| /* |
| * Copyright (C) 2015-2024 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "SlotAssignment.h" |
| |
| #include "ElementInlines.h" |
| #include "HTMLSlotElement.h" |
| #include "InspectorInstrumentation.h" |
| #include "RenderTreeUpdater.h" |
| #include "ShadowRoot.h" |
| #include "TypedElementDescendantIteratorInlines.h" |
| #include <wtf/TZoneMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_TZONE_ALLOCATED_IMPL(SlotAssignment); |
| WTF_MAKE_TZONE_ALLOCATED_IMPL(NamedSlotAssignment); |
| WTF_MAKE_TZONE_ALLOCATED_IMPL(NamedSlotAssignment::Slot); |
| |
| using namespace HTMLNames; |
| |
| struct SameSizeAsNamedSlotAssignment { |
| virtual ~SameSizeAsNamedSlotAssignment() = default; |
| uint32_t values[4]; |
| HashMap<void*, void*> pointer; |
| #if ASSERT_ENABLED |
| WeakHashSet<Element> hashSet; |
| #endif |
| }; |
| |
| static_assert(sizeof(NamedSlotAssignment) == sizeof(SameSizeAsNamedSlotAssignment), "NamedSlotAssignment should remain small"); |
| |
| static const AtomString& slotNameFromAttributeValue(const AtomString& value) |
| { |
| return value == nullAtom() ? NamedSlotAssignment::defaultSlotName() : value; |
| } |
| |
| static const AtomString& slotNameFromSlotAttribute(const Node& child) |
| { |
| if (is<Text>(child)) |
| return NamedSlotAssignment::defaultSlotName(); |
| |
| return slotNameFromAttributeValue(downcast<Element>(child).attributeWithoutSynchronization(slotAttr)); |
| } |
| |
| #if ASSERT_ENABLED |
| static HTMLSlotElement* findSlotElement(ShadowRoot& shadowRoot, const AtomString& slotName) |
| { |
| for (auto& slotElement : descendantsOfType<HTMLSlotElement>(shadowRoot)) { |
| if (slotNameFromAttributeValue(slotElement.attributeWithoutSynchronization(nameAttr)) == slotName) |
| return &slotElement; |
| } |
| return nullptr; |
| } |
| #endif // ASSERT_ENABLED |
| |
| static HTMLSlotElement* nextSlotElementSkippingSubtree(ContainerNode& startingNode, ContainerNode* skippedSubtree) |
| { |
| auto nextNode = [&](Node& node) { |
| if (&node == skippedSubtree) [[unlikely]] |
| return NodeTraversal::nextSkippingChildren(node); |
| return NodeTraversal::next(node); |
| }; |
| for (RefPtr node = nextNode(startingNode); node; node = nextNode(*node)) { |
| if (auto* slotElement = dynamicDowncast<HTMLSlotElement>(*node)) |
| return slotElement; |
| } |
| return nullptr; |
| } |
| |
| NamedSlotAssignment::NamedSlotAssignment() = default; |
| |
| NamedSlotAssignment::~NamedSlotAssignment() = default; |
| |
| HTMLSlotElement* NamedSlotAssignment::findAssignedSlot(const Node& node) |
| { |
| if (!is<Text>(node) && !is<Element>(node)) |
| return nullptr; |
| |
| auto* slot = m_slots.get(slotNameForHostChild(node)); |
| if (!slot) |
| return nullptr; |
| |
| return findFirstSlotElement(*slot); |
| } |
| |
| inline bool NamedSlotAssignment::hasAssignedNodes(ShadowRoot& shadowRoot, Slot& slot) |
| { |
| if (!m_slotAssignmentsIsValid) |
| assignSlots(shadowRoot); |
| return !slot.assignedNodes.isEmpty(); |
| } |
| |
| void NamedSlotAssignment::renameSlotElement(HTMLSlotElement& slotElement, const AtomString& oldName, const AtomString& newName, ShadowRoot& shadowRoot) |
