| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2007 David Smith (catfish.man@gmail.com) |
| * Copyright (C) 2003-2022 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderBlock.h" |
| |
| #include "AXObjectCache.h" |
| #include "BorderShape.h" |
| #include "ContainerNodeInlines.h" |
| #include "DocumentInlines.h" |
| #include "Editor.h" |
| #include "Element.h" |
| #include "ElementInlines.h" |
| #include "EventRegion.h" |
| #include "EventTargetInlines.h" |
| #include "FloatQuad.h" |
| #include "FrameSelection.h" |
| #include "GraphicsContext.h" |
| #include "HTMLNames.h" |
| #include "HTMLTextFormControlElement.h" |
| #include "HitTestLocation.h" |
| #include "HitTestResult.h" |
| #include "ImageBuffer.h" |
| #include "InlineIteratorInlineBox.h" |
| #include "LayoutRepainter.h" |
| #include "LocalFrame.h" |
| #include "LocalFrameView.h" |
| #include "Logging.h" |
| #include "LogicalSelectionOffsetCaches.h" |
| #include "OverflowEvent.h" |
| #include "Page.h" |
| #include "PaintInfo.h" |
| #include "RenderBlockFlow.h" |
| #include "RenderBlockInlines.h" |
| #include "RenderBoxFragmentInfo.h" |
| #include "RenderBoxInlines.h" |
| #include "RenderButton.h" |
| #include "RenderChildIterator.h" |
| #include "RenderCombineText.h" |
| #include "RenderDeprecatedFlexibleBox.h" |
| #include "RenderFlexibleBox.h" |
| #include "RenderFragmentedFlow.h" |
| #include "RenderGrid.h" |
| #include "RenderInline.h" |
| #include "RenderIterator.h" |
| #include "RenderLayer.h" |
| #include "RenderLayerScrollableArea.h" |
| #include "RenderLayoutState.h" |
| #include "RenderListMarker.h" |
| #include "RenderMenuList.h" |
| #include "RenderObjectInlines.h" |
| #include "RenderTableCell.h" |
| #include "RenderTextControl.h" |
| #include "RenderTextFragment.h" |
| #include "RenderTheme.h" |
| #include "RenderTreeBuilder.h" |
| #include "RenderTreePosition.h" |
| #include "RenderView.h" |
| #include "Settings.h" |
| #include "ShadowRoot.h" |
| #include "ShapeOutsideInfo.h" |
| #include "TransformState.h" |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/SetForScope.h> |
| #include <wtf/StackStats.h> |
| #include <wtf/TZoneMallocInlines.h> |
| #include <wtf/text/TextStream.h> |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| using namespace WTF::Unicode; |
| |
| WTF_MAKE_TZONE_OR_ISO_ALLOCATED_IMPL(RenderBlock); |
| |
| struct SameSizeAsRenderBlock : public RenderBox { |
| }; |
| |
| static_assert(sizeof(RenderBlock) == sizeof(SameSizeAsRenderBlock), "RenderBlock should stay small"); |
| |
| using TrackedDescendantsMap = SingleThreadWeakHashMap<const RenderBlock, std::unique_ptr<TrackedRendererListHashSet>>; |
| using TrackedContainerMap = SingleThreadWeakHashMap<const RenderBox, SingleThreadWeakHashSet<const RenderBlock>>; |
| |
| static TrackedDescendantsMap* percentHeightDescendantsMap; |
| static TrackedContainerMap* percentHeightContainerMap; |
| |
| static void insertIntoTrackedRendererMaps(const RenderBlock& container, RenderBox& descendant) |
| { |
| if (!percentHeightDescendantsMap) { |
| percentHeightDescendantsMap = new TrackedDescendantsMap; |
| percentHeightContainerMap = new TrackedContainerMap; |
| } |
| |
| auto& descendantSet = percentHeightDescendantsMap->ensure(container, [] { |
| return makeUnique<TrackedRendererListHashSet>(); |
| }).iterator->value; |
| |
| bool added = descendantSet->add(descendant).isNewEntry; |
| if (!added) { |
| #if ASSERT_ENABLED |
| auto it = percentHeightContainerMap->find(descendant); |
| ASSERT(it != percentHeightContainerMap->end()); |
| ASSERT(it->value.contains(container)); |
| #endif |
| return; |
| } |
| |
| auto& containerSet = percentHeightContainerMap->add(descendant, SingleThreadWeakHashSet<const RenderBlock>()).iterator->value; |
| ASSERT(!containerSet.contains(container)); |
| containerSet.add(container); |
| } |
| |
| static void removeFromTrackedRendererMaps(RenderBox& descendant) |
| { |
| if (!percentHeightDescendantsMap) |
| return; |
| |
| auto containerSet = percentHeightContainerMap->take(descendant); |
| for (auto& container : containerSet) { |
| // FIXME: Disabling this assert temporarily until we fix the layout |
| // bugs associated with positioned objects not properly cleared from |
| // their ancestor chain before being moved. See webkit bug 93766. |
| // ASSERT(descendant->isDescendantOf(container)); |
| auto descendantsMapIterator = percentHeightDescendantsMap->find(container); |
| ASSERT(descendantsMapIterator != percentHeightDescendantsMap->end()); |
| if (descendantsMapIterator == percentHeightDescendantsMap->end()) |
| continue; |
| auto& descendantSet = descendantsMapIterator->value; |
| ASSERT(descendantSet->contains(descendant)); |
| descendantSet->remove(descendant); |
| if (descendantSet->isEmptyIgnoringNullReferences()) |
| percentHeightDescendantsMap->remove(descendantsMapIterator); |
| } |
| } |
| |
| class OutOfFlowDescendantsMap { |
| public: |
| void addDescendant(const RenderBlock& containingBlock, RenderBox& outOfFlowDescendant) |
| { |
| // Protect against double insert where a descendant would end up with multiple containing blocks. |
| auto previousContainingBlock = m_containerMap.get(outOfFlowDescendant); |
| if (previousContainingBlock && previousContainingBlock != &containingBlock) { |
| if (auto* descendants = m_descendantsMap.get(*previousContainingBlock.get())) |
| descendants->remove(outOfFlowDescendant); |
| } |
| |
| auto& descendants = m_descendantsMap.ensure(containingBlock, [] { |
| return makeUnique<TrackedRendererListHashSet>(); |
| }).iterator->value; |
| |
| auto isNewEntry = false; |
| if (!is<RenderView>(containingBlock) || descendants->isEmptyIgnoringNullReferences()) |
| isNewEntry = descendants->add(outOfFlowDescendant).isNewEntry; |
| else if (outOfFlowDescendant.isFixedPositioned() || isInTopLayerOrBackdrop(outOfFlowDescendant.style(), outOfFlowDescendant.element())) |
| isNewEntry = descendants->appendOrMoveToLast(outOfFlowDescendant).isNewEntry; |
| else { |
| auto ensureLayoutDepentBoxPosition = [&] { |
| // RenderView is a special containing block as it may hold both absolute and fixed positioned containing blocks. |
| // When a fixed positioned box is also a descendant of an absolute positioned box anchored to the RenderView, |
| // we have to make sure that the absolute positioned box is inserted before the fixed box to follow |
| // block layout dependency. |
| for (auto it = descendants->begin(); it != descendants->end(); ++it) { |
| if (it->isFixedPositioned()) { |
| isNewEntry = descendants->insertBefore(it, outOfFlowDescendant).isNewEntry; |
| return; |
| } |
| } |
| isNewEntry = descendants->appendOrMoveToLast(outOfFlowDescendant).isNewEntry; |
| }; |
| ensureLayoutDepentBoxPosition(); |
| } |
| |
| if (!isNewEntry) { |
| ASSERT(m_containerMap.contains(outOfFlowDescendant)); |
| return; |
| } |
| m_containerMap.set(outOfFlowDescendant, containingBlock); |
| } |
| |
| void removeDescendant(const RenderBox& outOfFlowDescendant) |
| { |
| auto containingBlock = m_containerMap.take(outOfFlowDescendant); |
| if (!containingBlock) |
| return; |
| |
| auto descendantsIterator = m_descendantsMap.find(*containingBlock.get()); |
| ASSERT(descendantsIterator != m_descendantsMap.end()); |
| if (descendantsIterator == m_descendantsMap.end()) |
| return; |
| |
| auto& descendants = descendantsIterator->value; |
| ASSERT(descendants->contains(const_cast<RenderBox&>(outOfFlowDescendant))); |
| |
| descendants->remove(const_cast<RenderBox&>(outOfFlowDescendant)); |
| if (descendants->isEmptyIgnoringNullReferences()) |
| m_descendantsMap.remove(descendantsIterator); |
| } |
| |
| void removeContainingBlock(const RenderBlock& containingBlock) |
| { |
| auto descendants = m_descendantsMap.take(containingBlock); |
| if (!descendants) |
| return; |
| |
| for (auto& renderer : *descendants) |
| m_containerMap.remove(renderer); |
| } |
| |
| TrackedRendererListHashSet* positionedRenderers(const RenderBlock& containingBlock) const |
| { |
| return m_descendantsMap.get(containingBlock); |
| } |
| |
| private: |
| using DescendantsMap = SingleThreadWeakHashMap<const RenderBlock, std::unique_ptr<TrackedRendererListHashSet>>; |
| using ContainerMap = SingleThreadWeakHashMap<const RenderBox, SingleThreadWeakPtr<const RenderBlock>>; |
| |
| DescendantsMap m_descendantsMap; |
| ContainerMap m_containerMap; |
| }; |
| |
| static OutOfFlowDescendantsMap& outOfFlowDescendantsMap() |
| { |
| static NeverDestroyed<OutOfFlowDescendantsMap> mapForOutOfFlowDescendants; |
| return mapForOutOfFlowDescendants; |
| } |
| |
| using ContinuationOutlineTableMap = SingleThreadWeakHashMap<RenderBlock, std::unique_ptr<SingleThreadWeakListHashSet<RenderInline>>>; |
| |
| // Allocated only when some of these fields have non-default values |
| |
| struct RenderBlockRareData { |
| WTF_MAKE_TZONE_ALLOCATED_INLINE(RenderBlockRareData); |
| WTF_MAKE_NONCOPYABLE(RenderBlockRareData); |
| public: |
| RenderBlockRareData() |
| { |
| } |
| |
| LayoutUnit m_paginationStrut; |
| LayoutUnit m_pageLogicalOffset; |
| LayoutUnit m_intrinsicBorderForFieldset; |
| |
| std::optional<SingleThreadWeakPtr<RenderFragmentedFlow>> m_enclosingFragmentedFlow; |
| }; |
| |
| using RenderBlockRareDataMap = SingleThreadWeakHashMap<const RenderBlock, std::unique_ptr<RenderBlockRareData>>; |
| static RenderBlockRareDataMap* gRareDataMap; |
| |
| // This class helps dispatching the 'overflow' event on layout change. overflow can be set on RenderBoxes, yet the existing code |
| // only works on RenderBlocks. If this change, this class should be shared with other RenderBoxes. |
| class OverflowEventDispatcher { |
| WTF_MAKE_NONCOPYABLE(OverflowEventDispatcher); |
| public: |
| OverflowEventDispatcher(const RenderBlock* block) |
| : m_block(block) |
| , m_hadHorizontalLayoutOverflow(false) |
| , m_hadVerticalLayoutOverflow(false) |
| { |
| m_shouldDispatchEvent = !m_block->isAnonymous() && m_block->hasNonVisibleOverflow() && m_block->document().hasListenerType(Document::ListenerType::OverflowChanged); |
| if (m_shouldDispatchEvent) { |
| m_hadHorizontalLayoutOverflow = m_block->hasHorizontalLayoutOverflow(); |
| m_hadVerticalLayoutOverflow = m_block->hasVerticalLayoutOverflow(); |
| } |
| } |
| |
| ~OverflowEventDispatcher() |
| { |
| if (!m_shouldDispatchEvent) |
| return; |
| |
| bool hasHorizontalLayoutOverflow = m_block->hasHorizontalLayoutOverflow(); |
| bool hasVerticalLayoutOverflow = m_block->hasVerticalLayoutOverflow(); |
| |
| bool horizontalLayoutOverflowChanged = hasHorizontalLayoutOverflow != m_hadHorizontalLayoutOverflow; |
| bool verticalLayoutOverflowChanged = hasVerticalLayoutOverflow != m_hadVerticalLayoutOverflow; |
| if (!horizontalLayoutOverflowChanged && !verticalLayoutOverflowChanged) |
| return; |
| |
| Ref<OverflowEvent> overflowEvent = OverflowEvent::create(horizontalLayoutOverflowChanged, hasHorizontalLayoutOverflow, verticalLayoutOverflowChanged, hasVerticalLayoutOverflow); |
| overflowEvent->setTarget(RefPtr { m_block->element() }); |
| m_block->protectedDocument()->enqueueOverflowEvent(WTFMove(overflowEvent)); |
| } |
| |
| private: |
| CheckedPtr<const RenderBlock> m_block; |
| bool m_shouldDispatchEvent; |
| bool m_hadHorizontalLayoutOverflow; |
| bool m_hadVerticalLayoutOverflow; |
| }; |
| |
| RenderBlock::RenderBlock(Type type, Element& element, RenderStyle&& style, OptionSet<TypeFlag> baseTypeFlags, TypeSpecificFlags typeSpecificFlags) |
| : RenderBox(type, element, WTFMove(style), baseTypeFlags | TypeFlag::IsRenderBlock, typeSpecificFlags) |
| { |
| ASSERT(isRenderBlock()); |
| } |
| |
| RenderBlock::RenderBlock(Type type, Document& document, RenderStyle&& style, OptionSet<TypeFlag> baseTypeFlags, TypeSpecificFlags typeSpecificFlags) |
| : RenderBox(type, document, WTFMove(style), baseTypeFlags | TypeFlag::IsRenderBlock, typeSpecificFlags) |
| { |
| ASSERT(isRenderBlock()); |
| } |
| |
| RenderBlock::~RenderBlock() |
| { |
| // Blocks can be added to gRareDataMap during willBeDestroyed(), so this code can't move there. |
| if (renderBlockHasRareData()) |
| gRareDataMap->remove(*this); |
| |
| // Do not add any more code here. Add it to willBeDestroyed() instead. |
| } |
| |
| void RenderBlock::styleWillChange(StyleDifference diff, const RenderStyle& newStyle) |
| { |
| const RenderStyle* oldStyle = hasInitializedStyle() ? &style() : nullptr; |
| setBlockLevelReplacedOrAtomicInline(newStyle.isDisplayInlineType()); |
| if (oldStyle) { |
| removeOutOfFlowBoxesIfNeededOnStyleChange(*this, *oldStyle, newStyle); |
| if (isLegend() && !oldStyle->isFloating() && newStyle.isFloating()) |
| setIsExcludedFromNormalLayout(false); |
| } |
| RenderBox::styleWillChange(diff, newStyle); |
| } |
| |
| bool RenderBlock::scrollbarWidthDidChange(const RenderStyle& oldStyle, const RenderStyle& newStyle, ScrollbarOrientation orientation) |
| { |
| return (orientation == ScrollbarOrientation::Vertical ? includeVerticalScrollbarSize() : includeHorizontalScrollbarSize()) && oldStyle.scrollbarWidth() != newStyle.scrollbarWidth(); |
| } |
| |
| bool RenderBlock::contentBoxLogicalWidthChanged(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| if (newStyle.writingMode().isHorizontal()) { |
| return oldStyle.borderLeftWidth() != newStyle.borderLeftWidth() |
| || oldStyle.borderRightWidth() != newStyle.borderRightWidth() |
| || oldStyle.paddingLeft() != newStyle.paddingLeft() |
| || oldStyle.paddingRight() != newStyle.paddingRight() |
| || scrollbarWidthDidChange(oldStyle, newStyle, ScrollbarOrientation::Vertical); |
| } |
| |
| return oldStyle.borderTopWidth() != newStyle.borderTopWidth() |
| || oldStyle.borderBottomWidth() != newStyle.borderBottomWidth() |
| || oldStyle.paddingTop() != newStyle.paddingTop() |
| || oldStyle.paddingBottom() != newStyle.paddingBottom() |
| || scrollbarWidthDidChange(oldStyle, newStyle, ScrollbarOrientation::Horizontal); |
| } |
| |
| bool RenderBlock::paddingBoxLogicaHeightChanged(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| auto scrollbarHeightDidChange = [&] (auto orientation) { |
| return (orientation == ScrollbarOrientation::Vertical ? includeVerticalScrollbarSize() : includeHorizontalScrollbarSize()) && oldStyle.scrollbarWidth() != newStyle.scrollbarWidth(); |
| }; |
| if (newStyle.writingMode().isHorizontal()) |
| return oldStyle.borderTopWidth() != newStyle.borderTopWidth() || oldStyle.borderBottomWidth() != newStyle.borderBottomWidth() || scrollbarHeightDidChange(ScrollbarOrientation::Horizontal); |
| return oldStyle.borderLeftWidth() != newStyle.borderLeftWidth() || oldStyle.borderRightWidth() != newStyle.borderRightWidth() || scrollbarHeightDidChange(ScrollbarOrientation::Vertical); |
| } |
| |
| void RenderBlock::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| RenderBox::styleDidChange(diff, oldStyle); |
| |
| if (oldStyle) |
| adjustFragmentedFlowStateOnContainingBlockChangeIfNeeded(*oldStyle, style()); |
| |
| propagateStyleToAnonymousChildren(StylePropagationType::BlockAndRubyChildren); |
| |
| // It's possible for our border/padding to change, but for the overall logical width of the block to |
| // end up being the same. We keep track of this change so in layoutBlock, we can know to set relayoutChildren=true. |
| auto shouldForceRelayoutChildren = false; |
| if (oldStyle && diff == StyleDifference::Layout && needsLayout()) { |
| // Out-of-flow boxes anchored to the padding box. |
| shouldForceRelayoutChildren = contentBoxLogicalWidthChanged(*oldStyle, style()) || (outOfFlowBoxes() && paddingBoxLogicaHeightChanged(*oldStyle, style())); |
| } |
| setShouldForceRelayoutChildren(shouldForceRelayoutChildren); |
| } |
| |
| void RenderBlock::deleteLines() |
| { |
| if (AXObjectCache* cache = protectedDocument()->existingAXObjectCache()) |
| cache->deferRecomputeIsIgnored(protectedElement().get()); |
| } |
| |
| bool RenderBlock::childrenPreventSelfCollapsing() const |
| { |
| // Whether or not we collapse is dependent on whether all our normal flow children |
| // are also self-collapsing. |
| for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| if (child->isFloatingOrOutOfFlowPositioned()) |
| continue; |
| if (!child->isSelfCollapsingBlock()) |
| return true; |
| } |
| return false; |
| } |
| |
| bool RenderBlock::isSelfCollapsingBlock() const |
| { |
| // We are not self-collapsing if we |
| // (a) have a non-zero height according to layout (an optimization to avoid wasting time) |
| // (b) are a table, |
| // (c) have border/padding, |
| // (d) have a min-height |
| // (e) have specified that one of our margins can't collapse using a CSS extension |
| |
| if (isOutOfFlowPositioned()) |
| return false; |
| |
| if (logicalHeight() > 0 |
| || isRenderTable() || borderAndPaddingLogicalHeight() |
| || style().logicalMinHeight().isPositive()) |
| return false; |
| |
| auto heightIsZeroOrAuto = [&] { |
| auto logicalHeightLength = style().logicalHeight(); |
| if (logicalHeightLength.isAuto()) |
| return true; |
| |
| if (logicalHeightLength.isFixed()) |
| return logicalHeightLength.isZero(); |
| |
| if (logicalHeightLength.isPercentOrCalculated()) { |
| if (logicalHeightLength.isZero()) |
| return true; |
| // While in quirks mode there's always a fixed height ancestor to resolve percent value against (ICB), |
| // in standards mode we can only use the containing block. |
| if (document().inQuirksMode()) |
| return false; |
| CheckedPtr containingBlock = this->containingBlock(); |
| if (!containingBlock) { |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| return is<RenderView>(*containingBlock) || !containingBlock->style().logicalHeight().isFixed(); |
| } |
| return false; |
| }; |
| if (heightIsZeroOrAuto()) { |
| // If the height is 0 or auto, then whether or not we are a self-collapsing block depends |
| // on whether we have content that is all self-collapsing or not. |
| return !createsNewFormattingContext() && !childrenPreventSelfCollapsing(); |
| } |
| |
| return false; |
| } |
| |
| void RenderBlock::beginUpdateScrollInfoAfterLayoutTransaction() |
| { |
| ++view().frameView().layoutContext().updateScrollInfoAfterLayoutTransaction().nestedCount; |
| } |
| |
| void RenderBlock::endAndCommitUpdateScrollInfoAfterLayoutTransaction() |
| { |
| auto* transaction = view().frameView().layoutContext().updateScrollInfoAfterLayoutTransactionIfExists(); |
| ASSERT(transaction); |
| if (--transaction->nestedCount) |
| return; |
| |
| // Calling RenderLayer::updateScrollInfoAfterLayout() may cause its associated block to layout again and |
| // updates its scroll info (i.e. call RenderBlock::updateScrollInfoAfterLayout()). We decrement the nestedCount first |
| // so that all subsequent calls to RenderBlock::updateScrollInfoAfterLayout() are dispatched immediately. |
| // That is, to ensure that such subsequent calls aren't added to |transaction| while we are processing it. |
| auto blocksToUpdate = copyToVector(transaction->blocks); |
| transaction->blocks.clear(); |
| |
| for (auto block : blocksToUpdate) { |
| ASSERT(block->hasNonVisibleOverflow()); |
| block->layer()->updateScrollInfoAfterLayout(); |
| } |
| } |
| |
| void RenderBlock::updateScrollInfoAfterLayout() |
