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<title>JetStream 3 In-Depth Analysis</title>
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<a href="index.html" class="logo-image">JetStream 3</a>
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<article>
<h2>In-Depth Analysis</h2>
<p>
JetStream 3 combines together a variety of JavaScript and WebAssembly benchmarks, covering a variety of
advanced workloads and programming techniques, and reports a single score that balances them using the
geometric mean.
</p>
<p>
Each benchmark measures a distinct workload, and no single optimization technique is sufficient to speed
up all benchmarks.
Some benchmarks demonstrate tradeoffs, and aggressive or specialized optimizations for one benchmark
might make another benchmark slower.
JetStream 3 rewards browsers that start up quickly, execute code quickly, and continue running smoothly.
</p>
<p>
Each benchmark in JetStream 3 computes its own individual score.
Scores in JetStream are dimensionless floating point numbers, where a higher score is better.
JetStream weighs each benchmark equally, taking the <a
href="https://en.wikipedia.org/wiki/Geometric_mean">geometric mean</a> over each individual
benchmark's score to compute the overall JetStream 3 score.
The geometric mean ensures that a multiplicative improvement of any individual score has the same effect
on the aggregated score, regardless of the absolute value of the individual score.
For example, an improvement by 5% of the sub score of benchmark A has the same effect on the total score
as an improvement by 5% of the sub score of benchmark B, even if A ran for a shorter time than B.
</p>
<p>
It's not enough to just measure the total running time of a workload.
Browsers may perform differently for the same workload depending on how many times it has run.
For example, garbage collection runs periodically, making some iterations take longer than others.
Code that runs repeatedly gets optimized by the browser, so the first iteration of any workload is
usually more expensive than the rest.
</p>
<p>
For most of the JavaScript and WebAssembly benchmarks in JetStream 3, individual scores equally weigh
startup performance, worst case performance, and average case performance.
These three metrics are crucial to running performant JavaScript and WebAssembly in the browser.
Fast startup times lead browsers to loading pages more quickly.
Good worst case performance ensures web applications can run without hiccups.
Fast average case performance makes it so that the most advanced web applications can run at all.
</p>
<p>
All but two of JetStream 3's benchmarks run for N iterations, where N is often 120.
JetStream 3 calculates the startup score from the time it takes to run the first iteration.
The worst case score is the average of the worst M iterations, excluding the first iteration.
M is always less than N, and is usually 4.
The average case score is the average of all but the first iteration.
These three scores are weighed equally using the geometric mean.
</p>
<p>
JetStream 3 also includes a JavaScript benchmark named WSL.
WSL is an implementation of a GPU shading language written in JavaScript.
WSL does not use the above mechanism for scoring because it has a long running time.
Instead, the WSL benchmark computes its score as the geometric mean over two metrics: the time it takes
to compile the WSL standard library, and the time it takes to run through the WSL specification test
suite.
</p>
<p>
JetStream 3 includes parts of these benchmark suites that came before it:
<a href="https://webkit.org/perf/sunspider/sunspider.html">SunSpider</a>,
<a href="https://developers.google.com/octane/">Octane 2</a>,
<a href="https://browserbench.org/JetStream2.1/">JetStream 2</a>,
<a href="https://browserbench.org/ARES-6/">ARES-6</a>,
<a href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,
and benchmarks inspired by <a href="https://krakenbenchmark.mozilla.org">Kraken</a>.
JetStream 3 also includes a new set of benchmarks that measure the performance of WebAssembly, Web
Workers, Promises, async iteration, unicode regular expressions, and JavaScript parsing.
</p>
<p>
Earlier versions of JetStream also contained asm.js workloads.
With the release of WebAssembly, developers should switch to that technology instead.
JetStream 3 thus contains no asm.js workloads any longer and has converted some of the prior ones into
WebAssembly.
</p>
<p>
Besides the aforementioned averaging over multiple iterations, the JetStream 3 benchmark driver also
tries to improve score stability by other means.
For example, it pre-fetches network resources prior to running the benchmarks.
This can reduce perturbations on the measurement of JavaScript execution time due to second order
effects of pause times induced by network latency.
</p>
<p>
Note that scores from JetStream 3 are not comparable to scores to other versions
of any JetStream benchmark.
</p>
<h3>
JetStream 3 has 77 default workloads
</h3>
<p>
The <span style="color: var(--text-color-very-subtle);">greyed-out workloads</span> are not run by default but can be manually enabled on the command-line or via
the <code>?test=</code> URL parameter.
You can also click on the workload name to run that one individually, or on tags to run all workloads with a certain tag.
</p>
<dl id="workload-details">
<dt id="8bitbench-wasm">8bitbench-wasm</dt>
<dd>
A simple 8-bit emulator targeting WebAssembly written in Rust. It aims to represent what an emulator
or small game might act like in the real world.
