| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
| * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
| * Copyright (C) 2005-2025 Apple Inc. All rights reserved. |
| * Copyright (C) 2010-2015 Google Inc. All rights reserved. |
| * Copyright (C) 2023, 2024 Igalia S.L. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderLayerModelObject.h" |
| |
| #include "BlendingKeyframes.h" |
| #include "ContainerNodeInlines.h" |
| #include "InspectorInstrumentation.h" |
| #include "MotionPath.h" |
| #include "ReferenceFilterOperation.h" |
| #include "ReferencedSVGResources.h" |
| #include "RenderDescendantIterator.h" |
| #include "RenderElementInlines.h" |
| #include "RenderLayer.h" |
| #include "RenderLayerBacking.h" |
| #include "RenderLayerCompositor.h" |
| #include "RenderLayerScrollableArea.h" |
| #include "RenderMultiColumnSet.h" |
| #include "RenderObjectInlines.h" |
| #include "RenderSVGBlock.h" |
| #include "RenderSVGModelObject.h" |
| #include "RenderSVGResourceClipper.h" |
| #include "RenderSVGResourceFilter.h" |
| #include "RenderSVGResourceLinearGradient.h" |
| #include "RenderSVGResourceMarker.h" |
| #include "RenderSVGResourceMasker.h" |
| #include "RenderSVGResourceRadialGradient.h" |
| #include "RenderSVGText.h" |
| #include "RenderStyleInlines.h" |
| #include "RenderView.h" |
| #include "SVGClipPathElement.h" |
| #include "SVGFilterElement.h" |
| #include "SVGGraphicsElement.h" |
| #include "SVGMarkerElement.h" |
| #include "SVGMaskElement.h" |
| #include "SVGRenderStyle.h" |
| #include "SVGTextElement.h" |
| #include "SVGURIReference.h" |
| #include "Settings.h" |
| #include "StyleScrollSnapPoints.h" |
| #include "TransformOperationData.h" |
| #include "TransformState.h" |
| #include <wtf/MathExtras.h> |
| #include <wtf/TZoneMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_TZONE_OR_ISO_ALLOCATED_IMPL(RenderLayerModelObject); |
| |
| bool RenderLayerModelObject::s_wasFloating = false; |
| bool RenderLayerModelObject::s_hadLayer = false; |
| bool RenderLayerModelObject::s_wasTransformed = false; |
| bool RenderLayerModelObject::s_layerWasSelfPainting = false; |
| |
| RenderLayerModelObject::RenderLayerModelObject(Type type, Element& element, RenderStyle&& style, OptionSet<TypeFlag> baseTypeFlags, TypeSpecificFlags typeSpecificFlags) |
| : RenderElement(type, element, WTFMove(style), baseTypeFlags | TypeFlag::IsLayerModelObject, typeSpecificFlags) |
| { |
| ASSERT(isRenderLayerModelObject()); |
| } |
| |
| RenderLayerModelObject::RenderLayerModelObject(Type type, Document& document, RenderStyle&& style, OptionSet<TypeFlag> baseTypeFlags, TypeSpecificFlags typeSpecificFlags) |
| : RenderElement(type, document, WTFMove(style), baseTypeFlags | TypeFlag::IsLayerModelObject, typeSpecificFlags) |
| { |
| ASSERT(isRenderLayerModelObject()); |
| } |
| |
| // Do not add any code in below destructor. Add it to willBeDestroyed() instead. |
| RenderLayerModelObject::~RenderLayerModelObject() = default; |
| |
| void RenderLayerModelObject::willBeDestroyed() |
| { |
| if (isPositioned()) { |
| if (style().hasViewportConstrainedPosition()) |
| view().frameView().removeViewportConstrainedObject(*this); |
| } |
| |
| destroyLayer(); |
| |
| RenderElement::willBeDestroyed(); |
| } |
| |
| void RenderLayerModelObject::destroyLayer() |
| { |
| setHasLayer(false); |
| m_layer = nullptr; |
| } |
| |
| void RenderLayerModelObject::createLayer() |
| { |
| ASSERT(!m_layer); |
| m_layer = makeUnique<RenderLayer>(*this); |
| setHasLayer(true); |
| m_layer->insertOnlyThisLayer(); |
| } |
| |
| bool RenderLayerModelObject::hasSelfPaintingLayer() const |
| { |
| return m_layer && m_layer->isSelfPaintingLayer(); |
| } |
| |
| void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle& newStyle) |
| { |
| s_wasFloating = isFloating(); |
| s_hadLayer = hasLayer(); |
| s_wasTransformed = isTransformed(); |
| if (s_hadLayer) |
| s_layerWasSelfPainting = layer()->isSelfPaintingLayer(); |
