blob: ad3b43d8eb6d08c732c5b054c856939b3ee3c0d6 [file]
/*
* Copyright (C) 2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <wtf/text/ASCIILiteral.h>
#include <wtf/text/AtomString.h>
#include <wtf/text/StringView.h>
namespace WebCore {
enum class SlotAssignmentMode : bool {
Manual,
Named,
};
static constexpr auto slotAssignmentModeNamedLiteral = "named"_s;
static constexpr auto slotAssignmentModeManualLiteral = "manual"_s;
inline SlotAssignmentMode parseSlotAssignmentMode(StringView value)
{
if (equalLettersIgnoringASCIICase(value, slotAssignmentModeManualLiteral))
return SlotAssignmentMode::Manual;
return SlotAssignmentMode::Named;
}
inline const AtomString& serializeSlotAssignmentMode(SlotAssignmentMode mode)
{
static MainThreadNeverDestroyed<const AtomString> named(slotAssignmentModeNamedLiteral);
static MainThreadNeverDestroyed<const AtomString> manual(slotAssignmentModeManualLiteral);
switch (mode) {
case SlotAssignmentMode::Manual:
return manual;
case SlotAssignmentMode::Named:
return named;
}
RELEASE_ASSERT_NOT_REACHED();
}
}