| { |
| ASSERT(m_slotElementsForConsistencyCheck.contains(slotElement)); |
| |
| m_slotMutationVersion++; |
| |
| removeSlotElementByName(oldName, slotElement, nullptr, shadowRoot); |
| addSlotElementByName(newName, slotElement, shadowRoot); |
| } |
| |
| void NamedSlotAssignment::addSlotElementByName(const AtomString& name, HTMLSlotElement& slotElement, ShadowRoot& shadowRoot) |
| { |
| #if ASSERT_ENABLED |
| ASSERT(!m_slotElementsForConsistencyCheck.contains(slotElement)); |
| m_slotElementsForConsistencyCheck.add(slotElement); |
| #endif |
| |
| // FIXME: We should be able to do a targeted reconstruction. |
| ASSERT(shadowRoot.host()); |
| Ref shadowRootHost = *shadowRoot.host(); |
| shadowRootHost->invalidateStyleAndRenderersForSubtree(); |
| |
| if (!m_slotElementCount) |
| shadowRootHost->setHasShadowRootContainingSlots(true); |
| m_slotElementCount++; |
| |
| auto& slotName = slotNameFromAttributeValue(name); |
| auto addResult = m_slots.ensure(slotName, [&] { |
| m_slotAssignmentsIsValid = false; |
| return makeUnique<Slot>(); |
| }); |
| auto& slot = *addResult.iterator->value; |
| |
| if (!m_slotAssignmentsIsValid) |
| assignSlots(shadowRoot); |
| |
| slot.elementCount++; |
| if (slot.elementCount == 1) { |
| slot.element = slotElement; |
| if (shadowRoot.shouldFireSlotchangeEvent() && hasAssignedNodes(shadowRoot, slot)) |
| slotElement.enqueueSlotChangeEvent(); |
| return; |
| } |
| |
| resolveSlotsAfterSlotMutation(shadowRoot, SlotMutationType::Insertion); |
| } |
| |
| void NamedSlotAssignment::removeSlotElementByName(const AtomString& name, HTMLSlotElement& slotElement, ContainerNode* oldParentOfRemovedTreeForRemoval, ShadowRoot& shadowRoot) |
| { |
| #if ASSERT_ENABLED |
| ASSERT(m_slotElementsForConsistencyCheck.contains(slotElement)); |
| m_slotElementsForConsistencyCheck.remove(slotElement); |
| #endif |
| |
| ASSERT(m_slotElementCount > 0); |
| m_slotElementCount--; |
| |
| if (RefPtr host = shadowRoot.host()) { |
| // FIXME: We should be able to do a targeted reconstruction. |
| host->invalidateStyleAndRenderersForSubtree(); |
| if (!m_slotElementCount) |
| host->setHasShadowRootContainingSlots(false); |
| } |
| |
| auto* slot = m_slots.get(slotNameFromAttributeValue(name)); |
| RELEASE_ASSERT(slot && slot->hasSlotElements()); |
| |
| slot->elementCount--; |
| if (!slot->elementCount) { |
| slot->element = nullptr; |
| bool hasNotResolvedAllSlots = m_slotResolutionVersion != m_slotMutationVersion; |
| if (shadowRoot.shouldFireSlotchangeEvent() && hasAssignedNodes(shadowRoot, *slot) && hasNotResolvedAllSlots) |
| slotElement.enqueueSlotChangeEvent(); |
| return; |
| } |
| |
| bool elementWasRenamed = !oldParentOfRemovedTreeForRemoval; |
| if (elementWasRenamed && slot->element == &slotElement) |
| slotElement.enqueueSlotChangeEvent(); |
| |
| if (slot->element) { |
| resolveSlotsAfterSlotMutation(shadowRoot, elementWasRenamed ? SlotMutationType::Insertion : SlotMutationType::Removal, |
| m_willBeRemovingAllChildren ? oldParentOfRemovedTreeForRemoval : nullptr); |
| } else { |