| |
| auto* oldStyle = hasInitializedStyle() ? &style() : nullptr; |
| if (diff == StyleDifference::RepaintLayer && parent() && oldStyle && oldStyle->clip() != newStyle.clip()) |
| layer()->clearClipRectsIncludingDescendants(); |
| RenderElement::styleWillChange(diff, newStyle); |
| } |
| |
| void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| updateFromStyle(); |
| RenderElement::styleDidChange(diff, oldStyle); |
| |
| // When an out-of-flow-positioned element changes its display between block and inline-block, |
| // then an incremental layout on the element's containing block lays out the element through |
| // LayoutPositionedObjects, which skips laying out the element's parent. |
| // The element's parent needs to relayout so that it calls |
| // RenderBlockFlow::setStaticInlinePositionForChild with the out-of-flow-positioned child, so |
| // that when it's laid out, its RenderBox::computePositionedLogicalWidth/Height takes into |
| // account its new inline/block position rather than its old block/inline position. |
| // Position changes and other types of display changes are handled elsewhere. |
| if ((oldStyle && isOutOfFlowPositioned() && parent() && (parent() != containingBlock())) |
| && (style().position() == oldStyle->position()) |
| && (style().isOriginalDisplayInlineType() != oldStyle->isOriginalDisplayInlineType()) |
| && ((style().isOriginalDisplayBlockType()) || (style().isOriginalDisplayInlineType())) |
| && ((oldStyle->isOriginalDisplayBlockType()) || (oldStyle->isOriginalDisplayInlineType()))) |
| parent()->setChildNeedsLayout(); |
| |
| bool gainedOrLostLayer = false; |
| if (requiresLayer()) { |
| if (!layer() && layerCreationAllowedForSubtree()) { |
| gainedOrLostLayer = true; |
| if (s_wasFloating && isFloating()) |
| setChildNeedsLayout(); |
| createLayer(); |
| if (parent() && !needsLayout()) |
| layer()->setRepaintStatus(RepaintStatus::NeedsFullRepaint); |
| } |
| } else if (layer() && layer()->parent()) { |
| gainedOrLostLayer = true; |
| if (oldStyle && oldStyle->hasBlendMode()) |
| layer()->willRemoveChildWithBlendMode(); |
| setHasTransformRelatedProperty(false); // All transform-related properties force layers, so we know we don't have one or the object doesn't support them. |
| setHasSVGTransform(false); // Same reason as for setHasTransformRelatedProperty(). |
| setHasReflection(false); |
| |
| // Repaint the about to be destroyed self-painting layer when style change also triggers repaint. |
| if (layer()->isSelfPaintingLayer() && layer()->repaintStatus() == RepaintStatus::NeedsFullRepaint && layer()->cachedClippedOverflowRect()) |
| repaintUsingContainer(containerForRepaint().renderer.get(), *(layer()->cachedClippedOverflowRect())); |
| |
| layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_layer |
| if (s_wasFloating && isFloating()) |
| setChildNeedsLayout(); |
| if (s_wasTransformed) |
| setNeedsLayoutAndPreferredWidthsUpdate(); |
| } |
| |
| if (gainedOrLostLayer) |
| InspectorInstrumentation::didAddOrRemoveScrollbars(*this); |
| |
| if (layer()) { |
| layer()->styleChanged(diff, oldStyle); |
| if (s_hadLayer && layer()->isSelfPaintingLayer() != s_layerWasSelfPainting) |
| setChildNeedsLayout(); |
| } |
| |
| bool newStyleIsViewportConstrained = style().hasViewportConstrainedPosition(); |
| bool oldStyleIsViewportConstrained = oldStyle && oldStyle->hasViewportConstrainedPosition(); |
| if (newStyleIsViewportConstrained != oldStyleIsViewportConstrained) { |
| if (newStyleIsViewportConstrained && layer()) |
| view().frameView().addViewportConstrainedObject(*this); |
| else |
| view().frameView().removeViewportConstrainedObject(*this); |
| } |
| |
| if (oldStyle && !oldStyle->scrollPaddingEqual(style())) { |
| if (isDocumentElementRenderer()) { |
| LocalFrameView& frameView = view().frameView(); |
| frameView.updateScrollbarSteps(); |
| } else if (RenderLayer* renderLayer = layer()) |
