blob: 4090dc88f1d86e1382a551e5e63a610b231a8a81 [file] [log] [blame]
/*
* Copyright (C) 2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "AXGeometryManager.h"
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
#include "AXIsolatedTree.h"
#include "AXObjectCache.h"
#include "Page.h"
#if PLATFORM(MAC)
#include "PlatformScreen.h"
#endif
namespace WebCore {
DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(AXGeometryManager);
AXGeometryManager::AXGeometryManager(AXObjectCache& owningCache)
: m_cache(owningCache)
, m_updateObjectRegionsTimer(*this, &AXGeometryManager::updateObjectRegionsTimerFired)
{
}
AXGeometryManager::AXGeometryManager()
: m_cache(nullptr)
, m_updateObjectRegionsTimer(*this, &AXGeometryManager::updateObjectRegionsTimerFired)
{
}
AXGeometryManager::~AXGeometryManager()
{
if (m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.stop();
}
std::optional<IntRect> AXGeometryManager::cachedRectForID(AXID axID)
{
auto rectIterator = m_cachedRects.find(axID);
if (rectIterator != m_cachedRects.end())
return rectIterator->value;
return std::nullopt;
}
void AXGeometryManager::cacheRect(std::optional<AXID> axID, IntRect&& rect)
{
// We shouldn't call this method on a geometry manager that has no page ID.
ASSERT(m_cache->pageID());
ASSERT(AXObjectCache::isIsolatedTreeEnabled());
if (!axID)
return;
auto rectIterator = m_cachedRects.find(*axID);
bool rectChanged = false;
if (rectIterator != m_cachedRects.end()) {
rectChanged = rectIterator->value != rect;
if (rectChanged)
rectIterator->value = rect;
} else {
rectChanged = true;
m_cachedRects.set(*axID, rect);
}
if (!rectChanged)
return;
RefPtr tree = AXIsolatedTree::treeForPageID(*m_cache->pageID());
if (!tree)
return;
tree->updateFrame(*axID, WTFMove(rect));
}
void AXGeometryManager::scheduleObjectRegionsUpdate(bool scheduleImmediately)
{
if (!scheduleImmediately) [[likely]] {
if (!m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.startOneShot(1_s);
return;
}
if (m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.stop();
scheduleRenderingUpdate();
}
// The page is about to update accessibility object regions, so the deferred
// update queued with this timer is unnecessary.
void AXGeometryManager::willUpdateObjectRegions()
{
if (m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.stop();
if (!m_cache)
return;
if (RefPtr tree = AXIsolatedTree::treeForPageID(m_cache->pageID()))
tree->updateRootScreenRelativePosition();
}
void AXGeometryManager::scheduleRenderingUpdate()
{
if (!m_cache || !m_cache->document())
return;
if (RefPtr page = m_cache->document()->page())
page->scheduleRenderingUpdate(RenderingUpdateStep::AccessibilityRegionUpdate);
}
#if PLATFORM(MAC)
void AXGeometryManager::initializePrimaryScreenRect()
{
Locker locker { m_lock };
m_primaryScreenRect = screenRectForPrimaryScreen();
}
FloatRect AXGeometryManager::primaryScreenRect()
{
Locker locker { m_lock };
return m_primaryScreenRect;
}
#endif
} // namespace WebCore
#endif // ENABLE(ACCESSIBILITY_ISOLATED_TREE)