| // A previous invocation to resolveSlotsAfterSlotMutation during this removal has updated this slot. |
| ASSERT(m_slotResolutionVersion == m_slotMutationVersion && !findSlotElement(shadowRoot, name)); |
| } |
| |
| if (slot->oldElement == &slotElement) { |
| ASSERT(shadowRoot.shouldFireSlotchangeEvent()); |
| slotElement.enqueueSlotChangeEvent(); |
| slot->oldElement = nullptr; |
| } |
| } |
| |
| void NamedSlotAssignment::resolveSlotsAfterSlotMutation(ShadowRoot& shadowRoot, SlotMutationType mutationType, ContainerNode* subtreeToSkip) |
| { |
| if (m_slotResolutionVersion == m_slotMutationVersion) |
| return; |
| m_slotResolutionVersion = m_slotMutationVersion; |
| |
| ASSERT(!subtreeToSkip || mutationType == SlotMutationType::Removal); |
| |
| for (auto& slot : m_slots.values()) |
| slot->seenFirstElement = false; |
| |
| unsigned slotCount = 0; |
| RefPtr currentElement = nextSlotElementSkippingSubtree(shadowRoot, subtreeToSkip); |
| for (; currentElement; currentElement = nextSlotElementSkippingSubtree(*currentElement, subtreeToSkip)) { |
| auto& currentSlotName = slotNameFromAttributeValue(currentElement->attributeWithoutSynchronization(nameAttr)); |
| auto* currentSlot = m_slots.get(currentSlotName); |
| if (!currentSlot) { |
| // A new slot may have been inserted with this node but appears later in the tree order. |
| // Such a slot would go through the fast path in addSlotElementByName, |
| // and any subsequently inserted slot of the same name would not result in any slotchange or invokation of this function. |
| ASSERT(mutationType == SlotMutationType::Insertion); |
| continue; |
| } |
| if (currentSlot->seenFirstElement) { |
| if (mutationType == SlotMutationType::Insertion && currentSlot->oldElement == currentElement.get()) { |
| ASSERT(shadowRoot.shouldFireSlotchangeEvent()); |
| currentElement->enqueueSlotChangeEvent(); |
| currentSlot->oldElement = nullptr; |
| } |
| continue; |
| } |
| currentSlot->seenFirstElement = true; |
| slotCount++; |
| if (currentSlot->element != currentElement.get()) { |
| if (shadowRoot.shouldFireSlotchangeEvent() && hasAssignedNodes(shadowRoot, *currentSlot)) { |
| currentSlot->oldElement = WTF::move(currentSlot->element); |
| currentElement->enqueueSlotChangeEvent(); |
| } |
| currentSlot->element = *currentElement; |
| } |
| } |
| |
| if (slotCount == m_slots.size()) |
| return; |
| |
| if (mutationType == SlotMutationType::Insertion) { |
| // This code path is taken only when continue above for !currentSlot is taken. |
| // i.e. there is a new slot being inserted into the tree but we have yet to invoke addSlotElementByName on it. |
| #if ASSERT_ENABLED |
| for (auto& entry : m_slots) |
| ASSERT(entry.value->seenFirstElement || !findSlotElement(shadowRoot, entry.key)); |
| #endif |
| return; |
| } |
| |
| for (auto& slot : m_slots.values()) { |
| if (slot->seenFirstElement) |
| continue; |
| if (!slot->elementCount) { |
| // Taken the fast path for removal. |
| ASSERT(!slot->element); |
| continue; |
| } |
| // All slot elements have been removed for this slot. |
| slot->seenFirstElement = true; |
| ASSERT(slot->element); |