| { |
| if (!hasNonVisibleOverflow()) |
| return; |
| |
| // FIXME: https://bugs.webkit.org/show_bug.cgi?id=97937 |
| // Workaround for now. We cannot delay the scroll info for overflow |
| // for items with opposite writing directions, as the contents needs |
| // to overflow in that direction |
| if (!writingMode().isBlockFlipped()) { |
| if (auto* transaction = view().frameView().layoutContext().updateScrollInfoAfterLayoutTransactionIfExists(); transaction && transaction->nestedCount) { |
| transaction->blocks.add(*this); |
| return; |
| } |
| } |
| if (layer()) |
| layer()->updateScrollInfoAfterLayout(); |
| } |
| |
| void RenderBlock::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| OverflowEventDispatcher dispatcher(this); |
| |
| // Table cells call layoutBlock directly, so don't add any logic here. Put code into |
| // layoutBlock(). |
| layoutBlock(RelayoutChildren::No); |
| |
| // It's safe to check for control clip here, since controls can never be table cells. |
| // If we have a lightweight clip, there can never be any overflow from children. |
| auto* transaction = view().frameView().layoutContext().updateScrollInfoAfterLayoutTransactionIfExists(); |
| bool isDelayingUpdateScrollInfoAfterLayoutInView = transaction && transaction->nestedCount; |
| if (hasControlClip() && m_overflow && !isDelayingUpdateScrollInfoAfterLayoutInView) |
| clearLayoutOverflow(); |
| |
| invalidateBackgroundObscurationStatus(); |
| } |
| |
| RenderBlockRareData* RenderBlock::blockRareData() const |
| { |
| if (!renderBlockHasRareData()) |
| return nullptr; |
| ASSERT(gRareDataMap); |
| return gRareDataMap->get(*this); |
| } |
| |
| RenderBlockRareData& RenderBlock::ensureBlockRareData() |
| { |
| if (!gRareDataMap) |
| gRareDataMap = new RenderBlockRareDataMap; |
| |
| return *gRareDataMap->ensure(*this, [this] { |
| setRenderBlockHasRareData(true); |
| return makeUnique<RenderBlockRareData>(); |
| }).iterator->value; |
| } |
| |
| void RenderBlock::preparePaginationBeforeBlockLayout(RelayoutChildren& relayoutChildren) |
| { |
| // Fragments changing widths can force us to relayout our children. |
| if (CheckedPtr fragmentedFlow = enclosingFragmentedFlow()) |
| fragmentedFlow->logicalWidthChangedInFragmentsForBlock(*this, relayoutChildren); |
| } |
| |
| bool RenderBlock::recomputeLogicalWidth() |
| { |
| LayoutUnit oldWidth = logicalWidth(); |
| |
| updateLogicalWidth(); |
| |
| bool hasBorderOrPaddingLogicalWidthChanged = this->hasBorderOrPaddingLogicalWidthChanged(); |
| setShouldForceRelayoutChildren(false); |
| |
| return oldWidth != logicalWidth() || hasBorderOrPaddingLogicalWidthChanged; |
| } |
| |
| void RenderBlock::layoutBlock(RelayoutChildren, LayoutUnit) |
| { |
| ASSERT_NOT_REACHED(); |
| clearNeedsLayout(); |
| } |
| |
| void RenderBlock::addOverflowFromChildren() |
| { |
| if (childrenInline()) { |
| addOverflowFromInlineChildren(); |
| |
| // If this block is flowed inside a flow thread, make sure its overflow is propagated to the containing fragments. |
| if (m_overflow) { |
| if (CheckedPtr flow = enclosingFragmentedFlow()) |
| flow->addFragmentsVisualOverflow(*this, m_overflow->visualOverflowRect()); |
| } |
| } else |
| addOverflowFromBlockChildren(); |
| } |
| |
| // Overflow is always relative to the border-box of the element in question. |
| // Therefore, if the element has a vertical scrollbar placed on the left, an overflow rect at x=2px would conceptually intersect the scrollbar. |
| void RenderBlock::computeOverflow(LayoutUnit oldClientAfterEdge, bool) |
| { |
| clearOverflow(); |
| addOverflowFromChildren(); |
| |
| addOverflowFromOutOfFlowBoxes(); |
| |
| if (hasNonVisibleOverflow()) { |
| auto includePaddingEnd = [&] { |
| // As per https://github.com/w3c/csswg-drafts/issues/3653 padding should contribute to the scrollable overflow area. |
| if (!paddingEnd()) |
| return; |
| // FIXME: Expand it to non-grid/flex cases when applicable. |
| if (!is<RenderGrid>(*this) && !is<RenderFlexibleBox>(*this)) |
| return; |
| |
| auto layoutOverflowRect = this->layoutOverflowRect(); |
| auto layoutOverflowLogicalWidthIncludingPaddingEnd = [&] { |
| if (hasHorizontalLayoutOverflow()) |
| return (isHorizontalWritingMode() ? layoutOverflowRect.width() : layoutOverflowRect.height()) + paddingEnd(); |
| |
| // FIXME: This is not sufficient for BFC layout (missing non-formatting-context root descendants). |
| auto contentLogicalRight = LayoutUnit { }; |
| for (auto& child : childrenOfType<RenderBox>(*this)) { |
| if (child.isOutOfFlowPositioned()) |
| continue; |
| auto childLogicalRight = logicalLeftForChild(child) + logicalWidthForChild(child) + std::max(0_lu, marginEndForChild(child)); |
| contentLogicalRight = std::max(contentLogicalRight, childLogicalRight); |
| } |
| auto logicalRightWithPaddingEnd = contentLogicalRight + paddingEnd(); |
| // Use padding box as the reference box. |
| return logicalRightWithPaddingEnd - (isHorizontalWritingMode() ? borderLeft() : borderTop()); |
| }; |
| |
| if (isHorizontalWritingMode()) |
| layoutOverflowRect.setWidth(layoutOverflowLogicalWidthIncludingPaddingEnd()); |
| else |
| layoutOverflowRect.setHeight(layoutOverflowLogicalWidthIncludingPaddingEnd()); |
| addLayoutOverflow(layoutOverflowRect); |
| }; |
| includePaddingEnd(); |
| |
| auto includePaddingAfter = [&] { |
| // When we have overflow clip, propagate the original spillout since it will include collapsed bottom margins and bottom padding. |
| auto clientRect = flippedClientBoxRect(); |
| auto rectToApply = clientRect; |
| // Set the axis we don't care about to be 1, since we want this overflow to always be considered reachable. |
| if (isHorizontalWritingMode()) { |
| rectToApply.setWidth(1); |
| rectToApply.setHeight(std::max(0_lu, oldClientAfterEdge - clientRect.y())); |
| } else { |
| rectToApply.setWidth(std::max(0_lu, oldClientAfterEdge - clientRect.x())); |
| rectToApply.setHeight(1); |
| } |
| addLayoutOverflow(rectToApply); |
| }; |
| includePaddingAfter(); |
| if (hasRenderOverflow()) |
| m_overflow->setLayoutClientAfterEdge(oldClientAfterEdge); |
| } |
| |
| // Add visual overflow from box-shadow, border-image-outset and outline. |
| addVisualEffectOverflow(); |
| |
| // Add visual overflow from theme. |
| addVisualOverflowFromTheme(); |
| } |
| |
| void RenderBlock::clearLayoutOverflow() |
| { |
| if (!m_overflow) |
| return; |
| |
| if (visualOverflowRect() == borderBoxRect()) { |
| // FIXME: Implement complete solution for fragments overflow. |
| clearOverflow(); |
| return; |
| } |
| |
| m_overflow->setLayoutOverflow(borderBoxRect()); |
| } |
| |
| void RenderBlock::addOverflowFromBlockChildren() |
| { |
| for (auto& child : childrenOfType<RenderBox>(*this)) { |
| if (!child.isFloatingOrOutOfFlowPositioned()) |
| addOverflowFromChild(child); |
| } |
| } |
| |
| void RenderBlock::addOverflowFromOutOfFlowBoxes() |
| { |
| TrackedRendererListHashSet* outOfFlowDescendants = outOfFlowBoxes(); |
| if (!outOfFlowDescendants) |
| return; |
| |
| auto clientBoxRect = this->flippedClientBoxRect(); |
| for (auto& outOfFlowBox : *outOfFlowDescendants) { |
| // Fixed positioned elements don't contribute to layout overflow, since they don't scroll with the content. |
| if (!outOfFlowBox.isFixedPositioned()) |
| addOverflowFromChild(outOfFlowBox, { outOfFlowBox.x(), outOfFlowBox.y() }, clientBoxRect); |
| } |
| } |
| |
| void RenderBlock::addVisualOverflowFromTheme() |
| { |
| if (!style().hasUsedAppearance()) |
| return; |
| |
| FloatRect inflatedRect = borderBoxRect(); |
| theme().adjustRepaintRect(*this, inflatedRect); |
| addVisualOverflow(snappedIntRect(LayoutRect(inflatedRect))); |
| |
| if (CheckedPtr fragmentedFlow = enclosingFragmentedFlow()) |
| fragmentedFlow->addFragmentsVisualOverflowFromTheme(*this); |
| } |
| |
| void RenderBlock::setLogicalLeftForChild(RenderBox& child, LayoutUnit logicalLeft, ApplyLayoutDeltaMode applyDelta) |
| { |
| if (isHorizontalWritingMode()) { |
| if (applyDelta == ApplyLayoutDelta) |
| view().frameView().layoutContext().addLayoutDelta(LayoutSize(child.x() - logicalLeft, 0_lu)); |
| child.setX(logicalLeft); |
| } else { |
| if (applyDelta == ApplyLayoutDelta) |
| view().frameView().layoutContext().addLayoutDelta(LayoutSize(0_lu, child.y() - logicalLeft)); |
| child.setY(logicalLeft); |
| } |
| } |
| |
| void RenderBlock::setLogicalTopForChild(RenderBox& child, LayoutUnit logicalTop, ApplyLayoutDeltaMode applyDelta) |
| { |
| if (isHorizontalWritingMode()) { |
| if (applyDelta == ApplyLayoutDelta) |
| view().frameView().layoutContext().addLayoutDelta(LayoutSize(0_lu, child.y() - logicalTop)); |
| child.setY(logicalTop); |
| } else { |
| if (applyDelta == ApplyLayoutDelta) |
| view().frameView().layoutContext().addLayoutDelta(LayoutSize(child.x() - logicalTop, 0_lu)); |
| child.setX(logicalTop); |
| } |
| } |
| |
| void RenderBlock::updateBlockChildDirtyBitsBeforeLayout(RelayoutChildren relayoutChildren, RenderBox& child) |
| { |
| if (child.isOutOfFlowPositioned()) |
| return; |
| |
| // FIXME: Technically percentage height objects only need a relayout if their percentage isn't going to be turned into |
| // an auto value. Add a method to determine this, so that we can avoid the relayout. |
| auto childHasRelativeHeight = [&] { |
| auto& style = child.style(); |
| return style.height().isPercentOrCalculated() || style.minHeight().isPercentOrCalculated() || style.maxHeight().isPercentOrCalculated(); |
| }; |
| if (relayoutChildren == RelayoutChildren::Yes || (childHasRelativeHeight() && !isRenderView())) |
| child.setChildNeedsLayout(MarkOnlyThis); |
| |
| // If relayoutChildren is set and the child has percentage padding or an embedded content box, we also need to invalidate the childs pref widths. |
| if (relayoutChildren == RelayoutChildren::Yes && child.shouldInvalidatePreferredWidths()) |
| child.setNeedsPreferredWidthsUpdate(MarkOnlyThis); |
| } |
| |
| void RenderBlock::simplifiedNormalFlowLayout() |
| { |
| ASSERT(!childrenInline()); |
| |
| for (auto& box : childrenOfType<RenderBox>(*this)) { |
| if (!box.isOutOfFlowPositioned()) |
| box.layoutIfNeeded(); |
| } |
| } |
| |
| bool RenderBlock::canPerformSimplifiedLayout() const |
| { |
| if (selfNeedsLayout() || normalChildNeedsLayout() || outOfFlowChildNeedsStaticPositionLayout()) |
| return false; |
| if (auto wasSkippedDuringLastLayout = wasSkippedDuringLastLayoutDueToContentVisibility(); wasSkippedDuringLastLayout && *wasSkippedDuringLastLayout) |
| return false; |
| if (layoutContext().isSkippedContentRootForLayout(*this) && (outOfFlowChildNeedsLayout() || canContainFixedPositionObjects())) |
| return false; |
| if (isSkippedContentRoot(*this) && firstChild() && firstChild()->wasSkippedDuringLastLayoutDueToContentVisibility()) |
| return false; |
| return outOfFlowChildNeedsLayout() || needsSimplifiedNormalFlowLayout(); |
| } |
| |
| bool RenderBlock::simplifiedLayout() |
| { |
| if (!canPerformSimplifiedLayout()) |
| return false; |
| |
| LayoutStateMaintainer statePusher(*this, locationOffset(), isTransformed() || hasReflection() || writingMode().isBlockFlipped()); |
| if (needsOutOfFlowMovementLayout() && !tryLayoutDoingOutOfFlowMovementOnly()) |
| return false; |
| |
| // Lay out positioned descendants or objects that just need to recompute overflow. |
| if (needsSimplifiedNormalFlowLayout()) |
| simplifiedNormalFlowLayout(); |
| |
| // Make sure a forced break is applied after the content if we are a flow thread in a simplified layout. |
| // This ensures the size information is correctly computed for the last auto-height fragment receiving content. |
| if (CheckedPtr fragmentedFlow = dynamicDowncast<RenderFragmentedFlow>(*this)) |
| fragmentedFlow->applyBreakAfterContent(clientLogicalBottom()); |
| |
| // Lay out our positioned objects if our positioned child bit is set. |
| // Also, if an absolute position element inside a relative positioned container moves, and the absolute element has a fixed position |
| // child, neither the fixed element nor its container learn of the movement since outOfFlowChildNeedsLayout() is only marked as far as the |
| // relative positioned container. So if we can have fixed pos objects in our positioned objects list check if any of them |
| // are statically positioned and thus need to move with their absolute ancestors. |
| bool canContainFixedPosObjects = canContainFixedPositionObjects(); |
| if (outOfFlowChildNeedsLayout() || canContainFixedPosObjects) |
| layoutOutOfFlowBoxes(RelayoutChildren::No, !outOfFlowChildNeedsLayout() && canContainFixedPosObjects); |
| |
| // Recompute our overflow information. |
| // FIXME: We could do better here by computing a temporary overflow object from layoutOutOfFlowBoxes and only |
| // updating our overflow if we either used to have overflow or if the new temporary object has overflow. |
| // For now just always recompute overflow. This is no worse performance-wise than the old code that called rightmostPosition and |
| // lowestPosition on every relayout so it's not a regression. |
| // computeOverflow expects the bottom edge before we clamp our height. Since this information isn't available during |
| // simplifiedLayout, we cache the value in m_overflow. |
| LayoutUnit oldClientAfterEdge = hasRenderOverflow() ? m_overflow->layoutClientAfterEdge() : clientLogicalBottom(); |
| computeOverflow(oldClientAfterEdge, true); |
| |
| updateLayerTransform(); |
| |
| updateScrollInfoAfterLayout(); |
| |
| clearNeedsLayout(); |
| return true; |
| } |
| |
| void RenderBlock::markFixedPositionBoxForLayoutIfNeeded(RenderBox& positionedChild) |
| { |
| if (positionedChild.style().position() != PositionType::Fixed) |
| return; |
| |
| bool hasStaticBlockPosition = positionedChild.style().hasStaticBlockPosition(isHorizontalWritingMode()); |
| bool hasStaticInlinePosition = positionedChild.style().hasStaticInlinePosition(isHorizontalWritingMode()); |
| if (!hasStaticBlockPosition && !hasStaticInlinePosition) |
| return; |
| |
| auto* parent = positionedChild.parent(); |
| while (parent && !is<RenderView>(*parent) && parent->style().position() != PositionType::Absolute) |
| parent = parent->parent(); |
| if (!parent || parent->style().position() != PositionType::Absolute) |
| return; |
| |
| if (hasStaticInlinePosition) { |
| LogicalExtentComputedValues computedValues; |
| positionedChild.computeLogicalWidth(computedValues); |
| LayoutUnit newLeft = computedValues.m_position; |
| if (newLeft != positionedChild.logicalLeft()) |
| positionedChild.setChildNeedsLayout(MarkOnlyThis); |
| } else if (hasStaticBlockPosition) { |
| auto logicalTop = positionedChild.logicalTop(); |
| if (logicalTop != positionedChild.computeLogicalHeight(positionedChild.logicalHeight(), logicalTop).m_position) |
| positionedChild.setChildNeedsLayout(MarkOnlyThis); |
| } |
| } |
| |
| LayoutUnit RenderBlock::marginIntrinsicLogicalWidthForChild(RenderBox& child) const |
| { |
| // A margin has three types: fixed, percentage, and auto (variable). |
| // Auto and percentage margins become 0 when computing min/max width. |
| // Fixed margins can be added in as is. |
| auto& marginLeft = child.style().marginStart(writingMode()); |
| auto& marginRight = child.style().marginEnd(writingMode()); |
| LayoutUnit margin; |
| if (auto fixedMarginLeft = marginLeft.tryFixed(); fixedMarginLeft && !shouldTrimChildMargin(MarginTrimType::InlineStart, child)) |
| margin += fixedMarginLeft->value; |
| if (auto fixedMarginRight = marginRight.tryFixed(); fixedMarginRight && !shouldTrimChildMargin(MarginTrimType::InlineEnd, child)) |
| margin += fixedMarginRight->value; |
| return margin; |
| } |
| |
| void RenderBlock::layoutOutOfFlowBox(RenderBox& outOfFlowBox, RelayoutChildren relayoutChildren, bool fixedPositionObjectsOnly) |
| { |
| ASSERT(outOfFlowBox.isOutOfFlowPositioned()); |
| |
| if (layoutContext().isSkippedContentRootForLayout(*this)) { |
| outOfFlowBox.clearNeedsLayoutForSkippedContent(); |
| return; |
| } |
| |
| estimateFragmentRangeForBoxChild(outOfFlowBox); |
| |
| // A fixed position element with an absolute positioned ancestor has no way of knowing if the latter has changed position. So |
| // if this is a fixed position element, mark it for layout if it has an abspos ancestor and needs to move with that ancestor, i.e. |
| // it has static position. |
| markFixedPositionBoxForLayoutIfNeeded(outOfFlowBox); |
| if (fixedPositionObjectsOnly) { |
| outOfFlowBox.layoutIfNeeded(); |
| return; |
| } |
| |
| // When a non-positioned block element moves, it may have positioned children that are implicitly positioned relative to the |
| // non-positioned block. Rather than trying to detect all of these movement cases, we just always lay out positioned |
| // objects that are positioned implicitly like this. Such objects are rare, and so in typical DHTML menu usage (where everything is |
| // positioned explicitly) this should not incur a performance penalty. |
| if (relayoutChildren == RelayoutChildren::Yes || (outOfFlowBox.style().hasStaticBlockPosition(isHorizontalWritingMode()) && outOfFlowBox.parent() != this)) |
| outOfFlowBox.setChildNeedsLayout(MarkOnlyThis); |
| |
| // If relayoutChildren is set and the child has percentage padding or an embedded content box, we also need to invalidate the childs pref widths. |
| if (relayoutChildren == RelayoutChildren::Yes && outOfFlowBox.shouldInvalidatePreferredWidths()) |
| outOfFlowBox.setNeedsPreferredWidthsUpdate(MarkOnlyThis); |
| |
| outOfFlowBox.markForPaginationRelayoutIfNeeded(); |
| |
| // We don't have to do a full layout. We just have to update our position. Try that first. If we have shrink-to-fit width |
| // and we hit the available width constraint, the layoutIfNeeded() will catch it and do a full layout. |
| if (outOfFlowBox.needsOutOfFlowMovementLayoutOnly() && outOfFlowBox.tryLayoutDoingOutOfFlowMovementOnly()) |
| outOfFlowBox.clearNeedsLayout(); |
| |
| // If we are paginated or in a line grid, compute a vertical position for our object now. |
| // If it's wrong we'll lay out again. |
| LayoutUnit oldLogicalTop; |
| auto* layoutState = view().frameView().layoutContext().layoutState(); |
| bool needsBlockDirectionLocationSetBeforeLayout = outOfFlowBox.needsLayout() && layoutState && layoutState->needsBlockDirectionLocationSetBeforeLayout(); |
| if (needsBlockDirectionLocationSetBeforeLayout) { |
| if (isHorizontalWritingMode() == outOfFlowBox.isHorizontalWritingMode()) |
| outOfFlowBox.updateLogicalHeight(); |
| else |
| outOfFlowBox.updateLogicalWidth(); |
| oldLogicalTop = logicalTopForChild(outOfFlowBox); |
| } |
| |
| outOfFlowBox.layoutIfNeeded(); |
| |
| auto* parent = outOfFlowBox.parent(); |
| bool layoutChanged = false; |
| if (auto* flexibleBox = dynamicDowncast<RenderFlexibleBox>(*parent); flexibleBox && flexibleBox->setStaticPositionForPositionedLayout(outOfFlowBox)) { |
| // The static position of an abspos child of a flexbox depends on its size |
| // (for example, they can be centered). So we may have to reposition the |
| // item after layout. |
| // FIXME: We could probably avoid a layout here and just reposition? |
| layoutChanged = true; |
