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/*
* Copyright (C) 2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
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*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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#include "config.h"
#include "PositionedLayoutConstraints.h"
#include "AnchorPositionEvaluator.h"
#include "ContainerNodeInlines.h"
#include "InlineIteratorBoxInlines.h"
#include "InlineIteratorInlineBox.h"
#include "RenderGrid.h"
#include "RenderInline.h"
#include "RenderLayer.h"
#include "RenderStyle.h"
#include "RenderTableRow.h"
#include "RenderView.h"
#include "StylePositionArea.h"
namespace WebCore {
using namespace CSS::Literals;
PositionedLayoutConstraints::PositionedLayoutConstraints(const RenderBox& renderer, LogicalBoxAxis selfAxis)
: PositionedLayoutConstraints(renderer, renderer.style(), selfAxis)
{
}
PositionedLayoutConstraints::PositionedLayoutConstraints(const RenderBox& renderer, const RenderStyle& style, LogicalBoxAxis selfAxis)
: m_renderer(renderer)
, m_container(downcast<RenderBoxModelObject>(*renderer.container())) // Using containingBlock() would be wrong for relpositioned inlines.
, m_containingWritingMode(m_container->writingMode())
, m_writingMode(style.writingMode())
, m_selfAxis(selfAxis)
, m_containingAxis(!isOrthogonal() ? selfAxis : oppositeAxis(selfAxis))
, m_physicalAxis(selfAxis == LogicalBoxAxis::Inline ? m_writingMode.inlineAxis() : m_writingMode.blockAxis())
, m_style(style)
, m_alignment(m_containingAxis == LogicalBoxAxis::Inline ? style.justifySelf().resolve() : style.alignSelf().resolve())
, m_defaultAnchorBox(needsAnchor() ? Style::AnchorPositionEvaluator::defaultAnchorForBox(renderer) : nullptr)
, m_marginBefore { 0_css_px }
, m_marginAfter { 0_css_px }
, m_insetBefore { 0_css_px }
, m_insetAfter { 0_css_px }
{
ASSERT(m_container);
// Compute basic containing block info.
m_originalContainingRange = renderer.containingBlockRangeForPositioned(*m_container, m_physicalAxis);
m_containingRange = m_originalContainingRange;
m_containingInlineSize = (LogicalBoxAxis::Inline == m_containingAxis) ? m_containingRange.size()
: renderer.containingBlockRangeForPositioned(*m_container, oppositeAxis(m_physicalAxis)).size();
// Adjust for scrollable area.
if (!m_style.positionArea().isNone() && PositionType::Fixed != m_style.position())
expandToScrollableArea(m_containingRange);
// Adjust for grid-area.
captureGridArea();
// Capture the anchor geometry and adjust for position-area.
captureAnchorGeometry();
}
void PositionedLayoutConstraints::computeInsets()
{
// Cache insets and margins, etc.
captureInsets();
if (m_useStaticPosition)
computeStaticPosition();
if (containingCoordsAreFlipped()) {
// Ideally this check is incorporated into captureInsets() but currently it needs to happen after computeStaticPosition() because containingCoordsAreFlipped() depends on m_useStaticPosition.
std::swap(m_marginBefore, m_marginAfter);
std::swap(m_insetBefore, m_insetAfter);
}
// Compute the inset-modified containing block.
m_insetModifiedContainingRange = m_containingRange;
m_insetModifiedContainingRange.shiftMinEdgeBy(insetBeforeValue());
m_insetModifiedContainingRange.shiftMaxEdgeBy(-insetAfterValue());
}
bool PositionedLayoutConstraints::needsAnchor() const
{
return !m_style.positionArea().isNone() || m_alignment.position() == ItemPosition::AnchorCenter;
}
bool PositionedLayoutConstraints::containingCoordsAreFlipped() const
{
bool orthogonalOpposing = (m_containingAxis == LogicalBoxAxis::Inline && m_writingMode.isBlockFlipped()) || (m_containingAxis == LogicalBoxAxis::Block && m_containingWritingMode.isBlockFlipped());
// FIXME: Static position has a confusing implementation. Leaving it alone for now.
