blob: 49e8f6bfffb456364d6e34b9cbc7f534c1035432 [file]
<!-- webkit-test-runner [ enableMetalDebugDevice=true ] -->
<script src="../../../resources/js-test-pre.js"></script>
<script>
async function run() {
let adapter = await navigator.gpu.requestAdapter();
let device = await adapter.requestDevice()
let texture = device.createTexture({ size: { width: 1 }, format: 'stencil8', usage: [] });
let textureView = texture.createView();
texture.destroy();
device.createCommandEncoder().beginRenderPass({ colorAttachments: [], depthStencilAttachment: { view: textureView } });
await device.queue.onSubmittedWorkDone();
debug('Pass')
globalThis.testRunner?.notifyDone();
}
globalThis.testRunner?.dumpAsText();
globalThis.testRunner?.waitUntilDone();
run();
</script>