RenderText>(*o) && !InlineIterator::lineLeftmostTextBoxFor(downcast<RenderText>(*o))) { |
| // do nothing - skip unrendered whitespace that is a child or next sibling of the anchor |
| } else if (is<RenderText>(*o) || o->isBlockLevelReplacedOrAtomicInline()) { |
| point = FloatPoint(); |
| if (CheckedPtr textRenderer = dynamicDowncast<RenderText>(*o)) { |
| if (auto run = InlineIterator::lineLeftmostTextBoxFor(*textRenderer)) |
| point.move(textRenderer->linesBoundingBox().x(), run->lineBox()->contentLogicalTop()); |
| } else if (auto* box = dynamicDowncast<RenderBox>(*o)) |
| point.moveBy(box->location()); |
| point = o->container()->localToAbsolute(point, UseTransforms, &insideFixed); |
| return true; |
| } |
| } |
| |
| // If the target doesn't have any children or siblings that could be used to calculate the scroll position, we must be |
| // at the end of the document. Scroll to the bottom. FIXME: who said anything about scrolling? |
| if (!o && document().view()) { |
| point = FloatPoint(0, document().view()->contentsHeight()); |
| return true; |
| } |
| return false; |
| } |
| |
| bool RenderElement::getTrailingCorner(FloatPoint& point, bool& insideFixed) const |
| { |
| if (isSVGRenderer()) { |
| point = localToAbsoluteQuad(strokeBoundingBox(), UseTransforms).boundingBox().maxXMaxYCorner(); |
| return true; |
| } |
| |
| if (!isInline() || isBlockLevelReplacedOrAtomicInline()) { |
| point = localToAbsolute(LayoutPoint(downcast<RenderBox>(*this).size()), UseTransforms, &insideFixed); |
| return true; |
| } |
| |
| // find the last text/image child, to get a position |
| const RenderObject* o = this; |
| while (o) { |
| if (RenderObject* child = o->lastChildSlow()) |
| o = child; |
| else if (o->previousSibling()) |
| o = o->previousSibling(); |
| else { |
| RenderObject* prev = 0; |
| while (!prev) { |
| o = o->parent(); |
| if (!o) |
| return false; |
| prev = o->previousSibling(); |
| } |
| o = prev; |
| } |
| ASSERT(o); |
| if (is<RenderText>(*o) || o->isBlockLevelReplacedOrAtomicInline()) { |
| point = FloatPoint(); |
| if (auto* textRenderer = dynamicDowncast<RenderText>(*o)) { |
| LayoutRect linesBox = textRenderer->linesBoundingBox(); |
| if (!linesBox.maxX() && !linesBox.maxY()) |
| continue; |
| point.moveBy(linesBox.maxXMaxYCorner()); |
| } else |
| point.moveBy(downcast<RenderBox>(*o).frameRect().maxXMaxYCorner()); |
| point = o->container()->localToAbsolute(point, UseTransforms, &insideFixed); |
| return true; |
| } |
| } |
| return true; |
| } |
| |
| LayoutRect RenderElement::absoluteAnchorRect(bool* insideFixed) const |
| { |
| FloatPoint leading, trailing; |
| bool leadingInFixed = false; |
| bool trailingInFixed = false; |
| getLeadingCorner(leading, leadingInFixed); |
| getTrailingCorner(trailing, trailingInFixed); |
| |
| FloatPoint upperLeft = leading; |
| FloatPoint lowerRight = trailing; |
| |
| // Vertical writing modes might mean the leading point is not in the top left |
| if (!isInline() || isBlockLevelReplacedOrAtomicInline()) { |
| upperLeft = FloatPoint(std::min(leading.x(), trailing.x()), std::min(leading.y(), trailing.y())); |
| lowerRight = FloatPoint(std::max(leading.x(), trailing.x()), std::max(leading.y(), trailing.y())); |
| } // Otherwise, it's not obvious what to do. |
| |
| if (insideFixed) { |
| // For now, just look at the leading corner. Handling one inside fixed and one not would be tricky. |
| *insideFixed = leadingInFixed; |
| } |
| |
| return enclosingLayoutRect(FloatRect(upperLeft, lowerRight.expandedTo(upperLeft) - upperLeft)); |
| } |
| |
| MarginRect RenderElement::absoluteAnchorRectWithScrollMargin(bool* insideFixed) const |