return !m_useStaticPosition && ((isBlockOpposing() && m_containingAxis == LogicalBoxAxis::Block) || (isOrthogonal() && orthogonalOpposing));
}
void PositionedLayoutConstraints::captureInsets()
{
bool isHorizontal = BoxAxis::Horizontal == m_physicalAxis;
if (isHorizontal) {
m_bordersPlusPadding = m_renderer->borderLeft() + m_renderer->paddingLeft() + m_renderer->paddingRight() + m_renderer->borderRight();
m_useStaticPosition = m_style.left().isAuto() && m_style.right().isAuto() && !m_defaultAnchorBox;
} else {
m_bordersPlusPadding = m_renderer->borderTop() + m_renderer->paddingTop() + m_renderer->paddingBottom() + m_renderer->borderBottom();
m_useStaticPosition = m_style.top().isAuto() && m_style.bottom().isAuto() && !m_defaultAnchorBox;
}
if (LogicalBoxAxis::Inline == m_selfAxis) {
m_marginBefore = isHorizontal ? m_style.marginLeft() : m_style.marginTop();
m_marginAfter = isHorizontal ? m_style.marginRight() : m_style.marginBottom();
m_insetBefore = m_style.logicalLeft();
m_insetAfter = m_style.logicalRight();
} else {
m_marginBefore = m_style.marginBefore();
m_marginAfter = m_style.marginAfter();
m_insetBefore = m_style.logicalTop();
m_insetAfter = m_style.logicalBottom();
}
if (m_defaultAnchorBox) {
// If the box uses anchor-center or position-area and does have a default anchor box,
// then it doesn't use static positioning.
m_useStaticPosition = false;
}
}
// MARK: - Adjustments to the containing block.
void PositionedLayoutConstraints::expandToScrollableArea(LayoutRange& containingRange, const std::optional<ScrollPosition> fromScrollPosition) const
{
// FIXME: Extend this logic to other scrollable containing blocks.
if (!is<RenderView>(m_container))
return;
auto initialContainingBlock = downcast<RenderBox>(m_container.get());
for (CheckedPtr child = initialContainingBlock->firstChildBox(); child; child = child->nextSiblingBox()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutUnit outerSize = BoxAxis::Vertical == m_physicalAxis
? child->height() + std::max(0_lu, child->marginTop() + child->marginBottom())
: child->width() + std::max(0_lu, child->marginLeft() + child->marginRight());
if (startIsBefore())
containingRange.floorSizeFromMinEdge(outerSize);
else
containingRange.floorSizeFromMaxEdge(outerSize);
}
if (fromScrollPosition) {
auto scrollOffset = BoxAxis::Horizontal == m_physicalAxis ? fromScrollPosition->x() : fromScrollPosition->y();
containingRange.moveBy(-scrollOffset);
}
}
void PositionedLayoutConstraints::captureGridArea()
{
const CheckedPtr gridContainer = dynamicDowncast<RenderGrid>(m_container.get());
if (!gridContainer)
return;
if (LogicalBoxAxis::Inline == m_containingAxis) {
m_containingRange = gridContainer->gridAreaRangeForOutOfFlow(m_renderer, Style::GridTrackSizingDirection::Columns);
m_containingInlineSize = m_containingRange.size();
} else {
m_containingRange = gridContainer->gridAreaRangeForOutOfFlow(m_renderer, Style::GridTrackSizingDirection::Rows);
m_containingInlineSize = gridContainer->gridAreaRangeForOutOfFlow(m_renderer, Style::GridTrackSizingDirection::Columns).size();
}
if (!startIsBefore()) {
auto containerSize = BoxAxis::Horizontal == m_physicalAxis
? gridContainer->width() : gridContainer->height();
m_containingRange.moveTo(containerSize - m_containingRange.max());
}
// FIXME: Get PositionedLayoutConstraints to work in pre-corrected coordinates instead of assuming it's wrong and doing "fixup" afterwards, so we don't have to "unfixup" here.
if (LogicalBoxAxis::Inline == m_containingAxis) {
if (BoxAxis::Horizontal == m_physicalAxis) {
if (gridContainer->shouldPlaceVerticalScrollbarOnLeft())
m_containingRange.moveBy(-gridContainer->verticalScrollbarWidth());
} else {
if (!m_containingWritingMode.isInlineTopToBottom())
m_containingRange.moveBy(-gridContainer->horizontalScrollbarHeight());
}
}
}
LayoutRange PositionedLayoutConstraints::extractRange(LayoutRect anchorRect)
{
LayoutRange anchorRange;
if (BoxAxis::Horizontal == m_physicalAxis)
anchorRange.set(anchorRect.x(), anchorRect.width());
else
anchorRange.set(anchorRect.y(), anchorRect.height());
if (m_containingWritingMode.isBlockFlipped() && LogicalBoxAxis::Block == m_containingAxis) {
// Coordinate fixup for flipped blocks.
anchorRange.moveTo(m_containingRange.max() - anchorRange.max() + m_container->borderAfter());
}
return anchorRange;
}
void PositionedLayoutConstraints::captureAnchorGeometry()
{
if (!m_defaultAnchorBox)
return;
// Store the anchor geometry.