Attribution: See <a href="8bitbench/README.md">8bitbench/README.md</a>.
Source code: In the <a href="8bitbench/">8bitbench/</a> directory, based off <a
href="https://github.com/justinmichaud/8bitbench">https://github.com/justinmichaud/8bitbench</a>.
</dd>
<dt id="acorn-wtb">acorn-wtb</dt>
<dd>
<a href="https://github.com/ternjs/acorn">Acorn</a> is a JavaScript parser written in JavaScript.
This benchmark runs Acorn on test JavaScript programs.
This benchmark stresses string manipulation and regular expression performance.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/acorn.mjs">acorn.mjs</a>
</dd>
<dt id="ai-astar">ai-astar</dt>
<dd>
This benchmark runs a JavaScript implementation of the <a
href="https://en.wikipedia.org/wiki/A*_search_algorithm">A*</a> search algorithm
written by <a href="https://briangrinstead.com/blog/">Brian Grinstead</a>.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/ai-astar.js">ai-astar.js</a>
</dd>
<dt id="Air">Air</dt>
<dd>
Air is an ES2015 port of the <a
href="https://webkit.org/blog/5852/introducing-the-b3-jit-compiler/">WebKit B3 JIT</a>'s <a
href="https://trac.webkit.org/changeset/201783">Air::allocateStack phase</a>.
This code is a heavy user of Map, Set, classes, spread, and for-of. The benchmark runs allocateStack
on hot function
bodies from other popular JavaScript benchmarks. This benchmark was previously published in <a
href="https://browserbench.org/ARES-6/">ARES-6</a>.
Source code: <a href="ARES-6/Air">Air</a>
</dd>
<dt id="argon2-wasm">argon2-wasm</dt>
<dd>
Tests <a href="https://github.com/P-H-C/phc-winner-argon2">Argon2</a>, a password-hashing function
(the winner of Password Hashing Competition), in WebAssembly. It makes use of the WebAssembly SIMD
feature.
This is test is based on <a href="https://github.com/antelle/argon2-browser">argon2-browser</a>
library. Source code: In the <a href="wasm/argon2/">wasm/argon2/</a> directory.
</dd>
<dt id="async-fs">async-fs</dt>
<dd>
This is an implementation of a mock file system that stresses the performance of DataView, Promises,
and async
iteration. The benchmark simulates adding and removing files, and swapping the byte order of
existing files.
Source code: <a href="generators/async-file-system.js">async-file-system.js</a>
</dd>
<dt id="babel-minify-wtb">babel-minify-wtb</dt>
<dd>
<a href="https://github.com/babel/minify">Babel Minify</a> is an ES2015+ aware minifier based on the
Babel toolchain. This benchmark stresses the Babel minifier on a large JavaScript source.
A similar version of this benchmark was previously published in the <a
href="https://github.com/v8/web-tooling-benchmark">Web Tooling Benchmark</a>.
Source code: <a href="web-tooling-benchmark/src/babel.mjs">babel.mjs</a>, <a
href="web-tooling-benchmark/src/babel-minify.mjs">babel-minify.mjs</a>
</dd>
<dt id="babel-wtb">babel-wtb</dt>
<dd>
<a href="https://babeljs.io/">Babel</a> is a transpiler that compiles modern JavaScript (i.e. ES2015
and later) to an older JavaScript dialect (i.e. ES3 or ES5) that is understood by a broad set of
browsers.
This benchmark runs the Babel transformation using the <code>es2015</code> preset.
A similar version of this benchmark was previously published in the <a
href="https://github.com/v8/web-tooling-benchmark">Web Tooling Benchmark</a>.
Source code: <a href="web-tooling-benchmark/src/babel.mjs">babel.mjs</a>, <a
href="web-tooling-benchmark/src/babel.mjs">babel-minify.mjs</a>
</dd>
<dt id="Babylon">Babylon</dt>
<dd>
<a href="https://github.com/babel/babylon">Babylon</a> is an implementation of a parser for the
JavaScript language.
Babylon is the parser used in the <a href="https://babeljs.io/">Babel</a> JavaScript transpiler.
The benchmark runs the Babylon parser on four different JavaScript sources.
Babylon makes heavy use of classes, does non trivial string processing, and creates non-trivial
object graphs.
This benchmark was previously published in <a href="https://browserbench.org/ARES-6/">ARES-6</a>.
Source code: <a href="ARES-6/Babylon">Babylon</a>
</dd>
<dt id="babylon-wtb">babylon-wtb</dt>
<dd>
<a href="https://github.com/babel/babel/tree/master/packages/babel-parser">Babylon</a> is the
frontend for the Babel transpiler.