| { |
| auto anchorRect = absoluteAnchorRect(insideFixed); |
| |
| auto& scrollMarginBox = style().scrollMarginBox(); |
| if (Style::isZero(scrollMarginBox)) |
| return { anchorRect, anchorRect }; |
| |
| // The scroll snap specification says that the scroll-margin should be applied in the |
| // coordinate system of the scroll container and applied to the rectangular bounding |
| // box of the transformed border box of the target element. |
| // See https://www.w3.org/TR/css-scroll-snap-1/#scroll-margin. |
| auto marginRect = anchorRect; |
| marginRect.expand(Style::extentForRect(scrollMarginBox, anchorRect, style().usedZoomForLength())); |
| return { marginRect, anchorRect }; |
| } |
| |
| void RenderElement::paintOutline(PaintInfo& paintInfo, const LayoutRect& paintRect) |
| { |
| if (paintInfo.context().paintingDisabled()) |
| return; |
| |
| if (!hasOutline()) |
| return; |
| |
| OutlinePainter { paintInfo }.paintOutline(*this, paintRect); |
| } |
| |
| void RenderElement::issueRepaintForOutlineAuto(float outlineSize) |
| { |
| auto focusRingRects = OutlinePainter::collectFocusRingRects(*this, LayoutPoint(), containerForRepaint().renderer.get()); |
| |
| LayoutRect repaintRect; |
| for (auto rect : focusRingRects) { |
| rect.inflate(outlineSize); |
| repaintRect.unite(rect); |
| } |
| repaintRectangle(repaintRect); |
| } |
| |
| void RenderElement::updateOutlineAutoAncestor(bool hasOutlineAuto) |
| { |
| if (auto* placeholder = dynamicDowncast<RenderMultiColumnSpannerPlaceholder>(*this)) { |
| CheckedPtr spanner = placeholder->spanner(); |
| spanner->setHasOutlineAutoAncestor(hasOutlineAuto); |
| spanner->updateOutlineAutoAncestor(hasOutlineAuto); |
| } |
| |
| for (CheckedRef child : childrenOfType<RenderObject>(*this)) { |
| if (hasOutlineAuto == child->hasOutlineAutoAncestor()) |
| continue; |
| child->setHasOutlineAutoAncestor(hasOutlineAuto); |
| bool childHasOutlineAuto = child->outlineStyleForRepaint().outlineStyle() == OutlineStyle::Auto; |
| if (childHasOutlineAuto) |
| continue; |
| if (auto* element = dynamicDowncast<RenderElement>(child.get())) |
| element->updateOutlineAutoAncestor(hasOutlineAuto); |
| } |
| if (auto* modelObject = dynamicDowncast<RenderBoxModelObject>(*this)) { |
| if (CheckedPtr continuation = modelObject->continuation()) |
| continuation->updateOutlineAutoAncestor(hasOutlineAuto); |
| } |
| } |
| |
| bool RenderElement::hasOutlineAnnotation() const |
| { |
| return element() && element()->isLink() && (document().printing() || (view().frameView().paintBehavior() & PaintBehavior::AnnotateLinks)); |
| } |
| |
| bool RenderElement::hasSelfPaintingLayer() const |
| { |
| if (!hasLayer()) |
| return false; |
| auto& layerModelObject = downcast<RenderLayerModelObject>(*this); |
| return layerModelObject.hasSelfPaintingLayer(); |
| } |
| |
| void RenderElement::pushOntoGeometryMap(RenderGeometryMap& geometryMap, const RenderLayerModelObject* repaintContainer, RenderElement* container, bool containerSkipped) const |
| { |
| bool isFixedPos = isFixedPositioned(); |
| LayoutSize adjustmentForSkippedAncestor; |
| if (containerSkipped) { |
| // There can't be a transform between repaintContainer and container, because transforms create containers, so it should be safe |
| // to just subtract the delta between the ancestor and container. |
| adjustmentForSkippedAncestor = -repaintContainer->offsetFromAncestorContainer(*container); |
| } |
| |
| bool offsetDependsOnPoint = false; |
| LayoutSize containerOffset = offsetFromContainer(*container, LayoutPoint(), &offsetDependsOnPoint); |
| |
| bool preserve3D = participatesInPreserve3D(); |
