blob: 840af9c828762810eb5b10fcd585bf4d53bde870 [file]
/*
* Copyright (C) 2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "AXGeometryManager.h"
#include "AXLoggerBase.h"
#include "AXObjectCache.h"
#include "DocumentPage.h"
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
#include "AXIsolatedTree.h"
#include "Page.h"
#include <array>
#endif // ENABLE(ACCESSIBILITY_ISOLATED_TREE)
#if PLATFORM(MAC)
#include "PlatformScreen.h"
#include "AXTreeStoreInlines.h"
#endif
namespace WebCore {
DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(AXGeometryManager);
AXGeometryManager::AXGeometryManager(AXObjectCache& owningCache)
: m_cache(owningCache)
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
, m_updateObjectRegionsTimer(*this, &AXGeometryManager::updateObjectRegionsTimerFired)
#endif
{
}
AXGeometryManager::AXGeometryManager()
: m_cache(nullptr)
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
, m_updateObjectRegionsTimer(*this, &AXGeometryManager::updateObjectRegionsTimerFired)
#endif
{
}
AXGeometryManager::~AXGeometryManager()
{
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
if (m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.stop();
#endif
}
std::optional<IntRect> AXGeometryManager::cachedRectForID(AXID axID) const
{
auto rectIterator = m_cachedRects.find(axID);
if (rectIterator != m_cachedRects.end())
return rectIterator->value;
return std::nullopt;
}
bool AXGeometryManager::cacheRectIfNeeded(AXID axID, IntRect&& rect)
{
auto rectIterator = m_cachedRects.find(axID);
bool rectChanged = false;
if (rectIterator != m_cachedRects.end()) {
rectChanged = rectIterator->value != rect;
if (rectChanged)
rectIterator->value = rect;
} else {
rectChanged = true;
m_cachedRects.set(axID, rect);
}
if (!rectChanged)
return false;
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
invalidateHitTestCacheForID(axID);
CheckedPtr cache = m_cache;
if (!cache)
return false;
RefPtr tree = AXIsolatedTree::treeForFrameID(cache->frameID());
if (!tree)
return false;
tree->updateFrame(axID, WTF::move(rect));
#endif // ENABLE(ACCESSIBILITY_ISOLATED_TREE)
return true;
}
void AXGeometryManager::cachePathForID(AXID axID, std::unique_ptr<Path>&& path)
{
Locker locker { m_cachedPathsLock };
m_cachedPaths.set(axID, WTF::move(path));
}
std::optional<Path> AXGeometryManager::cachedPathForID(AXID axID)
{
Locker locker { m_cachedPathsLock };
auto iterator = m_cachedPaths.find(axID);
if (iterator != m_cachedPaths.end())
return *iterator->value;
return std::nullopt;
}
void AXGeometryManager::remove(AXID axID)
{
m_cachedRects.remove(axID);
Locker locker { m_cachedPathsLock };
m_cachedPaths.remove(axID);
}
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
void AXGeometryManager::scheduleObjectRegionsUpdate(bool scheduleImmediately)
{
if (!scheduleImmediately) [[likely]] {
if (!m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.startOneShot(1_s);
return;
}
if (m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.stop();
scheduleRenderingUpdate();
}
// The page is about to update accessibility object regions, so the deferred
// update queued with this timer is unnecessary.
void AXGeometryManager::willUpdateObjectRegions()
{
if (m_updateObjectRegionsTimer.isActive())
m_updateObjectRegionsTimer.stop();
CheckedPtr cache = m_cache;
if (!cache)
return;
if (RefPtr tree = AXIsolatedTree::treeForFrameID(cache->frameID()))
tree->updateRootScreenRelativePosition();
}
void AXGeometryManager::scheduleRenderingUpdate()
{
CheckedPtr cache = m_cache;
if (!cache)
return;
RefPtr document = cache->document();
if (!document)
return;
if (RefPtr page = document->page())
page->scheduleRenderingUpdate(RenderingUpdateStep::AccessibilityRegionUpdate);
}
std::optional<AXID> AXGeometryManager::cachedHitTestResult(const IntPoint& screenPoint)
{
Locker locker { m_hitTestCacheLock };
static constexpr int MaxCacheRadius = 5;
static constexpr int MaxCacheRadiusSquared = MaxCacheRadius * MaxCacheRadius;
std::optional<AXID> closestMatch;
int closestDistanceSquared = INT_MAX;
auto now = MonotonicTime::now();
// m_hitTestCache contains a mapping of points to elements at those points.
// Iterate the cache to find the closest cached point to |screenPoint|.
// Only consider entries within MaxCacheRadius pixels, and return the
// element at the nearest cached point.