It is a JavaScript parser written in JavaScript. It computes the Abstract Syntax Tree of the input
JavaScript program.
This benchmark runs Babylon on test JavaScript programs.
This benchmark stresses string manipulation and regular expression performance.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/babylon.mjs">babylon.mjs</a>
</dd>
<dt id="babylonjs-scene-es5">babylonjs-scene-es5</dt>
<dt id="babylonjs-scene-es6">babylonjs-scene-es6</dt>
<dt id="babylonjs-startup-es5">babylonjs-startup-es5</dt>
<dt id="babylonjs-startup-es6">babylonjs-startup-es6</dt>
<dd>
These benchmarks test the <a href="https://www.babylonjs.com/">Babylon.js</a> 3D engine.
The <i>startup</i> variant additionally measures the time it takes for the JS script to be parsed up to the game engine to initialize, parse and run a few frames of a simple scene.
The <i>scene</i> variant measures the performance of a complex 3D scene with models,
animations, and particles over the period of many frames.
The <i>es5</i> and <i>es6</i> variants use code transpiled to ES5 or native ES6, respectively.
Source code: in the <a href="babylonjs/">babylonjs/</a> directory.
</dd>
<dt id="Basic">Basic</dt>
<dd>
Basic is an ES2015 implementation of the <a
href="http://www.ecma-international.org/publications/files/ECMA-ST-WITHDRAWN/ECMA-55,%201st%20Edition,%20January%201978.pdf">ECMA-55
BASIC standard</a>.
Basic stresses performance of generator functions, classes, Map, and WeakMap.
The benchmark runs a handful of simple programs, the most complex of which finds prime numbers.
This benchmark was previously published in <a href="https://browserbench.org/ARES-6/">ARES-6</a>.
Source code: <a href="ARES-6/Basic">Basic</a>
</dd>
<dt id="bigint-bigdenary">bigint-bigdenary</dt>
<dd>
<a href="https://github.com/uzyn/bigdenary">BigDenary</a>, an arbitrary-precision
decimal arithmetic, implemented in JavaScript by U-Zyn Chua.
Tests arithmetic operations on BigInt.
Source code: <a href="bigint/bigdenary-bundle.js">bigdenary-bundle.js</a>
</dd>
<dt id="bigint-noble-bls12-381">bigint-noble-bls12-381</dt>
<dd>
<a href="https://hackmd.io/@benjaminion/bls12-381">BLS12-381</a>, pairing-friendly
Barreto-Lynn-Scott elliptic curve construction,
<a href="https://github.com/paulmillr/noble-bls12-381">implemented in JavaScript</a>
by Paul Miller. Tests typed arrays and arithmetic operations on BigInt.
Source code: <a href="bigint/noble-bls12-381-bundle.js">noble-bls12-381-bundle.js</a>
</dd>
<dt id="bigint-noble-ed25519">bigint-noble-ed25519</dt>
<dd>
<a href="https://en.wikipedia.org/wiki/EdDSA">ed25519</a>, an elliptic curve that could
be used for EDDSA signature scheme and X25519 ECDH key agreement,
<a href="https://github.com/paulmillr/noble-ed25519">implemented in JavaScript</a>
by Paul Miller. Tests typed arrays and arithmetic operations on BigInt.
Source code: <a href="bigint/noble-ed25519-bundle.js">noble-ed25519-bundle.js</a>
</dd>
<dt id="bigint-noble-secp256k1">bigint-noble-secp256k1</dt>
<dd>
<a href="https://www.secg.org/sec2-v2.pdf">secp256k1</a>, an elliptic curve that could
be used for asymmetric encryption, ECDH key agreement protocol and signature schemes,
<a href="https://github.com/paulmillr/noble-secp256k1">implemented in JavaScript</a>
by Paul Miller. Tests typed arrays and arithmetic operations on BigInt.
Source code: <a href="bigint/noble-secp256k1-bundle.js">noble-secp256k1-bundle.js</a>
</dd>
<dt id="bigint-paillier">bigint-paillier</dt>
<dd>
<a href="https://en.wikipedia.org/wiki/Paillier_cryptosystem">Paillier cryptosystem</a>,
a probabilistic asymmetric algorithm for public key cryptography,
<a href="https://github.com/juanelas/paillier-bigint">implemented in JavaScript</a>
by Juan Hernández Serrano. Tests arithmetic operations on BigInt.
Source code: <a href="bigint/paillier-bundle.js">paillier-bundle.js</a>
</dd>
<dt id="bomb-workers">bomb-workers</dt>
<dd>
Tests running various subtests of the SunSpider benchmark in parallel using Web Workers.
Stresses the browser's ability to run JavaScript code in parallel.