| if (hasAssignedNodes(shadowRoot, *slot)) |
| slot->oldElement = WTF::move(slot->element); |
| slot->element = nullptr; |
| } |
| } |
| |
| void NamedSlotAssignment::slotManualAssignmentDidChange(HTMLSlotElement&, Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>&, Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>&, ShadowRoot&) |
| { |
| } |
| |
| void NamedSlotAssignment::didRemoveManuallyAssignedNode(HTMLSlotElement&, const Node&, ShadowRoot&) |
| { |
| } |
| |
| void NamedSlotAssignment::slotFallbackDidChange(HTMLSlotElement& slotElement, ShadowRoot& shadowRoot) |
| { |
| if (shadowRoot.mode() == ShadowRootMode::UserAgent) |
| return; |
| |
| bool usesFallbackContent = !assignedNodesForSlot(slotElement, shadowRoot); |
| if (usesFallbackContent) |
| slotElement.enqueueSlotChangeEvent(); |
| } |
| |
| void NamedSlotAssignment::didChangeSlot(const AtomString& slotAttrValue, ShadowRoot& shadowRoot) |
| { |
| auto& slotName = slotNameFromAttributeValue(slotAttrValue); |
| auto* slot = m_slots.get(slotName); |
| if (!slot) |
| return; |
| |
| ASSERT(shadowRoot.host()); |
| Ref shadowRootHost = *shadowRoot.host(); |
| RenderTreeUpdater::tearDownRenderersAfterSlotChange(shadowRootHost); |
| shadowRootHost->invalidateStyleForSubtree(); |
| |
| auto assignedNodes = std::exchange(slot->assignedNodes, { }); |
| m_slotAssignmentsIsValid = false; |
| |
| if (RefPtr slotElement = findFirstSlotElement(*slot)) { |
| if (shadowRoot.shouldFireSlotchangeEvent()) |
| slotElement->enqueueSlotChangeEvent(); |
| |
| if (slotElement->selfOrPrecedingNodesAffectDirAuto()) |
| slotElement->updateEffectiveTextDirection(); |
| |
| slotElement->updateAccessibilityOnSlotChange(); |
| } |
| |
| if (InspectorInstrumentation::hasFrontends()) [[unlikely]] { |
| for (auto& weakAssignedNode : assignedNodes) { |
| if (RefPtr assignedNode = weakAssignedNode.get()) |
| InspectorInstrumentation::didChangeAssignedSlot(*assignedNode); |
| } |
| } |
| } |
| |
| void NamedSlotAssignment::didRemoveAllChildrenOfShadowHost(ShadowRoot& shadowRoot) |
| { |
| didChangeSlot(nullAtom(), shadowRoot); // FIXME: This is incorrect when there were no elements or text nodes removed. |
| } |
| |
| void NamedSlotAssignment::didMutateTextNodesOfShadowHost(ShadowRoot& shadowRoot) |
| { |
| didChangeSlot(nullAtom(), shadowRoot); |
| } |
| |
| void NamedSlotAssignment::hostChildElementDidChange(const Element& childElement, ShadowRoot& shadowRoot) |
| { |
| didChangeSlot(childElement.attributeWithoutSynchronization(slotAttr), shadowRoot); |
| } |
| |
| void NamedSlotAssignment::hostChildElementDidChangeSlotAttribute(Element& element, const AtomString& oldValue, const AtomString& newValue, ShadowRoot& shadowRoot) |
| { |
| didChangeSlot(oldValue, shadowRoot); |
| didChangeSlot(newValue, shadowRoot); |
| RenderTreeUpdater::tearDownRenderers(element); |
| } |
| |
| const Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>* NamedSlotAssignment::assignedNodesForSlot(const HTMLSlotElement& slotElement, ShadowRoot& shadowRoot) |
| { |
| ASSERT(slotElement.containingShadowRoot() == &shadowRoot); |