LayoutRect anchorRect = Style::AnchorPositionEvaluator::computeAnchorRectRelativeToContainingBlock(*m_defaultAnchorBox, *m_container, m_renderer.get());
m_anchorArea = extractRange(anchorRect);
// Adjust containing block for position-area.
if (m_style.positionArea().isNone())
return;
m_containingRange = adjustForPositionArea(m_containingRange, m_anchorArea, m_physicalAxis);
// Margin basis is always against the inline axis.
if (LogicalBoxAxis::Inline == m_containingAxis) {
m_containingInlineSize = m_containingRange.size();
return;
}
// Else we're representing the block axis, but need the inline dimensions.
auto inlineAxis = oppositeAxis(m_physicalAxis);
LayoutRange inlineContainingBlock(m_container->borderLogicalLeft(), m_containingInlineSize);
auto inlineAnchorArea = BoxAxis::Horizontal == inlineAxis
? LayoutRange { anchorRect.x(), anchorRect.width() }
: LayoutRange { anchorRect.y(), anchorRect.height() };
m_containingInlineSize = adjustForPositionArea(inlineContainingBlock, inlineAnchorArea, inlineAxis).size();
}
LayoutRange PositionedLayoutConstraints::adjustForPositionArea(const LayoutRange rangeToAdjust, const LayoutRange anchorArea, const BoxAxis containerAxis)
{
ASSERT(!m_style.positionArea().isNone());
ASSERT(m_defaultAnchorBox);
ASSERT(needsAnchor());
ASSERT(anchorArea.size() >= 0);
auto adjustedRange = rangeToAdjust;
switch (m_style.positionArea().tryValue()->coordMatchedTrackForAxis(containerAxis, m_containingWritingMode, m_writingMode)) {
case Style::PositionAreaTrack::Start:
adjustedRange.shiftMaxEdgeTo(anchorArea.min());
adjustedRange.floorSizeFromMaxEdge();
return adjustedRange;
case Style::PositionAreaTrack::SpanStart:
adjustedRange.shiftMaxEdgeTo(anchorArea.max());
adjustedRange.capMinEdgeTo(anchorArea.min());
return adjustedRange;
case Style::PositionAreaTrack::End:
adjustedRange.shiftMinEdgeTo(anchorArea.max());
adjustedRange.floorSizeFromMinEdge();
return adjustedRange;
case Style::PositionAreaTrack::SpanEnd:
adjustedRange.shiftMinEdgeTo(anchorArea.min());
adjustedRange.floorMaxEdgeTo(anchorArea.max());
return adjustedRange;
case Style::PositionAreaTrack::Center:
adjustedRange = anchorArea;
return adjustedRange;
case Style::PositionAreaTrack::SpanAll:
adjustedRange.capMinEdgeTo(anchorArea.min());
adjustedRange.floorMaxEdgeTo(anchorArea.max());
return adjustedRange;
default:
ASSERT_NOT_REACHED();
return adjustedRange;
};
}
// MARK: - Resolving margins and alignment (after sizing).
std::optional<LayoutUnit> PositionedLayoutConstraints::remainingSpaceForStaticAlignment(LayoutUnit itemSize) const
{
if (!m_useStaticPosition || m_containingAxis == LogicalBoxAxis::Inline)
return { };
if (auto* parent = dynamicDowncast<RenderGrid>(m_renderer->parent())) {
auto& itemStyle = m_renderer->style();
auto itemResolvedAlignSelf = itemStyle.alignSelf().resolve(&parent->style());
switch (itemResolvedAlignSelf.position()) {
case ItemPosition::Center:
case ItemPosition::FlexEnd:
case ItemPosition::SelfEnd:
case ItemPosition::End: {
if (m_container.get() == parent)
return { };
// FIXME: This is probably not the correct set of writing mode checks.
auto& containingBlockStyle = m_container->style();
if (!containingBlockStyle.writingMode().isHorizontal())
return { };
if (!containingBlockStyle.writingMode().isBidiLTR())
return { };
auto& parentStyle = parent->style();
if (!parentStyle.writingMode().isHorizontal())
return { };
if (!parentStyle.writingMode().isBidiLTR())
return { };
if (!itemStyle.writingMode().isHorizontal())
return { };
if (!itemStyle.writingMode().isBidiLTR())
return { };
if (itemResolvedAlignSelf.positionType() != ItemPositionType::NonLegacy)
return { };
if (itemResolvedAlignSelf.overflow() != OverflowAlignment::Default)
return { };
auto remainingSpace = parent->contentBoxLogicalHeight() - itemSize;
#if ASSERT_ENABLED
m_isEligibleForStaticRangeAlignment = remainingSpace >= 0_lu;
#endif
if (remainingSpace >= 0_lu)
return remainingSpace;
return { };
}
default:
return { };
}
}
return { };
}
// See CSS2 § 10.3.7-8 and 10.6.4-5.
void PositionedLayoutConstraints::resolvePosition(RenderBox::LogicalExtentComputedValues& computedValues) const
{
// Static position should have resolved one of our insets by now.