| } |
| |
| // Lay out again if our estimate was wrong. |
| if (layoutChanged || (needsBlockDirectionLocationSetBeforeLayout && logicalTopForChild(outOfFlowBox) != oldLogicalTop)) { |
| outOfFlowBox.setChildNeedsLayout(MarkOnlyThis); |
| outOfFlowBox.layoutIfNeeded(); |
| } |
| |
| if (updateFragmentRangeForBoxChild(outOfFlowBox)) { |
| outOfFlowBox.setNeedsLayout(MarkOnlyThis); |
| outOfFlowBox.layoutIfNeeded(); |
| } |
| |
| if (layoutState && layoutState->isPaginated()) { |
| if (CheckedPtr blockFlow = dynamicDowncast<RenderBlockFlow>(*this)) |
| blockFlow->adjustSizeContainmentChildForPagination(outOfFlowBox, outOfFlowBox.logicalTop()); |
| } |
| } |
| |
| void RenderBlock::layoutOutOfFlowBoxes(RelayoutChildren relayoutChildren, bool fixedPositionObjectsOnly) |
| { |
| auto* outOfFlowDescendants = outOfFlowBoxes(); |
| if (!outOfFlowDescendants) |
| return; |
| |
| // Do not cache outOfFlowDescendants->end() in a local variable, since |outOfFlowDescendants| can be mutated |
| // as it is walked. We always need to fetch the new end() value dynamically. |
| for (auto& descendant : *outOfFlowDescendants) |
| layoutOutOfFlowBox(descendant, relayoutChildren, fixedPositionObjectsOnly); |
| } |
| |
| void RenderBlock::markOutOfFlowBoxesForLayout() |
| { |
| auto* outOfFlowDescendants = outOfFlowBoxes(); |
| if (!outOfFlowDescendants) |
| return; |
| |
| for (auto& descendant : *outOfFlowDescendants) |
| descendant.setChildNeedsLayout(); |
| } |
| |
| void RenderBlock::markForPaginationRelayoutIfNeeded() |
| { |
| auto* layoutState = view().frameView().layoutContext().layoutState(); |
| if (needsLayout() || !layoutState || !layoutState->isPaginated()) |
| return; |
| |
| if (layoutState->pageLogicalHeightChanged() || (layoutState->pageLogicalHeight() && layoutState->pageLogicalOffset(this, logicalTop()) != pageLogicalOffset())) |
| setChildNeedsLayout(MarkOnlyThis); |
| } |
| |
| void RenderBlock::paintCarets(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| if (paintInfo.phase == PaintPhase::Foreground) { |
| paintCaret(paintInfo, paintOffset, CursorCaret); |
| paintCaret(paintInfo, paintOffset, DragCaret); |
| } |
| } |
| |
| void RenderBlock::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| auto adjustedPaintOffset = paintOffset + location(); |
| PaintPhase phase = paintInfo.phase; |
| |
| // FIXME: Could eliminate the isDocumentElementRenderer() check if we fix background painting so that the RenderView paints the root's background. |
| auto visualContentIsClippedOut = [&](LayoutRect paintingRect) { |
| if (isDocumentElementRenderer()) |
| return false; |
| |
| if (paintInfo.paintBehavior.contains(PaintBehavior::CompositedOverflowScrollContent) && hasLayer() && layer()->usesCompositedScrolling()) |
| return false; |
| |
| auto overflowBox = visualOverflowRect(); |
| flipForWritingMode(overflowBox); |
| overflowBox.moveBy(adjustedPaintOffset); |
| return !overflowBox.intersects(paintingRect); |
| }; |
| |
| if (visualContentIsClippedOut(paintInfo.rect)) |
| return; |
| |
| bool pushedClip = pushContentsClip(paintInfo, adjustedPaintOffset); |
| paintObject(paintInfo, adjustedPaintOffset); |
| if (pushedClip) |
| popContentsClip(paintInfo, phase, adjustedPaintOffset); |
| |
| // Our scrollbar widgets paint exactly when we tell them to, so that they work properly with |
| // z-index. We paint after we painted the background/border, so that the scrollbars will |
| // sit above the background/border. |
| if (phase == PaintPhase::BlockBackground || phase == PaintPhase::ChildBlockBackground) { |
| CheckedPtr layer = this->layer(); |
| if (hasNonVisibleOverflow() && layer && layer->scrollableArea() && style().usedVisibility() == Visibility::Visible |
| && paintInfo.shouldPaintWithinRoot(*this) && !paintInfo.paintRootBackgroundOnly()) { |
| layer->checkedScrollableArea()->paintOverflowControls(paintInfo.context(), paintInfo.paintBehavior, roundedIntPoint(adjustedPaintOffset), snappedIntRect(paintInfo.rect)); |
| } |
| } |
| } |
| |
| void RenderBlock::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| ASSERT(!isSkippedContentRoot(*this)); |
| |
| if (childrenInline()) |
| paintInlineChildren(paintInfo, paintOffset); |
| else { |
| PaintPhase newPhase = (paintInfo.phase == PaintPhase::ChildOutlines) ? PaintPhase::Outline : paintInfo.phase; |
| newPhase = (newPhase == PaintPhase::ChildBlockBackgrounds) ? PaintPhase::ChildBlockBackground : newPhase; |
| |
| // We don't paint our own background, but we do let the kids paint their backgrounds. |
| PaintInfo paintInfoForChild(paintInfo); |
| paintInfoForChild.phase = newPhase; |
| paintInfoForChild.updateSubtreePaintRootForChildren(this); |
| |
| if (paintInfo.eventRegionContext()) |
| paintInfoForChild.paintBehavior.add(PaintBehavior::EventRegionIncludeBackground); |
| |
| // FIXME: Paint-time pagination is obsolete and is now only used by embedded WebViews inside AppKit |
| // NSViews. Do not add any more code for this. |
| bool usePrintRect = !view().printRect().isEmpty(); |
| paintChildren(paintInfo, paintOffset, paintInfoForChild, usePrintRect); |
| } |
| } |
| |
| void RenderBlock::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset, PaintInfo& paintInfoForChild, bool usePrintRect) |
| { |
| ASSERT(!isSkippedContentRoot(*this)); |
| |
| for (auto& child : childrenOfType<RenderBox>(*this)) { |
| if (!paintChild(child, paintInfo, paintOffset, paintInfoForChild, usePrintRect)) |
| return; |
| } |
| } |
| |
| bool RenderBlock::paintChild(RenderBox& child, PaintInfo& paintInfo, const LayoutPoint& paintOffset, PaintInfo& paintInfoForChild, bool usePrintRect, PaintBlockType paintType) |
| { |
| ASSERT(!isSkippedContentRoot(*this)); |
| |
| if (child.isExcludedAndPlacedInBorder()) |
| return true; |
| |
| if (child.isSkippedContent()) { |
| ASSERT(child.isColumnSpanner()); |
| return true; |
| } |
| |
| // Check for page-break-before: always, and if it's set, break and bail. |
| bool checkBeforeAlways = !childrenInline() && (usePrintRect && alwaysPageBreak(child.style().breakBefore())); |
| LayoutUnit absoluteChildY = paintOffset.y() + child.y(); |
| if (checkBeforeAlways |
| && absoluteChildY > paintInfo.rect.y() |
| && absoluteChildY < paintInfo.rect.maxY()) { |
| view().setBestTruncatedAt(absoluteChildY, this, true); |
| return false; |
| } |
| |
| if (!child.isFloating() && child.isBlockLevelReplacedOrAtomicInline() && usePrintRect && child.height() <= view().printRect().height()) { |
| // Paginate block-level replaced elements. |
| if (absoluteChildY + child.height() > view().printRect().maxY()) { |
| if (absoluteChildY < view().truncatedAt()) |
| view().setBestTruncatedAt(absoluteChildY, &child); |
| // If we were able to truncate, don't paint. |
| if (absoluteChildY >= view().truncatedAt()) |
| return false; |
| } |
| } |
| |
| LayoutPoint childPoint = flipForWritingModeForChild(child, paintOffset); |
| if (!child.hasSelfPaintingLayer() && !child.isFloating()) { |
| if (paintType == PaintAsInlineBlock) |
| child.paintAsInlineBlock(paintInfoForChild, childPoint); |
| else |
| child.paint(paintInfoForChild, childPoint); |
| } |
| |
| // Check for page-break-after: always, and if it's set, break and bail. |
| bool checkAfterAlways = !childrenInline() && (usePrintRect && alwaysPageBreak(child.style().breakAfter())); |
| if (checkAfterAlways |
| && (absoluteChildY + child.height()) > paintInfo.rect.y() |
| && (absoluteChildY + child.height()) < paintInfo.rect.maxY()) { |
| view().setBestTruncatedAt(absoluteChildY + child.height() + std::max<LayoutUnit>(0, child.collapsedMarginAfter()), this, true); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void RenderBlock::paintCaret(PaintInfo& paintInfo, const LayoutPoint& paintOffset, CaretType type) |
| { |
| auto shouldPaintCaret = [&](RenderBlock* caretPainter, bool isContentEditable) { |
| if (caretPainter != this) |
| return false; |
| |
| return isContentEditable || settings().caretBrowsingEnabled(); |
| }; |
| |
| switch (type) { |
| case CaretType::CursorCaret: { |
| auto caretPainter = frame().selection().caretRendererWithoutUpdatingLayout(); |
| if (!caretPainter) |
| return; |
| |
| bool isContentEditable = frame().selection().selection().hasEditableStyle(); |
| |
| if (shouldPaintCaret(caretPainter, isContentEditable)) |
| frame().selection().paintCaret(paintInfo.context(), paintOffset); |
| break; |
| } |
| case CaretType::DragCaret: { |
| auto caretPainter = page().dragCaretController().caretRenderer(); |
| if (!caretPainter) |
| return; |
| |
| bool isContentEditable = page().dragCaretController().isContentEditable(); |
| if (shouldPaintCaret(caretPainter, isContentEditable)) |
| page().dragCaretController().paintDragCaret(protectedFrame().ptr(), paintInfo.context(), paintOffset); |
| |
| break; |
| } |
| } |
| } |
| |
| void RenderBlock::paintDebugBoxShadowIfApplicable(GraphicsContext& context, const LayoutRect& paintRect) const |
| { |
| // FIXME: Use a more generic, modern-layout wide setting instead. |
| if (!settings().legacyLineLayoutVisualCoverageEnabled()) |
| return; |
| |
| auto* flexBox = dynamicDowncast<RenderFlexibleBox>(this); |
| if (!flexBox) |
| return; |
| |
| constexpr size_t shadowExtent = 3; |
| GraphicsContextStateSaver stateSaver(context); |
| |
| auto shadowRect = paintRect; |
| shadowRect.inflate(shadowExtent); |
| context.clip(shadowRect); |
| context.setDropShadow({ { -shadowRect.width(), 0 }, 30, flexBox->hasModernLayout() ? SRGBA<uint8_t> { 0, 180, 230, 200 } : SRGBA<uint8_t> { 200, 100, 100, 200 }, ShadowRadiusMode::Default }); |
| context.clipOut(paintRect); |
| shadowRect.move(shadowRect.width(), 0); |
| context.fillRect(shadowRect, Color::black); |
| } |
| |
| void RenderBlock::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| PaintPhase paintPhase = paintInfo.phase; |
| auto shouldPaintContent = !isSkippedContentRoot(*this); |
| |
| // 1. paint background, borders etc |
| if ((paintPhase == PaintPhase::BlockBackground || paintPhase == PaintPhase::ChildBlockBackground) && style().usedVisibility() == Visibility::Visible) { |
| if (hasVisibleBoxDecorations()) |
| paintBoxDecorations(paintInfo, paintOffset); |
| paintDebugBoxShadowIfApplicable(paintInfo.context(), { paintOffset, size() }); |
| } |
| |
| // Paint legends just above the border before we scroll or clip. |
| if (shouldPaintContent && (paintPhase == PaintPhase::BlockBackground || paintPhase == PaintPhase::ChildBlockBackground || paintPhase == PaintPhase::Selection)) |
| paintExcludedChildrenInBorder(paintInfo, paintOffset); |
| |
| if (paintPhase == PaintPhase::Mask && style().usedVisibility() == Visibility::Visible) { |
| paintMask(paintInfo, paintOffset); |
| return; |
| } |
| |
| if (paintPhase == PaintPhase::ClippingMask && style().usedVisibility() == Visibility::Visible) { |
| paintClippingMask(paintInfo, paintOffset); |
| return; |
| } |
| |
| // If just painting the root background, then return. |
| if (paintInfo.paintRootBackgroundOnly()) |
| return; |
| |
| if (paintPhase == PaintPhase::Accessibility) |
| paintInfo.accessibilityRegionContext()->takeBounds(*this, paintOffset); |
| |
| if (paintPhase == PaintPhase::EventRegion) { |
| auto borderRect = LayoutRect(paintOffset, size()); |
| |
| Ref document = this->document(); |
| if (paintInfo.paintBehavior.contains(PaintBehavior::EventRegionIncludeBackground) && visibleToHitTesting()) { |
| auto borderShape = BorderShape::shapeForBorderRect(style(), borderRect); |
| LOG_WITH_STREAM(EventRegions, stream << "RenderBlock " << *this << " uniting region " << borderShape.deprecatedRoundedRect() << " event listener types " << style().eventListenerRegionTypes()); |
| bool overrideUserModifyIsEditable = isRenderTextControl() && downcast<RenderTextControl>(*this).protectedTextFormControlElement()->isInnerTextElementEditable(); |
| paintInfo.eventRegionContext()->unite(borderShape.deprecatedPixelSnappedRoundedRect(document->deviceScaleFactor()), *this, style(), overrideUserModifyIsEditable); |
| } |
| |
| if (!paintInfo.paintBehavior.contains(PaintBehavior::EventRegionIncludeForeground)) |
| return; |
| |
| bool needsTraverseDescendants = hasVisualOverflow() || containsFloats() || !paintInfo.eventRegionContext()->contains(enclosingIntRect(borderRect)) || view().needsEventRegionUpdateForNonCompositedFrame(); |
| LOG_WITH_STREAM(EventRegions, stream << "RenderBlock " << *this << " needsTraverseDescendants for event region: hasVisualOverflow: " << hasVisualOverflow() << " containsFloats: " |
| << containsFloats() << " border box is outside current region: " << !paintInfo.eventRegionContext()->contains(enclosingIntRect(borderRect)) << " needsEventRegionUpdateForNonCompositedFrame:" << view().needsEventRegionUpdateForNonCompositedFrame()); |
| #if ENABLE(TOUCH_ACTION_REGIONS) |
| needsTraverseDescendants |= document->mayHaveElementsWithNonAutoTouchAction(); |
| LOG_WITH_STREAM(EventRegions, stream << " may have touch-action elements: " << document->mayHaveElementsWithNonAutoTouchAction()); |
| #endif |
| #if ENABLE(WHEEL_EVENT_REGIONS) |
| needsTraverseDescendants |= document->hasWheelEventHandlers(); |
| LOG_WITH_STREAM(EventRegions, stream << " has wheel event handlers: " << document->hasWheelEventHandlers()); |
| #endif |
| #if ENABLE(TOUCH_EVENT_REGIONS) |
| needsTraverseDescendants |= document->hasTouchEventHandlers(); |
| LOG_WITH_STREAM(EventRegions, stream << " has touch event handlers: " << document->hasTouchEventHandlers()); |
| #endif |
| |
| #if ENABLE(EDITABLE_REGION) |
| // We treat the entire text control as editable to match users' expectation even |
| // though it's actually the inner text element of the control that is editable. |
| // So, no need to traverse to find the inner text element in this case. |
| if (!isRenderTextControl()) { |
| needsTraverseDescendants |= document->mayHaveEditableElements() && page().shouldBuildEditableRegion(); |
| LOG_WITH_STREAM(EventRegions, stream << " needs editable event region: " << (document->mayHaveEditableElements() && page().shouldBuildEditableRegion())); |
| } |
| #endif |
| |
| #if ENABLE(INTERACTION_REGIONS_IN_EVENT_REGION) |
| needsTraverseDescendants |= page().shouldBuildInteractionRegions(); |
| #endif |
| |
| if (!needsTraverseDescendants) |
| return; |
| } |
| |
| // Adjust our painting position if we're inside a scrolled layer (e.g., an overflow:auto div). |
| LayoutPoint scrolledOffset = paintOffset; |
| scrolledOffset.moveBy(-scrollPosition()); |
| |
| // Column rules need to account for scrolling and clipping. |
| // FIXME: Clipping of column rules does not work. We will need a separate paint phase for column rules I suspect in order to get |
| // clipping correct (since it has to paint as background but is still considered "contents"). |
| if ((paintPhase == PaintPhase::BlockBackground || paintPhase == PaintPhase::ChildBlockBackground) && style().usedVisibility() == Visibility::Visible) |
| paintColumnRules(paintInfo, scrolledOffset); |
| |
| // Done with backgrounds, borders and column rules. |
| if (paintPhase == PaintPhase::BlockBackground) |
| return; |
| |
| // 2. paint contents |
| if (shouldPaintContent) { |
| if (paintPhase != PaintPhase::SelfOutline) |
| paintContents(paintInfo, scrolledOffset); |
| } |
| |
| // 3. paint selection |
| if (!document().printing()) { |
| // Fill in gaps in selection on lines, between blocks and "empty space" when content is skipped. |
| paintSelection(paintInfo, scrolledOffset); |
| } |
| |
| if (shouldPaintContent) { |
| // 4. paint floats. |
| if (paintPhase == PaintPhase::Float || paintPhase == PaintPhase::Selection || paintPhase == PaintPhase::TextClip || paintPhase == PaintPhase::EventRegion || paintPhase == PaintPhase::Accessibility) |
| paintFloats(paintInfo, scrolledOffset, paintPhase == PaintPhase::Selection || paintPhase == PaintPhase::TextClip || paintPhase == PaintPhase::EventRegion || paintPhase == PaintPhase::Accessibility); |
| } |
| |
| // 5. paint outline. |
| if ((paintPhase == PaintPhase::Outline || paintPhase == PaintPhase::SelfOutline) && hasOutline() && style().usedVisibility() == Visibility::Visible) { |
| // Don't paint focus ring for anonymous block continuation because the |
| // inline element having outline-style:auto paints the whole focus ring. |
| if (style().outlineStyle() != OutlineStyle::Auto || !isContinuation()) |
| paintOutline(paintInfo, LayoutRect(paintOffset, size())); |
| } |
| |
| // 6. paint continuation outlines. |
| if ((paintPhase == PaintPhase::Outline || paintPhase == PaintPhase::ChildOutlines)) { |
| RenderInline* inlineCont = inlineContinuation(); |
| if (inlineCont && inlineCont->hasOutline() && inlineCont->style().usedVisibility() == Visibility::Visible) { |
| RenderInline* inlineRenderer = downcast<RenderInline>(inlineCont->element()->renderer()); |
| RenderBlock* containingBlock = this->containingBlock(); |
| |
| bool inlineEnclosedInSelfPaintingLayer = false; |
| for (RenderBoxModelObject* box = inlineRenderer; box != containingBlock; box = &box->parent()->enclosingBoxModelObject()) { |
| if (box->hasSelfPaintingLayer()) { |
| inlineEnclosedInSelfPaintingLayer = true; |
| break; |
| } |
| } |
| |
| // Do not add continuations for outline painting by our containing block if we are a relative positioned |
| // anonymous block (i.e. have our own layer), paint them straightaway instead. This is because a block depends on renderers in its continuation table being |
| // in the same layer. |
| if (!inlineEnclosedInSelfPaintingLayer && !hasLayer()) |
| containingBlock->addContinuationWithOutline(inlineRenderer); |
| else if (!InlineIterator::lineLeftmostInlineBoxFor(*inlineRenderer) || (!inlineEnclosedInSelfPaintingLayer && hasLayer())) |
| inlineRenderer->paintOutline(paintInfo, paintOffset - locationOffset() + inlineRenderer->containingBlock()->location()); |
| } |
| paintContinuationOutlines(paintInfo, paintOffset); |
| } |
| |
| // 7. paint caret. |
| // If the caret's node's render object's containing block is this block, and the paint action is PaintPhase::Foreground, |
| // then paint the caret. |
| if (shouldPaintContent) |
| paintCarets(paintInfo, paintOffset); |
| } |
| |
| static ContinuationOutlineTableMap* continuationOutlineTable() |
| { |
| static NeverDestroyed<ContinuationOutlineTableMap> table; |
| return &table.get(); |
| } |
| |
| void RenderBlock::addContinuationWithOutline(RenderInline* flow) |
| { |
| // We can't make this work if the inline is in a layer. We'll just rely on the broken |
| // way of painting. |
| ASSERT(!flow->layer() && !flow->isContinuation()); |
| |
| auto* table = continuationOutlineTable(); |
| auto* continuations = table->get(*this); |
| if (!continuations) { |
| continuations = new SingleThreadWeakListHashSet<RenderInline>; |
| table->set(*this, std::unique_ptr<SingleThreadWeakListHashSet<RenderInline>>(continuations)); |
| } |
| |
| continuations->add(*flow); |
| } |
| |
| bool RenderBlock::establishesIndependentFormattingContextIgnoringDisplayType(const RenderStyle& style) const |
| { |
| if (!element()) { |
| ASSERT(isAnonymous()); |
| return false; |
| } |
| |
| auto isBlockBoxWithPotentiallyScrollableOverflow = [&] { |