Source code: <a href="worker/bomb.js">bomb.js</a>
</dd>
<dt id="Box2D">Box2D</dt>
<dd>
The Box2D physics engine <a href="https://code.google.com/p/box2dweb/">ported to JavaScript</a>.
Tests floating
point math and data structures.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/box2d.js">box2d.js</a>
</dd>
<dt id="cdjs">cdjs</dt>
<dd>
JavaScript implementation of the <a href="https://www.cs.purdue.edu/sss/projects/cdx/">CDx collision
detection
benchmark</a>. Measures the performance of over 200 collision detection runs.
Source code: <a href="cdjs">cdjs</a>
</dd>
<dt id="chai-wtb">chai-wtb</dt>
<dd>
<a href="http://chaijs.com/">Chai</a> is a <a
href="https://codeutopia.net/blog/2015/03/01/unit-testing-tdd-and-bdd/">BDD / TDD</a> assertion
library for
node.js and the browser. It is commonly used to write unit and integration tests.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/chai.mjs">chai.mjs</a>
</dd>
<dt id="crypto">crypto</dt>
<dd>
RSA cypher implemented in JavaScript by Tom Wu. Tests integer math and arrays.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/crypto.js">crypto.js</a>
</dd>
<dt id="Dart-flute-complex-wasm">Dart-flute-complex-wasm</dt>
<dt id="Dart-flute-todomvc-wasm">Dart-flute-todomvc-wasm</dt>
<dd>
Two Dart benchmark programs compiled to WasmGC that are using a simplified version of the Flutter UI
framework to layout and animate UI elements.
The <i>complex</i> variant contains a large number of widgets and is thus more of a stress test,
disabled by default in JetStream 3.
The <i>todomvc</i> variant is a more realistic TODO list application and enabled by default.
See <a href="Dart/README.md">Dart/README.md</a> for more information.
<br>
Source code: in the <a href="Dart/">Dart/</a> directory, based off <a
href="https://github.com/dart-lang/flute">https://github.com/dart-lang/flute</a>.
</dd>
<dt id="delta-blue">delta-blue</dt>
<dd>
The classic DeltaBlue benchmark derived from a Smalltalk implementation by Maloney and
Wolczko. Tests devirtualization of JavaScript code that uses an idiomatic class hierarchy
construction.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/deltablue.js">deltablue.js</a>
</dd>
<dt id="dotnet-aot-wasm">dotnet-aot-wasm</dt>
<dt id="dotnet-interp-wasm">dotnet-interp-wasm</dt>
<dd>
These two workloads test <a href="https://github.com/dotnet/runtime">.NET on WebAssembly</a>.
They contain a variety of operations on .NET strings, JSON serialization, specifics of .NET
exceptions, and ray tracing of a 3D scene.
The <i>aot</i> variant uses Mono AOT (ahead of time) compilation.
The <i>interp</i> variant uses the Mono interpreter.
Source code: In the <a href="wasm/dotnet/">wasm/dotnet/</a> directory.
</dd>
<dt id="doxbee-async">doxbee-async</dt>
<dd>
A typical CRUD method extracted from DoxBee that is called when uploading files. The benchmark
emulates a situation where
10k requests are being made concurrently to execute some mixed async / sync action with fast I/O
response times.
Uses async / await instead of plain Promise.
Authored by <a
href="https://blog.spion.dev/posts/analysis-generators-and-other-async-patterns-node.html">Gorki
Kosev</a>,
<a href="https://github.com/v8/promise-performance-tests">packed by Benedikt Meurer</a>.
Source code: <a href="simple/doxbee-async.js">doxbee-async.js</a>
</dd>
<dt id="doxbee-promise">doxbee-promise</dt>
<dd>
A typical CRUD method extracted from DoxBee that is called when uploading files. The benchmark
emulates a situation where
10k requests are being made concurrently to execute some mixed async / sync action with fast I/O
response times.
Authored by <a
href="https://blog.spion.dev/posts/analysis-generators-and-other-async-patterns-node.html">Gorki
Kosev</a>,
<a href="https://github.com/v8/promise-performance-tests">packed by Benedikt Meurer</a>.
Source code: <a href="simple/doxbee-promise.js">doxbee-promise.js</a>
</dd>
<dt id="earley-boyer">earley-boyer</dt>
<dd>
Tests two classic Scheme benchmarks translated to JavaScript using scheme2js. The first
benchmark is Earley, is a chart parser algorithm created by Jay Earley. The second is
Boyer, a logic programming benchmark by Bob Boyer. Measures variadic functions and object
construction.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/earley-boyer.js">earley-boyer.js</a>
</dd>
<dt id="espree-wtb">espree-wtb</dt>
<dd>
<a href="https://github.com/eslint/espree">Espree</a> is a JavaScript parser written in JavaScript.