ASSERT(!m_useStaticPosition || !(m_insetBefore.isAuto() && m_insetAfter.isAuto()));
auto usedMarginBefore = marginBeforeValue();
auto usedMarginAfter = marginAfterValue();
auto alignmentShift = 0_lu;
auto outerSize = usedMarginBefore + computedValues.extent + usedMarginAfter;
auto remainingSpace = insetModifiedContainingSize() - outerSize;
bool honorAutoInsets = !m_defaultAnchorBox || m_alignment.isNormal();
bool hasAutoBeforeInset = m_insetBefore.isAuto() && honorAutoInsets;
bool hasAutoAfterInset = m_insetAfter.isAuto() && honorAutoInsets;
bool hasAutoBeforeMargin = m_marginBefore.isAuto() && !m_defaultAnchorBox;
bool hasAutoAfterMargin = m_marginAfter.isAuto() && !m_defaultAnchorBox;
if ((hasAutoBeforeMargin || hasAutoAfterMargin) && !hasAutoBeforeInset && !hasAutoAfterInset) {
// Distribute remainingSpace to auto margins.
if (hasAutoBeforeMargin && hasAutoAfterMargin) {
// Distribute usable space to both margins equally.
auto usableRemainingSpace = (LogicalBoxAxis::Inline == m_containingAxis)
? std::max(0_lu, remainingSpace) : remainingSpace;
usedMarginBefore = usedMarginAfter = usableRemainingSpace / 2;
// Distribute unused space to the end side.
auto unusedSpace = remainingSpace - (usedMarginBefore + usedMarginAfter);
if (startIsBefore())
usedMarginAfter += unusedSpace;
else
usedMarginBefore += unusedSpace;
} else if (hasAutoBeforeMargin)
usedMarginBefore = remainingSpace;
else if (hasAutoAfterMargin)
usedMarginAfter = remainingSpace;
} else {
if (auto staticRemainingSpace = remainingSpaceForStaticAlignment(outerSize))
alignmentShift = resolveAlignmentShift(*staticRemainingSpace, outerSize);
else if (hasAutoBeforeInset != hasAutoAfterInset)
alignmentShift = hasAutoAfterInset ? 0_lu : remainingSpace;
else // Align into remaining space.
alignmentShift = resolveAlignmentShift(remainingSpace, outerSize);
};
auto position = m_insetModifiedContainingRange.min() + usedMarginBefore + alignmentShift;
computedValues.position = position;
if (LogicalBoxAxis::Inline == m_selfAxis) {
if (m_writingMode.isLogicalLeftInlineStart() == !containingCoordsAreFlipped()) {
computedValues.margins.start = usedMarginBefore;
computedValues.margins.end = usedMarginAfter;
} else {
computedValues.margins.start = usedMarginAfter;
computedValues.margins.end = usedMarginBefore;
}
} else if (containingCoordsAreFlipped()) {
computedValues.margins.before = usedMarginAfter;
computedValues.margins.after = usedMarginBefore;
} else {
computedValues.margins.before = usedMarginBefore;
computedValues.margins.after = usedMarginAfter;
}
}
LayoutUnit PositionedLayoutConstraints::resolveAlignmentShift(LayoutUnit unusedSpace, LayoutUnit itemSize) const
{
bool startIsBefore = this->startIsBefore();
bool isOverflowing = unusedSpace < 0_lu;
if (isOverflowing && OverflowAlignment::Safe == m_alignment.overflow())
return startIsBefore ? 0_lu : unusedSpace;
ItemPosition resolvedAlignment = resolveAlignmentValue();
ASSERT(ItemPosition::Auto != resolvedAlignment);
LayoutUnit shift;
if (ItemPosition::AnchorCenter == resolvedAlignment) {
auto anchorCenterPosition = m_anchorArea.min() + (m_anchorArea.size() - itemSize) / 2;
shift = anchorCenterPosition - m_insetModifiedContainingRange.min();
if (m_alignment.overflow() == OverflowAlignment::Safe) {
if (startIsBefore) {
if (shift < 0)
shift = 0;
} else {
if (shift > unusedSpace)
shift = unusedSpace;
}
}
if (!isOverflowing && OverflowAlignment::Default == m_alignment.overflow()) {
// Avoid introducing overflow of the IMCB.
if (shift < 0)
shift = 0;
else if (shift > unusedSpace)
shift = unusedSpace;
}
} else {
auto alignmentSpace = StyleSelfAlignmentData::adjustmentFromStartEdge(unusedSpace, resolvedAlignment, m_containingAxis, m_containingWritingMode, m_writingMode);
shift = startIsBefore ? alignmentSpace : unusedSpace - alignmentSpace;
}
if (isOverflowing && ItemPosition::Normal != resolvedAlignment
&& OverflowAlignment::Default == m_alignment.overflow()) {
// Allow overflow, but try to stay within the containing block.