| return style.isDisplayBlockLevel() |
| && style.doesDisplayGenerateBlockContainer() |
| && hasNonVisibleOverflow() |
| && style.overflowX() != Overflow::Clip |
| && style.overflowX() != Overflow::Visible; |
| }; |
| |
| return style.isFloating() |
| || style.hasOutOfFlowPosition() |
| || isBlockBoxWithPotentiallyScrollableOverflow() |
| || style.containsLayout() |
| || style.containerType() != ContainerType::Normal |
| || WebCore::shouldApplyPaintContainment(style, *protectedElement()) |
| || (style.isDisplayBlockLevel() && !style.blockStepSize().isNone()); |
| } |
| |
| bool RenderBlock::establishesIndependentFormattingContext() const |
| { |
| auto& style = this->style(); |
| if (establishesIndependentFormattingContextIgnoringDisplayType(style)) |
| return true; |
| |
| if (isGridItem()) { |
| // Grid items establish a new independent formatting context, unless they're a subgrid |
| // https://drafts.csswg.org/css-grid-2/#grid-item-display |
| if (!style.gridTemplateColumns().subgrid && !style.gridTemplateRows().subgrid) |
| return true; |
| // Masonry makes grid items not subgrids. |
| if (CheckedPtr parentGridBox = dynamicDowncast<RenderGrid>(parent())) |
| return parentGridBox->isMasonry(); |
| } |
| |
| return false; |
| } |
| |
| bool RenderBlock::createsNewFormattingContext() const |
| { |
| // Writing-mode changes establish an independent block formatting context |
| // if the box is a block-container. |
| // https://drafts.csswg.org/css-writing-modes/#block-flow |
| if (isWritingModeRoot() && isBlockContainer()) |
| return true; |
| auto& style = this->style(); |
| if (isBlockContainer() && !style.alignContent().isNormal()) |
| return true; |
| return isNonReplacedAtomicInlineLevelBox() |
| || style.isDisplayFlexibleBoxIncludingDeprecatedOrGridBox() |
| || isFlexItemIncludingDeprecated() |
| || isRenderTable() |
| || isRenderTableCell() |
| || isRenderTableCaption() |
| || isFieldset() |
| || isDocumentElementRenderer() |
| || isRenderFragmentedFlow() |
| || isRenderSVGForeignObject() |
| || style.specifiesColumns() |
| || style.columnSpan() == ColumnSpan::All |
| || style.display() == DisplayType::FlowRoot |
| || establishesIndependentFormattingContext(); |
| } |
| |
| #if ASSERT_ENABLED |
| bool RenderBlock::paintsContinuationOutline(const RenderInline& renderer) |
| { |
| if (auto* continuations = continuationOutlineTable()->get(*this)) |
| return continuations->contains(renderer); |
| return false; |
| } |
| #endif |
| |
| void RenderBlock::paintContinuationOutlines(PaintInfo& info, const LayoutPoint& paintOffset) |
| { |
| auto* table = continuationOutlineTable(); |
| auto continuations = table->take(*this); |
| if (!continuations) |
| return; |
| |
| LayoutPoint accumulatedPaintOffset = paintOffset; |
| // Paint each continuation outline. |
| for (auto& renderInline : *continuations) { |
| // Need to add in the coordinates of the intervening blocks. |
| auto* block = renderInline.containingBlock(); |
| for ( ; block && block != this; block = block->containingBlock()) |
| accumulatedPaintOffset.moveBy(block->location()); |
| ASSERT(block); |
| renderInline.paintOutline(info, accumulatedPaintOffset); |
| } |
| } |
| |
| bool RenderBlock::shouldPaintSelectionGaps() const |
| { |
| return selectionState() != HighlightState::None && style().usedVisibility() == Visibility::Visible && isSelectionRoot(); |
| } |
| |
| bool RenderBlock::isSelectionRoot() const |
| { |
| if (isPseudoElement()) |
| return false; |
| ASSERT(element() || isAnonymous()); |
| |
| // FIXME: Eventually tables should have to learn how to fill gaps between cells, at least in simple non-spanning cases. |
| if (isRenderTable()) |
| return false; |
| |
| if (isBody() || isDocumentElementRenderer() || hasNonVisibleOverflow() |
| || isPositioned() || isFloating() |
| || isRenderTableCell() || isNonReplacedAtomicInlineLevelBox() |
| || isTransformed() || hasReflection() || hasMask() || isWritingModeRoot() |
| || isRenderFragmentedFlow() || style().columnSpan() == ColumnSpan::All |
| || isFlexItemIncludingDeprecated() || isGridItem()) |
| return true; |
| |
| if (view().selection().start()) { |
| RefPtr startElement = view().selection().start()->node(); |
| if (startElement && startElement->rootEditableElement() == element()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| GapRects RenderBlock::selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer) |
| { |
| ASSERT(!needsLayout()); |
| |
| if (!shouldPaintSelectionGaps()) |
| return { }; |
| |
| FloatPoint containerPoint = localToContainerPoint(FloatPoint(), repaintContainer, UseTransforms); |
| LayoutPoint offsetFromRepaintContainer(containerPoint - toFloatSize(scrollPosition())); |
| |
| LogicalSelectionOffsetCaches cache(*this); |
| LayoutUnit lastTop; |
| LayoutUnit lastLeft = logicalLeftSelectionOffset(*this, lastTop, cache); |
| LayoutUnit lastRight = logicalRightSelectionOffset(*this, lastTop, cache); |
| |
| return selectionGaps(*this, offsetFromRepaintContainer, IntSize(), lastTop, lastLeft, lastRight, cache); |
| } |
| |
| void RenderBlock::paintSelection(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| #if ENABLE(TEXT_SELECTION) |
| if (shouldPaintSelectionGaps() && paintInfo.phase == PaintPhase::Foreground) { |
| LogicalSelectionOffsetCaches cache(*this); |
| LayoutUnit lastTop; |
| LayoutUnit lastLeft = logicalLeftSelectionOffset(*this, lastTop, cache); |
| LayoutUnit lastRight = logicalRightSelectionOffset(*this, lastTop, cache); |
| GraphicsContextStateSaver stateSaver(paintInfo.context()); |
| |
| LayoutRect gapRectsBounds = selectionGaps(*this, paintOffset, LayoutSize(), lastTop, lastLeft, lastRight, cache, &paintInfo); |
| if (!gapRectsBounds.isEmpty()) { |
| if (RenderLayer* layer = enclosingLayer()) { |
| gapRectsBounds.moveBy(-paintOffset); |
| if (!hasLayer()) { |
| LayoutRect localBounds(gapRectsBounds); |
| flipForWritingMode(localBounds); |
| gapRectsBounds = localToContainerQuad(FloatRect(localBounds), &layer->renderer()).enclosingBoundingBox(); |
| if (layer->renderer().isRenderBox()) |
| gapRectsBounds.moveBy(layer->renderBox()->scrollPosition()); |
| } |
| layer->addBlockSelectionGapsBounds(gapRectsBounds); |
| } |
| } |
| } |
| #else |
| UNUSED_PARAM(paintInfo); |
| UNUSED_PARAM(paintOffset); |
| #endif |
| } |
| |
| static void clipOutOutOfFlowBoxes(const PaintInfo* paintInfo, const LayoutPoint& offset, TrackedRendererListHashSet* outOfFlowBoxes) |
| { |
| if (!outOfFlowBoxes) |
| return; |
| |
| for (auto& renderer : *outOfFlowBoxes) |
| paintInfo->context().clipOut(IntRect(offset.x() + renderer.x(), offset.y() + renderer.y(), renderer.width(), renderer.height())); |
| } |
| |
| LayoutUnit blockDirectionOffset(RenderBlock& rootBlock, const LayoutSize& offsetFromRootBlock) |
| { |
| return rootBlock.isHorizontalWritingMode() ? offsetFromRootBlock.height() : offsetFromRootBlock.width(); |
| } |
| |
| LayoutUnit inlineDirectionOffset(RenderBlock& rootBlock, const LayoutSize& offsetFromRootBlock) |
| { |
| return rootBlock.isHorizontalWritingMode() ? offsetFromRootBlock.width() : offsetFromRootBlock.height(); |
| } |
| |
| LayoutRect RenderBlock::logicalRectToPhysicalRect(const LayoutPoint& rootBlockPhysicalPosition, const LayoutRect& logicalRect) |
| { |
| LayoutRect result; |
| if (isHorizontalWritingMode()) |
| result = logicalRect; |
| else |
| result = LayoutRect(logicalRect.y(), logicalRect.x(), logicalRect.height(), logicalRect.width()); |
| flipForWritingMode(result); |
| result.moveBy(rootBlockPhysicalPosition); |
| return result; |
| } |
| |
| GapRects RenderBlock::selectionGaps(RenderBlock& rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, |
| LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const LogicalSelectionOffsetCaches& cache, const PaintInfo* paintInfo) |
| { |
| // IMPORTANT: Callers of this method that intend for painting to happen need to do a save/restore. |
| // Clip out floating and positioned objects when painting selection gaps. |
| if (paintInfo) { |
| // Note that we don't clip out overflow for positioned objects. We just stick to the border box. |
| LayoutRect flippedBlockRect(offsetFromRootBlock.width(), offsetFromRootBlock.height(), width(), height()); |
| rootBlock.flipForWritingMode(flippedBlockRect); |
| flippedBlockRect.moveBy(rootBlockPhysicalPosition); |
| clipOutOutOfFlowBoxes(paintInfo, flippedBlockRect.location(), outOfFlowBoxes()); |
| if (isBody() || isDocumentElementRenderer()) { // The <body> must make sure to examine its containingBlock's positioned objects. |
| for (RenderBlock* cb = containingBlock(); cb && !is<RenderView>(*cb); cb = cb->containingBlock()) |
| clipOutOutOfFlowBoxes(paintInfo, LayoutPoint(cb->x(), cb->y()), cb->outOfFlowBoxes()); // FIXME: Not right for flipped writing modes. |
| } |
| clipOutFloatingBoxes(rootBlock, paintInfo, rootBlockPhysicalPosition, offsetFromRootBlock); |
| } |
| |
| // FIXME: overflow: auto/scroll fragments need more math here, since painting in the border box is different from painting in the padding box (one is scrolled, the other is fixed). |
| if (!is<RenderBlockFlow>(*this)) { |
| // FIXME: Make multi-column selection gap filling work someday. |
| return { }; |
| } |
| |
| if (isFlexItem() || isGridItem() || isDeprecatedFlexItem()) { |
| // FIXME: Adding a selection gap to these blocks would produce correct (visual) result only if we could also paint selection gaps between them, |
| // as we do for blocks in a BFC. Returning an empty gap rect here means we only paint the selection over the content, |
| // as opposed to expand it all the way to the end of the container. |
| return { }; |
| } |
| |
| if (isTransformed() || style().columnSpan() == ColumnSpan::All || isRenderFragmentedFlow()) { |
| // FIXME: We should learn how to gap fill multiple columns and transforms eventually. |
| lastLogicalTop = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalHeight(); |
| lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, logicalHeight(), cache); |
| lastLogicalRight = logicalRightSelectionOffset(rootBlock, logicalHeight(), cache); |
| return { }; |
| } |
| |
| GapRects result; |
| if (childrenInline()) |
| result = inlineSelectionGaps(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, lastLogicalTop, lastLogicalLeft, lastLogicalRight, cache, paintInfo); |
| else |
| result = blockSelectionGaps(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, lastLogicalTop, lastLogicalLeft, lastLogicalRight, cache, paintInfo); |
| |
| // Fill the vertical gap all the way to the bottom of our block if the selection extends past our block. |
| if (&rootBlock == this && (selectionState() != HighlightState::Both && selectionState() != HighlightState::End)) { |
| result.uniteCenter(blockSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, |
| lastLogicalTop, lastLogicalLeft, lastLogicalRight, logicalHeight(), cache, paintInfo)); |
| } |
| |
| return result; |
| } |
| |
| GapRects RenderBlock::inlineSelectionGaps(RenderBlock&, const LayoutPoint&, const LayoutSize&, LayoutUnit&, LayoutUnit&, LayoutUnit&, const LogicalSelectionOffsetCaches&, const PaintInfo*) |
| { |
| ASSERT_NOT_REACHED(); |
| return GapRects(); |
| } |
| |
| GapRects RenderBlock::blockSelectionGaps(RenderBlock& rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, |
| LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const LogicalSelectionOffsetCaches& cache, const PaintInfo* paintInfo) |
| { |
| ASSERT(!isSkippedContent()); |
| |
| if (isSkippedContentRoot(*this)) |
| return { }; |
| |
| // Jump right to the first block child that contains some selected objects. |
| RenderBox* curr; |
| for (curr = firstChildBox(); curr && curr->selectionState() == HighlightState::None; curr = curr->nextSiblingBox()) { } |
| |
| if (!curr) |
| return { }; |
| |
| LogicalSelectionOffsetCaches childCache(*this, cache); |
| |
| GapRects result; |
| for (bool sawSelectionEnd = false; curr && !sawSelectionEnd; curr = curr->nextSiblingBox()) { |
| HighlightState childState = curr->selectionState(); |
| if (childState == HighlightState::Both || childState == HighlightState::End) |
| sawSelectionEnd = true; |
| |
| if (curr->isFloatingOrOutOfFlowPositioned()) |
| continue; // We must be a normal flow object in order to even be considered. |
| |
| if (curr->isInFlowPositioned() && curr->hasLayer()) { |
| // If the relposition offset is anything other than 0, then treat this just like an absolute positioned element. |
| // Just disregard it completely. |
| LayoutSize relOffset = curr->layer()->offsetForInFlowPosition(); |
| if (relOffset.width() || relOffset.height()) |
| continue; |
| } |
| |
| // FIXME: Eventually we won't special-case table and other layout roots like this. |
| auto propagatesSelectionToChildren = is<RenderTable>(*curr) || is<RenderFlexibleBox>(*curr) || is<RenderDeprecatedFlexibleBox>(*curr) || is<RenderGrid>(*curr); |
| auto paintsOwnSelection = curr->shouldPaintSelectionGaps() || propagatesSelectionToChildren; |
| bool fillBlockGaps = paintsOwnSelection || (curr->canBeSelectionLeaf() && childState != HighlightState::None); |
| if (fillBlockGaps) { |
| // We need to fill the vertical gap above this object. |
| if (childState == HighlightState::End || childState == HighlightState::Inside) { |
| // Fill the gap above the object. |
| result.uniteCenter(blockSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, |
| lastLogicalTop, lastLogicalLeft, lastLogicalRight, curr->logicalTop(), cache, paintInfo)); |
| } |
| |
| // Only fill side gaps for objects that paint their own selection if we know for sure the selection is going to extend all the way *past* |
| // our object. We know this if the selection did not end inside our object. |
| if (paintsOwnSelection && (childState == HighlightState::Start || sawSelectionEnd)) |
| childState = HighlightState::None; |
| |
| // Fill side gaps on this object based off its state. |
| bool leftGap, rightGap; |
| getSelectionGapInfo(childState, leftGap, rightGap); |
| |
| if (leftGap) |
| result.uniteLeft(logicalLeftSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, this, curr->logicalLeft(), curr->logicalTop(), curr->logicalHeight(), cache, paintInfo)); |
| if (rightGap) |
| result.uniteRight(logicalRightSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, this, curr->logicalRight(), curr->logicalTop(), curr->logicalHeight(), cache, paintInfo)); |
| |
| // Update lastLogicalTop to be just underneath the object. lastLogicalLeft and lastLogicalRight extend as far as |
| // they can without bumping into floating or positioned objects. Ideally they will go right up |
| // to the border of the root selection block. |
| lastLogicalTop = blockDirectionOffset(rootBlock, offsetFromRootBlock) + curr->logicalBottom(); |
| lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, curr->logicalBottom(), cache); |
| lastLogicalRight = logicalRightSelectionOffset(rootBlock, curr->logicalBottom(), cache); |
| } else if (childState != HighlightState::None) { |
| if (auto* renderBlock = dynamicDowncast<RenderBlock>(*curr)) { |
| // We must be a block that has some selected object inside it, so recur. |
| result.unite(renderBlock->selectionGaps(rootBlock, rootBlockPhysicalPosition, LayoutSize(offsetFromRootBlock.width() + curr->x(), offsetFromRootBlock.height() + curr->y()), |
| lastLogicalTop, lastLogicalLeft, lastLogicalRight, childCache, paintInfo)); |
| } |
| } |
| } |
| return result; |
| } |
| |
| LayoutRect RenderBlock::blockSelectionGap(RenderBlock& rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, |
| LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const LogicalSelectionOffsetCaches& cache, const PaintInfo* paintInfo) |
| { |
| LayoutUnit logicalTop = lastLogicalTop; |
| LayoutUnit logicalHeight = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalBottom - logicalTop; |
| if (logicalHeight <= 0) |
| return LayoutRect(); |
| |
| // Get the selection offsets for the bottom of the gap |
| LayoutUnit logicalLeft = std::max(lastLogicalLeft, logicalLeftSelectionOffset(rootBlock, logicalBottom, cache)); |
| LayoutUnit logicalRight = std::min(lastLogicalRight, logicalRightSelectionOffset(rootBlock, logicalBottom, cache)); |
| LayoutUnit logicalWidth = logicalRight - logicalLeft; |
| if (logicalWidth <= 0) |
| return LayoutRect(); |
| |
| LayoutRect gapRect = rootBlock.logicalRectToPhysicalRect(rootBlockPhysicalPosition, LayoutRect(logicalLeft, logicalTop, logicalWidth, logicalHeight)); |
| if (paintInfo) |
| paintInfo->context().fillRect(snapRectToDevicePixels(gapRect, protectedDocument()->deviceScaleFactor()), selectionBackgroundColor()); |
| return gapRect; |
| } |
| |
| LayoutRect RenderBlock::logicalLeftSelectionGap(RenderBlock& rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, RenderElement* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const LogicalSelectionOffsetCaches& cache, const PaintInfo* paintInfo) |
| { |
| LayoutUnit rootBlockLogicalTop = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalTop; |
| LayoutUnit rootBlockLogicalLeft = std::max(logicalLeftSelectionOffset(rootBlock, logicalTop, cache), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight, cache)); |
| LayoutUnit rootBlockLogicalRight = std::min(inlineDirectionOffset(rootBlock, offsetFromRootBlock) + logicalLeft, |
| std::min(logicalRightSelectionOffset(rootBlock, logicalTop, cache), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHeight, cache))); |
| LayoutUnit rootBlockLogicalWidth = rootBlockLogicalRight - rootBlockLogicalLeft; |
| if (rootBlockLogicalWidth <= 0) |
| return LayoutRect(); |
| |
| LayoutRect gapRect = rootBlock.logicalRectToPhysicalRect(rootBlockPhysicalPosition, LayoutRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalWidth, logicalHeight)); |
| if (paintInfo) |
| paintInfo->context().fillRect(snapRectToDevicePixels(gapRect, protectedDocument()->deviceScaleFactor()), selObj->selectionBackgroundColor()); |
| return gapRect; |
| } |
| |
| LayoutRect RenderBlock::logicalRightSelectionGap(RenderBlock& rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, RenderElement* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const LogicalSelectionOffsetCaches& cache, const PaintInfo* paintInfo) |
| { |
| LayoutUnit rootBlockLogicalTop = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalTop; |
| LayoutUnit rootBlockLogicalLeft = std::max(inlineDirectionOffset(rootBlock, offsetFromRootBlock) + logicalRight, |
| std::max(logicalLeftSelectionOffset(rootBlock, logicalTop, cache), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight, cache))); |
| LayoutUnit rootBlockLogicalRight = std::min(logicalRightSelectionOffset(rootBlock, logicalTop, cache), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHeight, cache)); |
| LayoutUnit rootBlockLogicalWidth = rootBlockLogicalRight - rootBlockLogicalLeft; |
| if (rootBlockLogicalWidth <= 0) |
| return LayoutRect(); |
| |
| LayoutRect gapRect = rootBlock.logicalRectToPhysicalRect(rootBlockPhysicalPosition, LayoutRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalWidth, logicalHeight)); |
| if (paintInfo) |