This benchmark runs Espree on test JavaScript programs.
This benchmark stresses string manipulation and regular expression performance.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/espree.mjs">espree.mjs</a>
</dd>
<dt id="esprima-next-wtb">esprima-next-wtb</dt>
<dd>
<a href="https://github.com/jquery/esprima">Esprima</a> is a high performance, standard-compliant
ECMAScript parser. <a href="https://github.com/node-projects/esprima-next">esprima-next</a> is a
fork that supports newer ECMAScript features. This
benchmark runs both the tokenizer and the parser on a variety of common scripts.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/esprima-next.mjs">esprima-next.mjs</a>
</dd>
<dt id="first-inspector-code-load">first-inspector-code-load</dt>
<dd>
Measures the first-time parsing of a modern JavaScript code base: WebKit's Web Inspector.
This models the parsing time of visiting a web site for the first time.
Source code: <a href="code-load/code-first-load.js">code-first-load.js</a>
</dd>
<dt id="FlightPlanner">FlightPlanner</dt>
<dd>
Flight Planner is a benchmark taken from a flight management web application.
Flight Planner parses aircraft flight plans and computes distance, courses, and elapsed times for
legs of flight plans.
It uses FAA data for airports, navigation aids, and airways. The flight management app was
originally written to help
compete in a flying proficiency event. It stresses regular expression performance.
Source code: <a href="RexBench/FlightPlanner/flight_planner.js">flight_planner.js</a>
</dd>
<dt id="gaussian-blur">gaussian-blur</dt>
<dd>
Tests the performance of a JavaScript implementation of <a
href="https://en.wikipedia.org/wiki/Gaussian_blur">gaussian
blur</a> on a test image. Tests numeric analysis speed and uses typed arrays.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/gaussian-blur.js">gaussian-blur.js</a>
</dd>
<dt id="gbemu">gbemu</dt>
<dd>
Gameboy emulator written in JavaScript. Tests typed array and
property access performance.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/gbemu-part1.js">gbemu-part1.js</a>, <a
href="Octane/gbemu-part2.js">gbemu-part2.js</a>
</dd>
<dt id="gcc-loops-wasm">gcc-loops-wasm</dt>
<dd>
Example loops used to tune the GCC and LLVM vectorizers, compiled to WebAssembly with
<a href="https://emscripten.org">Emscripten</a>. The original C++ version of this benchmark was
previously published in the LLVM test suite.
Source code: <a href="wasm/gcc-loops/gcc-loops.cpp">gcc-loops.cpp</a>, <a
href="wasm/gcc-loops/benchmark.js">gcc-loops.js</a>
</dd>
<dt id="hash-map">hash-map</dt>
<dd>
Apache Harmony java.util.HashMap implementation ported to JavaScript and benchmarked by
doing hash table insertions, queries, and then iterating the associated entrySet. Tests
object-oriented JavaScript idioms and object construction. A similar JavaScript version
of this benchmark was originally published as part of the WebKit test suite.
Source code: <a href="simple/hash-map.js">hash-map.js</a>
</dd>
<dt id="HashSet-wasm">HashSet-wasm</dt>
<dd>
A WebAssembly benchmark replaying a set of hash table operations performed in WebKit when loading
a web page. This benchmark was compiled from C++ to WebAssembly using <a
href="https://emscripten.org">Emscripten</a>.
Source code: <a href="wasm/HashSet/HashSet.cpp">HashSet.cpp</a>, <a
href="wasm/HashSet/benchmark.js">HashSet.js</a>
</dd>
<dt id="intl">intl</dt>
<dd>
This benchmark tests the performance of the <a
href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Intl">Intl
API</a>.
Since the Intl spec is not precisely defining all output formats, this workload cannot be used to
compare different platforms.
Source code: in the <a href="intl/">intl/</a> directory.
</dd>
<dt id="j2cl-box2d-wasm">j2cl-box2d-wasm</dt>
<dd>
A Java Box2D benchmark that is compiled to WasmGC with the <a
href="https://github.com/google/j2cl">J2CL</a> toolchain.
Source code: In the <a href="wasm/j2cl-box2d/">wasm/j2cl-box2d/</a> directory.
</dd>
<dt id="js-tokens">js-tokens</dt>
<dd>
This benchmarks runs <a href="https://github.com/lydell/js-tokens">js-tokens</a>, a lenient and
almost spec-compliant JavaScript
tokenizer by Simon Lydell, over its own source code and a JSX snippet. Stresses the performance of
generators and regular
expressions, especially sticky and unicode RegExp patterns with property escapes <code>\p{}</code>.