| renderLayer->updateScrollbarSteps(); |
| } |
| |
| if (oldStyle && !oldStyle->scrollSnapDataEquivalent(style())) { |
| if (auto* scrollSnapBox = enclosingScrollableContainer()) |
| scrollSnapBox->setNeedsLayout(); |
| } |
| } |
| |
| bool RenderLayerModelObject::shouldPlaceVerticalScrollbarOnLeft() const |
| { |
| // RTL Scrollbars require some system support, and this system support does not exist on certain versions of macOS. iOS uses a separate mechanism. |
| #if PLATFORM(IOS_FAMILY) |
| return false; |
| #else |
| switch (settings().userInterfaceDirectionPolicy()) { |
| case UserInterfaceDirectionPolicy::Content: |
| return style().shouldPlaceVerticalScrollbarOnLeft(); |
| case UserInterfaceDirectionPolicy::System: |
| return settings().systemLayoutDirection() == TextDirection::RTL; |
| } |
| ASSERT_NOT_REACHED(); |
| return style().shouldPlaceVerticalScrollbarOnLeft(); |
| #endif |
| } |
| |
| std::optional<LayoutRect> RenderLayerModelObject::cachedLayerClippedOverflowRect() const |
| { |
| return hasLayer() ? layer()->cachedClippedOverflowRect() : std::nullopt; |
| } |
| |
| bool RenderLayerModelObject::startAnimation(double timeOffset, const Animation& animation, const BlendingKeyframes& keyframes) |
| { |
| if (!layer() || !layer()->backing()) |
| return false; |
| return layer()->backing()->startAnimation(timeOffset, animation, keyframes); |
| } |
| |
| void RenderLayerModelObject::animationPaused(double timeOffset, const BlendingKeyframes& keyframes) |
| { |
| if (!layer() || !layer()->backing()) |
| return; |
| layer()->backing()->animationPaused(timeOffset, keyframes.acceleratedAnimationName()); |
| } |
| |
| void RenderLayerModelObject::animationFinished(const BlendingKeyframes& keyframes) |
| { |
| if (!layer() || !layer()->backing()) |
| return; |
| layer()->backing()->animationFinished(keyframes.acceleratedAnimationName()); |
| } |
| |
| void RenderLayerModelObject::transformRelatedPropertyDidChange() |
| { |
| if (!layer() || !layer()->backing()) |
| return; |
| layer()->backing()->transformRelatedPropertyDidChange(); |
| } |
| |
| void RenderLayerModelObject::suspendAnimations(MonotonicTime time) |
| { |
| if (!layer() || !layer()->backing()) |
| return; |
| layer()->backing()->suspendAnimations(time); |
| } |
| |
| TransformationMatrix* RenderLayerModelObject::layerTransform() const |
| { |
| if (hasLayer()) |
| return layer()->transform(); |
| return nullptr; |
| } |
| |
| void RenderLayerModelObject::updateLayerTransform() |
| { |
| if (auto* box = dynamicDowncast<RenderBox>(this); box && MotionPath::needsUpdateAfterContainingBlockLayout(style().offsetPath())) { |
| if (auto* containingBlock = this->containingBlock()) { |
| view().frameView().layoutContext().setBoxNeedsTransformUpdateAfterContainerLayout(*box, *containingBlock); |
| return; |
| } |
| } |
| // Transform-origin depends on box size, so we need to update the layer transform after layout. |
| if (hasLayer()) |
| layer()->updateTransform(); |
| } |
| |
| bool RenderLayerModelObject::shouldPaintSVGRenderer(const PaintInfo& paintInfo, const OptionSet<PaintPhase> relevantPaintPhases) const |
| { |
| if (paintInfo.context().paintingDisabled()) |
| return false; |
| |
| if (!relevantPaintPhases.isEmpty() && !relevantPaintPhases.contains(paintInfo.phase)) |
| return false; |
| |
| if (!paintInfo.shouldPaintWithinRoot(*this)) |
| return false; |
| |
| if (style().usedVisibility() == Visibility::Hidden || style().display() == DisplayType::None) |
| return false; |
| |
| return true; |
| } |
| |
| auto RenderLayerModelObject::computeVisibleRectsInSVGContainer(const RepaintRects& rects, const RenderLayerModelObject* container, RenderObject::VisibleRectContext context) const -> std::optional<RepaintRects> |
| { |
| ASSERT(is<RenderSVGModelObject>(this) || is<RenderSVGBlock>(this)); |
| ASSERT(!style().hasInFlowPosition()); |
| ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); |