| paintInfo->context().fillRect(snapRectToDevicePixels(gapRect, protectedDocument()->deviceScaleFactor()), selObj->selectionBackgroundColor()); |
| return gapRect; |
| } |
| |
| void RenderBlock::getSelectionGapInfo(HighlightState state, bool& leftGap, bool& rightGap) |
| { |
| bool ltr = writingMode().isLogicalLeftInlineStart(); |
| leftGap = (state == RenderObject::HighlightState::Inside) || (state == RenderObject::HighlightState::End && ltr) || (state == RenderObject::HighlightState::Start && !ltr); |
| rightGap = (state == RenderObject::HighlightState::Inside) || (state == RenderObject::HighlightState::Start && ltr) || (state == RenderObject::HighlightState::End && !ltr); |
| } |
| |
| LayoutUnit RenderBlock::logicalLeftSelectionOffset(RenderBlock& rootBlock, LayoutUnit position, const LogicalSelectionOffsetCaches& cache) |
| { |
| LayoutUnit logicalLeft = logicalLeftOffsetForLine(position); |
| if (logicalLeft == logicalLeftOffsetForContent()) { |
| if (&rootBlock != this) // The border can potentially be further extended by our containingBlock(). |
| return cache.containingBlockInfo(*this).logicalLeftSelectionOffset(rootBlock, position + logicalTop()); |
| return logicalLeft; |
| } |
| |
| RenderBlock* cb = this; |
| const LogicalSelectionOffsetCaches* currentCache = &cache; |
| while (cb != &rootBlock) { |
| logicalLeft += cb->logicalLeft(); |
| |
| ASSERT(currentCache); |
| auto info = currentCache->containingBlockInfo(*cb); |
| cb = info.block(); |
| if (!cb) |
| break; |
| currentCache = info.cache(); |
| } |
| return logicalLeft; |
| } |
| |
| LayoutUnit RenderBlock::logicalRightSelectionOffset(RenderBlock& rootBlock, LayoutUnit position, const LogicalSelectionOffsetCaches& cache) |
| { |
| LayoutUnit logicalRight = logicalRightOffsetForLine(position); |
| if (logicalRight == logicalRightOffsetForContent()) { |
| if (&rootBlock != this) // The border can potentially be further extended by our containingBlock(). |
| return cache.containingBlockInfo(*this).logicalRightSelectionOffset(rootBlock, position + logicalTop()); |
| return logicalRight; |
| } |
| |
| RenderBlock* cb = this; |
| const LogicalSelectionOffsetCaches* currentCache = &cache; |
| while (cb != &rootBlock) { |
| logicalRight += cb->logicalLeft(); |
| |
| ASSERT(currentCache); |
| auto info = currentCache->containingBlockInfo(*cb); |
| cb = info.block(); |
| if (!cb) |
| break; |
| currentCache = info.cache(); |
| } |
| return logicalRight; |
| } |
| |
| TrackedRendererListHashSet* RenderBlock::outOfFlowBoxes() const |
| { |
| return outOfFlowDescendantsMap().positionedRenderers(*this); |
| } |
| |
| void RenderBlock::addOutOfFlowBox(RenderBox& outOfFlowBox) |
| { |
| ASSERT(outOfFlowBox.isOutOfFlowPositioned()); |
| ASSERT(!isAnonymousBlock()); |
| |
| outOfFlowBox.clearGridAreaContentSize(); |
| |
| if (outOfFlowBox.isRenderFragmentedFlow()) |
| return; |
| // FIXME: Find out if we can do this as part of outOfFlowBox.setChildNeedsLayout(MarkOnlyThis) |
| if (outOfFlowBox.needsLayout()) { |
| // We should turn this bit on only while in layout. |
| ASSERT(outOfFlowChildNeedsLayout() || view().frameView().layoutContext().isInLayout()); |
| setOutOfFlowChildNeedsLayoutBit(true); |
| } |
| outOfFlowDescendantsMap().addDescendant(*this, outOfFlowBox); |
| } |
| |
| void RenderBlock::removeOutOfFlowBox(const RenderBox& rendererToRemove) |
| { |
| outOfFlowDescendantsMap().removeDescendant(rendererToRemove); |
| } |
| |
| static inline void markRendererAndParentForLayout(RenderBox& renderer) |
| { |
| renderer.setChildNeedsLayout(MarkOnlyThis); |
| if (renderer.shouldInvalidatePreferredWidths()) |
| renderer.setNeedsPreferredWidthsUpdate(MarkOnlyThis); |
| auto* parentBlock = RenderObject::containingBlockForPositionType(PositionType::Static, renderer); |
| if (!parentBlock) { |
| ASSERT_NOT_REACHED(); |
| return; |
| } |
| // Parent has to be mark for layout to run static positioning on the out-of-flow content. |
| parentBlock->setChildNeedsLayout(); |
| } |
| |
| void RenderBlock::removeOutOfFlowBoxes(const RenderBlock* newContainingBlockCandidate, ContainingBlockState containingBlockState) |
| { |
| auto* outOfFlowDescendants = outOfFlowBoxes(); |
| if (!outOfFlowDescendants) |
| return; |
| |
| Vector<CheckedRef<RenderBox>, 16> renderersToRemove; |
| if (!newContainingBlockCandidate) { |
| // We don't form containing block for these boxes anymore (either through style change or internal render tree shuffle) |
| for (auto& renderer : *outOfFlowDescendants) { |
| renderersToRemove.append(renderer); |
| |
| markRendererAndParentForLayout(renderer); |
| auto markNewContainingBlockForLayout = [&] { |
| auto isAbsolutePositioned = renderer.isAbsolutelyPositioned(); |
| // During style change we can't tell which ancestor is going to be the final containing block, so let's just mark the new candidate dirty. |
| auto* newContainingBlock = containingBlock(); |
| for (; newContainingBlock && (isAbsolutePositioned ? !newContainingBlock->canContainAbsolutelyPositionedObjects() : newContainingBlock->canContainFixedPositionObjects()); newContainingBlock = newContainingBlock->containingBlock()) { } |
| if (newContainingBlock) |
| newContainingBlock->setNeedsLayout(); |
| }; |
| markNewContainingBlockForLayout(); |
| } |
| } else if (containingBlockState == ContainingBlockState::NewContainingBlock) { |
| // Some of the positioned boxes are getting transferred over to newContainingBlockCandidate. |
| for (auto& renderer : *outOfFlowDescendants) { |
| if (!renderer.isDescendantOf(newContainingBlockCandidate)) |
| continue; |
| renderersToRemove.append(renderer); |
| markRendererAndParentForLayout(renderer); |
| } |
| } else |
| ASSERT_NOT_REACHED(); |
| |
| for (auto& renderer : renderersToRemove) |
| removeOutOfFlowBox(renderer); |
| } |
| |
| void RenderBlock::addPercentHeightDescendant(RenderBox& descendant) |
| { |
| insertIntoTrackedRendererMaps(*this, descendant); |
| } |
| |
| void RenderBlock::removePercentHeightDescendant(RenderBox& descendant) |
| { |
| // We query the map directly, rather than looking at style's |
| // logicalHeight()/logicalMinHeight()/logicalMaxHeight() since those |
| // can change with writing mode/directional changes. |
| removeFromTrackedRendererMaps(descendant); |
| } |
| |
| TrackedRendererListHashSet* RenderBlock::percentHeightDescendants() const |
| { |
| return percentHeightDescendantsMap ? percentHeightDescendantsMap->get(*this) : nullptr; |
| } |
| |
| bool RenderBlock::hasPercentHeightContainerMap() |
| { |
| return percentHeightContainerMap; |
| } |
| |
| void RenderBlock::clearPercentHeightDescendantsFrom(RenderBox& parent) |
| { |
| if (!percentHeightContainerMap) |
| return; |
| |
| for (RenderObject* child = parent.firstChild(); child; child = child->nextInPreOrder(&parent)) { |
| if (CheckedPtr box = dynamicDowncast<RenderBox>(*child)) |
| removeFromTrackedRendererMaps(*box); |
| } |
| } |
| |
| bool RenderBlock::isContainingBlockAncestorFor(RenderObject& renderer) const |
| { |
| for (const auto* ancestor = renderer.containingBlock(); ancestor; ancestor = ancestor->containingBlock()) { |
| if (ancestor == this) |
| return true; |
| } |
| return false; |
| } |
| |
| LayoutUnit RenderBlock::textIndentOffset() const |
| { |
| LayoutUnit cw; |
| if (style().textIndent().length.isPercentOrCalculated()) |
| cw = contentBoxLogicalWidth(); |
| return Style::evaluate(style().textIndent().length, cw); |
| } |
| |
| LayoutUnit RenderBlock::logicalLeftOffsetForContent() const |
| { |
| LayoutUnit logicalLeftOffset = writingMode().isHorizontal() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); |
| if (isHorizontalWritingMode() && shouldPlaceVerticalScrollbarOnLeft()) |
| logicalLeftOffset += verticalScrollbarWidth(); |
| return logicalLeftOffset; |
| } |
| |
| LayoutUnit RenderBlock::logicalRightOffsetForContent() const |
| { |
| LayoutUnit logicalRightOffset = writingMode().isHorizontal() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); |
| if (isHorizontalWritingMode() && shouldPlaceVerticalScrollbarOnLeft()) |
| logicalRightOffset += verticalScrollbarWidth(); |
| logicalRightOffset += contentBoxLogicalWidth(); |
| return logicalRightOffset; |
| } |
| |
| LayoutUnit RenderBlock::adjustLogicalLeftOffsetForLine(LayoutUnit offsetFromFloats) const |
| { |
| LayoutUnit left = offsetFromFloats; |
| |
| if (style().lineAlign() == LineAlign::None) |
| return left; |
| |
| // Push in our left offset so that it is aligned with the character grid. |
| auto* layoutState = view().frameView().layoutContext().layoutState(); |
| if (!layoutState) |
| return left; |
| |
| RenderBlock* lineGrid = layoutState->lineGrid(); |
| if (!lineGrid || lineGrid->writingMode().computedWritingMode() != writingMode().computedWritingMode()) |
| return left; |
| |
| // FIXME: Should letter-spacing apply? This is complicated since it doesn't apply at the edge? |
| float maxCharWidth = lineGrid->style().fontCascade().primaryFont()->maxCharWidth(); |
| if (!maxCharWidth) |
| return left; |
| |
| LayoutUnit lineGridOffset = lineGrid->isHorizontalWritingMode() ? layoutState->lineGridOffset().width(): layoutState->lineGridOffset().height(); |
| LayoutUnit layoutOffset = lineGrid->isHorizontalWritingMode() ? layoutState->layoutOffset().width() : layoutState->layoutOffset().height(); |
| |
| // Push in to the nearest character width (truncated so that we pixel snap left). |
| // FIXME: Should be patched when subpixel layout lands, since this calculation doesn't have to pixel snap |
| // any more (https://bugs.webkit.org/show_bug.cgi?id=79946). |
| // FIXME: This is wrong for RTL (https://bugs.webkit.org/show_bug.cgi?id=79945). |
| // FIXME: This doesn't work with columns or fragments (https://bugs.webkit.org/show_bug.cgi?id=79942). |
| // FIXME: This doesn't work when the inline position of the object isn't set ahead of time. |
| // FIXME: Dynamic changes to the font or to the inline position need to result in a deep relayout. |
| // (https://bugs.webkit.org/show_bug.cgi?id=79944) |
| float remainder = fmodf(maxCharWidth - fmodf(left + layoutOffset - lineGridOffset, maxCharWidth), maxCharWidth); |
| left += remainder; |
| return left; |
| } |
| |
| LayoutUnit RenderBlock::adjustLogicalRightOffsetForLine(LayoutUnit offsetFromFloats) const |
| { |
| LayoutUnit right = offsetFromFloats; |
| |
| if (style().lineAlign() == LineAlign::None) |
| return right; |
| |
| // Push in our right offset so that it is aligned with the character grid. |
| auto* layoutState = view().frameView().layoutContext().layoutState(); |
| if (!layoutState) |
| return right; |
| |
| RenderBlock* lineGrid = layoutState->lineGrid(); |
| if (!lineGrid || lineGrid->writingMode().computedWritingMode() != writingMode().computedWritingMode()) |
| return right; |
| |
| // FIXME: Should letter-spacing apply? This is complicated since it doesn't apply at the edge? |
| float maxCharWidth = lineGrid->style().fontCascade().primaryFont()->maxCharWidth(); |
| if (!maxCharWidth) |
| return right; |
| |
| LayoutUnit lineGridOffset = lineGrid->isHorizontalWritingMode() ? layoutState->lineGridOffset().width(): layoutState->lineGridOffset().height(); |
| LayoutUnit layoutOffset = lineGrid->isHorizontalWritingMode() ? layoutState->layoutOffset().width() : layoutState->layoutOffset().height(); |
| |
| // Push in to the nearest character width (truncated so that we pixel snap right). |
| // FIXME: Should be patched when subpixel layout lands, since this calculation doesn't have to pixel snap |
| // any more (https://bugs.webkit.org/show_bug.cgi?id=79946). |
| // FIXME: This is wrong for RTL (https://bugs.webkit.org/show_bug.cgi?id=79945). |
| // FIXME: This doesn't work with columns or fragments (https://bugs.webkit.org/show_bug.cgi?id=79942). |
| // FIXME: This doesn't work when the inline position of the object isn't set ahead of time. |
| // FIXME: Dynamic changes to the font or to the inline position need to result in a deep relayout. |
| // (https://bugs.webkit.org/show_bug.cgi?id=79944) |
| float remainder = fmodf(fmodf(right + layoutOffset - lineGridOffset, maxCharWidth), maxCharWidth); |
| right -= ceilf(remainder); |
| return right; |
| } |
| |
| bool RenderBlock::isPointInOverflowControl(HitTestResult& result, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset) |
| { |
| if (!scrollsOverflow()) |
| return false; |
| if (CheckedPtr scrollableArea = layer() ? layer()->scrollableArea() : nullptr) |
| return scrollableArea->hitTestOverflowControls(result, roundedIntPoint(locationInContainer - toLayoutSize(accumulatedOffset))); |
| return false; |
| } |
| |
| Node* RenderBlock::nodeForHitTest() const |
| { |
| switch (style().pseudoElementType()) { |
| // If we're a ::backdrop pseudo-element, we should hit-test to the element that generated it. |
| // This matches the behavior that other browsers have. |
| case PseudoId::Backdrop: |
| for (auto& element : document().topLayerElements()) { |
| if (!element->renderer()) |
| continue; |
| ASSERT(element->renderer()->backdropRenderer()); |
| if (element->renderer()->backdropRenderer() == this) |
| return element.ptr(); |
| } |
| ASSERT_NOT_REACHED(); |
| break; |
| |
| // The view transition pseudo-elements should hit-test to their originating element (the document element). |
| case PseudoId::ViewTransition: |
| case PseudoId::ViewTransitionGroup: |
| case PseudoId::ViewTransitionImagePair: |
| return document().documentElement(); |
| |
| default: |
| break; |
| } |
| |
| // If we are in the margins of block elements that are part of a |
| // continuation we're actually still inside the enclosing element |
| // that was split. Use the appropriate inner node. |
| return continuation() ? continuation()->element() : element(); |
| } |
| |
| bool RenderBlock::hitTestChildren(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& adjustedLocation, HitTestAction hitTestAction) |
| { |
| ASSERT(!isSkippedContentRoot(*this)); |
| |
| // Hit test descendants first. |
| const LayoutSize localOffset = toLayoutSize(adjustedLocation); |
| const LayoutSize scrolledOffset(localOffset - toLayoutSize(scrollPosition())); |
| |
| if (hitTestAction == HitTestFloat && hitTestFloats(request, result, locationInContainer, toLayoutPoint(scrolledOffset))) |
| return true; |
| if (hitTestContents(request, result, locationInContainer, toLayoutPoint(scrolledOffset), hitTestAction)) { |
| updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - localOffset)); |
| return true; |
| } |
| return false; |
| } |
| |
| bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) |
| { |
| const LayoutPoint adjustedLocation(accumulatedOffset + location()); |
| const LayoutSize localOffset = toLayoutSize(adjustedLocation); |
| |
| // Check if we need to do anything at all. |
| if (!hitTestVisualOverflow(locationInContainer, accumulatedOffset)) |
| return false; |
| |
| if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) |
| && visibleToHitTesting(request) && isPointInOverflowControl(result, locationInContainer.point(), adjustedLocation)) { |
| updateHitTestResult(result, locationInContainer.point() - localOffset); |
| // FIXME: isPointInOverflowControl() doesn't handle rect-based tests yet. |
| if (result.addNodeToListBasedTestResult(protectedNodeForHitTest().get(), request, locationInContainer) == HitTestProgress::Stop) |
| return true; |
| } |
| |
| if (!hitTestClipPath(locationInContainer, accumulatedOffset)) |
| return false; |
| |
| auto shouldHittestContent = !isSkippedContentRoot(*this); |
| if (shouldHittestContent) { |
| // If we have clipping, then we can't have any spillout. |
| bool useClip = (hasControlClip() || hasNonVisibleOverflow()); |
| bool checkChildren = !useClip || (hasControlClip() ? locationInContainer.intersects(controlClipRect(adjustedLocation)) : locationInContainer.intersects(overflowClipRect(adjustedLocation, OverlayScrollbarSizeRelevancy::IncludeOverlayScrollbarSize))); |
| if (checkChildren && hitTestChildren(request, result, locationInContainer, adjustedLocation, hitTestAction)) |
| return true; |
| |
| if (!checkChildren && hitTestExcludedChildrenInBorder(request, result, locationInContainer, adjustedLocation, hitTestAction)) |
| return true; |
| } |
| |
| if (!hitTestBorderRadius(locationInContainer, accumulatedOffset)) |
| return false; |
| |
| // Now hit test our background |
| if (hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) { |
| LayoutRect boundsRect(adjustedLocation, size()); |
| if (visibleToHitTesting(request) && locationInContainer.intersects(boundsRect)) { |
| updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - localOffset)); |
| if (result.addNodeToListBasedTestResult(protectedNodeForHitTest().get(), request, locationInContainer, boundsRect) == HitTestProgress::Stop) |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool RenderBlock::hitTestContents(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) |
| { |
| if (childrenInline() && !isRenderTable()) { |
| if (style().isSkippedRootOrSkippedContent()) |
| return false; |
| return hitTestInlineChildren(request, result, locationInContainer, accumulatedOffset, hitTestAction); |
| } |
| |
| // Hit test our children. |
| HitTestAction childHitTest = hitTestAction; |
| if (hitTestAction == HitTestChildBlockBackgrounds) |
| childHitTest = HitTestChildBlockBackground; |
| for (auto* child = lastChildBox(); child; child = child->previousSiblingBox()) { |
| LayoutPoint childPoint = flipForWritingModeForChild(*child, accumulatedOffset); |
| if (!child->hasSelfPaintingLayer() && !child->isFloating() && child->nodeAtPoint(request, result, locationInContainer, childPoint, childHitTest)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| static inline bool isEditingBoundary(RenderElement* ancestor, RenderBox& child) |
| { |
| ASSERT(!ancestor || ancestor->nonPseudoElement()); |
| ASSERT(child.nonPseudoElement()); |
| return !ancestor || !ancestor->parent() || (ancestor->hasLayer() && ancestor->parent()->isRenderView()) |
| || ancestor->protectedNonPseudoElement()->hasEditableStyle() == child.protectedNonPseudoElement()->hasEditableStyle(); |
| } |
| |
| // FIXME: This function should go on RenderObject as an instance method. Then |
| // all cases in which positionForPoint recurs could call this instead to |
| // prevent crossing editable boundaries. This would require many tests. |
| VisiblePosition positionForPointRespectingEditingBoundaries(RenderBlock& parent, RenderBox& child, const LayoutPoint& pointInParentCoordinates, HitTestSource source) |
| { |
| LayoutPoint childLocation = child.location(); |
| if (child.isInFlowPositioned()) |
| childLocation += child.offsetForInFlowPosition(); |
| |
| // FIXME: This is wrong if the child's writing-mode is different from the parent's. |
| LayoutPoint pointInChildCoordinates(toLayoutPoint(pointInParentCoordinates - childLocation)); |
| |
| // If this is an anonymous renderer, we just recur normally |
| RefPtr childElement= child.nonPseudoElement(); |
| if (!childElement) |
| return child.positionForPoint(pointInChildCoordinates, source, nullptr); |
| |