Source code: <a href="generators/js-tokens.js">js-tokens.js</a>
</dd>
<dt id="jsdom-d3-startup">jsdom-d3-startup</dt>
<dd>
This benchmark measures the startup and execution time of a workload that uses <a
href="https://github.com/jsdom/jsdom">jsdom</a> to simulate a browser environment and <a
href="https://d3js.org/">D3</a> to render a Voronoi diagram of airports overlaid on a map of the
US.
Source code: in the <a href="jsdom-d3-startup/">jsdom-d3-startup/</a> directory.
</dd>
<dt id="json-parse-inspector">json-parse-inspector</dt>
<dd>
Measures JSON.parse performance on a set of objects that WebKit's Web Inspector
parses when communicating between the UI and web pages.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/json-parse-inspector.js">json-parse-inspector.js</a>
</dd>
<dt id="json-stringify-inspector">json-stringify-inspector</dt>
<dd>
Measures JSON.stringify performance on a set of objects that WebKit's Web Inspector
stringifies when communicating between the UI and web pages.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/json-stringify-inspector.js">json-stringify-inspector.js</a>
</dd>
<dt id="Kotlin-compose-wasm">Kotlin-compose-wasm</dt>
<dd>
This benchmark is a Kotlin application using the <a href="https://jb.gg/cmp">Compose
Multiplatform</a> UI framework.
Compose allows to share UI code across multiple platforms and is compiled with <a
href="https://kotl.in/wasm">Kotlin/Wasm</a> to WasmGC.
Source code: In the <a href="Kotlin-compose/">Kotlin-compose/</a> directory, based off the benchark
in <a
href="https://github.com/JetBrains/compose-multiplatform/tree/master/benchmarks/multiplatform">https://github.com/JetBrains/compose-multiplatform/</a>.
</dd>
<dt id="lazy-collections">lazy-collections</dt>
<dd>
This benchmark iterates over common integer sequences (fibonacci, prime numbers, etc) as lazy
collections using eponymous
library by <a href="https://robinmalfait.com">Robin Malfait</a> that stresses the performance of
generators.
Source code: <a href="generators/lazy-collections.js">lazy-collections.js</a>
</dd>
<dt id="lebab-wtb">lebab-wtb</dt>
<dd>
<a href="https://github.com/lebab/lebab">Lebab</a> transpiles ES5 code into ES6/ES7.
This benchmark runs Lebab on test JavaScript programs.
This benchmark stresses string manipulation and regular expression performance.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/lebab.mjs">lebab.mjs</a>
</dd>
<dt id="mandreel">mandreel</dt>
<dd>
Tests the <a href="http://bulletphysics.org/">Bullet</a> physics engine.
The physics engine is compiled to JavaScript with <a href="http://www.mandreel.com">Mandreel</a>.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/mandreel.js">mandreel.js</a>
</dd>
<dt id="ML">ML</dt>
<dd>
ML is an implementation of a <a href="https://en.wikipedia.org/wiki/Feedforward_neural_network">
feedforward neural network.</a>
The benchmark trains several networks using different <a
href="https://en.wikipedia.org/wiki/Activation_function">activation functions</a>
and several sample data sets. ML makes heavy use of classes. It relies on the ml-matrix library and
does non-trivial matrix math.
This benchmark was previously published in <a href="https://browserbench.org/ARES-6/">ARES-6</a>.
Source code: <a href="ARES-6/ml">ML</a>
</dd>
<dt id="mobx-startup">mobx-startup</dt>
<dd>
This benchmark measures the startup and execution time of a workload using <a
href="https://mobx.js.org/">MobX</a> for state management. It simulates a chat application model
with messages, notifications, and rooms, stressing the performance of reactive data structures and
observers.
Source code: in the <a href="mobx/">mobx/</a> directory.
</dd>
<dt id="multi-inspector-code-load">multi-inspector-code-load</dt>
<dd>
Measures the repeated parsing of a modern JavaScript code base: WebKit's Web Inspector.
Because this test allows caching, this is representative of revisiting the same website.
Source code: <a href="code-load/code-multi-load.js">code-multi-load.js</a>
</dd>
<dt id="navier-stokes">navier-stokes</dt>
<dd>
Fluid simulation written by <a href="https://nerget.com">Oliver Hunt</a>. Emphasizes floating point
array performance.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/navier-stokes.js">navier-stokes.js</a>
</dd>
<dt id="octane-code-load">octane-code-load</dt>
<dd>
Test of code load speed of the jQuery and Closure libraries. Because this test allows
caching, this is representative of revisiting the same website.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/code-first-load.js">code-load.js</a>
</dd>
<dt id="OfflineAssembler">OfflineAssembler</dt>
<dd>
Offline Assembler is the lexer, parser, and AST layer of the offline assembler for <a
href="https://trac.webkit.org/wiki/JavaScriptCore">JavaScriptCore</a>.
