blob: 1c822fd9796a754be85fd0a3deec22b350ad41e1 [file] [log] [blame]
/*
* Copyright (C) 2008-2024 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "config.h"
#include "ActiveDOMObject.h"
#include "ContextDestructionObserverInlines.h"
#include "Document.h"
#include "Event.h"
#include "EventLoop.h"
#include "EventTargetInlines.h"
#include "ScriptExecutionContextInlines.h"
#include <wtf/TZoneMallocInlines.h>
namespace WebCore {
static inline ScriptExecutionContext* suitableScriptExecutionContext(ScriptExecutionContext* scriptExecutionContext)
{
// For detached documents, make sure we observe their context document instead.
if (auto* document = dynamicDowncast<Document>(scriptExecutionContext))
return &document->contextDocument();
return scriptExecutionContext;
}
inline ActiveDOMObject::ActiveDOMObject(ScriptExecutionContext* context, CheckedScriptExecutionContextType)
: ContextDestructionObserver(context)
{
ASSERT(!is<Document>(context) || &downcast<Document>(context)->contextDocument() == downcast<Document>(context));
if (!context)
return;
ASSERT(context->isContextThread());
context->didCreateActiveDOMObject(*this);
}
ActiveDOMObject::ActiveDOMObject(ScriptExecutionContext* scriptExecutionContext)
: ActiveDOMObject(suitableScriptExecutionContext(scriptExecutionContext), CheckedScriptExecutionContext)
{
}
ActiveDOMObject::ActiveDOMObject(Document* document)
: ActiveDOMObject(document ? &document->contextDocument() : nullptr, CheckedScriptExecutionContext)
{
}
ActiveDOMObject::ActiveDOMObject(Document& document)
: ActiveDOMObject(&document.contextDocument(), CheckedScriptExecutionContext)
{
}
ActiveDOMObject::~ActiveDOMObject()
{
ASSERT(canCurrentThreadAccessThreadLocalData(m_creationThread));
// ActiveDOMObject may be inherited by a sub-class whose life-cycle
// exceeds that of the associated ScriptExecutionContext. In those cases,
// m_scriptExecutionContext would/should have been nullified by
// ContextDestructionObserver::contextDestroyed() (which we implement /
// inherit). Hence, we should ensure that this is not 0 before use it
// here.
RefPtr<ScriptExecutionContext> context = scriptExecutionContext();
if (!context)
return;
ASSERT(m_suspendIfNeededWasCalled);
ASSERT(context->isContextThread());
context->willDestroyActiveDOMObject(*this);
}
void ActiveDOMObject::suspendIfNeeded()
{
#if ASSERT_ENABLED
ASSERT(!m_suspendIfNeededWasCalled);
m_suspendIfNeededWasCalled = true;
#endif
if (RefPtr<ScriptExecutionContext> context = scriptExecutionContext())
context->suspendActiveDOMObjectIfNeeded(*this);
}
#if ASSERT_ENABLED
void ActiveDOMObject::assertSuspendIfNeededWasCalled() const
{
ASSERT(m_suspendIfNeededWasCalled);
}
#endif // ASSERT_ENABLED
void ActiveDOMObject::didMoveToNewDocument(Document& newDocument)
{
if (RefPtr context = scriptExecutionContext())
context->willDestroyActiveDOMObject(*this);
Ref newScriptExecutionContext = newDocument.contextDocument();
observeContext(newScriptExecutionContext.ptr());
newScriptExecutionContext->didCreateActiveDOMObject(*this);
}
void ActiveDOMObject::suspend(ReasonForSuspension)
{
}
void ActiveDOMObject::resume()
{
}
void ActiveDOMObject::stop()
{
}
bool ActiveDOMObject::isContextStopped() const
{
return !scriptExecutionContext() || scriptExecutionContext()->activeDOMObjectsAreStopped();
}
bool ActiveDOMObject::isAllowedToRunScript() const
{
return scriptExecutionContext() && !scriptExecutionContext()->activeDOMObjectsAreStopped() && !scriptExecutionContext()->activeDOMObjectsAreSuspended();
}
void ActiveDOMObject::queueTaskInEventLoop(TaskSource source, Function<void ()>&& function)
{
RefPtr context = scriptExecutionContext();
if (!context)
return;
context->checkedEventLoop()->queueTask(source, WTF::move(function));
}
class ActiveDOMObjectEventDispatchTask : public EventLoopTask {
WTF_MAKE_TZONE_ALLOCATED(ActiveDOMObjectEventDispatchTask);
public:
ActiveDOMObjectEventDispatchTask(TaskSource source, EventLoopTaskGroup& group, ActiveDOMObject& object, Function<void()>&& dispatchEvent)
: EventLoopTask(source, group)
, m_object(object)
, m_dispatchEvent(WTF::move(dispatchEvent))
{
++m_object->m_pendingActivityInstanceCount;
}
~ActiveDOMObjectEventDispatchTask()
{
ASSERT(m_object->m_pendingActivityInstanceCount);
--m_object->m_pendingActivityInstanceCount;
}
void execute() final
{
// If this task executes after the script execution context has been stopped, don't
// actually dispatch the event.
if (m_object->isAllowedToRunScript())
m_dispatchEvent();
}
private:
const Ref<ActiveDOMObject> m_object;
Function<void()> m_dispatchEvent;
};
WTF_MAKE_TZONE_ALLOCATED_IMPL(ActiveDOMObjectEventDispatchTask);
void ActiveDOMObject::queueTaskToDispatchEventInternal(EventTarget& target, TaskSource source, Ref<Event>&& event)
{
ASSERT(!event->target() || &target == event->target());
RefPtr context = scriptExecutionContext();
if (!context)
return;
CheckedRef eventLoopTaskGroup = context->eventLoop();
auto task = makeUnique<ActiveDOMObjectEventDispatchTask>(source, eventLoopTaskGroup, *this, [target = Ref { target }, event = WTF::move(event)] {
target->dispatchEvent(event);
});
eventLoopTaskGroup->queueTask(WTF::move(task));
}
void ActiveDOMObject::queueCancellableTaskToDispatchEventInternal(EventTarget& target, TaskSource source, TaskCancellationGroup& cancellationGroup, Ref<Event>&& event)
{
ASSERT(!event->target() || &target == event->target());
RefPtr context = scriptExecutionContext();
if (!context)
return;
CheckedRef eventLoopTaskGroup = context->eventLoop();
auto task = makeUnique<ActiveDOMObjectEventDispatchTask>(source, eventLoopTaskGroup, *this, CancellableTask(cancellationGroup, [target = Ref { target }, event = WTF::move(event)] {
target->dispatchEvent(event);
}));
eventLoopTaskGroup->queueTask(WTF::move(task));
}
} // namespace WebCore