| // Otherwise, first make sure that the editability of the parent and child agree. |
| // If they don't agree, then we return a visible position just before or after the child |
| RenderElement* ancestor = &parent; |
| while (ancestor && !ancestor->nonPseudoElement()) |
| ancestor = ancestor->parent(); |
| |
| // If we can't find an ancestor to check editability on, or editability is unchanged, we recur like normal |
| if (isEditingBoundary(ancestor, child)) |
| return child.positionForPoint(pointInChildCoordinates, source, nullptr); |
| |
| // Otherwise return before or after the child, depending on if the click was to the logical left or logical right of the child |
| LayoutUnit childMiddle = parent.logicalWidthForChild(child) / 2; |
| LayoutUnit logicalLeft = parent.isHorizontalWritingMode() ? pointInChildCoordinates.x() : pointInChildCoordinates.y(); |
| if (logicalLeft < childMiddle) |
| return ancestor->createVisiblePosition(childElement->computeNodeIndex(), Affinity::Downstream); |
| return ancestor->createVisiblePosition(childElement->computeNodeIndex() + 1, Affinity::Upstream); |
| } |
| |
| VisiblePosition RenderBlock::positionForPointWithInlineChildren(const LayoutPoint&, HitTestSource) |
| { |
| ASSERT_NOT_REACHED(); |
| return VisiblePosition(); |
| } |
| |
| static inline bool isChildHitTestCandidate(const RenderBox& box, HitTestSource source) |
| { |
| auto visibility = source == HitTestSource::Script ? box.style().visibility() : box.style().usedVisibility(); |
| return box.height() && visibility == Visibility::Visible && !box.isOutOfFlowPositioned() && !box.isRenderFragmentedFlow(); |
| } |
| |
| // Valid candidates in a FragmentedFlow must be rendered by the fragment. |
| static inline bool isChildHitTestCandidate(const RenderBox& box, const RenderFragmentContainer* fragment, const LayoutPoint& point, HitTestSource source) |
| { |
| if (!isChildHitTestCandidate(box, source)) |
| return false; |
| if (!fragment) |
| return true; |
| auto& block = [&]() -> const RenderBlock& { |
| if (auto* block = dynamicDowncast<RenderBlock>(box)) |
| return *block; |
| return *box.containingBlock(); |
| }(); |
| return block.fragmentAtBlockOffset(point.y()) == fragment; |
| } |
| |
| VisiblePosition RenderBlock::positionForPoint(const LayoutPoint& point, HitTestSource source, const RenderFragmentContainer* fragment) |
| { |
| if (isRenderTable()) |
| return RenderBox::positionForPoint(point, source, fragment); |
| |
| if (isBlockLevelReplacedOrAtomicInline()) { |
| // FIXME: This seems wrong when the object's writing-mode doesn't match the line's writing-mode. |
| LayoutUnit pointLogicalLeft = isHorizontalWritingMode() ? point.x() : point.y(); |
| LayoutUnit pointLogicalTop = isHorizontalWritingMode() ? point.y() : point.x(); |
| |
| if (pointLogicalTop < 0) |
| return createVisiblePosition(caretMinOffset(), Affinity::Downstream); |
| if (pointLogicalLeft >= logicalWidth()) |
| return createVisiblePosition(caretMaxOffset(), Affinity::Downstream); |
| if (pointLogicalTop < 0) |
| return createVisiblePosition(caretMinOffset(), Affinity::Downstream); |
| if (pointLogicalTop >= logicalHeight()) |
| return createVisiblePosition(caretMaxOffset(), Affinity::Downstream); |
| } |
| if (isFlexibleBoxIncludingDeprecated() || isRenderGrid()) |
| return RenderBox::positionForPoint(point, source, fragment); |
| |
| LayoutPoint pointInContents = point; |
| offsetForContents(pointInContents); |
| LayoutPoint pointInLogicalContents(pointInContents); |
| if (!isHorizontalWritingMode()) |
| pointInLogicalContents = pointInLogicalContents.transposedPoint(); |
| |
| if (childrenInline()) |
| return positionForPointWithInlineChildren(pointInLogicalContents, source); |
| |
| RenderBox* lastCandidateBox = lastChildBox(); |
| |
| if (!fragment) |
| fragment = fragmentAtBlockOffset(pointInLogicalContents.y()); |
| |
| while (lastCandidateBox && !isChildHitTestCandidate(*lastCandidateBox, fragment, pointInLogicalContents, source)) |
| lastCandidateBox = lastCandidateBox->previousSiblingBox(); |
| |
| bool blocksAreFlipped = writingMode().isBlockFlipped(); |
| if (lastCandidateBox) { |
| if (pointInLogicalContents.y() > logicalTopForChild(*lastCandidateBox) |
| || (!blocksAreFlipped && pointInLogicalContents.y() == logicalTopForChild(*lastCandidateBox))) |
| return positionForPointRespectingEditingBoundaries(*this, *lastCandidateBox, pointInContents, source); |
| |
| for (auto& childBox : childrenOfType<RenderBox>(*this)) { |
| if (!isChildHitTestCandidate(childBox, fragment, pointInLogicalContents, source)) |
| continue; |
| auto childLogicalBottom = logicalTopForChild(childBox) + logicalHeightForChild(childBox); |
| if (auto* blockFlow = dynamicDowncast<RenderBlockFlow>(childBox)) |
| childLogicalBottom = std::max(childLogicalBottom, blockFlow->lowestFloatLogicalBottom()); |
| // We hit child if our click is above the bottom of its padding box (like IE6/7 and FF3). |
| if (pointInLogicalContents.y() < childLogicalBottom || (blocksAreFlipped && pointInLogicalContents.y() == childLogicalBottom)) |
| return positionForPointRespectingEditingBoundaries(*this, childBox, pointInContents, source); |
| } |
| } |
| |
| // We only get here if there are no hit test candidate children below the click. |
| return RenderBox::positionForPoint(point, source, fragment); |
| } |
| |
| void RenderBlock::offsetForContents(LayoutPoint& offset) const |
| { |
| offset = flipForWritingMode(offset); |
| offset += toLayoutSize(scrollPosition()); |
| offset = flipForWritingMode(offset); |
| } |
| |
| void RenderBlock::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const |
| { |
| ASSERT(!childrenInline()); |
| if (shouldApplySizeOrInlineSizeContainment()) { |
| if (auto width = explicitIntrinsicInnerLogicalWidth()) { |
| minLogicalWidth = width.value(); |
| maxLogicalWidth = width.value(); |
| } |
| } else if (!shouldApplyInlineSizeContainment()) |
| computeBlockPreferredLogicalWidths(minLogicalWidth, maxLogicalWidth); |
| |
| maxLogicalWidth = std::max(minLogicalWidth, maxLogicalWidth); |
| |
| int scrollbarWidth = intrinsicScrollbarLogicalWidthIncludingGutter(); |
| maxLogicalWidth += scrollbarWidth; |
| minLogicalWidth += scrollbarWidth; |
| } |
| |
| void RenderBlock::computePreferredLogicalWidths() |
| { |
| ASSERT(needsPreferredLogicalWidthsUpdate()); |
| |
| m_minPreferredLogicalWidth = 0; |
| m_maxPreferredLogicalWidth = 0; |
| |
| auto& styleToUse = style(); |
| auto logicalWidth = overridingLogicalWidthForFlexBasisComputation().value_or(styleToUse.logicalWidth()); |
| if (auto fixedLogicalWidth = logicalWidth.tryFixed(); !isRenderTableCell() && fixedLogicalWidth && fixedLogicalWidth->value >= 0 && !(isDeprecatedFlexItem() && !static_cast<int>(fixedLogicalWidth->value))) { |
| m_minPreferredLogicalWidth = adjustContentBoxLogicalWidthForBoxSizing(*fixedLogicalWidth); |
| m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth; |
| } else if (logicalWidth.isMaxContent()) { |
| computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth); |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth; |
| } else if (shouldComputeLogicalWidthFromAspectRatio()) { |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = (computeLogicalWidthFromAspectRatio() - borderAndPaddingLogicalWidth()); |
| m_minPreferredLogicalWidth = std::max(0_lu, m_minPreferredLogicalWidth); |
| m_maxPreferredLogicalWidth = std::max(0_lu, m_maxPreferredLogicalWidth); |
| } else |
| computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth); |
| |
| RenderBox::computePreferredLogicalWidths(styleToUse.logicalMinWidth(), styleToUse.logicalMaxWidth(), borderAndPaddingLogicalWidth()); |
| |
| clearNeedsPreferredWidthsUpdate(); |
| } |
| |
| void RenderBlock::computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const |
| { |
| ASSERT(!shouldApplyInlineSizeContainment()); |
| auto* containingBlock = this->containingBlock(); |
| if (!containingBlock) { |
| ASSERT_NOT_REACHED(); |
| return; |
| } |
| |
| LayoutUnit childMinWidth; |
| LayoutUnit childMaxWidth; |
| if (computePreferredWidthsForExcludedChildren(childMinWidth, childMaxWidth)) { |
| minLogicalWidth = std::max(childMinWidth, minLogicalWidth); |
| maxLogicalWidth = std::max(childMaxWidth, maxLogicalWidth); |
| } |
| |
| LayoutUnit floatLeftWidth; |
| LayoutUnit floatRightWidth; |
| auto nowrap = style().textWrapMode() == TextWrapMode::NoWrap && style().whiteSpaceCollapse() == WhiteSpaceCollapse::Collapse; |
| for (auto& childBox : childrenOfType<RenderBox>(*this)) { |
| // Positioned children don't affect the min/max width. Legends in fieldsets are skipped here |
| // since they compute outside of any one layout system. Other children excluded from |
| // normal layout are only used with block flows, so it's ok to calculate them here. |
| if (childBox.isOutOfFlowPositioned() || childBox.isExcludedAndPlacedInBorder()) |
| continue; |
| |
| auto& childStyle = childBox.style(); |
| // Either the box itself of its content avoids floats. |
| auto childAvoidsFloats = childBox.avoidsFloats() || (childBox.isAnonymousBlock() && childBox.childrenInline()); |
| if (childBox.isFloating() || childAvoidsFloats) { |
| LayoutUnit floatTotalWidth = floatLeftWidth + floatRightWidth; |
| auto childUsedClear = RenderStyle::usedClear(childBox); |
| if (childUsedClear == UsedClear::Left || childUsedClear == UsedClear::Both) { |
| maxLogicalWidth = std::max(floatTotalWidth, maxLogicalWidth); |
| floatLeftWidth = 0.f; |
| } |
| if (childUsedClear == UsedClear::Right || childUsedClear == UsedClear::Both) { |
| maxLogicalWidth = std::max(floatTotalWidth, maxLogicalWidth); |
| floatRightWidth = 0.f; |
| } |
| } |
| |
| // A margin basically has three types: fixed, percentage, and auto (variable). |
| // Auto and percentage margins simply become 0 when computing min/max width. |
| // Fixed margins can be added in as is. |
| LayoutUnit marginStart; |
| LayoutUnit marginEnd; |
| if (auto fixedMarginStart = childStyle.marginStart(writingMode()).tryFixed()) |
| marginStart += fixedMarginStart->value; |
| if (auto fixedMarginEnd = childStyle.marginEnd(writingMode()).tryFixed()) |
| marginEnd += fixedMarginEnd->value; |
| auto margin = marginStart + marginEnd; |
| |
| LayoutUnit childMinPreferredLogicalWidth; |
| LayoutUnit childMaxPreferredLogicalWidth; |
| computeChildPreferredLogicalWidths(const_cast<RenderBox&>(childBox), childMinPreferredLogicalWidth, childMaxPreferredLogicalWidth); |
| |
| auto logicalWidth = childMinPreferredLogicalWidth + margin; |
| minLogicalWidth = std::max(logicalWidth, minLogicalWidth); |
| |
| // IE ignores tables for calculation of nowrap. Makes some sense. |
| if (nowrap && !childBox.isRenderTable()) |
| maxLogicalWidth = std::max(logicalWidth, maxLogicalWidth); |
| |
| logicalWidth = childMaxPreferredLogicalWidth + margin; |
| |
| if (!childBox.isFloating()) { |
| if (childAvoidsFloats) { |
| // Determine a left and right max value based off whether or not the floats can fit in the |
| // margins of the object. For negative margins, we will attempt to overlap the float if the negative margin |
| // is smaller than the float width. |
| bool ltr = containingBlock->writingMode().isLogicalLeftInlineStart(); |
| LayoutUnit marginLogicalLeft = ltr ? marginStart : marginEnd; |
| LayoutUnit marginLogicalRight = ltr ? marginEnd : marginStart; |
| LayoutUnit maxLeft = marginLogicalLeft > 0 ? std::max(floatLeftWidth, marginLogicalLeft) : floatLeftWidth + marginLogicalLeft; |
| LayoutUnit maxRight = marginLogicalRight > 0 ? std::max(floatRightWidth, marginLogicalRight) : floatRightWidth + marginLogicalRight; |
| logicalWidth = childMaxPreferredLogicalWidth + maxLeft + maxRight; |
| logicalWidth = std::max(logicalWidth, floatLeftWidth + floatRightWidth); |
| } else |
| maxLogicalWidth = std::max(floatLeftWidth + floatRightWidth, maxLogicalWidth); |
| floatLeftWidth = 0.f; |
| floatRightWidth = 0.f; |
| } |
| |
| if (childBox.isFloating()) { |
| if (RenderStyle::usedFloat(childBox) == UsedFloat::Left) |
| floatLeftWidth += logicalWidth; |
| else |
| floatRightWidth += logicalWidth; |
| } else |
| maxLogicalWidth = std::max(logicalWidth, maxLogicalWidth); |
| } |
| |
| // Always make sure these values are non-negative. |
| minLogicalWidth = std::max(0_lu, minLogicalWidth); |
| maxLogicalWidth = std::max(0_lu, maxLogicalWidth); |
| |
| maxLogicalWidth = std::max(floatLeftWidth + floatRightWidth, maxLogicalWidth); |
| } |
| |
| void RenderBlock::computeChildIntrinsicLogicalWidths(RenderBox& child, LayoutUnit& minPreferredLogicalWidth, LayoutUnit& maxPreferredLogicalWidth) const |
| { |
| minPreferredLogicalWidth = child.minPreferredLogicalWidth(); |
| maxPreferredLogicalWidth = child.maxPreferredLogicalWidth(); |
| } |
| |
| void RenderBlock::computeChildPreferredLogicalWidths(RenderBox& childBox, LayoutUnit& minPreferredLogicalWidth, LayoutUnit& maxPreferredLogicalWidth) const |
| { |
| if (childBox.isHorizontalWritingMode() != isHorizontalWritingMode()) { |
| // If the child is an orthogonal flow, child's height determines the width, |
| // but the height is not available until layout. |
| // http://dev.w3.org/csswg/css-writing-modes-3/#orthogonal-shrink-to-fit |
| if (!childBox.needsLayout()) { |
| minPreferredLogicalWidth = childBox.logicalHeight(); |
| maxPreferredLogicalWidth = childBox.logicalHeight(); |
| return; |
| } |
| auto& childBoxStyle = childBox.style(); |
| if (auto fixedChildBoxStyleLogicalWidth = childBoxStyle.logicalWidth().tryFixed(); childBox.shouldComputeLogicalHeightFromAspectRatio() && fixedChildBoxStyleLogicalWidth) { |
| auto aspectRatioSize = blockSizeFromAspectRatio( |
| childBox.horizontalBorderAndPaddingExtent(), |
| childBox.verticalBorderAndPaddingExtent(), |
| LayoutUnit { childBoxStyle.logicalAspectRatio() }, |
| childBoxStyle.boxSizingForAspectRatio(), |
| LayoutUnit { fixedChildBoxStyleLogicalWidth->value }, |
| style().aspectRatio(), |
| isRenderReplaced() |
| ); |
| minPreferredLogicalWidth = aspectRatioSize; |
| maxPreferredLogicalWidth = aspectRatioSize; |
| return; |
| } |
| auto logicalHeightWithoutLayout = childBox.computeLogicalHeightWithoutLayout(); |
| minPreferredLogicalWidth = logicalHeightWithoutLayout; |
| maxPreferredLogicalWidth = logicalHeightWithoutLayout; |
| return; |
| } |
| |
| computeChildIntrinsicLogicalWidths(childBox, minPreferredLogicalWidth, maxPreferredLogicalWidth); |
| |
| // For non-replaced blocks if the inline size is min|max-content or a definite |
| // size the min|max-content contribution is that size plus border, padding and |
| // margin https://drafts.csswg.org/css-sizing/#block-intrinsic |
| if (!is<RenderBlock>(childBox)) |
| return; |
| auto& computedInlineSize = childBox.style().logicalWidth(); |
| if (computedInlineSize.isMaxContent()) |
| minPreferredLogicalWidth = maxPreferredLogicalWidth; |
| else if (computedInlineSize.isMinContent()) |
| maxPreferredLogicalWidth = minPreferredLogicalWidth; |
| } |
| |
| bool RenderBlock::hasLineIfEmpty() const |
| { |
| RefPtr element = this->element(); |
| return element && element->isRootEditableElement(); |
| } |
| |
| std::optional<LayoutUnit> RenderBlock::firstLineBaseline() const |
| { |
| if (shouldApplyLayoutContainment()) |
| return { }; |
| |
| if (isWritingModeRoot() && !isFlexItem()) |
| return { }; |
| |
| for (RenderBox* child = firstInFlowChildBox(); child; child = child->nextInFlowSiblingBox()) { |
| if (child->isLegend() && child->isExcludedFromNormalLayout()) |
| continue; |
| if (auto baseline = child->firstLineBaseline()) |
| return LayoutUnit { floorToInt(child->logicalTop() + baseline.value()) }; |
| } |
| return { }; |
| } |
| |
| std::optional<LayoutUnit> RenderBlock::lastLineBaseline() const |
| { |
| if (shouldApplyLayoutContainment()) |
| return { }; |
| |
| if (isWritingModeRoot()) |
| return { }; |
| |
| for (RenderBox* child = lastInFlowChildBox(); child; child = child->previousInFlowSiblingBox()) { |
| if (child->isLegend() && child->isExcludedFromNormalLayout()) |
| continue; |
| if (auto baseline = child->lastLineBaseline()) |
| return LayoutUnit { floorToInt(child->logicalTop() + baseline.value()) }; |
| } |
| return { }; |
| } |
| |
| static inline bool isRenderBlockFlowOrRenderButton(RenderElement& renderElement) |
| { |
| // We include isRenderButton in this check because buttons are implemented |
| // using flex box but should still support first-line|first-letter. |
| // The flex box and specs require that flex box and grid do not support |
| // first-line|first-letter, though. |
| // FIXME: Remove when buttons are implemented with align-items instead of |
| // flex box. |
| return renderElement.isRenderBlockFlow() || renderElement.isRenderButton(); |
| } |
| |
| static inline RenderBlock* findFirstLetterBlock(RenderBlock* start) |
| { |
| RenderBlock* firstLetterBlock = start; |
| while (true) { |
| bool canHaveFirstLetterRenderer = firstLetterBlock->style().hasPseudoStyle(PseudoId::FirstLetter) |
| && firstLetterBlock->canHaveGeneratedChildren() |
| && isRenderBlockFlowOrRenderButton(*firstLetterBlock); |
| if (canHaveFirstLetterRenderer) |
| return firstLetterBlock; |
| |
| RenderElement* parentBlock = firstLetterBlock->parent(); |
| if (firstLetterBlock->isBlockLevelReplacedOrAtomicInline() || !parentBlock || parentBlock->firstChild() != firstLetterBlock |
| || !isRenderBlockFlowOrRenderButton(*parentBlock)) |
| return nullptr; |
| firstLetterBlock = downcast<RenderBlock>(parentBlock); |
| } |
| |
| return nullptr; |
| } |
| |
| std::pair<RenderObject*, RenderElement*> RenderBlock::firstLetterAndContainer(RenderObject* skipThisAsFirstLetter) |
| { |
| // Don't recur |
| if (style().pseudoElementType() == PseudoId::FirstLetter) |
| return { }; |
| |
| // FIXME: We need to destroy the first-letter object if it is no longer the first child. Need to find |
| // an efficient way to check for that situation though before implementing anything. |
| RenderElement* firstLetterContainer = findFirstLetterBlock(this); |
| if (!firstLetterContainer) |
| return { }; |
| |
| // Drill into inlines looking for our first text descendant. |
| auto* firstLetter = firstLetterContainer->firstChild(); |
| while (firstLetter) { |
| if (is<RenderText>(*firstLetter)) { |
| if (firstLetter == skipThisAsFirstLetter) { |
| firstLetter = firstLetter->nextSibling(); |
| continue; |
| } |
| break; |
| } |
| |
| RenderElement& current = downcast<RenderElement>(*firstLetter); |
| if (is<RenderListMarker>(current)) |
| firstLetter = current.nextSibling(); |
| else if (current.isFloatingOrOutOfFlowPositioned()) { |
| if (current.style().pseudoElementType() == PseudoId::FirstLetter) { |
| firstLetter = current.firstChild(); |
| break; |
| } |
| firstLetter = current.nextSibling(); |
| } else if (current.isBlockLevelReplacedOrAtomicInline() || is<RenderButton>(current) || is<RenderMenuList>(current)) |
| break; |
| else if (current.isFlexibleBoxIncludingDeprecated() || current.isRenderGrid()) |
| return { }; |
| else if (current.style().hasPseudoStyle(PseudoId::FirstLetter) && current.canHaveGeneratedChildren()) { |
| // We found a lower-level node with first-letter, which supersedes the higher-level style |
