| /* |
| * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGGraphicsElement.h" |
| |
| #include "ContainerNodeInlines.h" |
| #include "LegacyRenderSVGPath.h" |
| #include "LegacyRenderSVGResource.h" |
| #include "RenderAncestorIterator.h" |
| #include "RenderElementInlines.h" |
| #include "RenderLayer.h" |
| #include "RenderLayerInlines.h" |
| #include "RenderSVGHiddenContainer.h" |
| #include "RenderSVGPath.h" |
| #include "RenderSVGResourceMasker.h" |
| #include "RenderSVGResourcePattern.h" |
| #include "SVGMatrix.h" |
| #include "SVGNames.h" |
| #include "SVGPathData.h" |
| #include "SVGRect.h" |
| #include "SVGRenderSupport.h" |
| #include "SVGSVGElement.h" |
| #include "SVGStringList.h" |
| #include "TransformOperationData.h" |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/TZoneMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_TZONE_OR_ISO_ALLOCATED_IMPL(SVGGraphicsElement); |
| |
| SVGGraphicsElement::SVGGraphicsElement(const QualifiedName& tagName, Document& document, UniqueRef<SVGPropertyRegistry>&& propertyRegistry, OptionSet<TypeFlag> typeFlags) |
| : SVGElement(tagName, document, WTFMove(propertyRegistry), typeFlags) |
| , SVGTests(this) |
| , m_shouldIsolateBlending(false) |
| , m_transform(SVGAnimatedTransformList::create(this)) |
| { |
| static std::once_flag onceFlag; |
| std::call_once(onceFlag, [] { |
| PropertyRegistry::registerProperty<SVGNames::transformAttr, &SVGGraphicsElement::m_transform>(); |
| }); |
| } |
| |
| SVGGraphicsElement::~SVGGraphicsElement() = default; |
| |
| Ref<SVGMatrix> SVGGraphicsElement::getCTMForBindings() |
| { |
| return SVGMatrix::create(getCTM()); |
| } |
| |
| AffineTransform SVGGraphicsElement::getCTM(StyleUpdateStrategy styleUpdateStrategy) |
| { |
| return SVGLocatable::computeCTM(this, CTMScope::NearestViewportScope, styleUpdateStrategy); |
| } |
| |
| Ref<SVGMatrix> SVGGraphicsElement::getScreenCTMForBindings() |
| { |
| return SVGMatrix::create(getScreenCTM()); |
| } |
| |
| AffineTransform SVGGraphicsElement::getScreenCTM(StyleUpdateStrategy styleUpdateStrategy) |
| { |
| return SVGLocatable::computeCTM(this, CTMScope::ScreenScope, styleUpdateStrategy); |
| } |
| |
| Ref<const SVGTransformList> SVGGraphicsElement::protectedTransform() const |
| { |
| return m_transform->currentValue(); |
| } |
| |
| AffineTransform SVGGraphicsElement::animatedLocalTransform() const |
| { |
| // LBSE handles transforms via RenderLayer, no need to handle CSS transforms here. |
| if (document().settings().layerBasedSVGEngineEnabled()) { |
| if (m_supplementalTransform) |
| return *m_supplementalTransform * transform().concatenate(); |
| return protectedTransform()->concatenate(); |
| } |
| |
| AffineTransform matrix; |
| |
| CheckedPtr renderer = this->renderer(); |
| CheckedPtr style = renderer ? &renderer->style() : nullptr; |
| bool hasSpecifiedTransform = style && style->hasTransform(); |
| |
| // Honor any of the transform-related CSS properties if set. |
| if (hasSpecifiedTransform || (style && (style->hasTranslate() || style->hasScale() || style->hasRotate()))) { |
| // Note: objectBoundingBox is an emptyRect for elements like pattern or clipPath. |
| // See the "Object bounding box units" section of http://dev.w3.org/csswg/css3-transforms/ |
| TransformationMatrix transform; |
| style->applyTransform(transform, TransformOperationData(renderer->transformReferenceBoxRect(), renderer.get())); |
| |
| // Flatten any 3D transform. |
| matrix = transform.toAffineTransform(); |
| } |
| |
| // If we didn't have the CSS "transform" property set, we must account for the "transform" attribute. |
| if (!hasSpecifiedTransform && style && !transform().isEmpty()) { |
| auto t = style->computeTransformOrigin(renderer->transformReferenceBoxRect()).xy(); |
| matrix.translate(t); |
