blob: 8db695b28136c059997aa8736abe12da0167d607 [file] [log] [blame]
/*
* Copyright (C) 2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "MetalCodeGenerator.h"
#include "AST.h"
#include "MetalFunctionWriter.h"
#include <wtf/DataLog.h>
#include <wtf/text/StringBuilder.h>
#if PLATFORM(COCOA)
#include <notify.h>
#endif
namespace WGSL {
namespace Metal {
static StringView metalCodePrologue()
{
return StringView {
"#include <metal_stdlib>\n"
"#include <metal_types>\n"
"\n"
"using namespace metal;\n"
"\n"_s
};
}
#if PLATFORM(COCOA)
static void dumpMetalCodeIfNeeded(StringBuilder& stringBuilder)
{
static bool dumpMetalCode = false;
static std::once_flag onceFlag;
std::call_once(onceFlag, [] {
int dumpMetalCodeToken;
notify_register_dispatch("com.apple.WebKit.WebGPU.TogglePrintMetalCode", &dumpMetalCodeToken, dispatch_get_main_queue(), ^(int) {
dumpMetalCode = !dumpMetalCode;
});
});
if (dumpMetalCode) {
dataLogLn("Generated Metal code:");
dataLogLn(stringBuilder.toString());
}
}
#endif
String generateMetalCode(ShaderModule& shaderModule, PrepareResult& prepareResult, const HashMap<String, ConstantValue>& constantValues, DeviceState&& deviceState)
{
StringBuilder stringBuilder;
stringBuilder.append(metalCodePrologue());
Metal::emitMetalFunctions(stringBuilder, shaderModule, prepareResult, constantValues, WTFMove(deviceState));
#if PLATFORM(COCOA)
dumpMetalCodeIfNeeded(stringBuilder);
#endif
return stringBuilder.toString();
}
} // namespace Metal
} // namespace WGSL