| const AtomString& slotName = slotNameFromAttributeValue(slotElement.attributeWithoutSynchronization(nameAttr)); |
| auto* slot = m_slots.get(slotName); |
| |
| bool hasNotAddedSlotInInsertedIntoAncestorYet = shadowRoot.isConnected() && (!slotElement.isConnected() || slotElement.isInInsertedIntoAncestor()); |
| if (hasNotAddedSlotInInsertedIntoAncestorYet) |
| return nullptr; |
| RELEASE_ASSERT(slot); |
| |
| if (!m_slotAssignmentsIsValid) |
| assignSlots(shadowRoot); |
| |
| if (slot->assignedNodes.isEmpty()) |
| return nullptr; |
| |
| RELEASE_ASSERT(slot->hasSlotElements()); |
| if (slot->hasDuplicatedSlotElements() && findFirstSlotElement(*slot) != &slotElement) |
| return nullptr; |
| |
| return &slot->assignedNodes; |
| } |
| |
| void NamedSlotAssignment::willRemoveAssignedNode(Node& node, ShadowRoot&) |
| { |
| if (!m_slotAssignmentsIsValid) |
| return; |
| |
| if (!is<Text>(node) && !is<Element>(node)) |
| return; |
| |
| auto* slot = m_slots.get(slotNameForHostChild(node)); |
| if (!slot || slot->assignedNodes.isEmpty()) |
| return; |
| |
| slot->assignedNodes.removeFirstMatching([&node](const auto& item) { |
| return item.get() == &node; |
| }); |
| |
| InspectorInstrumentation::didChangeAssignedSlot(node); |
| } |
| |
| const AtomString& NamedSlotAssignment::slotNameForHostChild(const Node& child) const |
| { |
| return slotNameFromSlotAttribute(child); |
| } |
| |
| HTMLSlotElement* NamedSlotAssignment::findFirstSlotElement(Slot& slot) |
| { |
| ASSERT(!slot.element || m_slotElementsForConsistencyCheck.contains(*slot.element)); |
| |
| return slot.element.get(); |
| } |
| |
| void NamedSlotAssignment::assignSlots(ShadowRoot& shadowRoot) |
| { |
| ASSERT(!m_slotAssignmentsIsValid); |
| m_slotAssignmentsIsValid = true; |
| |
| for (auto& entry : m_slots) { |
| auto assignedNodes = std::exchange(entry.value->assignedNodes, { }); |
| |
| if (InspectorInstrumentation::hasFrontends()) [[unlikely]] { |
| for (auto& weakAssignedNode : assignedNodes) { |
| if (RefPtr assignedNode = weakAssignedNode.get()) |
| InspectorInstrumentation::didChangeAssignedSlot(*assignedNode); |
| } |
| } |
| } |
| |
| if (RefPtr host = shadowRoot.host()) { |
| for (RefPtr child = host->firstChild(); child; child = child->nextSibling()) { |
| if (!is<Text>(*child) && !is<Element>(*child)) |
| continue; |
| auto slotName = slotNameForHostChild(*child); |
| assignToSlot(*child, slotName); |
| } |
| } |
| |
| for (auto& entry : m_slots) |
| entry.value->assignedNodes.shrinkToFit(); |
| } |
| |
| void NamedSlotAssignment::assignToSlot(Node& child, const AtomString& slotName) |
| { |
| ASSERT(!slotName.isNull()); |
| if (slotName == defaultSlotName()) { |
| auto defaultSlotEntry = m_slots.find(defaultSlotName()); |
| if (defaultSlotEntry != m_slots.end()) |
| defaultSlotEntry->value->assignedNodes.append(child); |
| } else { |
| auto addResult = m_slots.ensure(slotName, [] { |
| return makeUnique<Slot>(); |
| }); |
| addResult.iterator->value->assignedNodes.append(child); |
| } |
| |
| InspectorInstrumentation::didChangeAssignedSlot(child); |
| } |
| |
| HTMLSlotElement* ManualSlotAssignment::findAssignedSlot(const Node& node) |