| matrix *= transform().concatenate(); |
| matrix.translate(-t.x(), -t.y()); |
| } |
| |
| if (m_supplementalTransform) |
| return *m_supplementalTransform * matrix; |
| return matrix; |
| } |
| |
| AffineTransform* SVGGraphicsElement::ensureSupplementalTransform() |
| { |
| if (!m_supplementalTransform) |
| m_supplementalTransform = makeUnique<AffineTransform>(); |
| return m_supplementalTransform.get(); |
| } |
| |
| void SVGGraphicsElement::attributeChanged(const QualifiedName& name, const AtomString& oldValue, const AtomString& newValue, AttributeModificationReason attributeModificationReason) |
| { |
| if (name == SVGNames::transformAttr) |
| Ref { m_transform }->baseVal()->parse(newValue); |
| |
| SVGTests::parseAttribute(name, newValue); |
| SVGElement::attributeChanged(name, oldValue, newValue, attributeModificationReason); |
| } |
| |
| void SVGGraphicsElement::svgAttributeChanged(const QualifiedName& attrName) |
| { |
| if (PropertyRegistry::isKnownAttribute(attrName)) { |
| ASSERT(attrName == SVGNames::transformAttr); |
| InstanceInvalidationGuard guard(*this); |
| |
| if (document().settings().layerBasedSVGEngineEnabled()) { |
| if (CheckedPtr layerRenderer = dynamicDowncast<RenderLayerModelObject>(renderer())) |
| layerRenderer->repaintOrRelayoutAfterSVGTransformChange(); |
| return; |
| } |
| |
| if (CheckedPtr renderer = this->renderer()) |
| renderer->setNeedsTransformUpdate(); |
| updateSVGRendererForElementChange(); |
| return; |
| } |
| |
| SVGElement::svgAttributeChanged(attrName); |
| SVGTests::svgAttributeChanged(attrName); |
| } |
| |
| SVGElement* SVGGraphicsElement::nearestViewportElement() const |
| { |
| return SVGTransformable::nearestViewportElement(this); |
| } |
| |
| SVGElement* SVGGraphicsElement::farthestViewportElement() const |
| { |
| return SVGTransformable::farthestViewportElement(this); |
| } |
| |
| Ref<SVGRect> SVGGraphicsElement::getBBoxForBindings() |
| { |
| return SVGRect::create(getBBox()); |
| } |
| |
| FloatRect SVGGraphicsElement::getBBox(StyleUpdateStrategy styleUpdateStrategy) |
| { |
| return SVGTransformable::getBBox(this, styleUpdateStrategy); |
| } |
| |
| RenderPtr<RenderElement> SVGGraphicsElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&) |
| { |
| if (document().settings().layerBasedSVGEngineEnabled()) |
| return createRenderer<RenderSVGPath>(*this, WTFMove(style)); |
| return createRenderer<LegacyRenderSVGPath>(*this, WTFMove(style)); |
| } |
| |
| void SVGGraphicsElement::didAttachRenderers() |
| { |
| if (document().settings().layerBasedSVGEngineEnabled()) { |
| if (CheckedPtr svgRenderer = dynamicDowncast<RenderLayerModelObject>(renderer()); svgRenderer && lineageOfType<RenderSVGHiddenContainer>(*svgRenderer).first()) { |
| if (CheckedPtr layer = svgRenderer->layer()) |
| layer->dirtyVisibleContentStatus(); |
| } |
| } |
| } |
| |
| Path SVGGraphicsElement::toClipPath() |
| { |
| RELEASE_ASSERT(!document().settings().layerBasedSVGEngineEnabled()); |
| |
| Path path = pathFromGraphicsElement(*this); |
| // FIXME: How do we know the element has done a layout? |
| path.transform(animatedLocalTransform()); |
| return path; |
| } |
| |
| void SVGGraphicsElement::invalidateResourceImageBuffersIfNeeded() |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return; |
| if (CheckedPtr svgRenderer = dynamicDowncast<RenderLayerModelObject>(renderer())) { |
| if (CheckedPtr container = svgRenderer->enclosingLayer()->enclosingSVGHiddenOrResourceContainer()) { |
| if (auto* maskRenderer = dynamicDowncast<RenderSVGResourceMasker>(container.get())) |
| maskRenderer->invalidateMask(); |
| if (auto* patternRenderer = dynamicDowncast<RenderSVGResourcePattern>(container.get())) |
| patternRenderer->invalidatePattern(RenderSVGResourcePattern::SuppressRepaint::Yes); |
| } |
| } |
| } |
| |
| } |