| |
| if (container == this) |
| return rects; |
| |
| bool containerIsSkipped; |
| auto* localContainer = this->container(container, containerIsSkipped); |
| if (!localContainer) |
| return rects; |
| |
| ASSERT_UNUSED(containerIsSkipped, !containerIsSkipped); |
| |
| auto adjustedRects = rects; |
| |
| LayoutSize locationOffset; |
| if (CheckedPtr modelObject = dynamicDowncast<RenderSVGModelObject>(this)) |
| locationOffset = modelObject->locationOffsetEquivalent(); |
| else if (CheckedPtr svgBlock = dynamicDowncast<RenderSVGBlock>(this)) |
| locationOffset = svgBlock->locationOffset(); |
| |
| |
| // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box |
| // in the parent's coordinate space that encloses us. |
| if (hasLayer() && layer()->transform()) |
| adjustedRects.transform(*layer()->transform()); |
| |
| adjustedRects.move(locationOffset); |
| |
| if (localContainer->hasNonVisibleOverflow()) { |
| bool isEmpty = !downcast<RenderLayerModelObject>(*localContainer).applyCachedClipAndScrollPosition(adjustedRects, container, context); |
| if (isEmpty) { |
| if (context.options.contains(VisibleRectContextOption::UseEdgeInclusiveIntersection)) |
| return std::nullopt; |
| return adjustedRects; |
| } |
| } |
| |
| return localContainer->computeVisibleRectsInContainer(adjustedRects, container, context); |
| } |
| |
| void RenderLayerModelObject::mapLocalToSVGContainer(const RenderLayerModelObject* ancestorContainer, TransformState& transformState, OptionSet<MapCoordinatesMode> mode, bool* wasFixed) const |
| { |
| ASSERT(is<RenderSVGModelObject>(this) || is<RenderSVGBlock>(this)); |
| ASSERT(style().position() == PositionType::Static); |
| |
| if (ancestorContainer == this) |
| return; |
| |
| ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); |
| |
| bool ancestorSkipped; |
| auto* container = this->container(ancestorContainer, ancestorSkipped); |
| if (!container) |
| return; |
| |
| ASSERT_UNUSED(ancestorSkipped, !ancestorSkipped); |
| |
| // If this box has a transform, it acts as a fixed position container for fixed descendants, |
| // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position. |
| if (isTransformed()) |
| mode.remove(IsFixed); |
| |
| if (wasFixed) |
| *wasFixed = mode.contains(IsFixed); |
| |
| auto containerOffset = offsetFromContainer(*container, LayoutPoint(transformState.mappedPoint())); |
| |
| pushOntoTransformState(transformState, mode, nullptr, container, containerOffset, false); |
| |
| mode.remove(ApplyContainerFlip); |
| |
| container->mapLocalToContainer(ancestorContainer, transformState, mode, wasFixed); |
| } |
| |
| void RenderLayerModelObject::applySVGTransform(TransformationMatrix& transform, const SVGGraphicsElement& graphicsElement, const RenderStyle& style, const FloatRect& boundingBox, const std::optional<AffineTransform>& preApplySVGTransformMatrix, const std::optional<AffineTransform>& postApplySVGTransformMatrix, OptionSet<RenderStyle::TransformOperationOption> options) const |
| { |
| auto svgTransform = graphicsElement.transform().concatenate(); |
| auto* supplementalTransform = graphicsElement.supplementalTransform(); // SMIL <animateMotion> |
| |
| // This check does not use style.hasTransformRelatedProperty() on purpose -- we only want to know if either the 'transform' property, an |
| // offset path, or the individual transform operations are set (perspective / transform-style: preserve-3d are not relevant here). |
| bool hasCSSTransform = style.hasTransform() || style.hasRotate() || style.hasTranslate() || style.hasScale(); |
| bool hasSVGTransform = !svgTransform.isIdentity() || preApplySVGTransformMatrix || postApplySVGTransformMatrix || supplementalTransform; |
| |
| // Common case: 'viewBox' set on outermost <svg> element -> 'preApplySVGTransformMatrix' |
| // passed by RenderSVGViewportContainer::applyTransform(), the anonymous single child |