| if (shouldUseTransformFromContainer(container) && (geometryMap.mapCoordinatesFlags() & UseTransforms)) { |
| TransformationMatrix t; |
| getTransformFromContainer(containerOffset, t); |
| t.translateRight(adjustmentForSkippedAncestor.width(), adjustmentForSkippedAncestor.height()); |
| |
| geometryMap.push(this, t, preserve3D, offsetDependsOnPoint, isFixedPos, isTransformed()); |
| } else { |
| containerOffset += adjustmentForSkippedAncestor; |
| geometryMap.push(this, containerOffset, preserve3D, offsetDependsOnPoint, isFixedPos, isTransformed()); |
| } |
| } |
| |
| const RenderElement* RenderElement::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| { |
| ASSERT_UNUSED(ancestorToStopAt, ancestorToStopAt != this); |
| |
| CheckedPtr container = parent(); |
| if (!container) |
| return nullptr; |
| |
| // FIXME: this should call offsetFromContainer to share code, but I'm not sure it's ever called. |
| LayoutSize offset; |
| if (auto* box = dynamicDowncast<RenderBox>(*container)) |
| offset = -toLayoutSize(box->scrollPosition()); |
| |
| geometryMap.push(this, offset, false); |
| |
| return container.unsafeGet(); |
| } |
| |
| RenderBoxModelObject* RenderElement::offsetParent() const |
| { |
| // If any of the following holds true return null and stop this algorithm: |
| // A is the root element. |
| // A is the HTML body element. |
| // The computed value of the position property for element A is fixed. |
| if (isDocumentElementRenderer() || isBody() || (isFixedPositioned() && is<RenderView>(container()))) |
| return nullptr; |
| |
| // If A is an area HTML element which has a map HTML element somewhere in the ancestor |
| // chain return the nearest ancestor map HTML element and stop this algorithm. |
| // FIXME: Implement! |
| |
| // Return the nearest ancestor element of A for which at least one of the following is |
| // true and stop this algorithm if such an ancestor is found: |
| // * The element is a containing block of absolutely-positioned descendants (regardless |
| // of whether there are any absolutely-positioned descendants). |
| // * The element is a containing block of fixed-positioned descendants. |
| // * It is the HTML body element. |
| // * The computed value of the position property of A is static and the ancestor |
| // is one of the following HTML elements: td, th, or table. |
| // * Our own extension: if there is a difference in the effective zoom |
| |
| bool skipTables = isPositioned(); |
| float currZoom = style().usedZoom(); |
| CheckedPtr current = parent(); |
| while (current && (!current->element() || (!current->isBody() && !(isFixedPositioned() ? current->canContainFixedPositionObjects() : current->canContainAbsolutelyPositionedObjects())))) { |
| RefPtr element = current->element(); |
| if (!skipTables && element && (is<HTMLTableElement>(*element) || is<HTMLTableCellElement>(*element))) |
| break; |
| |
| float newZoom = current->style().usedZoom(); |
| if (currZoom != newZoom) |
| break; |
| currZoom = newZoom; |
| current = current->parent(); |
| } |
| |
| return dynamicDowncast<RenderBoxModelObject>(current.get()); |
| } |
| |
| bool RenderElement::hasViewTransitionName() const |
| { |
| return !style().viewTransitionName().isNone(); |
| } |
| |
| bool RenderElement::isBeforeContent(const RenderElement* renderer) |
| { |
| return renderer && renderer->isBeforeContent(); |
| } |
| |
| bool RenderElement::isAfterContent(const RenderElement* renderer) |
| { |
| return renderer && renderer->isAfterContent(); |
| } |
| |
| bool RenderElement::isBeforeOrAfterContent(const RenderElement* renderer) |
| { |
| return renderer && renderer->isBeforeOrAfterContent(); |
