| <!-- webkit-test-runner [ enableMetalDebugDevice=true ] --> |
| <script src="../../../resources/js-test-pre.js"></script> |
| <script> |
| async function run() { |
| let adapter = await navigator.gpu.requestAdapter(); |
| let device = await adapter.requestDevice() |
| let texture = device.createTexture({ size: { width: 1 }, format: 'stencil8', usage: [] }); |
| let textureView = texture.createView(); |
| texture.destroy(); |
| device.createCommandEncoder().beginRenderPass({ colorAttachments: [], depthStencilAttachment: { view: textureView } }); |
| await device.queue.onSubmittedWorkDone(); |
| debug('Pass') |
| globalThis.testRunner?.notifyDone(); |
| } |
| globalThis.testRunner?.dumpAsText(); |
| globalThis.testRunner?.waitUntilDone(); |
| |
| run(); |
| </script> |
| |