| firstLetterContainer = ¤t; |
| firstLetter = current.firstChild(); |
| } else |
| firstLetter = current.firstChild(); |
| } |
| |
| if (!firstLetter) |
| return { }; |
| |
| return { firstLetter, firstLetterContainer }; |
| } |
| |
| RenderFragmentedFlow* RenderBlock::cachedEnclosingFragmentedFlow() const |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| |
| if (!rareData || !rareData->m_enclosingFragmentedFlow) |
| return nullptr; |
| |
| return rareData->m_enclosingFragmentedFlow.value().get(); |
| } |
| |
| bool RenderBlock::cachedEnclosingFragmentedFlowNeedsUpdate() const |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| |
| if (!rareData || !rareData->m_enclosingFragmentedFlow) |
| return true; |
| |
| return false; |
| } |
| |
| void RenderBlock::setCachedEnclosingFragmentedFlowNeedsUpdate() |
| { |
| RenderBlockRareData& rareData = ensureBlockRareData(); |
| rareData.m_enclosingFragmentedFlow = std::nullopt; |
| } |
| |
| RenderFragmentedFlow* RenderBlock::updateCachedEnclosingFragmentedFlow(RenderFragmentedFlow* fragmentedFlow) const |
| { |
| if (!fragmentedFlow) { |
| if (auto* rareData = const_cast<RenderBlock&>(*this).blockRareData()) |
| rareData->m_enclosingFragmentedFlow = { }; |
| return { }; |
| } |
| |
| const_cast<RenderBlock&>(*this).ensureBlockRareData().m_enclosingFragmentedFlow = fragmentedFlow; |
| return fragmentedFlow; |
| } |
| |
| RenderFragmentedFlow* RenderBlock::locateEnclosingFragmentedFlow() const |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| if (!rareData || !rareData->m_enclosingFragmentedFlow) |
| return updateCachedEnclosingFragmentedFlow(RenderBox::locateEnclosingFragmentedFlow()); |
| |
| ASSERT(rareData->m_enclosingFragmentedFlow.value() == RenderBox::locateEnclosingFragmentedFlow()); |
| return rareData->m_enclosingFragmentedFlow.value().get(); |
| } |
| |
| void RenderBlock::resetEnclosingFragmentedFlowAndChildInfoIncludingDescendants(RenderFragmentedFlow* fragmentedFlow) |
| { |
| if (fragmentedFlowState() == FragmentedFlowState::NotInsideFlow) |
| return; |
| |
| if (auto* cachedFragmentedFlow = cachedEnclosingFragmentedFlow()) |
| fragmentedFlow = cachedFragmentedFlow; |
| setCachedEnclosingFragmentedFlowNeedsUpdate(); |
| RenderElement::resetEnclosingFragmentedFlowAndChildInfoIncludingDescendants(fragmentedFlow); |
| } |
| |
| LayoutUnit RenderBlock::paginationStrut() const |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| return rareData ? rareData->m_paginationStrut : 0_lu; |
| } |
| |
| LayoutUnit RenderBlock::pageLogicalOffset() const |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| return rareData ? rareData->m_pageLogicalOffset : 0_lu; |
| } |
| |
| void RenderBlock::setPaginationStrut(LayoutUnit strut) |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| if (!rareData) { |
| if (!strut) |
| return; |
| rareData = &ensureBlockRareData(); |
| } |
| rareData->m_paginationStrut = strut; |
| } |
| |
| void RenderBlock::setPageLogicalOffset(LayoutUnit logicalOffset) |
| { |
| RenderBlockRareData* rareData = blockRareData(); |
| if (!rareData) { |
| if (!logicalOffset) |
| return; |
| rareData = &ensureBlockRareData(); |
| } |
| rareData->m_pageLogicalOffset = logicalOffset; |
| } |
| |
| void RenderBlock::boundingRects(Vector<LayoutRect>& rects, const LayoutPoint& accumulatedOffset) const |
| { |
| // For blocks inside inlines, we include margins so that we run right up to the inline boxes |
| // above and below us (thus getting merged with them to form a single irregular shape). |
| if (auto* continuation = this->continuation()) { |
| // FIXME: This is wrong for block-flows that are horizontal. |
| // https://bugs.webkit.org/show_bug.cgi?id=46781 |
| rects.append(LayoutRect(accumulatedOffset.x(), accumulatedOffset.y() - collapsedMarginBefore(), width(), height() + collapsedMarginBefore() + collapsedMarginAfter())); |
| auto* containingBlock = inlineContinuation()->containingBlock(); |
| continuation->boundingRects(rects, accumulatedOffset - locationOffset() + containingBlock->locationOffset()); |
| } else |
| rects.append({ accumulatedOffset, size() }); |
| } |
| |
| void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
| { |
| if (!continuation()) { |
| absoluteQuadsIgnoringContinuation({ { }, size() }, quads, wasFixed); |
| return; |
| } |
| // For blocks inside inlines, we include margins so that we run right up to the inline boxes |
| // above and below us (thus getting merged with them to form a single irregular shape). |
| auto logicalRect = FloatRect { 0, -collapsedMarginBefore(), width(), height() + collapsedMarginBefore() + collapsedMarginAfter() }; |
| absoluteQuadsIgnoringContinuation(logicalRect, quads, wasFixed); |
| collectAbsoluteQuadsForContinuation(quads, wasFixed); |
| } |
| |
| void RenderBlock::absoluteQuadsIgnoringContinuation(const FloatRect& logicalRect, Vector<FloatQuad>& quads, bool* wasFixed) const |
| { |
| // FIXME: This is wrong for block-flows that are horizontal. |
| // https://bugs.webkit.org/show_bug.cgi?id=46781 |
| CheckedPtr fragmentedFlow = enclosingFragmentedFlow(); |
| if (!fragmentedFlow || !fragmentedFlow->absoluteQuadsForBox(quads, wasFixed, *this)) |
| quads.append(localToAbsoluteQuad(logicalRect, UseTransforms, wasFixed)); |
| } |
| |
| LayoutRect RenderBlock::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const |
| { |
| LayoutRect r(RenderBox::rectWithOutlineForRepaint(repaintContainer, outlineWidth)); |
| if (isContinuation()) |
| r.inflateY(collapsedMarginBefore()); // FIXME: This is wrong for block-flows that are horizontal. |
| return r; |
| } |
| |
| const RenderStyle& RenderBlock::outlineStyleForRepaint() const |
| { |
| if (auto* continuation = this->continuation()) |
| return continuation->style(); |
| return RenderElement::outlineStyleForRepaint(); |
| } |
| |
| void RenderBlock::updateHitTestResult(HitTestResult& result, const LayoutPoint& point) const |
| { |
| if (result.innerNode()) |
| return; |
| |
| if (RefPtr node = nodeForHitTest()) { |
| result.setInnerNode(node.get()); |
| if (!result.innerNonSharedNode()) |
| result.setInnerNonSharedNode(node.get()); |
| result.setLocalPoint(point); |
| } |
| } |
| |
| void RenderBlock::addFocusRingRectsForInlineChildren(Vector<LayoutRect>&, const LayoutPoint&, const RenderLayerModelObject*) const |
| { |
| ASSERT_NOT_REACHED(); |
| } |
| |
| void RenderBlock::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const |
| { |
| // For blocks inside inlines, we include margins so that we run right up to the inline boxes |
| // above and below us (thus getting merged with them to form a single irregular shape). |
| auto* inlineContinuation = this->inlineContinuation(); |
| if (inlineContinuation) { |
| // FIXME: This check really isn't accurate. |
| bool nextInlineHasLineBox = inlineContinuation->firstLegacyInlineBox(); |
| // FIXME: This is wrong. The principal renderer may not be the continuation preceding this block. |
| // FIXME: This is wrong for block-flows that are horizontal. |
| // https://bugs.webkit.org/show_bug.cgi?id=46781 |
| bool prevInlineHasLineBox = downcast<RenderInline>(*inlineContinuation->element()->renderer()).firstLegacyInlineBox(); |
| auto topMargin = prevInlineHasLineBox ? collapsedMarginBefore() : 0_lu; |
| auto bottomMargin = nextInlineHasLineBox ? collapsedMarginAfter() : 0_lu; |
| LayoutRect rect(additionalOffset.x(), additionalOffset.y() - topMargin, width(), height() + topMargin + bottomMargin); |
| if (!rect.isEmpty()) |
| rects.append(rect); |
| } else if (width() && height()) |
| rects.append(LayoutRect(additionalOffset, size())); |
| |
| if (!hasNonVisibleOverflow() && !hasControlClip()) { |
| if (childrenInline()) |
| addFocusRingRectsForInlineChildren(rects, additionalOffset, paintContainer); |
| |
| for (auto& box : childrenOfType<RenderBox>(*this)) { |
| if (is<RenderListMarker>(box) || box.isOutOfFlowPositioned()) |
| continue; |
| |
| FloatPoint pos; |
| // FIXME: This doesn't work correctly with transforms. |
| if (box.layer()) |
| pos = box.localToContainerPoint(FloatPoint(), paintContainer); |
| else |
| pos = FloatPoint(additionalOffset.x() + box.x(), additionalOffset.y() + box.y()); |
| box.addFocusRingRects(rects, flooredLayoutPoint(pos), paintContainer); |
| } |
| } |
| |
| if (inlineContinuation) |
| inlineContinuation->addFocusRingRects(rects, flooredLayoutPoint(LayoutPoint(additionalOffset + inlineContinuation->containingBlock()->location() - location())), paintContainer); |
| } |
| |
| LayoutUnit RenderBlock::offsetFromLogicalTopOfFirstPage() const |
| { |
| auto* layoutState = view().frameView().layoutContext().layoutState(); |
| if (layoutState && !layoutState->isPaginated()) |
| return 0; |
| |
| if (CheckedPtr fragmentedFlow = enclosingFragmentedFlow()) |
| return fragmentedFlow->offsetFromLogicalTopOfFirstFragment(this); |
| |
| if (layoutState) { |
| ASSERT(layoutState->renderer() == this); |
| |
| LayoutSize offsetDelta = layoutState->layoutOffset() - layoutState->pageOffset(); |
| return isHorizontalWritingMode() ? offsetDelta.height() : offsetDelta.width(); |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| RenderFragmentContainer* RenderBlock::fragmentAtBlockOffset(LayoutUnit blockOffset) const |
| { |
| if (CheckedPtr fragmentedFlow = enclosingFragmentedFlow(); fragmentedFlow && fragmentedFlow->hasValidFragmentInfo()) |
| return fragmentedFlow->fragmentAtBlockOffset(this, offsetFromLogicalTopOfFirstPage() + blockOffset, true); |
| |
| return nullptr; |
| } |
| |
| static bool canComputeFragmentRangeForBox(const RenderBlock& parentBlock, const RenderBox& childBox, const RenderFragmentedFlow& enclosingFragmentedFlow) |
| { |
| if (!enclosingFragmentedFlow.hasFragments()) |
| return false; |
| |
| if (!childBox.canHaveOutsideFragmentRange()) |
| return false; |
| |
| return enclosingFragmentedFlow.hasCachedFragmentRangeForBox(parentBlock); |
| } |
| |
| bool RenderBlock::childBoxIsUnsplittableForFragmentation(const RenderBox& child) const |
| { |
| CheckedPtr fragmentedFlow = enclosingFragmentedFlow(); |
| bool checkColumnBreaks = fragmentedFlow && fragmentedFlow->shouldCheckColumnBreaks(); |
| bool checkPageBreaks = !checkColumnBreaks && view().frameView().layoutContext().layoutState()->pageLogicalHeight(); |
| return child.isUnsplittableForPagination() || child.style().breakInside() == BreakInside::Avoid |
| || (checkColumnBreaks && child.style().breakInside() == BreakInside::AvoidColumn) |
| || (checkPageBreaks && child.style().breakInside() == BreakInside::AvoidPage); |
| } |
| |
| void RenderBlock::computeFragmentRangeForBoxChild(const RenderBox& box) const |
| { |
| CheckedPtr fragmentedFlow = enclosingFragmentedFlow(); |
| ASSERT(fragmentedFlow && canComputeFragmentRangeForBox(*this, box, *fragmentedFlow)); |
| ASSERT(box.fragmentedFlowState() == FragmentedFlowState::InsideFlow); |
| |
| RenderFragmentContainer* startFragment; |
| RenderFragmentContainer* endFragment; |
| LayoutUnit offsetFromLogicalTopOfFirstFragment = box.offsetFromLogicalTopOfFirstPage(); |
| if (childBoxIsUnsplittableForFragmentation(box)) |
| startFragment = endFragment = fragmentedFlow->fragmentAtBlockOffset(this, offsetFromLogicalTopOfFirstFragment, true); |
| else { |
| startFragment = fragmentedFlow->fragmentAtBlockOffset(this, offsetFromLogicalTopOfFirstFragment, true); |
| endFragment = fragmentedFlow->fragmentAtBlockOffset(this, offsetFromLogicalTopOfFirstFragment + logicalHeightForChild(box), true); |
| } |
| |
| fragmentedFlow->setFragmentRangeForBox(box, startFragment, endFragment); |
| } |
| |
| void RenderBlock::estimateFragmentRangeForBoxChild(const RenderBox& box) const |
| { |
| CheckedPtr fragmentedFlow = enclosingFragmentedFlow(); |
| if (!fragmentedFlow || box.fragmentedFlowState() == FragmentedFlowState::NotInsideFlow || !canComputeFragmentRangeForBox(*this, box, *fragmentedFlow)) |
| return; |
| |
| if (childBoxIsUnsplittableForFragmentation(box)) { |
| computeFragmentRangeForBoxChild(box); |
| return; |
| } |
| |
| auto estimatedValues = box.computeLogicalHeight(RenderFragmentedFlow::maxLogicalHeight(), logicalTopForChild(box)); |
| LayoutUnit offsetFromLogicalTopOfFirstFragment = box.offsetFromLogicalTopOfFirstPage(); |
| RenderFragmentContainer* startFragment = fragmentedFlow->fragmentAtBlockOffset(this, offsetFromLogicalTopOfFirstFragment, true); |
| RenderFragmentContainer* endFragment = fragmentedFlow->fragmentAtBlockOffset(this, offsetFromLogicalTopOfFirstFragment + estimatedValues.m_extent, true); |
| |
| fragmentedFlow->setFragmentRangeForBox(box, startFragment, endFragment); |
| } |
| |
| bool RenderBlock::updateFragmentRangeForBoxChild(const RenderBox& box) const |
| { |
| CheckedPtr fragmentedFlow = enclosingFragmentedFlow(); |
| if (!fragmentedFlow || box.fragmentedFlowState() == FragmentedFlowState::NotInsideFlow || !canComputeFragmentRangeForBox(*this, box, *fragmentedFlow)) |
| return false; |
| |
| RenderFragmentContainer* startFragment = nullptr; |
| RenderFragmentContainer* endFragment = nullptr; |
| fragmentedFlow->getFragmentRangeForBox(box, startFragment, endFragment); |
| |
| computeFragmentRangeForBoxChild(box); |
| |
| RenderFragmentContainer* newStartFragment = nullptr; |
| RenderFragmentContainer* newEndFragment = nullptr; |
| fragmentedFlow->getFragmentRangeForBox(box, newStartFragment, newEndFragment); |
| |
| |
| // Changing the start fragment means we shift everything and a relayout is needed. |
| if (newStartFragment != startFragment) |
| return true; |
| |
| // The fragment range of the box has changed. Some boxes (e.g floats) may have been positioned assuming |
| // a different range. |
| if (box.needsLayoutAfterFragmentRangeChange() && newEndFragment != endFragment) |
| return true; |
| |
| return false; |
| } |
| |
| void RenderBlock::setTrimmedMarginForChild(RenderBox &child, MarginTrimType marginTrimType) |
| { |
| switch (marginTrimType) { |
| case MarginTrimType::BlockStart: |
| setMarginBeforeForChild(child, 0_lu); |
| child.markMarginAsTrimmed(MarginTrimType::BlockStart); |
| break; |
| case MarginTrimType::BlockEnd: |
| setMarginAfterForChild(child, 0_lu); |
| child.markMarginAsTrimmed(MarginTrimType::BlockEnd); |
| break; |
| case MarginTrimType::InlineStart: |
| setMarginStartForChild(child, 0_lu); |
| child.markMarginAsTrimmed(MarginTrimType::InlineStart); |
| break; |
| case MarginTrimType::InlineEnd: |
| setMarginEndForChild(child, 0_lu); |
| child.markMarginAsTrimmed(MarginTrimType::InlineEnd); |
| break; |
| default: |
| ASSERT_NOT_IMPLEMENTED_YET(); |
| } |
| } |
| |
| LayoutUnit RenderBlock::collapsedMarginBeforeForChild(const RenderBox& child) const |
| { |
| // If the child has the same directionality as we do, then we can just return its |
| // collapsed margin. |
| if (!child.isWritingModeRoot()) |
| return child.collapsedMarginBefore(); |
| |
| // The child has a different directionality. If the child is parallel, then it's just |
| // flipped relative to us. We can use the collapsed margin for the opposite edge. |
| if (child.isHorizontalWritingMode() == isHorizontalWritingMode()) |
| return child.collapsedMarginAfter(); |
| |
| // The child is perpendicular to us, which means its margins don't collapse but are on the |
| // "logical left/right" sides of the child box. We can just return the raw margin in this case. |
| return marginBeforeForChild(child); |
| } |
| |
| LayoutUnit RenderBlock::collapsedMarginAfterForChild(const RenderBox& child) const |
| { |
| // If the child has the same directionality as we do, then we can just return its |
| // collapsed margin. |
| if (!child.isWritingModeRoot()) |
| return child.collapsedMarginAfter(); |
| |
| // The child has a different directionality. If the child is parallel, then it's just |
| // flipped relative to us. We can use the collapsed margin for the opposite edge. |
| if (child.isHorizontalWritingMode() == isHorizontalWritingMode()) |
| return child.collapsedMarginBefore(); |
| |
| // The child is perpendicular to us, which means its margins don't collapse but are on the |
| // "logical left/right" side of the child box. We can just return the raw margin in this case. |
| return marginAfterForChild(child); |
| } |
| |
| bool RenderBlock::hasMarginBeforeQuirk(const RenderBox& child) const |
| { |
| // If the child has the same directionality as we do, then we can just return its |
| // margin quirk. |
| if (!child.isWritingModeRoot()) { |
| auto* childBlock = dynamicDowncast<RenderBlock>(child); |
| return childBlock ? childBlock->hasMarginBeforeQuirk() : child.style().marginBefore().hasQuirk(); |
| } |
| |
| // The child has a different directionality. If the child is parallel, then it's just |
| // flipped relative to us. We can use the opposite edge. |
| if (child.isHorizontalWritingMode() == isHorizontalWritingMode()) { |
| auto* childBlock = dynamicDowncast<RenderBlock>(child); |
| return childBlock ? childBlock->hasMarginAfterQuirk() : child.style().marginAfter().hasQuirk(); |
| } |
| |
| // The child is perpendicular to us and box sides are never quirky in html.css, and we don't really care about |
| // whether or not authors specified quirky ems, since they're an implementation detail. |
| return false; |
| } |
| |
| bool RenderBlock::hasMarginAfterQuirk(const RenderBox& child) const |
| { |
| // If the child has the same directionality as we do, then we can just return its |
| // margin quirk. |
| if (!child.isWritingModeRoot()) { |
| auto* childBlock = dynamicDowncast<RenderBlock>(child); |
| return childBlock ? childBlock->hasMarginAfterQuirk() : child.style().marginAfter().hasQuirk(); |
| } |
| |
| // The child has a different directionality. If the child is parallel, then it's just |
| // flipped relative to us. We can use the opposite edge. |
| if (child.isHorizontalWritingMode() == isHorizontalWritingMode()) { |
| auto* childBlock = dynamicDowncast<RenderBlock>(child); |
| return childBlock ? childBlock->hasMarginBeforeQuirk() : child.style().marginBefore().hasQuirk(); |
| } |
| |
| // The child is perpendicular to us and box sides are never quirky in html.css, and we don't really care about |
| // whether or not authors specified quirky ems, since they're an implementation detail. |
| return false; |
| } |
| |
| ASCIILiteral RenderBlock::renderName() const |
| { |
| if (isBody()) |
| return "RenderBody"_s; // FIXME: Temporary hack until we know that the regression tests pass. |
| if (isFieldset()) |
| return "RenderFieldSet"_s; // FIXME: Remove eventually, but done to keep tests from breaking. |
| if (isFloating()) |
| return "RenderBlock (floating)"_s; |
| if (isOutOfFlowPositioned()) |
| return "RenderBlock (positioned)"_s; |
| if (isAnonymousBlock()) |
| return "RenderBlock (anonymous)"_s; |
| // FIXME: Temporary hack while the new generated content system is being implemented. |
| if (isPseudoElement()) |
| return "RenderBlock (generated)"_s; |
| if (isAnonymous()) |
| return "RenderBlock (generated)"_s; |
| if (isRelativelyPositioned()) |
| return "RenderBlock (relative positioned)"_s; |
| if (isStickilyPositioned()) |
| return "RenderBlock (sticky positioned)"_s; |