| } |
| |
| bool RenderElement::requiresRenderingConsolidationForViewTransition() const |
| { |
| return hasViewTransitionName() || capturedInViewTransition(); |
| } |
| |
| bool RenderElement::isViewTransitionRoot() const |
| { |
| return style().pseudoElementType() == PseudoElementType::ViewTransition; |
| } |
| |
| bool RenderElement::checkForRepaintDuringLayout() const |
| { |
| return everHadLayout() && !hasSelfPaintingLayer() && !document().view()->layoutContext().needsFullRepaint(); |
| } |
| |
| ImageOrientation RenderElement::imageOrientation() const |
| { |
| RefPtr imageElement = dynamicDowncast<HTMLImageElement>(element()); |
| return (imageElement && !imageElement->allowsOrientationOverride()) |
| ? ImageOrientation(ImageOrientation::Orientation::FromImage) |
| : Style::toPlatform(style().imageOrientation()); |
| } |
| |
| void RenderElement::adjustFragmentedFlowStateOnContainingBlockChangeIfNeeded(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| if (fragmentedFlowState() == FragmentedFlowState::NotInsideFlow) |
| return; |
| |
| // Make sure we invalidate the containing block cache for flows when the contianing block context changes |
| // so that styleDidChange can safely use RenderBlock::locateEnclosingFragmentedFlow() |
| // FIXME: Share some code with RenderElement::canContain*. |
| auto mayNotBeContainingBlockForDescendantsAnymore = oldStyle.position() != m_style.position() |
| || oldStyle.hasTransformRelatedProperty() != m_style.hasTransformRelatedProperty() |
| || oldStyle.willChange() != newStyle.willChange() |
| || oldStyle.hasBackdropFilter() != newStyle.hasBackdropFilter() |
| #if HAVE(CORE_MATERIAL) |
| || oldStyle.hasAppleVisualEffectRequiringBackdropFilter() != newStyle.hasAppleVisualEffectRequiringBackdropFilter() |
| #endif |
| || oldStyle.usedContain().contains(Style::ContainValue::Layout) != newStyle.usedContain().contains(Style::ContainValue::Layout) |
| || oldStyle.usedContain().contains(Style::ContainValue::Size) != newStyle.usedContain().contains(Style::ContainValue::Size); |
| if (!mayNotBeContainingBlockForDescendantsAnymore) |
| return; |
| |
| // Invalidate the containing block caches. |
| if (CheckedPtr block = dynamicDowncast<RenderBlock>(*this)) |
| block->resetEnclosingFragmentedFlowAndChildInfoIncludingDescendants(); |
| else { |
| // Relatively positioned inline boxes can have absolutely positioned block descendants. We need to reset them as well. |
| for (CheckedRef descendant : descendantsOfType<RenderBlock>(*this)) |
| descendant->resetEnclosingFragmentedFlowAndChildInfoIncludingDescendants(); |
| } |
| |
| // Adjust the flow tread state on the subtree. |
| setFragmentedFlowState(RenderObject::computedFragmentedFlowState(*this)); |
| for (CheckedRef descendant : descendantsOfType<RenderObject>(*this)) |
| descendant->setFragmentedFlowState(RenderObject::computedFragmentedFlowState(descendant)); |
| } |
| |
| void RenderElement::removeFromRenderFragmentedFlow() |
| { |
| ASSERT(fragmentedFlowState() != FragmentedFlowState::NotInsideFlow); |
| // Sometimes we remove the element from the flow, but it's not destroyed at that time. |
| // It's only until later when we actually destroy it and remove all the children from it. |
| // Currently, that happens for firstLetter elements and list markers. |
| // Pass in the flow thread so that we don't have to look it up for all the children. |
| removeFromRenderFragmentedFlowIncludingDescendants(true); |
| } |
| |
| void RenderElement::removeFromRenderFragmentedFlowIncludingDescendants(bool shouldUpdateState) |
| { |
| // Once we reach another flow thread we don't need to update the flow thread state |