// See https://www.w3.org/TR/css-align-3/#auto-safety-position
auto containingRange = m_originalContainingRange;
if (m_defaultAnchorBox && PositionType::Fixed == m_style.position()) {
// We didn't modify the m_containingRange to include scrollable area for positioning,
// but we should allow it for overflow management if we can scroll to reach that overflow.
if (auto renderView = dynamicDowncast<RenderView>(m_container.get())) {
auto& view = renderView->frameView();
auto scrollPosition = view.constrainedScrollPosition(ScrollPosition(view.scrollPositionRespectingCustomFixedPosition()));
expandToScrollableArea(containingRange, scrollPosition);
}
}
auto spaceAfter = std::max(0_lu, containingRange.max() - m_insetModifiedContainingRange.max());
auto spaceBefore = std::max(0_lu, m_insetModifiedContainingRange.min() - containingRange.min());
auto [allowsInfiniteOverflowBefore, allowsInfiniteOverflowAfter] = containerAllowsInfiniteOverflow();
if (startIsBefore) {
// Avoid overflow on the end side
spaceAfter += (unusedSpace - shift);
if (spaceAfter < 0 && !allowsInfiniteOverflowAfter)
shift += spaceAfter;
// Disallow overflow on the start side.
spaceBefore += shift;
if (spaceBefore < 0 && !allowsInfiniteOverflowBefore)
shift -= spaceBefore;
} else {
// Avoid overflow on the end side
spaceBefore += shift;
if (spaceBefore < 0 && !allowsInfiniteOverflowBefore)
shift -= spaceBefore;
// Disallow overflow on the start side.
spaceAfter += (unusedSpace - shift);
if (spaceAfter < 0 && !allowsInfiniteOverflowAfter)
shift += spaceAfter;
}
}
return shift;
}
ItemPosition PositionedLayoutConstraints::resolveAlignmentValue() const
{
if (m_useStaticPosition) {
#if ASSERT_ENABLED
ASSERT(m_isEligibleForStaticRangeAlignment);
#endif
return m_style.alignSelf().resolve(m_renderer->parentStyle()).position();
}
auto alignmentPosition = [&] {
auto itemPosition = m_alignment.position();
return (ItemPosition::Auto == itemPosition) ? ItemPosition::Normal : itemPosition;
}();
if (auto positionAreaValue = m_style.positionArea().tryValue(); positionAreaValue && ItemPosition::Normal == alignmentPosition)
alignmentPosition = positionAreaValue->defaultAlignmentForAxis(m_physicalAxis, m_containingWritingMode, m_writingMode);
if (!m_defaultAnchorBox && alignmentPosition == ItemPosition::AnchorCenter)
return ItemPosition::Center;
return alignmentPosition;
}
std::pair<bool, bool> PositionedLayoutConstraints::containerAllowsInfiniteOverflow() const
{
if (!(m_container->hasPotentiallyScrollableOverflow() || (is<RenderView>(m_container) && PositionType::Fixed != m_style.position())))
return { false, false };
auto* containerBox = dynamicDowncast<RenderBox>(m_container.get());
ASSERT(containerBox);
if (!containerBox)
return { false, false };
auto overflowLimits = containerBox->allowedLayoutOverflow(); // Already in flipped coordinates.
return m_physicalAxis == BoxAxis::Vertical
? std::pair<bool, bool> { !overflowLimits.top(), !overflowLimits.bottom() }
: std::pair<bool, bool> { !overflowLimits.left(), !overflowLimits.right() };
}
bool PositionedLayoutConstraints::alignmentAppliesStretch(ItemPosition normalAlignment) const
{
auto alignmentPosition = m_alignment.position();
if (m_style.positionArea().isNone() && (ItemPosition::Auto == alignmentPosition || ItemPosition::Normal == alignmentPosition))
alignmentPosition = normalAlignment;
return ItemPosition::Stretch == alignmentPosition;
}
bool PositionedLayoutConstraints::insetFitsContent() const
{
return (m_insetBefore.isAuto() || m_insetAfter.isAuto())
&& !m_defaultAnchorBox; // position-area and align-center zero out auto insets.