| return "RenderBlock"_s; |
| } |
| |
| String RenderBlock::debugDescription() const |
| { |
| if (isViewTransitionPseudo()) { |
| StringBuilder builder; |
| |
| builder.append(renderName(), " 0x"_s, hex(reinterpret_cast<uintptr_t>(this), Lowercase)); |
| |
| builder.append(" ::view-transition"_s); |
| if (style().pseudoElementType() != PseudoId::ViewTransition) { |
| builder.append("-"_s, style().pseudoElementType() == PseudoId::ViewTransitionGroup ? "group("_s : "image-pair("_s); |
| builder.append(style().pseudoElementNameArgument(), ')'); |
| } |
| return builder.toString(); |
| } |
| |
| return RenderObject::debugDescription(); |
| } |
| |
| TextRun RenderBlock::constructTextRun(StringView stringView, const RenderStyle& style, ExpansionBehavior expansion, TextRunFlags flags) |
| { |
| auto textDirection = TextDirection::LTR; |
| bool directionalOverride = style.rtlOrdering() == Order::Visual; |
| if (flags != DefaultTextRunFlags) { |
| if (flags & RespectDirection) |
| textDirection = style.writingMode().bidiDirection(); |
| if (flags & RespectDirectionOverride) |
| directionalOverride |= isOverride(style.unicodeBidi()); |
| } |
| |
| // This works because: |
| // 1. TextRun owns its text string. Its member is a String, not a StringView |
| // 2. This replacement doesn't affect string indices. We're replacing a single Unicode code unit with another Unicode code unit. |
| // How convenient. |
| auto updatedString = RenderBlock::updateSecurityDiscCharacters(style, stringView.toStringWithoutCopying()); |
| return TextRun(WTFMove(updatedString), 0, 0, expansion, textDirection, directionalOverride); |
| } |
| |
| TextRun RenderBlock::constructTextRun(const String& string, const RenderStyle& style, ExpansionBehavior expansion, TextRunFlags flags) |
| { |
| return constructTextRun(StringView(string), style, expansion, flags); |
| } |
| |
| TextRun RenderBlock::constructTextRun(const AtomString& atomString, const RenderStyle& style, ExpansionBehavior expansion, TextRunFlags flags) |
| { |
| return constructTextRun(StringView(atomString), style, expansion, flags); |
| } |
| |
| TextRun RenderBlock::constructTextRun(const RenderText& text, const RenderStyle& style, ExpansionBehavior expansion) |
| { |
| return constructTextRun(text.stringView(), style, expansion); |
| } |
| |
| TextRun RenderBlock::constructTextRun(const RenderText& text, unsigned offset, unsigned length, const RenderStyle& style, ExpansionBehavior expansion) |
| { |
| unsigned stop = offset + length; |
| ASSERT(stop <= text.text().length()); |
| return constructTextRun(text.stringView(offset, stop), style, expansion); |
| } |
| |
| TextRun RenderBlock::constructTextRun(std::span<const LChar> characters, const RenderStyle& style, ExpansionBehavior expansion) |
| { |
| return constructTextRun(StringView { characters }, style, expansion); |
| } |
| |
| TextRun RenderBlock::constructTextRun(std::span<const char16_t> characters, const RenderStyle& style, ExpansionBehavior expansion) |
| { |
| return constructTextRun(StringView { characters }, style, expansion); |
| } |
| |
| bool RenderBlock::hasDefiniteLogicalHeight() const |
| { |
| return (bool)availableLogicalHeightForPercentageComputation(); |
| } |
| |
| std::optional<LayoutUnit> RenderBlock::availableLogicalHeightForPercentageComputation() const |
| { |
| // For anonymous blocks that are skipped during percentage height calculation, |
| // we consider them to have an indefinite height. |
| if (skipContainingBlockForPercentHeightCalculation(*this, false)) |
| return { }; |
| |
| auto availableHeight = [&]() -> std::optional<LayoutUnit> { |
| if (auto overridingLogicalHeightForFlex = (isFlexItem() ? downcast<RenderFlexibleBox>(parent())->usedFlexItemOverridingLogicalHeightForPercentageResolution(*this) : std::nullopt)) |
| return contentBoxLogicalHeight(*overridingLogicalHeightForFlex); |
| |
| if (auto overridingLogicalHeightForGrid = (isGridItem() ? overridingBorderBoxLogicalHeight() : std::nullopt)) |
| return contentBoxLogicalHeight(*overridingLogicalHeightForGrid); |
| |
| auto& style = this->style(); |
| if (auto fixedLogicalHeight = style.logicalHeight().tryFixed()) { |
| auto contentBoxHeight = adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit { fixedLogicalHeight->value }); |
| return std::max(0_lu, constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - scrollbarLogicalHeight(), { })); |
| } |
| |
| if (shouldComputeLogicalHeightFromAspectRatio()) { |
| // Only grid is expected to be in a state where it is calculating pref width and having unknown logical width. |
| if (isRenderGrid() && needsPreferredLogicalWidthsUpdate() && !style.logicalWidth().isSpecified()) |
| return { }; |
| return blockSizeFromAspectRatio( |
| horizontalBorderAndPaddingExtent(), |
| verticalBorderAndPaddingExtent(), |
| LayoutUnit { style.logicalAspectRatio() }, |
| style.boxSizingForAspectRatio(), |
| logicalWidth(), |
| style.aspectRatio(), |
| isRenderReplaced() |
| ); |
| } |
| |
| // A positioned element that specified both top/bottom or that specifies |
| // height should be treated as though it has a height explicitly specified |
| // that can be used for any percentage computations. |
| auto isOutOfFlowPositionedWithSpecifiedHeight = isOutOfFlowPositioned() && (!style.logicalHeight().isAuto() || (!style.logicalTop().isAuto() && !style.logicalBottom().isAuto())); |
| if (isOutOfFlowPositionedWithSpecifiedHeight) { |
| // Don't allow this to affect the block' size() member variable, since this |
| // can get called while the block is still laying out its kids. |
| return std::max(0_lu, computeLogicalHeight(logicalHeight(), 0_lu).m_extent - borderAndPaddingLogicalHeight() - scrollbarLogicalHeight()); |
| } |
| |
| if (style.logicalHeight().isPercentOrCalculated()) { |
| if (auto heightWithScrollbar = computePercentageLogicalHeight(style.logicalHeight())) { |
| auto contentBoxHeightWithScrollbar = adjustContentBoxLogicalHeightForBoxSizing(*heightWithScrollbar); |
| // We need to adjust for min/max height because this method does not handle the min/max of the current block, its caller does. |
| // So the return value from the recursive call will not have been adjusted yet. |
| return std::max(0_lu, constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - scrollbarLogicalHeight(), { })); |
| } |
| return { }; |
| } |
| |
| if (isRenderView()) |
| return view().pageOrViewLogicalHeight(); |
| |
| return { }; |
| }; |
| return availableHeight(); |
| } |
| |
| void RenderBlock::layoutExcludedChildren(RelayoutChildren relayoutChildren) |
| { |
| if (!isFieldset()) |
| return; |
| |
| setIntrinsicBorderForFieldset(0); |
| |
| RenderBox* box = findFieldsetLegend(); |
| if (!box) |
| return; |
| |
| box->setIsExcludedFromNormalLayout(true); |
| for (auto& child : childrenOfType<RenderBox>(*this)) { |
| if (&child == box || !child.isLegend()) |
| continue; |
| child.setIsExcludedFromNormalLayout(false); |
| } |
| |
| RenderBox& legend = *box; |
| if (relayoutChildren == RelayoutChildren::Yes) |
| legend.setChildNeedsLayout(MarkOnlyThis); |
| legend.layoutIfNeeded(); |
| |
| LayoutUnit logicalLeft; |
| if (writingMode().isBidiLTR()) { |
| switch (legend.style().textAlign()) { |
| case TextAlignMode::Center: |
| logicalLeft = (logicalWidth() - logicalWidthForChild(legend)) / 2; |
| break; |
| case TextAlignMode::Right: |
| logicalLeft = logicalWidth() - borderAndPaddingEnd() - logicalWidthForChild(legend); |
| break; |
| default: |
| logicalLeft = borderAndPaddingStart() + marginStartForChild(legend); |
| break; |
| } |
| } else { |
| switch (legend.style().textAlign()) { |
| case TextAlignMode::Left: |
| logicalLeft = borderAndPaddingStart(); |
| break; |
| case TextAlignMode::Center: { |
| // Make sure that the extra pixel goes to the end side in RTL (since it went to the end side |
| // in LTR). |
| LayoutUnit centeredWidth = logicalWidth() - logicalWidthForChild(legend); |
| logicalLeft = centeredWidth - centeredWidth / 2; |
| break; |
| } |
| default: |
| logicalLeft = logicalWidth() - borderAndPaddingStart() - marginStartForChild(legend) - logicalWidthForChild(legend); |
| break; |
| } |
| } |
| |
| setLogicalLeftForChild(legend, logicalLeft); |
| |
| LayoutUnit fieldsetBorderBefore = borderBefore(); |
| LayoutUnit legendLogicalHeight = logicalHeightForChild(legend); |
| LayoutUnit legendAfterMargin = marginAfterForChild(legend); |
| LayoutUnit topPositionForLegend = std::max(0_lu, (fieldsetBorderBefore - legendLogicalHeight) / 2); |
| LayoutUnit bottomPositionForLegend = topPositionForLegend + legendLogicalHeight + legendAfterMargin; |
| |
| // Place the legend now. |
| setLogicalTopForChild(legend, topPositionForLegend); |
| |
| // If the bottom of the legend (including its after margin) is below the fieldset border, |
| // then we need to add in sufficient intrinsic border to account for this gap. |
| // FIXME: Should we support the before margin of the legend? Not entirely clear. |
| // FIXME: Consider dropping support for the after margin of the legend. Not sure other |
| // browsers support that anyway. |
| if (bottomPositionForLegend > fieldsetBorderBefore) |
| setIntrinsicBorderForFieldset(bottomPositionForLegend - fieldsetBorderBefore); |
| |
| // Now that the legend is included in the border extent, we can set our logical height |
| // to the borderBefore (which includes the legend and its after margin if they were bigger |
| // than the actual fieldset border) and then add in our padding before. |
| setLogicalHeight(borderAndPaddingBefore()); |
| } |
| |
| RenderBox* RenderBlock::findFieldsetLegend(FieldsetFindLegendOption option) const |
| { |
| if (isSkippedContentRoot(*this)) |
| return { }; |
| |
| for (auto& legend : childrenOfType<RenderBox>(*this)) { |
| if (option == FieldsetIgnoreFloatingOrOutOfFlow && legend.isFloatingOrOutOfFlowPositioned()) |
| continue; |
| if (legend.isLegend()) |
| return const_cast<RenderBox*>(&legend); |
| } |
| return { }; |
| } |
| |
| void RenderBlock::adjustBorderBoxRectForPainting(LayoutRect& paintRect) |
| { |
| if (!isFieldset() || !intrinsicBorderForFieldset()) |
| return; |
| |
| auto* legend = findFieldsetLegend(); |
| if (!legend) |
| return; |
| |
| if (writingMode().isHorizontal()) { |
| LayoutUnit yOff = std::max(0_lu, (legend->height() - RenderBox::borderBefore()) / 2); |
| paintRect.setHeight(paintRect.height() - yOff); |
| if (writingMode().isBlockTopToBottom()) |
| paintRect.setY(paintRect.y() + yOff); |
| } else { |
| LayoutUnit xOff = std::max(0_lu, (legend->width() - RenderBox::borderBefore()) / 2); |
| paintRect.setWidth(paintRect.width() - xOff); |
| if (writingMode().isBlockLeftToRight()) |
| paintRect.setX(paintRect.x() + xOff); |
| } |
| } |
| |
| LayoutRect RenderBlock::paintRectToClipOutFromBorder(const LayoutRect& paintRect) |
| { |
| LayoutRect clipRect; |
| if (!isFieldset()) |
| return clipRect; |
| auto* legend = findFieldsetLegend(); |
| if (!legend) |
| return clipRect; |
| |
| LayoutUnit borderExtent = RenderBox::borderBefore(); |
| if (writingMode().isHorizontal()) { |
| clipRect.setX(paintRect.x() + legend->x()); |
| clipRect.setY(writingMode().isBlockTopToBottom() ? paintRect.y() : paintRect.y() + paintRect.height() - borderExtent); |
| clipRect.setWidth(legend->width()); |
| clipRect.setHeight(borderExtent); |
| } else { |
| clipRect.setX(writingMode().isBlockLeftToRight() ? paintRect.x() : paintRect.x() + paintRect.width() - borderExtent); |
| clipRect.setY(paintRect.y() + legend->y()); |
| clipRect.setWidth(borderExtent); |
| clipRect.setHeight(legend->height()); |
| } |
| return clipRect; |
| } |
| |
| LayoutUnit RenderBlock::intrinsicBorderForFieldset() const |
| { |
| auto* rareData = blockRareData(); |
| return rareData ? rareData->m_intrinsicBorderForFieldset : 0_lu; |
| } |
| |
| void RenderBlock::setIntrinsicBorderForFieldset(LayoutUnit padding) |
| { |
| auto* rareData = blockRareData(); |
| if (!rareData) { |
| if (!padding) |
| return; |
| rareData = &ensureBlockRareData(); |
| } |
| rareData->m_intrinsicBorderForFieldset = padding; |
| } |
| |
| RectEdges<LayoutUnit> RenderBlock::borderWidths() const |
| { |
| if (!intrinsicBorderForFieldset()) |
| return RenderBox::borderWidths(); |
| |
| return { |
| borderTop(), |
| borderRight(), |
| borderBottom(), |
| borderLeft() |
| }; |
| } |
| |
| LayoutUnit RenderBlock::borderTop() const |
| { |
| if (!writingMode().isBlockTopToBottom() || !intrinsicBorderForFieldset()) |
| return RenderBox::borderTop(); |
| return RenderBox::borderTop() + intrinsicBorderForFieldset(); |
| } |
| |
| LayoutUnit RenderBlock::borderLeft() const |
| { |
| if (!writingMode().isBlockLeftToRight() || !intrinsicBorderForFieldset()) |
| return RenderBox::borderLeft(); |
| return RenderBox::borderLeft() + intrinsicBorderForFieldset(); |
| } |
| |
| LayoutUnit RenderBlock::borderBottom() const |
| { |
| if (writingMode().blockDirection() != FlowDirection::BottomToTop || !intrinsicBorderForFieldset()) |
| return RenderBox::borderBottom(); |
| return RenderBox::borderBottom() + intrinsicBorderForFieldset(); |
| } |
| |
| LayoutUnit RenderBlock::borderRight() const |
| { |
| if (writingMode().blockDirection() != FlowDirection::RightToLeft || !intrinsicBorderForFieldset()) |
| return RenderBox::borderRight(); |
| return RenderBox::borderRight() + intrinsicBorderForFieldset(); |
| } |
| |
| LayoutUnit RenderBlock::borderBefore() const |
| { |
| return RenderBox::borderBefore() + intrinsicBorderForFieldset(); |
| } |
| |
| bool RenderBlock::computePreferredWidthsForExcludedChildren(LayoutUnit& minWidth, LayoutUnit& maxWidth) const |
| { |
| if (!isFieldset()) |
| return false; |
| |
| auto* legend = findFieldsetLegend(); |
| if (!legend) |
| return false; |
| |
| legend->setIsExcludedFromNormalLayout(true); |
| |
| computeChildPreferredLogicalWidths(*legend, minWidth, maxWidth); |
| |
| // These are going to be added in later, so we subtract them out to reflect the |
| // fact that the legend is outside the scrollable area. |
| auto scrollbarWidth = intrinsicScrollbarLogicalWidthIncludingGutter(); |
| minWidth -= scrollbarWidth; |
| maxWidth -= scrollbarWidth; |
| |
| const auto& childStyle = legend->style(); |
| |
| LayoutUnit marginStart; |
| LayoutUnit marginEnd; |
| if (auto fixedMarginStart = childStyle.marginStart(writingMode()).tryFixed()) |
| marginStart += fixedMarginStart->value; |
| if (auto fixedMarginEnd = childStyle.marginEnd(writingMode()).tryFixed()) |
| marginEnd += fixedMarginEnd->value; |
| |
| auto margin = marginStart + marginEnd; |
| |
| minWidth += margin; |
| maxWidth += margin; |
| |
| return true; |
| } |
| |
| LayoutUnit RenderBlock::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const |
| { |
| // FIXME: We're doing this to match other browsers even though it's questionable. |
| // Shouldn't height:100px mean the fieldset content gets 100px of height even if the |
| // resulting fieldset becomes much taller because of the legend? |
| LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight(); |
| if (style().boxSizing() == BoxSizing::ContentBox) |
| return height + bordersPlusPadding - intrinsicBorderForFieldset(); |
| return std::max(height, bordersPlusPadding); |
| } |
| |
| LayoutUnit RenderBlock::adjustContentBoxLogicalHeightForBoxSizing(std::optional<LayoutUnit> height) const |
| { |
| // FIXME: We're doing this to match other browsers even though it's questionable. |
| // Shouldn't height:100px mean the fieldset content gets 100px of height even if the |
| // resulting fieldset becomes much taller because of the legend? |
| if (!height) |
| return 0; |
| LayoutUnit result = height.value(); |
| if (style().boxSizing() == BoxSizing::BorderBox) |
| result -= borderAndPaddingLogicalHeight(); |
| else |
| result -= intrinsicBorderForFieldset(); |
| return std::max(0_lu, result); |
| } |
| |
| LayoutUnit RenderBlock::adjustIntrinsicLogicalHeightForBoxSizing(LayoutUnit height) const |
| { |
| if (style().boxSizing() == BoxSizing::BorderBox) |
| return height + borderAndPaddingLogicalHeight(); |
| return height + intrinsicBorderForFieldset(); |
| } |
| |
| void RenderBlock::paintExcludedChildrenInBorder(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| if (!isFieldset()) |
| return; |
| |
| RenderBox* box = findFieldsetLegend(); |
| if (!box || !box->isExcludedFromNormalLayout() || box->hasSelfPaintingLayer()) |
| return; |
| |
| LayoutPoint childPoint = flipForWritingModeForChild(*box, paintOffset); |
| box->paintAsInlineBlock(paintInfo, childPoint); |
| } |
| |
| bool RenderBlock::hitTestExcludedChildrenInBorder(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) |
| { |
| if (!isFieldset()) |
| return false; |
| |
| auto* legend = findFieldsetLegend(); |
| if (!legend || !legend->isExcludedFromNormalLayout() || legend->hasSelfPaintingLayer()) |
| return false; |
| |
| HitTestAction childHitTest = hitTestAction; |
| if (hitTestAction == HitTestChildBlockBackgrounds) |
| childHitTest = HitTestChildBlockBackground; |
| LayoutPoint childPoint = flipForWritingModeForChild(*legend, accumulatedOffset); |
| return legend->nodeAtPoint(request, result, locationInContainer, childPoint, childHitTest); |
| } |
| |
| String RenderBlock::updateSecurityDiscCharacters(const RenderStyle& style, String&& string) |
| { |
| #if !PLATFORM(COCOA) |
| UNUSED_PARAM(style); |
| return WTFMove(string); |
| #else |
| if (style.textSecurity() == TextSecurity::None) |
| return WTFMove(string); |
| // This PUA character in the system font is used to render password field dots on Cocoa platforms. |
| constexpr char16_t textSecurityDiscPUACodePoint = 0xF79A; |
| Ref font = style.fontCascade().primaryFont(); |
| if (!(font->platformData().isSystemFont() && font->glyphForCharacter(textSecurityDiscPUACodePoint))) |
| return WTFMove(string); |
| |
| // See RenderText::setRenderedText() |
| #if PLATFORM(IOS_FAMILY) |
| constexpr char16_t discCharacterToReplace = blackCircle; |
| #else |
| constexpr char16_t discCharacterToReplace = bullet; |
| #endif |
| |
| return makeStringByReplacingAll(string, discCharacterToReplace, textSecurityDiscPUACodePoint); |
| #endif |
| } |
| |
| LayoutUnit RenderBlock::layoutOverflowLogicalBottom(const RenderBlock& renderer) |
| { |
| ASSERT(is<RenderGrid>(renderer) || is<RenderFlexibleBox>(renderer)); |
| auto maxChildLogicalBottom = LayoutUnit { }; |
| for (auto& child : childrenOfType<RenderBox>(renderer)) { |
| if (child.isOutOfFlowPositioned()) |
| continue; |
| auto childLogicalBottom = renderer.logicalTopForChild(child) + renderer.logicalHeightForChild(child) + renderer.marginAfterForChild(child); |
| maxChildLogicalBottom = std::max(maxChildLogicalBottom, childLogicalBottom); |
| } |
| return std::max(renderer.clientLogicalBottom(), maxChildLogicalBottom + renderer.paddingAfter()); |
| } |
| |
| void RenderBlock::updateDescendantTransformsAfterLayout() |
| { |
| auto boxes = view().frameView().layoutContext().takeBoxesNeedingTransformUpdateAfterContainerLayout(*this); |
| for (auto& box : boxes) { |
| if (box && box->hasLayer()) |
| box->layer()->updateTransform(); |
| } |
| } |
| |
| } // namespace WebCore |