| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "CascadeLevel.h" |
| #include "MatchResult.h" |
| #include "WebAnimationTypes.h" |
| #include <wtf/BitSet.h> |
| #include <wtf/TZoneMalloc.h> |
| |
| namespace WebCore { |
| |
| class StyleResolver; |
| |
| namespace Style { |
| |
| class PropertyCascade { |
| WTF_MAKE_TZONE_ALLOCATED(PropertyCascade); |
| public: |
| using PropertyBitSet = WTF::BitSet<lastLowPriorityProperty + 1>; |
| |
| enum class PropertyType : uint8_t { |
| NonInherited = 1 << 0, |
| Inherited = 1 << 1, |
| ExplicitlyInherited = 1 << 2, |
| AfterAnimation = 1 << 3, |
| AfterTransition = 1 << 4, |
| StartingStyle = 1 << 5, |
| NonCacheable = 1 << 6, |
| }; |
| |
| static constexpr OptionSet<PropertyType> normalPropertyTypes() { return { PropertyType::NonInherited, PropertyType::Inherited }; } |
| static constexpr OptionSet<PropertyType> startingStylePropertyTypes() { return normalPropertyTypes() | PropertyType::StartingStyle; } |
| |
| struct IncludedProperties { |
| OptionSet<PropertyType> types; |
| // Ids are mutually exclusive with types. They are low-priority only and have any cascade aliases resolved. |
| Vector<CSSPropertyID, 4> ids { }; |
| |
| bool isEmpty() const { return !types && ids.isEmpty(); } |
| }; |
| |
| static IncludedProperties normalProperties() { return { normalPropertyTypes() }; } |
| |
| PropertyCascade(const MatchResult&, CascadeLevel, IncludedProperties&&, const HashSet<AnimatableCSSProperty>* = nullptr, const StyleProperties* positionTryFallbackProperties = nullptr); |
| PropertyCascade(const PropertyCascade&, CascadeLevel, std::optional<ScopeOrdinal> rollbackScope = { }, std::optional<CascadeLayerPriority> maximumCascadeLayerPriorityForRollback = { }); |
| |
| ~PropertyCascade(); |
| |
| struct Property { |
| CSSPropertyID id; |
| CascadeLevel cascadeLevel; |
| ScopeOrdinal styleScopeOrdinal; |
| CascadeLayerPriority cascadeLayerPriority; |
| FromStyleAttribute fromStyleAttribute; |
| std::array<CSSValue*, 3> cssValue; // Values for link match states MatchDefault, MatchLink and MatchVisited |
| std::array<CascadeLevel, 3> cascadeLevels; |
| }; |
| |
| bool isEmpty() const { return m_propertyIsPresent.isEmpty() && !m_seenLogicalGroupPropertyCount; } |
| |
| bool hasNormalProperty(CSSPropertyID) const; |
| const Property& normalProperty(CSSPropertyID) const; |
| |
| bool hasLogicalGroupProperty(CSSPropertyID) const; |
| const Property& logicalGroupProperty(CSSPropertyID) const; |
| const Property* lastPropertyResolvingLogicalPropertyPair(CSSPropertyID, WritingMode) const; |
| |
| bool hasCustomProperty(const AtomString&) const; |
| const Property& customProperty(const AtomString&) const; |
| |
| std::span<const CSSPropertyID> logicalGroupPropertyIDs() const; |
| const HashMap<AtomString, Property>& customProperties() const { return m_customProperties; } |
| |
| const HashSet<AnimatableCSSProperty> overriddenAnimatedProperties() const; |
| |
| PropertyBitSet& propertyIsPresent() { return m_propertyIsPresent; } |
| const PropertyBitSet& propertyIsPresent() const { return m_propertyIsPresent; } |
| |
| bool applyLowPriorityOnly() const { return !m_includedProperties.ids.isEmpty(); } |
| |
| private: |
| void buildCascade(); |
| bool addNormalMatches(CascadeLevel); |
| void addImportantMatches(CascadeLevel); |
| bool addMatch(const MatchedProperties&, CascadeLevel, IsImportant); |
| bool shouldApplyAfterAnimation(const StyleProperties::PropertyReference&); |
| void addPositionTryFallbackProperties(); |
| |
| void set(CSSPropertyID, CSSValue&, const MatchedProperties&, CascadeLevel); |
| void setLogicalGroupProperty(CSSPropertyID, CSSValue&, const MatchedProperties&, CascadeLevel); |
| static void setPropertyInternal(Property&, CSSPropertyID, CSSValue&, const MatchedProperties&, CascadeLevel); |
| |
| bool hasProperty(CSSPropertyID, const CSSValue&); |
| bool mayOverrideExistingProperty(CSSPropertyID, const CSSValue&); |
| |
| unsigned logicalGroupPropertyIndex(CSSPropertyID) const; |