| // of RenderSVGRoot, that wraps all direct children from <svg> as present in DOM. All |
| // other transformations are unset (no need to compute transform-origin, etc. in that case). |
| if (!hasCSSTransform && !hasSVGTransform) |
| return; |
| |
| auto affectedByTransformOrigin = [&]() { |
| if (preApplySVGTransformMatrix && !preApplySVGTransformMatrix->isIdentityOrTranslation()) |
| return true; |
| if (postApplySVGTransformMatrix && !postApplySVGTransformMatrix->isIdentityOrTranslation()) |
| return true; |
| if (supplementalTransform && !supplementalTransform->isIdentityOrTranslation()) |
| return true; |
| if (hasCSSTransform) |
| return style.affectedByTransformOrigin(); |
| return !svgTransform.isIdentityOrTranslation(); |
| }; |
| |
| FloatPoint3D originTranslate; |
| if (options.contains(RenderStyle::TransformOperationOption::TransformOrigin) && affectedByTransformOrigin()) |
| originTranslate = style.computeTransformOrigin(boundingBox); |
| |
| style.applyTransformOrigin(transform, originTranslate); |
| |
| if (supplementalTransform) |
| transform.multiplyAffineTransform(*supplementalTransform); |
| |
| if (preApplySVGTransformMatrix) |
| transform.multiplyAffineTransform(preApplySVGTransformMatrix.value()); |
| |
| // CSS transforms take precedence over SVG transforms. |
| if (hasCSSTransform) |
| style.applyCSSTransform(transform, TransformOperationData(boundingBox, this), options); |
| else if (!svgTransform.isIdentity()) |
| transform.multiplyAffineTransform(svgTransform); |
| |
| if (postApplySVGTransformMatrix) |
| transform.multiplyAffineTransform(postApplySVGTransformMatrix.value()); |
| |
| style.unapplyTransformOrigin(transform, originTranslate); |
| } |
| |
| void RenderLayerModelObject::updateHasSVGTransformFlags() |
| { |
| ASSERT(document().settings().layerBasedSVGEngineEnabled()); |
| |
| bool hasSVGTransform = needsHasSVGTransformFlags(); |
| setHasTransformRelatedProperty(hasSVGTransform || style().hasTransformRelatedProperty()); |
| setHasSVGTransform(hasSVGTransform); |
| } |
| |
| RenderSVGResourceClipper* RenderLayerModelObject::svgClipperResourceFromStyle() const |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return nullptr; |
| |
| return WTF::switchOn(style().clipPath(), |
| [&](const Style::ReferencePath& clipPath) -> RenderSVGResourceClipper* { |
| if (RefPtr referencedClipPathElement = ReferencedSVGResources::referencedClipPathElement(treeScopeForSVGReferences(), clipPath)) { |
| if (auto* referencedClipperRenderer = dynamicDowncast<RenderSVGResourceClipper>(referencedClipPathElement->renderer())) |
| return referencedClipperRenderer; |
| } |
| |
| if (auto* svgElement = dynamicDowncast<SVGElement>(this->element())) |
| document().addPendingSVGResource(clipPath.fragment(), *svgElement); |
| |
| return nullptr; |
| |
| }, |
| [&](const auto&) -> RenderSVGResourceClipper* { |
| return nullptr; |
| } |
| ); |
| } |
| |
| RenderSVGResourceFilter* RenderLayerModelObject::svgFilterResourceFromStyle() const |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return nullptr; |
| |
| const auto& operations = style().filter(); |
| if (operations.size() != 1) |
| return nullptr; |
| |
| RefPtr referenceFilterOperation = dynamicDowncast<Style::ReferenceFilterOperation>(operations.at(0)); |
| if (!referenceFilterOperation) |
| return nullptr; |
| |
| if (RefPtr referencedFilterElement = ReferencedSVGResources::referencedFilterElement(treeScopeForSVGReferences(), *referenceFilterOperation)) { |
| if (auto* referencedFilterRenderer = dynamicDowncast<RenderSVGResourceFilter>(referencedFilterElement->renderer())) |
| return referencedFilterRenderer; |
| } |
| |
| if (auto* svgElement = dynamicDowncast<SVGElement>(this->element())) |
| document().addPendingSVGResource(referenceFilterOperation->fragment(), *svgElement); |
| |
| return nullptr; |
| } |
| |