| // but we have to continue cleanup the flow thread info. |
| if (isRenderFragmentedFlow()) |
| shouldUpdateState = false; |
| |
| for (CheckedRef child : childrenOfType<RenderObject>(*this)) { |
| if (auto* element = dynamicDowncast<RenderElement>(child.get())) { |
| element->removeFromRenderFragmentedFlowIncludingDescendants(shouldUpdateState); |
| continue; |
| } |
| if (shouldUpdateState) |
| child->setFragmentedFlowState(FragmentedFlowState::NotInsideFlow); |
| } |
| |
| // We have to ask for our containing flow thread as it may be above the removed sub-tree. |
| CheckedPtr enclosingFragmentedFlow = this->enclosingFragmentedFlow(); |
| while (enclosingFragmentedFlow) { |
| enclosingFragmentedFlow->removeFlowChildInfo(*this); |
| |
| if (enclosingFragmentedFlow->fragmentedFlowState() == FragmentedFlowState::NotInsideFlow) |
| break; |
| auto* parent = enclosingFragmentedFlow->parent(); |
| if (!parent) |
| break; |
| enclosingFragmentedFlow = parent->enclosingFragmentedFlow(); |
| } |
| if (CheckedPtr block = dynamicDowncast<RenderBlock>(*this)) |
| block->setCachedEnclosingFragmentedFlowNeedsUpdate(); |
| |
| if (shouldUpdateState) |
| setFragmentedFlowState(FragmentedFlowState::NotInsideFlow); |
| } |
| |
| void RenderElement::resetEnclosingFragmentedFlowAndChildInfoIncludingDescendants(RenderFragmentedFlow* fragmentedFlow) |
| { |
| if (fragmentedFlow) |
| fragmentedFlow->removeFlowChildInfo(*this); |
| |
| for (CheckedRef child : childrenOfType<RenderElement>(*this)) |
| child->resetEnclosingFragmentedFlowAndChildInfoIncludingDescendants(fragmentedFlow); |
| } |
| |
| ReferencedSVGResources& RenderElement::ensureReferencedSVGResources() |
| { |
| auto& rareData = ensureRareData(); |
| if (!rareData.referencedSVGResources) |
| rareData.referencedSVGResources = makeUnique<ReferencedSVGResources>(*this); |
| |
| return *rareData.referencedSVGResources; |
| } |
| |
| void RenderElement::clearReferencedSVGResources() |
| { |
| if (!hasRareData()) |
| return; |
| |
| ensureRareData().referencedSVGResources = nullptr; |
| } |
| |
| // This needs to run when the entire render tree has been constructed, so can't be called from styleDidChange. |
| void RenderElement::updateReferencedSVGResources() |
| { |
| auto referencedElementIDs = ReferencedSVGResources::referencedSVGResourceIDs(style(), document()); |
| if (!referencedElementIDs.isEmpty()) |
| ensureReferencedSVGResources().updateReferencedResources(treeScopeForSVGReferences(), referencedElementIDs); |
| else |
| clearReferencedSVGResources(); |
| } |
| |
| void RenderElement::repaintRendererOrClientsOfReferencedSVGResources() const |
| { |
| auto* enclosingResourceContainer = lineageOfType<RenderSVGResourceContainer>(*this).first(); |
| if (!enclosingResourceContainer) { |
| repaintOldAndNewPositionsForSVGRenderer(); |
| return; |
| } |
| |
| // This implicitly checks if LBSE is activated. If not, no 'RenderSVGResourceContainer' objects are present in the render tree. |
| enclosingResourceContainer->repaintAllClients(); |
| } |
| |
| void RenderElement::repaintClientsOfReferencedSVGResources() const |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return; |
| |
| if (auto* enclosingResourceContainer = lineageOfType<RenderSVGResourceContainer>(*this).first()) |
| enclosingResourceContainer->repaintAllClients(); |
| } |
| |
| void RenderElement::repaintOldAndNewPositionsForSVGRenderer() const |
| { |
| auto useUpdateLayerPositionsLogic = [&]() -> std::optional<CheckedPtr<RenderLayer>> { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return std::nullopt; |
| |