| void setLogicalGroupPropertyIndex(CSSPropertyID, unsigned); |
| void sortLogicalGroupPropertyIDs(); |
| |
| const MatchResult& m_matchResult; |
| const IncludedProperties m_includedProperties; |
| const CascadeLevel m_maximumCascadeLevel; |
| const std::optional<ScopeOrdinal> m_rollbackScope; |
| const std::optional<CascadeLayerPriority> m_maximumCascadeLayerPriorityForRollback; |
| |
| struct AnimationLayer { |
| AnimationLayer(const HashSet<AnimatableCSSProperty>&); |
| |
| const HashSet<AnimatableCSSProperty>& properties; |
| HashSet<AnimatableCSSProperty> overriddenProperties; |
| bool hasCustomProperties { false }; |
| bool hasFontSize { false }; |
| bool hasLineHeight { false }; |
| }; |
| std::optional<AnimationLayer> m_animationLayer; |
| std::optional<MatchedProperties> m_positionTryFallbackProperties; |
| |
| // The CSSPropertyID enum is sorted like this: |
| // 1. CSSPropertyInvalid and CSSPropertyCustom. |
| // 2. Normal longhand properties (high priority ones followed by low priority ones). |
| // 3. Longhand properties in a logical property group. |
| // 4. Shorthand properties. |
| // |
| // 'm_properties' is used for both normal and logical longhands, so it has size 'lastLogicalGroupProperty + 1'. |
| // It could actually be 2 units smaller, but then we would have to subtract 'firstCSSProperty', which may not be worth it. |
| // 'm_propertyIsPresent' is not used for logical group properties, so we only need to cover up to the last low priority one. |
| std::array<Property, lastLogicalGroupProperty + 1> m_properties; |
| PropertyBitSet m_propertyIsPresent; |
| |
| static constexpr unsigned logicalGroupPropertyCount = lastLogicalGroupProperty - firstLogicalGroupProperty + 1; |
| std::array<unsigned, logicalGroupPropertyCount> m_logicalGroupPropertyIndices { }; |
| unsigned m_lastIndexForLogicalGroup { 0 }; |
| std::array<CSSPropertyID, logicalGroupPropertyCount> m_logicalGroupPropertyIDs { }; |
| unsigned m_seenLogicalGroupPropertyCount { 0 }; |
| CSSPropertyID m_lowestSeenLogicalGroupProperty { lastLogicalGroupProperty }; |
| CSSPropertyID m_highestSeenLogicalGroupProperty { firstLogicalGroupProperty }; |
| |
| HashMap<AtomString, Property> m_customProperties; |
| }; |
| |
| inline bool PropertyCascade::hasNormalProperty(CSSPropertyID id) const |
| { |
| ASSERT(id < firstLogicalGroupProperty); |
| return m_propertyIsPresent.get(id); |
| } |
| |
| inline const PropertyCascade::Property& PropertyCascade::normalProperty(CSSPropertyID id) const |
| { |
| ASSERT(hasNormalProperty(id)); |
| return m_properties[id]; |
| } |
| |
| inline unsigned PropertyCascade::logicalGroupPropertyIndex(CSSPropertyID id) const |
| { |
| ASSERT(id >= firstLogicalGroupProperty); |
| ASSERT(id <= lastLogicalGroupProperty); |
| return m_logicalGroupPropertyIndices[id - firstLogicalGroupProperty]; |
| } |
| |
| inline void PropertyCascade::setLogicalGroupPropertyIndex(CSSPropertyID id, unsigned index) |
| { |
| ASSERT(id >= firstLogicalGroupProperty); |
| ASSERT(id <= lastLogicalGroupProperty); |
| m_logicalGroupPropertyIndices[id - firstLogicalGroupProperty] = index; |
| } |
| |
| inline bool PropertyCascade::hasLogicalGroupProperty(CSSPropertyID id) const |
| { |
| return logicalGroupPropertyIndex(id); |
| } |
| |
| inline const PropertyCascade::Property& PropertyCascade::logicalGroupProperty(CSSPropertyID id) const |
| { |
| ASSERT(hasLogicalGroupProperty(id)); |
| return m_properties[id]; |
| } |
| |
| inline std::span<const CSSPropertyID> PropertyCascade::logicalGroupPropertyIDs() const |
| { |
| return std::span { m_logicalGroupPropertyIDs }.first(m_seenLogicalGroupPropertyCount); |
| } |
| |
| inline bool PropertyCascade::hasCustomProperty(const AtomString& name) const |
| { |
| return m_customProperties.contains(name); |
| } |
| |
| inline const PropertyCascade::Property& PropertyCascade::customProperty(const AtomString& name) const |
| { |
| ASSERT(hasCustomProperty(name)); |
| return m_customProperties.find(name)->value; |
| } |
| |
| } // namespace Style |
| } // namespace WebCore |