| RenderSVGResourceMasker* RenderLayerModelObject::svgMaskerResourceFromStyle() const |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return nullptr; |
| |
| RefPtr maskImage = style().maskImage(); |
| auto maskImageURL = maskImage ? maskImage->url() : Style::URL::none(); |
| if (maskImageURL.isNone()) |
| return nullptr; |
| |
| auto resourceID = SVGURIReference::fragmentIdentifierFromIRIString(maskImageURL, protectedDocument()); |
| |
| if (RefPtr referencedMaskElement = ReferencedSVGResources::referencedMaskElement(treeScopeForSVGReferences(), *maskImage)) { |
| if (auto* referencedMaskerRenderer = dynamicDowncast<RenderSVGResourceMasker>(referencedMaskElement->renderer())) |
| return referencedMaskerRenderer; |
| } |
| |
| if (auto* element = this->element()) |
| document().addPendingSVGResource(resourceID, downcast<SVGElement>(*element)); |
| |
| return nullptr; |
| } |
| |
| RenderSVGResourceMarker* RenderLayerModelObject::svgMarkerStartResourceFromStyle() const |
| { |
| return svgMarkerResourceFromStyle(style().svgStyle().markerStartResource()); |
| } |
| |
| RenderSVGResourceMarker* RenderLayerModelObject::svgMarkerMidResourceFromStyle() const |
| { |
| return svgMarkerResourceFromStyle(style().svgStyle().markerMidResource()); |
| } |
| |
| RenderSVGResourceMarker* RenderLayerModelObject::svgMarkerEndResourceFromStyle() const |
| { |
| return svgMarkerResourceFromStyle(style().svgStyle().markerEndResource()); |
| } |
| |
| RenderSVGResourceMarker* RenderLayerModelObject::svgMarkerResourceFromStyle(const Style::URL& markerResource) const |
| { |
| if (markerResource.isNone() || !document().settings().layerBasedSVGEngineEnabled()) |
| return nullptr; |
| |
| if (RefPtr referencedMarkerElement = ReferencedSVGResources::referencedMarkerElement(treeScopeForSVGReferences(), markerResource)) { |
| if (auto* referencedMarkerRenderer = dynamicDowncast<RenderSVGResourceMarker>(referencedMarkerElement->renderer())) |
| return referencedMarkerRenderer; |
| } |
| |
| if (auto* element = dynamicDowncast<SVGElement>(this->element())) |
| document().addPendingSVGResource(AtomString(markerResource.resolved.string()), *element); |
| |
| return nullptr; |
| } |
| |
| RenderSVGResourcePaintServer* RenderLayerModelObject::svgFillPaintServerResourceFromStyle(const RenderStyle& style) const |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return nullptr; |
| |
| const auto& svgStyle = style.svgStyle(); |
| if (svgStyle.fill().type < Style::SVGPaintType::URINone) |
| return nullptr; |
| |
| if (RefPtr referencedElement = ReferencedSVGResources::referencedPaintServerElement(treeScopeForSVGReferences(), svgStyle.fill().url)) { |
| if (auto* referencedPaintServerRenderer = dynamicDowncast<RenderSVGResourcePaintServer>(referencedElement->renderer())) |
| return referencedPaintServerRenderer; |
| } |
| |
| if (auto* element = this->element()) |
| document().addPendingSVGResource(AtomString(svgStyle.fill().url.resolved.string()), downcast<SVGElement>(*element)); |
| |
| return nullptr; |
| } |
| |
| RenderSVGResourcePaintServer* RenderLayerModelObject::svgStrokePaintServerResourceFromStyle(const RenderStyle& style) const |
| { |
| if (!document().settings().layerBasedSVGEngineEnabled()) |
| return nullptr; |
| |
| const auto& svgStyle = style.svgStyle(); |
| if (svgStyle.stroke().type < Style::SVGPaintType::URINone) |
| return nullptr; |
| |
| if (RefPtr referencedElement = ReferencedSVGResources::referencedPaintServerElement(treeScopeForSVGReferences(), svgStyle.stroke().url)) { |
| if (auto* referencedPaintServerRenderer = dynamicDowncast<RenderSVGResourcePaintServer>(referencedElement->renderer())) |
| return referencedPaintServerRenderer; |
| } |
| |
| if (auto* element = this->element()) |
| document().addPendingSVGResource(AtomString(svgStyle.stroke().url.resolved.string()), downcast<SVGElement>(*element)); |
| |
| return nullptr; |
| } |
| |
| LegacyRenderSVGResourceClipper* RenderLayerModelObject::legacySVGClipperResourceFromStyle() const |