It has been ported to JavaScript from the original Ruby implementation. This test stresses regular
expression
performance.
Source code: <a href="RexBench/OfflineAssembler/parser.js">OfflineAssembler.js</a>
</dd>
<dt id="pdfjs">pdfjs</dt>
<dd>
Mozilla's <a href="http://mozilla.github.io/pdf.js/">PDF reader written in JavaScript</a>.
This benchmark emphasizes array manipulation and bit operations.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/pdfjs.js">pdfjs.js</a>
</dd>
<dt id="postcss-wtb">postcss-wtb</dt>
<dd>
<a href="https://postcss.org/">PostCSS</a> is a tool for transforming styles with JS plugins.
This benchmark runs the PostCSS processor with several common plugins on CSS sources.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/postcss.mjs">postcss.mjs</a>
</dd>
<dt id="prettier-wtb">prettier-wtb</dt>
<dd>
This benchmark runs the <a href="https://prettier.io/">Prettier</a> code formatter on various
JavaScript
and JSX files to measure its formatting throughput.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/prettier.mjs">prettier.mjs</a>
</dd>
<dt id="prismjs-startup-es5" class="non-default">prismjs-startup-es5</dt>
<dt id="prismjs-startup-es6">prismjs-startup-es6</dt>
<dd>
These benchmarks measure the performance of the <a href="https://prismjs.com/">PrismJS</a> syntax
highlighting library by parsing and formatting sample files in various programming languages.
The <i>es5</i> and <i>es6</i> variants use code transpiled to ES5 or native ES6, respectively.
Source code: in the <a href="prismjs/">prismjs/</a> directory.
</dd>
<dt id="proxy-mobx">proxy-mobx</dt>
<dd>
A super minimal, store-only implementation of Reminders.app, written in MobX.
Heavily relies on computed getters and utilizes Map / Set collections.
Synchronously re-renders into text on every data manipulation.
Tests get / set Proxy traps, as well as various Array methods.
Source code: <a href="proxy/mobx-benchmark.js">mobx-benchmark.js</a>
</dd>
<dt id="proxy-vue">proxy-vue</dt>
<dd>
A super minimal, store-only implementation of Reminders.app, written using reactivity
API of Vue.js 3.0. Heavily relies on computed getters and utilizes Map / Set collections.
Synchronously re-renders into text on every data manipulation.
Tests get / set Proxy traps, as well as various Array methods.
Source code: <a href="proxy/vue-benchmark.js">vue-benchmark.js</a>
</dd>
<dt id="quicksort-wasm">quicksort-wasm</dt>
<dd>
Quicksort benchmark, compiled to WebAssembly with <a href="https://emscripten.org">Emscripten</a>.
The original C version of this benchmark was previously published in the LLVM test suite.
Source code: <a href="wasm/quicksort/quicksort.c">quicksort.c</a>, <a
href="wasm/quicksort/benchmark.js">quicksort.js</a>
</dd>
<dt id="raytrace">raytrace</dt>
<dd>
<a href="https://en.wikipedia.org/wiki/Ray_tracing_(graphics)">Ray tracer</a> written in JavaScript
using ES6 classes.
Tests object construction performance and floating point math.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/raytrace.js">raytrace.js</a>
</dd>
<dt id="raytrace-private-class-fields">raytrace-private-class-fields</dt>
<dd>
<a href="https://en.wikipedia.org/wiki/Ray_tracing_(graphics)">Ray tracer</a> written in JavaScript
using ES6 classes and private fields.
Tests object construction performance, along with setting default values of private fields, their
access speed, and floating point math.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a
href="class-fields/raytrace-private-class-fields.js">raytrace-private-class-fields.js</a>
</dd>
<dt id="raytrace-public-class-fields">raytrace-public-class-fields</dt>
<dd>
<a href="https://en.wikipedia.org/wiki/Ray_tracing_(graphics)">Ray tracer</a> written in JavaScript
using ES6 classes and public fields.
Tests object construction performance, along with setting default values of public fields, and
floating point math.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a
href="class-fields/raytrace-public-class-fields.js">raytrace-public-class-fields.js</a>
</dd>
<dt id="regexp-octane">regexp-octane</dt>
<dd>
Collection of regular expressions found by the V8 team in 2010, curated into a benchmark.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/regexp.js">regexp.js</a>
</dd>
<dt id="richards">richards</dt>
<dd>
Martin Richard's <a href="http://www.cl.cam.ac.uk/~mr10/Bench.html">system language
benchmark</a> ported to JavaScript. Tests object property access performance.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/richards.js">richards.js</a>
</dd>
<dt id="richards-wasm">richards-wasm</dt>
<dd>
Martin Richard's <a href="http://www.cl.cam.ac.uk/~mr10/Bench.html">system language benchmark</a>
compiled to a hybrid of WebAssembly and JavaScript.