}
bool PositionedLayoutConstraints::needsGridAreaAdjustmentBeforeStaticPositioning() const
{
if (m_containingAxis == LogicalBoxAxis::Block)
return true;
auto* parent = m_renderer->parent();
// When the grid container is a parent we do not take the normal static positioning path.
if (!m_container->isRenderGrid() || parent == m_container)
return false;
auto parentWritingMode = parent->writingMode();
if (parentWritingMode.isLogicalLeftInlineStart() && !parentWritingMode.isOrthogonal(m_writingMode))
return false;
return true;
}
// MARK: - Static Position Computation
void PositionedLayoutConstraints::computeStaticPosition()
{
ASSERT(m_useStaticPosition);
if (is<RenderGrid>(m_container)) {
// Grid Containers have special behavior, see https://www.w3.org/TR/css-grid/#abspos
if (m_container.get() == m_renderer->parent()) {
// Fake the static layout right here so it integrates with grid-area properly.
m_useStaticPosition = false; // Avoid the static position code path.
m_insetBefore = 0_css_px;
m_insetAfter = 0_css_px;
if (m_alignment.isNormal()) {
// This very likely was 'auto' before resolution, so re-resolve it against the static position containing block.
if (LogicalBoxAxis::Inline == m_containingAxis) {
m_alignment = m_style.justifySelf().resolve(&m_container->style());
} else
m_alignment = m_style.alignSelf().resolve(&m_container->style());
}
if (m_alignment.isNormal())
m_alignment.setPosition(ItemPosition::Start);
if (OverflowAlignment::Default == m_alignment.overflow())
m_alignment.setOverflow(OverflowAlignment::Unsafe);
// Unclear if this is spec-compliant, but it is the current interop behavior.
if (m_marginBefore.isAuto())
m_marginBefore = 0_css_px;
if (m_marginAfter.isAuto())
m_marginAfter = 0_css_px;
return;
}
// Rewind grid-area adjustments and fall through to the existing static position code.
if (needsGridAreaAdjustmentBeforeStaticPositioning())
m_containingRange.moveTo(m_originalContainingRange.min());
}
auto staticDistance = m_selfAxis == LogicalBoxAxis::Inline ? computedInlineStaticDistance() : computedBlockStaticDistance();
auto shouldUseInsetBefore = [&] {
if (m_selfAxis == LogicalBoxAxis::Block)
return true;
auto parentWritingMode = m_renderer->parent()->writingMode();
auto shouldUseInsetBefore = parentWritingMode.isOrthogonal(selfWritingMode()) || !parentWritingMode.isInlineFlipped(); // This is what trunk has.
if (!shouldUseInsetBefore) {
// FIXME: Figure out why.
shouldUseInsetBefore = m_containingWritingMode.isOrthogonal(parentWritingMode) && m_containingWritingMode.isBlockFlipped();
}
return shouldUseInsetBefore;
};
// Since the static position is computed during in flow layout, the computed
// position should already have zoom computed in. We need to divide out the zoom
// so that we get the same position when evaluating the inset.
if (shouldUseInsetBefore())
m_insetBefore = Style::InsetEdge::Fixed { staticDistance / m_style.usedZoomForLength().value };
else
m_insetAfter = Style::InsetEdge::Fixed { (containingSize() - staticDistance) / m_style.usedZoomForLength().value };
}
static LayoutPoint positionInContainer(const RenderBox& container, const RenderBox& child, LayoutPoint positionInChild)
{
auto containerWritingMode = container.writingMode();
auto childWritingMode = child.writingMode();
auto childInFlowOffset = child.writingMode().isHorizontal() ? child.offsetForInFlowPosition() : child.offsetForInFlowPosition().transposedSize();
auto childLogicalLeft = childInFlowOffset.width() + child.logicalLeft();
auto childLogicalTop = childInFlowOffset.height() + child.logicalTop();
if (containerWritingMode.isOrthogonal(childWritingMode)) {
auto topLeft = LayoutPoint { childLogicalLeft + positionInChild.x(), childLogicalTop + positionInChild.y() };
if (childWritingMode.isBlockFlipped())
topLeft.setY(childLogicalTop + child.logicalHeight() - positionInChild.y());
if (containerWritingMode.isBlockFlipped())
topLeft.setX(childLogicalLeft + child.logicalWidth() - positionInChild.x());
return topLeft.transposedPoint();
}
if (containerWritingMode.isBlockOpposing(childWritingMode))
return { childLogicalLeft + positionInChild.x(), childLogicalTop + child.logicalHeight() - positionInChild.y() };
return { childLogicalLeft + positionInChild.x(), childLogicalTop + positionInChild.y() };
}
static LayoutPoint staticDistance(const RenderBoxModelObject& container, const RenderBox& outOfFlowBox)
{
// Static position is relative to the candidate box's parent (it is computed during normal in-flow layout as if the candidate box was in-flow)
// 1. traverse the ancestor chain and convert static position relative to each container all the way up to the containing block
// 2. adjust the final static position with the containing block's border
// 3. pick x or y depending on what direction we are actually interested in (note that it's always the block directon from the
// candidate box's point of view but it could very well be the inline distance from the containing block's point of view.)