| { |
| RefPtr slot = node.manuallyAssignedSlot(); |
| if (!slot) |
| return nullptr; |
| RefPtr containingShadowRoot = slot->containingShadowRoot(); |
| return containingShadowRoot && containingShadowRoot->host() == node.parentNode() ? slot.unsafeGet() : nullptr; |
| } |
| |
| static Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>> effectiveAssignedNodes(ShadowRoot& shadowRoot, const Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>& manuallyAssingedNodes) |
| { |
| return WTF::compactMap(manuallyAssingedNodes, [&](auto& node) -> std::optional<WeakPtr<Node, WeakPtrImplWithEventTargetData>> { |
| if (!node || node->parentNode() != shadowRoot.host()) |
| return std::nullopt; |
| return WeakPtr { node.get() }; |
| }); |
| } |
| |
| const Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>* ManualSlotAssignment::assignedNodesForSlot(const HTMLSlotElement& slot, ShadowRoot& shadowRoot) |
| { |
| auto addResult = m_slots.ensure(slot, []() { |
| return Slot { }; |
| }); |
| if (addResult.isNewEntry || addResult.iterator->value.cachedVersion != m_slottableVersion) { |
| addResult.iterator->value.cachedAssignment = effectiveAssignedNodes(shadowRoot, slot.manuallyAssignedNodes()); |
| addResult.iterator->value.cachedVersion = m_slottableVersion; |
| } |
| auto& cachedAssignment = addResult.iterator->value.cachedAssignment; |
| return cachedAssignment.size() ? &cachedAssignment : nullptr; |
| } |
| |
| void ManualSlotAssignment::renameSlotElement(HTMLSlotElement&, const AtomString&, const AtomString&, ShadowRoot&) |
| { |
| } |
| |
| void ManualSlotAssignment::addSlotElementByName(const AtomString&, HTMLSlotElement& slot, ShadowRoot& shadowRoot) |
| { |
| if (!m_slotElementCount) |
| shadowRoot.protectedHost()->setHasShadowRootContainingSlots(true); |
| ++m_slotElementCount; |
| ++m_slottableVersion; |
| |
| if (!shadowRoot.shouldFireSlotchangeEvent()) |
| return; |
| |
| if (assignedNodesForSlot(slot, shadowRoot)) |
| slot.enqueueSlotChangeEvent(); |
| } |
| |
| void ManualSlotAssignment::removeSlotElementByName(const AtomString&, HTMLSlotElement& slot, ContainerNode*, ShadowRoot& shadowRoot) |
| { |
| RELEASE_ASSERT(m_slotElementCount); |
| --m_slotElementCount; |
| ++m_slottableVersion; |
| |
| if (!shadowRoot.shouldFireSlotchangeEvent()) |
| return; |
| |
| for (auto& node : slot.manuallyAssignedNodes()) { |
| if (node && node->parentNode() == shadowRoot.host()) { |
| slot.enqueueSlotChangeEvent(); |
| break; |
| } |
| } |
| } |
| |
| void ManualSlotAssignment::slotManualAssignmentDidChange(HTMLSlotElement& slot, Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>& previous, Vector<WeakPtr<Node, WeakPtrImplWithEventTargetData>>& current, ShadowRoot& shadowRoot) |
| { |
| auto effectivePrevious = effectiveAssignedNodes(shadowRoot, previous); |
| HashSet<Ref<HTMLSlotElement>> affectedSlots; |
| for (auto& node : current) { |
| RefPtr protectedNode = node.get(); |
| if (RefPtr previousSlot = protectedNode->manuallyAssignedSlot()) { |
| previousSlot->removeManuallyAssignedNode(*protectedNode); |
| RefPtr shadowRootOfPreviousSlot = previousSlot->containingShadowRoot(); |