| // Don't attempt to update anything during layout - the post-layout phase will invoke RenderLayer::updateLayerPosition(), if necessary. |
| if (document().view()->layoutContext().isInLayout()) |
| return std::nullopt; |
| |
| // If no layers are available, always use the renderer based repaint() logic. |
| if (!hasLayer()) |
| return std::nullopt; |
| |
| // Use the cheaper update mechanism for all SVG renderers -- in proper subtrees, that do not need layout themselves. |
| if (!isSVGLayerAwareRenderer() || needsLayout()) |
| return std::nullopt; |
| |
| return std::make_optional(downcast<RenderLayerModelObject>(*this).checkedLayer()); |
| }; |
| |
| // LBSE: Instead of repainting the current boundaries, utilize RenderLayer::updateLayerPositionsAfterStyleChange() to repaint |
| // the old and the new repaint boundaries, if they differ -- instead of just the new boundaries. |
| if (auto layer = useUpdateLayerPositionsLogic()) { |
| (*layer.value()).setSelfAndDescendantsNeedPositionUpdate(); |
| view().layoutContext().markForUpdateLayerPositionsAfterSVGTransformChange(); |
| return; |
| } |
| |
| repaint(); |
| } |
| |
| #if ENABLE(TEXT_AUTOSIZING) |
| static RenderObject::BlockContentHeightType includeNonFixedHeight(const RenderObject& renderer) |
| { |
| const RenderStyle& style = renderer.style(); |
| if (auto fixedHeight = style.height().tryFixed()) { |
| if (CheckedPtr block = dynamicDowncast<RenderBlock>(renderer)) { |
| // For fixed height styles, if the overflow size of the element spills out of the specified |
| // height, assume we can apply text auto-sizing. |
| if (block->effectiveOverflowY() == Overflow::Visible && fixedHeight->resolveZoom(style.usedZoomForLength()) < block->layoutOverflowRect().maxY()) |
| return RenderObject::OverflowHeight; |
| } |
| return RenderObject::FixedHeight; |
| } |
| return RenderObject::FlexibleHeight; |
| } |
| |
| void RenderElement::adjustComputedFontSizesOnBlocks(float size, float visibleWidth) |
| { |
| RefPtr document = view().frameView().frame().document(); |
| if (!document) |
| return; |
| |
| Vector<int> depthStack; |
| int currentDepth = 0; |
| int newFixedDepth = 0; |
| |
| // We don't apply autosizing to nodes with fixed height normally. |
| // But we apply it to nodes which are located deep enough |
| // (nesting depth is greater than some const) inside of a parent block |
| // which has fixed height but its content overflows intentionally. |
| for (CheckedPtr descendant = traverseNext(this, includeNonFixedHeight, currentDepth, newFixedDepth); descendant; descendant = descendant->traverseNext(this, includeNonFixedHeight, currentDepth, newFixedDepth)) { |
| while (depthStack.size() > 0 && currentDepth <= depthStack[depthStack.size() - 1]) |
| depthStack.removeAt(depthStack.size() - 1); |
| if (newFixedDepth) |
| depthStack.append(newFixedDepth); |
| |
| int stackSize = depthStack.size(); |
| if (CheckedPtr blockFlow = dynamicDowncast<RenderBlockFlow>(*descendant); blockFlow && !blockFlow->isRenderListItem() && (!stackSize || currentDepth - depthStack[stackSize - 1] > TextAutoSizingFixedHeightDepth)) |
| blockFlow->adjustComputedFontSizes(size, visibleWidth); |
| newFixedDepth = 0; |
| } |
| |
| // Remove style from auto-sizing table that are no longer valid. |
| document->textAutoSizing().updateRenderTree(); |
| } |
| |
| void RenderElement::resetTextAutosizing() |
| { |
| RefPtr document = view().frameView().frame().document(); |
| if (!document) |
| return; |
| |
| LOG(TextAutosizing, "RenderElement::resetTextAutosizing()"); |
| |
| document->textAutoSizing().reset(); |
| |
| Vector<int> depthStack; |
| int currentDepth = 0; |
| int newFixedDepth = 0; |
| |
