| <style> |
| :root { background: #102030e0; color: #99ddbbcc; font-size: 15px; } |
| </style> |
| <script src="../../../resources/js-test-pre.js"></script> |
| <script id="shared"> |
| const log = console.log; |
| |
| async function gc() { |
| await 0; |
| if (globalThis.GCController) { |
| globalThis.GCController.collect(); |
| } else if (globalThis.$vm) { |
| globalThis.$vm.gc(); |
| } else { |
| log('no GC available'); |
| } |
| } |
| |
| /** |
| * @param {GPUDevice} device |
| * @param {GPUComputePassEncoder} computePassEncoder |
| */ |
| function clearResourceUsages(device, computePassEncoder) { |
| let code = `@compute @workgroup_size(1) fn c() {}`; |
| let module = device.createShaderModule({code}); |
| computePassEncoder.setPipeline(device.createComputePipeline( |
| { |
| layout: 'auto', |
| compute: {module}, |
| })); |
| computePassEncoder.dispatchWorkgroups(1); |
| } |
| |
| /** |
| * @template {any} T |
| * @param {GPUDevice} device |
| * @param {string} label |
| * @param {()=>T} payload |
| * @returns {Promise<T>} |
| */ |
| async function validationWrapper(device, label, payload) { |
| device.pushErrorScope('internal'); |
| device.pushErrorScope('out-of-memory'); |
| device.pushErrorScope('validation'); |
| let result = payload(); |
| let validationError = await device.popErrorScope(); |
| let outOfMemoryError = await device.popErrorScope(); |
| let internalError = await device.popErrorScope(); |
| let error = validationError ?? outOfMemoryError ?? internalError; |
| if (error) { |
| log('*'.repeat(25)); |
| log(error[Symbol.toStringTag]); |
| log(error.message); |
| log(label); |
| if (error.stack != `_`) { |
| log(error.stack); |
| } |
| log(location); |
| log('*'.repeat(25)); |
| throw error; |
| } |
| return result; |
| } |
| |
| const videoUrls = [ |
| |
| ]; |
| |
| /** |
| * @param {number} index |
| * @returns {Promise<HTMLVideoElement>} |
| */ |
| function videoWithData(index) { |
| let video = document.createElement('video'); |
| video.src = videoUrls[index % videoUrls.length]; |
| return new Promise(resolve => { |
| video.onloadeddata = () => { |
| resolve(video); |
| }; |
| }); |
| } |
| |
| /** |
| * @returns {Promise<string>} |
| */ |
| async function makeDataUrl(width, height, color0, color1) { |
| let offscreenCanvas = new OffscreenCanvas(width, height); |
| let ctx = offscreenCanvas.getContext('2d'); |
| let gradient = ctx.createLinearGradient(0, 0, width, height); |
| gradient.addColorStop(0, color0); |
| gradient.addColorStop(0.1, color1); |
| gradient.addColorStop(0.3, color0); |
| gradient.addColorStop(0.7, color1); |
| gradient.addColorStop(0.9, color0); |
| gradient.addColorStop(1, color1); |
| ctx.fillStyle = gradient; |
| ctx.fillRect(0, 0, width, height); |
| let blob = await offscreenCanvas.convertToBlob(); |
| let fileReader = new FileReader(); |
| fileReader.readAsDataURL(blob); |
| return new Promise(resolve => { |
| fileReader.onload = () => { |
| resolve(fileReader.result); |
| }; |
| }); |
| } |
| |
| async function imageWithData(width, height, color0, color1) { |
| let dataUrl = await makeDataUrl(width, height, color0, color1); |
| let img = document.createElement('img'); |
| img.src = dataUrl; |
| await img.decode(); |
| return img; |
| } |
| |
| /** |
| * @param {string} payload |
| * @returns {string} |
| */ |
| function toBlobUrl(payload) { |