//
// We compare squared distances to test closeness in both x and y, and also
// to avoid expensive sqrt() calls.
//
// e.g., if the |screenPoint| is 3px off in the x-coordinate, and 4px off in the y-coordinate:
// 3² + 4² = 25 — Less than or equal to MaxCacheRadiusSquared, and thus is acceptably close.
// But take the case where the hit-point is 4px off in both x and y:
// 4² + 4² = 32 — Too far from MaxCacheRadiusSquared, so not a match.
for (auto& entry : m_hitTestCache) {
if (now > entry.expirationTime)
continue;
int dx = screenPoint.x() - entry.hitPoint.x();
int dy = screenPoint.y() - entry.hitPoint.y();
int distanceSquared = dx * dx + dy * dy;
if (distanceSquared <= MaxCacheRadiusSquared && distanceSquared < closestDistanceSquared) {
closestDistanceSquared = distanceSquared;
closestMatch = entry.resultID;
}
}
return closestMatch;
}
constexpr MonotonicTime hitTestExpirationTime()
{
return MonotonicTime::now() + Accessibility::HitTestCacheExpiration;
}
void AXGeometryManager::cacheHitTestResult(AXID resultID, const IntPoint& hitPoint)
{
Locker locker { m_hitTestCacheLock };
// Check if we already have an entry for this exact point and update it.
auto now = MonotonicTime::now();
// Also track whether any entries are expired for cleanup.
bool hasExpiredEntries = false;
for (auto& entry : m_hitTestCache) {
if (entry.hitPoint == hitPoint) {
entry.resultID = resultID;
entry.expirationTime = hitTestExpirationTime();
return;
}
if (now > entry.expirationTime)
hasExpiredEntries = true;
}
if (hasExpiredEntries) {
m_hitTestCache.removeAllMatching([now](const HitTestCacheEntry& entry) {
return now > entry.expirationTime;
});
}
// If cache is full, remove the oldest entry (first one, since we append new ones at the end).
if (m_hitTestCache.size() >= HitTestCacheSize)
m_hitTestCache.removeAt(0);
m_hitTestCache.append({ hitPoint, resultID, hitTestExpirationTime() });
}
void AXGeometryManager::expandHitTestCacheAroundPoint(const IntPoint& center, AXTreeID treeID)
{
incrementProbeGeneration();
uint64_t capturedGeneration = currentProbeGeneration();
constexpr int ProbeDistance = 5;
std::array<IntPoint, 4> probePoints = {
IntPoint(center.x() - ProbeDistance, center.y()),
IntPoint(center.x() + ProbeDistance, center.y()),
IntPoint(center.x(), center.y() - ProbeDistance),
IntPoint(center.x(), center.y() + ProbeDistance),
};
for (const auto& probePoint : probePoints) {
// Skip probes with negative coordinates to avoid unnecessary main-thread trips.
if (probePoint.x() < 0 || probePoint.y() < 0)
continue;
ensureOnMainThread([weakThis = ThreadSafeWeakPtr { *this }, probePoint, capturedGeneration, treeID] {
RefPtr protectedThis = weakThis.get();
if (!protectedThis)
return;
// Check if the probe was cancelled by an assistive technology requesting
// a new hit-test location (which will fire new probes from a different spot).
if (protectedThis->currentProbeGeneration() != capturedGeneration)
return;
// Perform hit test.
if (WeakPtr cache = AXTreeStore<AXObjectCache>::axObjectCacheForID(treeID)) {
auto pageRelativePoint = cache->mapScreenPointToPagePoint(probePoint);
RefPtr root = cache->rootWebArea();
if (RefPtr hitResult = root ? root->accessibilityHitTest(pageRelativePoint) : nullptr)
protectedThis->cacheHitTestResult(hitResult->objectID(), probePoint);
}
});
}
}
void AXGeometryManager::invalidateHitTestCacheForID(AXID axID)
{
Locker locker { m_hitTestCacheLock };
m_hitTestCache.removeAllMatching([axID](const HitTestCacheEntry& entry) {
return entry.resultID == axID;
});
}
void AXGeometryManager::clearHitTestCache()
{
Locker locker { m_hitTestCacheLock };
m_hitTestCache.clear();
}
#endif // ENABLE(ACCESSIBILITY_ISOLATED_TREE)
#if PLATFORM(MAC)
void AXGeometryManager::initializePrimaryScreenRect()
{
Locker locker { m_primaryScreenRectLock };
m_primaryScreenRect = screenRectForPrimaryScreen();
}
FloatRect AXGeometryManager::primaryScreenRect()
{
Locker locker { m_primaryScreenRectLock };
return m_primaryScreenRect;
}
#endif // PLATFORM(MAC)
} // namespace WebCore