| { |
| return WTF::switchOn(style().clipPath(), |
| [&](const Style::ReferencePath& clipPath) -> LegacyRenderSVGResourceClipper* { |
| return ReferencedSVGResources::referencedClipperRenderer(treeScopeForSVGReferences(), clipPath); |
| }, |
| [&](const auto&) -> LegacyRenderSVGResourceClipper* { |
| return nullptr; |
| } |
| ); |
| } |
| |
| bool RenderLayerModelObject::pointInSVGClippingArea(const FloatPoint& point) const |
| { |
| auto clipPathReferenceBox = [&](CSSBoxType boxType) -> FloatRect { |
| FloatRect referenceBox; |
| switch (boxType) { |
| case CSSBoxType::BorderBox: |
| case CSSBoxType::MarginBox: |
| case CSSBoxType::StrokeBox: |
| case CSSBoxType::BoxMissing: |
| // FIXME: strokeBoundingBox() takes dasharray into account but shouldn't. |
| referenceBox = strokeBoundingBox(); |
| break; |
| case CSSBoxType::ViewBox: |
| if (element()) { |
| // FIXME: [LBSE] This should not need to use SVGLengthContext, RenderSVGRoot holds that information. |
| auto viewportSize = SVGLengthContext(downcast<SVGElement>(element())).viewportSize(); |
| if (viewportSize) |
| referenceBox.setSize(*viewportSize); |
| break; |
| } |
| [[fallthrough]]; |
| case CSSBoxType::ContentBox: |
| case CSSBoxType::FillBox: |
| case CSSBoxType::PaddingBox: |
| referenceBox = objectBoundingBox(); |
| break; |
| } |
| return referenceBox; |
| }; |
| |
| return WTF::switchOn(style().clipPath(), |
| [&](const Style::BasicShapePath& clipPath) { |
| auto referenceBox = clipPathReferenceBox(clipPath.referenceBox()); |
| if (!referenceBox.contains(point)) |
| return false; |
| return Style::path(clipPath.shape(), referenceBox).contains(point, Style::windRule(clipPath.shape())); |
| }, |
| [&](const Style::BoxPath& clipPath) { |
| auto referenceBox = clipPathReferenceBox(clipPath.referenceBox()); |
| if (!referenceBox.contains(point)) |
| return false; |
| return FloatRoundedRect { referenceBox }.path().contains(point); |
| }, |
| [&](const auto&) { |
| if (auto* referencedClipperRenderer = svgClipperResourceFromStyle()) |
| return referencedClipperRenderer->hitTestClipContent(objectBoundingBox(), LayoutPoint(point)); |
| return true; |
| } |
| ); |
| } |
| |
| CheckedPtr<RenderLayer> RenderLayerModelObject::checkedLayer() const |
| { |
| return m_layer.get(); |
| } |
| |
| void RenderLayerModelObject::repaintOrRelayoutAfterSVGTransformChange() |
| { |
| ASSERT(document().settings().layerBasedSVGEngineEnabled()); |
| |
| updateHasSVGTransformFlags(); |
| |
| // LBSE shares the text rendering code with the legacy SVG engine, largely unmodified. |
| // At present text layout depends on transformations ('screen font scaling factor' is used to |
| // determine which font to use for layout / painting). Therefore if the x/y scaling factors |
| // of the transformation matrix changes due to the transform update, we have to recompute the text metrics |
| // of all RenderSVGText descendants of the renderer in the ancestor chain, that will receive the transform |
| // update. |
| // |
| // There is no intrinsic reason for that, besides historical ones. If we decouple |
| // the 'font size screen scaling factor' from layout and only use it during painting |
| // we can optimize transformations for text, simply by avoid the need for layout. |
| auto previousTransform = layerTransform() ? layerTransform()->toAffineTransform() : identity; |
| updateLayerTransform(); |
| |
| auto currentTransform = layerTransform() ? layerTransform()->toAffineTransform() : identity; |
| |
| // We have to force a stacking context if we did not have a transform before. Normally |
| // RenderLayer::styleChanged does this for us but repaintOrRelayoutAfterSVGTransformChange |
| // does not end up calling it. |
| if (previousTransform.isIdentity() && !currentTransform.isIdentity()) { |
| if (hasLayer()) |
| layer()->forceStackingContextIfNeeded(); |
| } |
| |