| let blob = new Blob([payload], {type: 'text/javascript'}); |
| return URL.createObjectURL(blob); |
| } |
| </script> |
| |
| <script> |
| globalThis.testRunner?.dumpAsText(); |
| globalThis.testRunner?.waitUntilDone(); |
| |
| |
| async function window0() { |
| let adapter0 = await navigator.gpu.requestAdapter({}); |
| let device0 = await adapter0.requestDevice({}); |
| // START |
| c = device0.createBuffer({ |
| size : 3, |
| usage : GPUBufferUsage.VERTEX}) |
| d = device0.createCommandEncoder() |
| f = device0.createTexture({ |
| size : {width : 2 }, |
| format : 'rg32uint', |
| usage : GPUTextureUsage.RENDER_ATTACHMENT |
| }) |
| j = f.createView() |
| k = device0.createShaderModule({ |
| code : ` |
| struct l { |
| @location(0) m: vec2u} |
| @vertex fn n(@location(7) o: f32) -> @builtin(position) vec4f { |
| var out: vec4f; |
| while bool(o) {} |
| return out; |
| } |
| @fragment fn p() -> l { |
| var out: l; |
| return out; |
| } |
| `}) |
| q = d.beginRenderPass({ |
| colorAttachments : [ { |
| view : j, |
| loadOp : 'clear', |
| storeOp : 'discard'} ] |
| }) |
| t = device0.createCommandEncoder() |
| u = t.beginRenderPass({ |
| colorAttachments : [ { |
| view : j, |
| loadOp : 'clear', |
| storeOp : 'discard'} ]}) |
| buffer14 = device0.createBuffer({ |
| size : 374, |
| usage : GPUBufferUsage.INDEX |
| }) |
| v = device0.createPipelineLayout({bindGroupLayouts : []}) |
| pipeline8 = device0.createRenderPipeline({ |
| layout : v, |
| fragment : { |
| module : k, |
| targets : [ {format : 'rg32uint' } ] |
| }, |
| vertex : { |
| module : k, |
| buffers : [ |
| { |
| arrayStride : 2048, |
| attributes : [ |
| {format : 'float32x2', offset : 0 , shaderLocation : 7}]}]}}) |
| w = device0.createRenderBundleEncoder({ |
| colorFormats : [ 'rg32uint' ] |
| }) |
| try { |
| w.setIndexBuffer(buffer14, 'uint16' ) |
| w.setVertexBuffer(0, c)} catch {} |
| try { |
| w.setPipeline(pipeline8)} catch {} |
| try { |
| w.drawIndexed(32)} catch {} |
| x = w.finish() |
| try { |
| u.executeBundles( |
| [ x ]) |
| u.drawIndexed(6) |
| await device0.queue.onSubmittedWorkDone() |
| q.executeBundles([ x ])} catch {} |
| try { |
| q.end()} catch {} |
| y = d.finish() |
| try { |
| device0.queue.submit([ y ])} catch {} |
| // END |
| await device0.queue.onSubmittedWorkDone(); |
| } |
| |
| onload = async () => { |
| try { |
| let sharedScript = document.querySelector('#shared').textContent; |
| |
| let workers = [ |
| |
| ]; |
| let promises = [ window0() ]; |
| debug('promises created'); |
| let results = await Promise.allSettled(promises); |
| for (let result of results) { |
| if (result.status === 'rejected') { throw result.reason; } |
| } |
| debug('Pass') |
| } catch (e) { |
| log('error'); |
| log(e); |
| log(e[Symbol.toStringTag]); |
| log(e.stack); |
| if (e instanceof GPUPipelineError) { |
| log(`${e} - ${e.reason}`); |
| |
| } else if (e instanceof DOMException) { |
| if (e.name === 'OperationError') { |
| log(e.message); |
| |
| } else if (e.name === 'InvalidStateError') { |
| } else { |
| log(e); |
| |
| } |
| } else if (e instanceof GPUValidationError) { |
| |
| } else if (e instanceof GPUOutOfMemoryError) { |
| |
| } else if (e instanceof TypeError) { |
| log(e); |
| |
| } else { |
| log('unexpected error type'); |
| log(e); |
| |
| } |
| } |
| globalThis.testRunner?.notifyDone(); |
| }; |
| </script> |
| |