| for (CheckedPtr descendant = traverseNext(this, includeNonFixedHeight, currentDepth, newFixedDepth); descendant; descendant = descendant->traverseNext(this, includeNonFixedHeight, currentDepth, newFixedDepth)) { |
| while (depthStack.size() > 0 && currentDepth <= depthStack[depthStack.size() - 1]) |
| depthStack.removeAt(depthStack.size() - 1); |
| if (newFixedDepth) |
| depthStack.append(newFixedDepth); |
| |
| int stackSize = depthStack.size(); |
| if (CheckedPtr blockFlow = dynamicDowncast<RenderBlockFlow>(*descendant); blockFlow && !blockFlow->isRenderListItem() && (!stackSize || currentDepth - depthStack[stackSize - 1] > TextAutoSizingFixedHeightDepth)) |
| blockFlow->resetComputedFontSize(); |
| newFixedDepth = 0; |
| } |
| } |
| #endif // ENABLE(TEXT_AUTOSIZING) |
| |
| std::unique_ptr<RenderStyle> RenderElement::animatedStyle() |
| { |
| std::unique_ptr<RenderStyle> result; |
| |
| if (auto styleable = Styleable::fromRenderer(*this)) |
| result = styleable->computeAnimatedStyle(); |
| |
| if (!result) |
| result = RenderStyle::clonePtr(style()); |
| |
| return result; |
| } |
| |
| SingleThreadWeakPtr<RenderBlockFlow> RenderElement::backdropRenderer() const |
| { |
| return hasRareData() ? rareData().backdropRenderer : nullptr; |
| } |
| |
| void RenderElement::setBackdropRenderer(RenderBlockFlow& renderer) |
| { |
| ensureRareData().backdropRenderer = renderer; |
| } |
| |
| Overflow RenderElement::effectiveOverflowX() const |
| { |
| auto overflowX = style().overflowX(); |
| if (paintContainmentApplies() && overflowX == Overflow::Visible) |
| return Overflow::Clip; |
| return overflowX; |
| } |
| |
| Overflow RenderElement::effectiveOverflowY() const |
| { |
| auto overflowY = style().overflowY(); |
| if (paintContainmentApplies() && overflowY == Overflow::Visible) |
| return Overflow::Clip; |
| return overflowY; |
| } |
| |
| FloatRect RenderElement::referenceBoxRect(CSSBoxType boxType) const |
| { |
| // CSS box model code is implemented in RenderBox::referenceBoxRect(). |
| |
| // For the legacy SVG engine, RenderElement is the only class that's |
| // present in the ancestor chain of all SVG renderers. In LBSE the |
| // common class is RenderLayerModelObject. Once the legacy SVG engine |
| // is removed this function should be moved to RenderLayerModelObject. |
| // As this method is used by both SVG engines, we need to place it |
| // here in RenderElement, as temporary solution. |
| if (element() && !is<SVGElement>(element())) |
| return { }; |
| |
| auto alignReferenceBox = [&](FloatRect referenceBox) { |
| // The CSS borderBoxRect() is defined to start at an origin of (0, 0). |
| // A possible shift of a CSS box (e.g. due to non-static position + top/left properties) |
| // does not effect the borderBoxRect() location. The location information |
| // is propagated upon paint time, e.g. via 'paintOffset' when calling RenderObject::paint(), |
| // or by altering the RenderLayer TransformationMatrix to include the 'offsetFromAncestor' |
| // right in the transformation matrix, when CSS transformations are present (see RenderLayer |
| // paintLayerByApplyingTransform() for details). |
| // |
| // To mimic the expectation for SVG, 'fill-box' must behave the same: if we'd include |
| // the 'referenceBox' location in the returned rect, we'd apply the (x, y) location |
| // information for the SVG renderer twice. We would shift the 'transform-origin' by (x, y) |
| // and at the same time alter the CTM in RenderLayer::paintLayerByApplyingTransform() by |
| // including a translation to the enclosing transformed ancestor ('offsetFromAncestor'). |