| // FIXME: It's odd that slotchange event is enqueued in the tree order for other slots in the same shadow tree. |
| if (shadowRootOfPreviousSlot == &shadowRoot && protectedNode->parentNode() == shadowRoot.host()) |
| affectedSlots.add(*previousSlot); |
| else if (shadowRootOfPreviousSlot && shadowRootOfPreviousSlot->host() == protectedNode->parentNode()) |
| shadowRootOfPreviousSlot->didRemoveManuallyAssignedNode(*previousSlot, *protectedNode); |
| } |
| protectedNode->setManuallyAssignedSlot(&slot); |
| } |
| |
| ++m_slottableVersion; |
| auto effectiveCurrent = assignedNodesForSlot(slot, shadowRoot); |
| |
| auto scheduleSlotChangeEventIfNeeded = [&]() { |
| if (effectivePrevious.size() != (effectiveCurrent ? effectiveCurrent->size() : 0)) { |
| slot.enqueueSlotChangeEvent(); |
| return; |
| } |
| for (unsigned i = 0; i < effectivePrevious.size();++i) { |
| if (effectivePrevious[i] != effectiveCurrent->at(i)) { |
| slot.enqueueSlotChangeEvent(); |
| return; |
| } |
| } |
| }; |
| |
| RefPtr shadowRootHost = shadowRoot.host(); |
| RenderTreeUpdater::tearDownRenderersAfterSlotChange(*shadowRootHost); |
| shadowRootHost->invalidateStyleForSubtree(); |
| |
| if (!shadowRoot.shouldFireSlotchangeEvent()) |
| return; |
| |
| if (affectedSlots.isEmpty()) { |
| scheduleSlotChangeEventIfNeeded(); |
| return; |
| } |
| for (Ref currentSlot : descendantsOfType<HTMLSlotElement>(shadowRoot)) { |
| if (affectedSlots.contains(currentSlot)) |
| currentSlot->enqueueSlotChangeEvent(); |
| else if (currentSlot.ptr() == &slot) |
| scheduleSlotChangeEventIfNeeded(); |
| } |
| } |
| |
| void ManualSlotAssignment::didRemoveManuallyAssignedNode(HTMLSlotElement& slot, const Node& node, ShadowRoot& shadowRoot) |
| { |
| ASSERT(slot.containingShadowRoot() == &shadowRoot); |
| RefPtr shadowRootHost = shadowRoot.host(); |
| ASSERT_UNUSED(node, node.parentNode() == shadowRootHost); |
| ++m_slottableVersion; |
| RenderTreeUpdater::tearDownRenderersAfterSlotChange(*shadowRootHost); |
| shadowRootHost->invalidateStyleForSubtree(); |
| if (shadowRoot.shouldFireSlotchangeEvent()) |
| slot.enqueueSlotChangeEvent(); |
| } |
| |
| void ManualSlotAssignment::slotFallbackDidChange(HTMLSlotElement&, ShadowRoot&) |
| { |
| ++m_slottableVersion; |
| } |
| |
| void ManualSlotAssignment::hostChildElementDidChange(const Element&, ShadowRoot&) |
| { |
| ++m_slottableVersion; |
| } |
| |
| void ManualSlotAssignment::hostChildElementDidChangeSlotAttribute(Element&, const AtomString&, const AtomString&, ShadowRoot&) |
| { |
| } |
| |
| void ManualSlotAssignment::willRemoveAssignedNode(Node& node, ShadowRoot& shadowRoot) |
| { |
| ++m_slottableVersion; |
| if (RefPtr slot = node.assignedSlot(); slot && slot->containingShadowRoot() == &shadowRoot && shadowRoot.shouldFireSlotchangeEvent()) |
| slot->enqueueSlotChangeEvent(); |
| } |
| |
| void ManualSlotAssignment::didRemoveAllChildrenOfShadowHost(ShadowRoot&) |
| { |
| ++m_slottableVersion; |
| } |
| |
| void ManualSlotAssignment::didMutateTextNodesOfShadowHost(ShadowRoot&) |
| { |
| ++m_slottableVersion; |
| } |
| |
| } |
| |
| |