auto initialStaticPosition = [&] {
// Static position is already in the coordinate system of the container (minus the flip in inline direction).
auto staticPosition = LayoutPoint { outOfFlowBox.layer()->staticInlinePosition(), outOfFlowBox.layer()->staticBlockPosition() };
// We are relative to a RenderBox ancestor unless the containing block itself is an inline box.
auto* staticPositionContainingBlock = outOfFlowBox.parent();
for (; staticPositionContainingBlock && !is<RenderBox>(staticPositionContainingBlock) && staticPositionContainingBlock != &container; staticPositionContainingBlock = staticPositionContainingBlock->container()) { }
if (CheckedPtr renderBox = dynamicDowncast<RenderBox>(staticPositionContainingBlock); renderBox && renderBox->writingMode().isInlineFlipped())
staticPosition.setX(renderBox->logicalWidth() - staticPosition.x());
return staticPosition;
};
auto staticPosition = LayoutPoint { };
auto* child = &outOfFlowBox;
auto hasSeenNonInlineBoxContainer = false;
for (auto* ancestorContainer = child->parent(); ancestorContainer && ancestorContainer != &container; ancestorContainer = ancestorContainer->container()) {
CheckedPtr containerBox = dynamicDowncast<RenderBox>(*ancestorContainer);
if (!containerBox || is<RenderTableRow>(*containerBox))
continue;
staticPosition = child == &outOfFlowBox ? initialStaticPosition() : positionInContainer(*containerBox, *child, staticPosition);
child = containerBox.get();
hasSeenNonInlineBoxContainer = true;
}
if (!hasSeenNonInlineBoxContainer && is<RenderInline>(container)) {
// This is a simple case of when the containing block is formed by a positioned inline box with no block boxes in-between (e.g <span style="position: relative">)
return initialStaticPosition();
}
auto* containingBlock = dynamicDowncast<RenderBox>(container);
// m_insetBefore is expected to be relative to the padding box (while staticPosition is relative to the border box).
auto containingBlockBorderSize = LayoutSize { };
if (containingBlock)
containingBlockBorderSize = containingBlock->writingMode().isInlineFlipped() ? LayoutSize(containingBlock->borderEnd(), containingBlock->borderBefore()) : LayoutSize(containingBlock->borderStart(), containingBlock->borderBefore());
else {
containingBlock = child->containingBlock();
ASSERT(containingBlock);
// Note that we don't take the border here as we passed the real containing block.
}
staticPosition = child == &outOfFlowBox ? initialStaticPosition() : positionInContainer(*containingBlock, *child, staticPosition);
staticPosition -= containingBlockBorderSize;
return staticPosition;
}
LayoutUnit PositionedLayoutConstraints::computedInlineStaticDistance() const
{
// Note that at this point staticPosition is relative to the containing block (x is inline direction, y is block direction) which may not match with the box's slef writing mode.
auto staticPosition = staticDistance(*m_container, m_renderer.get());
auto staticDistance = !isOrthogonal() ? staticPosition.x() : staticPosition.y();
if (CheckedPtr gridContainer = dynamicDowncast<RenderGrid>(m_container.get())) {
// Special grid handling: move static distance back to relative to border box and adjust with our offset.
auto containingBlockBorderSize = !isOrthogonal() ? (gridContainer->writingMode().isInlineFlipped() ? gridContainer->borderEnd() : gridContainer->borderStart()) : gridContainer->borderBefore();
staticDistance += containingBlockBorderSize;
staticDistance -= m_containingRange.min();
}
return staticDistance;
}
LayoutUnit PositionedLayoutConstraints::computedBlockStaticDistance() const
{
// Note that at this point staticPosition is relative to the containing block (x is inline direction, y is block direction) which may not match with the box's slef writing mode.
auto staticPosition = staticDistance(*m_container, m_renderer.get());
return !isOrthogonal() ? staticPosition.y() : staticPosition.x();
}
static bool shouldInlineStaticDistanceAdjustedWithBoxHeight(WritingMode containinigBlockWritingMode, WritingMode parentWritingMode, WritingMode outOfFlowBoxWritingMode)
{
if (!containinigBlockWritingMode.isOrthogonal(parentWritingMode))
return false;
if (parentWritingMode.isOrthogonal(outOfFlowBoxWritingMode))
return parentWritingMode.isBlockFlipped();
return containinigBlockWritingMode.isBlockFlipped() && !parentWritingMode.isInlineFlipped();
}
void PositionedLayoutConstraints::fixupLogicalLeftPosition(RenderBox::LogicalExtentComputedValues& computedValues) const
{
if (m_useStaticPosition) {
if (m_container.get() != m_renderer->parent() && shouldInlineStaticDistanceAdjustedWithBoxHeight(m_containingWritingMode, m_renderer->parent()->writingMode(), selfWritingMode()))
computedValues.position -= computedValues.extent;
return;
}
if (m_writingMode.isHorizontal()) {
CheckedPtr containingBox = dynamicDowncast<RenderBox>(container());
if (containingBox && containingBox->shouldPlaceVerticalScrollbarOnLeft())
computedValues.position += containingBox->verticalScrollbarWidth();
}
// FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
// positioned, inline because right now, it is using the logical left position
// of the first line box when really it should use the last line box. When
// this is fixed elsewhere, this adjustment should be removed.