| // Avoid that, and move by -nominalSVGLayoutLocation(). |
| if (isSVGLayerAwareRenderer() && !isRenderSVGRoot() && document().settings().layerBasedSVGEngineEnabled()) |
| referenceBox.moveBy(-downcast<RenderLayerModelObject>(*this).nominalSVGLayoutLocation()); |
| return referenceBox; |
| }; |
| |
| auto determineSVGViewport = [&]() { |
| RefPtr viewportElement = downcast<SVGElement>(element()); |
| |
| // RenderSVGViewportContainer is the only possible anonymous renderer in the SVG tree. |
| if (!viewportElement && document().settings().layerBasedSVGEngineEnabled()) { |
| ASSERT(isAnonymous()); |
| viewportElement = &downcast<RenderSVGViewportContainer>(*this).svgSVGElement(); |
| } |
| |
| // FIXME: [LBSE] Upstream: Cache the immutable SVGLengthContext per SVGElement, to avoid the repeated RenderSVGRoot size queries in determineViewport(). |
| ASSERT(viewportElement); |
| auto viewportSize = SVGLengthContext(viewportElement.get()).viewportSize().value_or(FloatSize { }); |
| return FloatRect { { }, viewportSize }; |
| }; |
| |
| switch (boxType) { |
| case CSSBoxType::ContentBox: |
| case CSSBoxType::PaddingBox: |
| case CSSBoxType::FillBox: |
| return alignReferenceBox(objectBoundingBox()); |
| case CSSBoxType::BoxMissing: |
| case CSSBoxType::BorderBox: |
| case CSSBoxType::MarginBox: |
| case CSSBoxType::StrokeBox: |
| return alignReferenceBox(strokeBoundingBox()); |
| case CSSBoxType::ViewBox: |
| return alignReferenceBox(determineSVGViewport()); |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return { }; |
| } |
| |
| void RenderElement::markRendererDirtyAfterTopLayerChange(RenderElement* renderer, RenderBlock* containingBlockBeforeStyleResolution) |
| { |
| auto* renderBox = dynamicDowncast<RenderBox>(renderer); |
| if (!renderBox || !renderBox->parent() || !containingBlockBeforeStyleResolution) |
| return; |
| auto* newContainingBlock = renderBox->containingBlock(); |
| ASSERT(newContainingBlock); |
| if (containingBlockBeforeStyleResolution == newContainingBlock) |
| return; |
| |
| // Let's carry out the same set of tasks we would normally do when containing block changes for out-of-flow content in RenderBox::styleWillChange. |
| if (!renderBox->isOutOfFlowPositioned()) |
| return; |
| |
| RenderBlock::removeOutOfFlowBox(*renderBox); |
| // This is to make sure we insert the box to the correct containing block list during static position computation. |
| renderBox->parent()->setChildNeedsLayout(); |
| newContainingBlock->setChildNeedsLayout(); |
| renderBox->setNeedsLayout(); |
| } |
| |
| bool RenderElement::hasEligibleContainmentForSizeQuery() const |
| { |
| switch (style().containerType()) { |
| case ContainerType::InlineSize: |
| return shouldApplyInlineSizeContainment(); |
| case ContainerType::Size: |
| return shouldApplySizeContainment(); |
| case ContainerType::Normal: |
| return true; |
| } |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| void RenderElement::clearNeedsLayoutForSkippedContent() |
| { |
| for (CheckedRef descendant : descendantsOfTypePostOrder<RenderObject>(*this)) |
| descendant->clearNeedsLayout(HadSkippedLayout::Yes); |
| clearNeedsLayout(HadSkippedLayout::Yes); |
| } |
| |
| void RenderElement::layoutIfNeeded() |
| { |
| if (!needsLayout()) |
| return; |
| // FIXME: Replace this with ASSERT after fixing FC layout code not calling into child layout. |
| if (layoutContext().isSkippedContentForLayout(*this)) { |
| clearNeedsLayoutForSkippedContent(); |
| return; |
| } |
| layout(); |
| if (Style::AnchorPositionEvaluator::isAnchorPositioned(style())) |
| Style::AnchorPositionEvaluator::captureScrollSnapshots(downcast<RenderBox>(*this)); |
| } |
| |
| } |