blob: 12e06d864163fc2157663ab4b50822aa6cbf720a [file]
<style>
:root { background: #102030e0; color: #99ddbbcc; font-size: 15px; }
</style>
<script src="../../../resources/js-test-pre.js"></script>
<script id="shared">
const log = console.debug;
async function gc() {
await 0;
if (globalThis.GCController) {
globalThis.GCController.collect();
} else if (globalThis.$vm) {
globalThis.$vm.gc();
} else {
log('no GC available');
}
}
/**
* @param {GPUDevice} device
* @param {GPUComputePassEncoder} computePassEncoder
*/
function clearResourceUsages(device, computePassEncoder) {
let code = `@compute @workgroup_size(1) fn c() {}`;
let module = device.createShaderModule({code});
computePassEncoder.setPipeline(device.createComputePipeline(
{
layout: 'auto',
compute: {module},
}));
computePassEncoder.dispatchWorkgroups(1);
}
/**
* @template {any} T
* @param {GPUDevice} device
* @param {string} label
* @param {()=>T} payload
* @returns {Promise<T>}
*/
async function validationWrapper(device, label, payload) {
device.pushErrorScope('internal');
device.pushErrorScope('out-of-memory');
device.pushErrorScope('validation');
let result = payload();
let validationError = await device.popErrorScope();
let outOfMemoryError = await device.popErrorScope();
let internalError = await device.popErrorScope();
let error = validationError ?? outOfMemoryError ?? internalError;
if (error) {
log('*'.repeat(25));
log(error[Symbol.toStringTag]);
log(error.message);
log(label);
if (error.stack != `_`) {
log(error.stack);
}
log(location);
log('*'.repeat(25));
throw error;
}
return result;
}
const videoUrls = [
];
/**
* @param {number} index
* @returns {Promise<HTMLVideoElement>}
*/
function videoWithData(index) {
let video = document.createElement('video');
video.src = videoUrls[index % videoUrls.length];
return new Promise(resolve => {
video.onloadeddata = () => {
resolve(video);
};
});
}
/**
* @returns {Promise<string>}
*/
async function makeDataUrl(width, height, color0, color1) {
let offscreenCanvas = new OffscreenCanvas(width, height);
let ctx = offscreenCanvas.getContext('2d');
let gradient = ctx.createLinearGradient(0, 0, width, height);
gradient.addColorStop(0, color0);
gradient.addColorStop(0.1, color1);
gradient.addColorStop(0.3, color0);
gradient.addColorStop(0.7, color1);
gradient.addColorStop(0.9, color0);
gradient.addColorStop(1, color1);
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, width, height);
let blob = await offscreenCanvas.convertToBlob();
let fileReader = new FileReader();
fileReader.readAsDataURL(blob);
return new Promise(resolve => {
fileReader.onload = () => {
resolve(fileReader.result);
};
});
}
async function imageWithData(width, height, color0, color1) {
let dataUrl = await makeDataUrl(width, height, color0, color1);
let img = document.createElement('img');
img.src = dataUrl;
await img.decode();
return img;
}
/**
* @param {string} payload
* @returns {string}
*/
function toBlobUrl(payload) {
let blob = new Blob([payload], {type: 'text/javascript'});
return URL.createObjectURL(blob);
}
</script>
<script>
globalThis.testRunner?.waitUntilDone();
async function window0() {
let adapter0 = await navigator.gpu.requestAdapter();
let device0 = await adapter0.requestDevice({
defaultQueue: {},
requiredLimits: {
maxDynamicStorageBuffersPerPipelineLayout: 4,
maxSampledTexturesPerShaderStage: 16,
maxStorageBufferBindingSize: 156390041,
maxStorageTexturesPerShaderStage: 4,
maxUniformBufferBindingSize: 56686802,
maxVertexBuffers: 8,
},
});
let shaderModule0 = device0.createShaderModule({ code: `
requires readonly_and_readwrite_storage_textures;
struct VertexOutput0 {
@builtin(position) position: vec4f,
}
@vertex fn vertex1() -> VertexOutput0 {
var out: VertexOutput0;
return out;
}
`});
let shaderModule2 = device0.createShaderModule({ code: `
requires packed_4x8_integer_dot_product;
fn unconst_u32(v: u32) -> u32 { return v; }
struct FragmentInput3 {
@builtin(sample_index) sample_index: u32,
}
@group(0) @binding(187) var<storage, read_write> buffer24: array<array<f16, 34>>;
@fragment fn fragment3(a0: FragmentInput3) -> @location(200) vec4u {
var out: vec4u;
let ptr9: ptr<storage, array<array<f16, 34>>, read_write> = &(*&buffer24);
let vf13: ptr<storage, array<array<f16, 34>>, read_write> = ptr9;
if bool((*vf13)[unconst_u32(835703771)][33]) {
var vf14: u32 = a0.sample_index;
out = vec4u(vf14);
discard;
}
return out;
}
`});
let pipeline3 = await device0.createRenderPipelineAsync({
layout: 'auto',
multisample: {
count: 4
},
fragment: {
module: shaderModule2,
constants: {},
targets: [{
format: 'rg32uint'
}]
},
vertex: {
module: shaderModule0,
entryPoint: 'vertex1',
constants: {},
buffers: [],
},
});
await device0.queue.onSubmittedWorkDone();
}
onload = async () => {
try {
let sharedScript = document.querySelector('#shared').textContent;
let workers = [
];
let promises = [ window0() ];
debug('promises created');
let results = await Promise.allSettled(promises);
for (let result of results) {
if (result.status === 'rejected') { throw result.reason; }
}
debug('Pass');
} catch (e) {
log('error');
log(e);
log(e[Symbol.toStringTag]);
log(e.stack);
if (e instanceof GPUPipelineError) {
log(`${e} - ${e.reason}`);
} else if (e instanceof DOMException) {
if (e.name === 'OperationError') {
log(e.message);
} else if (e.name === 'InvalidStateError') {
} else {
log(e);
}
} else if (e instanceof GPUValidationError) {
} else if (e instanceof GPUOutOfMemoryError) {
} else if (e instanceof TypeError) {
log(e);
} else {
log('unexpected error type');
log(e);
}
}
globalThis.testRunner?.dumpAsText();
globalThis.testRunner?.notifyDone();
};
</script>