CheckedPtr renderInline = dynamicDowncast<RenderInline>(container());
if (!renderInline || m_containingWritingMode.isLogicalLeftInlineStart())
return;
auto firstInlineBox = InlineIterator::lineLeftmostInlineBoxFor(*renderInline);
if (!firstInlineBox)
return;
auto lastInlineBox = [&] {
auto inlineBox = firstInlineBox;
for (; inlineBox->nextInlineBoxLineRightward(); inlineBox.traverseInlineBoxLineRightward()) { }
return inlineBox;
}();
if (firstInlineBox == lastInlineBox)
return;
auto lastInlineBoxPaddingBoxVisualRight = lastInlineBox->logicalLeftIgnoringInlineDirection() + renderInline->borderLogicalLeft();
// FIXME: This does not work with decoration break clone.
auto firstInlineBoxPaddingBoxVisualRight = firstInlineBox->logicalLeftIgnoringInlineDirection();
auto adjustment = lastInlineBoxPaddingBoxVisualRight - firstInlineBoxPaddingBoxVisualRight;
computedValues.position += adjustment - m_containingRange.min();
}
// FIXME: Let's move this over to RenderBoxModelObject and collapse some of the logic here.
static bool shouldBlockStaticDistanceAdjustedWithBoxHeight(const RenderBoxModelObject& containingBlock, const RenderElement& parent, WritingMode outOfFlowBoxWritingMode)
{
// This is where we check if the final static position needs to be adjusted with the height of the out-of-flow box.
// In ::computeBlockStaticDistance we convert the static position relative to the containing block but in some cases
// this final static position still points to the wrong side of the box (i.e. at computeBlockStaticDistance we don't know yet the height
// which may contribute to the logical top position. see details below.)
auto parentWritingMode = parent.writingMode();
auto containinigBlockWritingMode = containingBlock.writingMode();
if (containinigBlockWritingMode.blockDirection() == parentWritingMode.blockDirection() && parentWritingMode.blockDirection() == outOfFlowBoxWritingMode.blockDirection())
return false;
auto isParentInlineFlipped = parentWritingMode.isInlineFlipped();
if (containinigBlockWritingMode.isOrthogonal(outOfFlowBoxWritingMode)) {
if (&containingBlock == &parent) {
// <div id=containinigBlock class=rtl>
// <div id=outOfFlowBox class=ltr>
return isParentInlineFlipped;
}
if (!containinigBlockWritingMode.isOrthogonal(parentWritingMode))
return isParentInlineFlipped;
return parentWritingMode.isBlockFlipped();
}
ASSERT(containinigBlockWritingMode.blockDirection() == outOfFlowBoxWritingMode.blockDirection() || containinigBlockWritingMode.isBlockOpposing(outOfFlowBoxWritingMode));
if (!parentWritingMode.isOrthogonal(containinigBlockWritingMode)) {
// inline direction does not matter as all participants are on the same axis.
if (containinigBlockWritingMode.blockDirection() == outOfFlowBoxWritingMode.blockDirection()) {
// <div id=containinigBlock class=vrl>
// <div id=parent class=vlr>
// <div id=outOfFlowBox class=vrl>
return true;
}
// <div id=containinigBlock class=vlr>
// <div id=parent class=vrl>
// <div id=outOfFlowBox class=vrl>
return parentWritingMode.isBlockOpposing(containinigBlockWritingMode);
}
// Orhogonal parent.
// <div id=containinigBlock class=vrl>
// <div id=parent class=htb>
// <div id=outOfFlowBox class=vlr>
return containinigBlockWritingMode.isBlockFlipped() != isParentInlineFlipped;
}
void PositionedLayoutConstraints::adjustLogicalTopWithLogicalHeightIfNeeded(RenderBox::LogicalExtentComputedValues& computedValues) const
{
if (!m_useStaticPosition || m_selfAxis != LogicalBoxAxis::Block)
return;
if (shouldBlockStaticDistanceAdjustedWithBoxHeight(*m_container, *m_renderer->parent(), m_writingMode))
computedValues.position -= computedValues.extent;
}
}