| auto determineIfLayerTransformChangeModifiesScale = [&]() -> bool { |
| if (previousTransform == currentTransform) |
| return false; |
| |
| // Only if the effective x/y scale changes, a re-layout is necessary, due to changed on-screen scaling factors. |
| // The next RenderSVGText layout will see a different 'screen font scaling factor', different text metrics etc. |
| if (!WTF::areEssentiallyEqual(previousTransform.xScale(), currentTransform.xScale())) |
| return true; |
| |
| if (!WTF::areEssentiallyEqual(previousTransform.yScale(), currentTransform.yScale())) |
| return true; |
| |
| return false; |
| }(); |
| |
| if (determineIfLayerTransformChangeModifiesScale) { |
| if (auto* textAffectedByTransformChange = dynamicDowncast<RenderSVGText>(this)) { |
| // Mark text metrics for update, and only trigger a relayout and not an explicit repaint. |
| textAffectedByTransformChange->setNeedsTextMetricsUpdate(); |
| textAffectedByTransformChange->textElement().updateSVGRendererForElementChange(); |
| return; |
| } |
| |
| // Recursively mark text metrics for update in all descendant RenderSVGText objects. |
| bool markedAny = false; |
| for (auto& textDescendantAffectedByTransformChange : descendantsOfType<RenderSVGText>(*this)) { |
| textDescendantAffectedByTransformChange.setNeedsTextMetricsUpdate(); |
| textDescendantAffectedByTransformChange.textElement().updateSVGRendererForElementChange(); |
| if (!markedAny) |
| markedAny = true; |
| } |
| |
| // If we marked a text descendant for relayout, we are expecting a relayout ourselves, so no reason for an explicit repaint(). |
| if (markedAny) |
| return; |
| } |
| |
| // Instead of performing a full-fledged layout (issuing repaints), just recompute the layer transform, and repaint. |
| // In LBSE transformations do not affect the layout (except for text, where it still does!) -- SVG follows closely the CSS/HTML route, to avoid costly layouts. |
| repaintRendererOrClientsOfReferencedSVGResources(); |
| } |
| |
| void RenderLayerModelObject::paintSVGClippingMask(PaintInfo& paintInfo, const FloatRect& objectBoundingBox) const |
| { |
| ASSERT(paintInfo.phase == PaintPhase::ClippingMask); |
| auto& context = paintInfo.context(); |
| if (!paintInfo.shouldPaintWithinRoot(*this) || style().usedVisibility() != Visibility::Visible || context.paintingDisabled()) |
| return; |
| |
| ASSERT(document().settings().layerBasedSVGEngineEnabled()); |
| if (auto* referencedClipperRenderer = svgClipperResourceFromStyle()) |
| referencedClipperRenderer->applyMaskClipping(paintInfo, *this, objectBoundingBox); |
| } |
| |
| void RenderLayerModelObject::paintSVGMask(PaintInfo& paintInfo, const LayoutPoint& adjustedPaintOffset) const |
| { |
| ASSERT(paintInfo.phase == PaintPhase::Mask); |
| auto& context = paintInfo.context(); |
| if (!paintInfo.shouldPaintWithinRoot(*this) || context.paintingDisabled()) |
| return; |
| |
| ASSERT(isSVGLayerAwareRenderer()); |
| if (auto* referencedMaskerRenderer = svgMaskerResourceFromStyle()) |
| referencedMaskerRenderer->applyMask(paintInfo, *this, adjustedPaintOffset); |
| } |
| |
| bool rendererNeedsPixelSnapping(const RenderLayerModelObject& renderer) |
| { |
| if (renderer.document().settings().layerBasedSVGEngineEnabled() && renderer.isSVGLayerAwareRenderer() && !renderer.isRenderSVGRoot()) |
| return false; |
| return true; |
| } |
| |
| FloatRect snapRectToDevicePixelsIfNeeded(const LayoutRect& rect, const RenderLayerModelObject& renderer) |
| { |
| if (!rendererNeedsPixelSnapping(renderer)) |
| return rect; |
| return snapRectToDevicePixels(rect, renderer.document().deviceScaleFactor()); |
| } |
| |
| FloatRect snapRectToDevicePixelsIfNeeded(const FloatRect& rect, const RenderLayerModelObject& renderer) |
| { |
| if (!rendererNeedsPixelSnapping(renderer)) |
| return rect; |
| return snapRectToDevicePixels(LayoutRect { rect }, renderer.document().deviceScaleFactor()); |
| } |
| |
| } // namespace WebCore |
| |