It stresses how quickly JavaScript can call into WebAssembly code.
Source code: in the <a href="wasm/richards/">wasm/richards/</a> directory.
</dd>
<dt id="segmentation">segmentation</dt>
<dd>
Uses Web Workers to parallelize the computation of a <a
href="https://en.wikipedia.org/wiki/Time-series_segmentation">
time series segmentation</a> algorithm over a sample data set. This code is adapted from an
algorithm used in the <a href="https://perf.webkit.org/v3/">
WebKit performance dashboard.</a>
Source code: <a href="worker/segmentation.js">segmentation.js</a>
</dd>
<dt id="source-map-wtb">source-map-wtb</dt>
<dd>
This benchmark evaluates the <a href="https://github.com/mozilla/source-map">source-map</a> library
on both parsing and serializing a variety of different source maps.
A similar version of this benchmark was previously published in the <a
href="https://v8.github.io/web-tooling-benchmark/">Web Tooling Benchmark</a>,.
Source code: <a href="web-tooling-benchmark/src/source-map.mjs">source-map.mjs</a>
</dd>
<dt id="splay">splay</dt>
<dd>
Tests the manipulation of <a href="http://en.wikipedia.org/wiki/Splay_tree">splay trees</a>
represented using plain JavaScript objects. This benchmark stresses the performance of the garbage
collector.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/splay.js">splay.js</a>
</dd>
<dt id="sqlite3-wasm">sqlite3-wasm</dt>
<dd>
A WebAssembly build of <a href="https://sqlite.org/index.html">SQLite</a>'s <i>speedtest1.c</i>
benchmark program.
Quoting from <a href="https://sqlite.org/cpu.html">its description</a>:
"This program strives to exercise the SQLite library in a way that is typical of real-world
applications."
Since SQLite is a very widely used database and provides an official and popular upstream
WebAssembly port, this is a realistic, larger WebAssembly program.
See <a href="sqlite3/README.md">README.md</a> for more information.
Source code: in the <a href="sqlite3/">sqlite3/</a> directory.
</dd>
<dt id="stanford-crypto-aes">stanford-crypto-aes</dt>
<dd>
Measures the performance of the <a
href="https://en.wikipedia.org/wiki/Advanced_Encryption_Standard">AES</a> hashing algorithm as
implemented by the <a href="https://crypto.stanford.edu/sjcl/">Stanford JavaScript Crypto
Library</a>. This benchmark stresses numeric analysis and array access.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/stanford-crypto-aes.js">stanford-crypto-aes.js</a>
</dd>
<dt id="stanford-crypto-pbkdf2">stanford-crypto-pbkdf2</dt>
<dd>
Measures the performance of the <a href="https://en.wikipedia.org/wiki/PBKDF2">PBKDF2</a> hashing
algorithm as implemented by the <a href="https://crypto.stanford.edu/sjcl/">Stanford JavaScript
Crypto Library</a>. This benchmark stresses numeric analysis and array access.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/stanford-crypto-pbkdf2.js">stanford-crypto-pbkdf2.js</a>
</dd>
<dt id="stanford-crypto-sha256">stanford-crypto-sha256</dt>
<dd>
Measures the performance of the <a href="https://en.wikipedia.org/wiki/SHA-2">SHA256</a> hashing
algorithm as implemented by the <a href="https://crypto.stanford.edu/sjcl/">Stanford JavaScript
Crypto Library</a>. This benchmark stresses numeric analysis and array access.
This benchmark was inspired by a similar benchmark in the Kraken benchmark suite.
Source code: <a href="SeaMonster/stanford-crypto-sha256.js">stanford-crypto-sha256.js</a>
</dd>
<dt id="Sunspider">Sunspider</dt>
<dd>
<dl>
<dt>3d-cube-SP</dt>
<dd>
3D cube rotation benchmark by Simon Speich. The original can be found
on <a href="http://www.speich.net/computer/moztesting/3d.htm">Simon's
web page</a>. Tests arrays and floating-point math in relatively
short-running code.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/3d-cube.js">3d-cube.js</a>
</dd>
<dt>3d-raytrace-SP</dt>
<dd>
Simple raytracer written by <a href="https://nerget.com">Oliver Hunt</a>.
Tests arrays and floating-point math in relatively short-running code.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/3d-raytrace.js">3d-raytrace.js</a>
</dd>
<dt>base64-SP</dt>
<dd>
Base64 encoder/decoder written in JavaScript, originally from the Mozilla XML-RPC client
component.
Tests string manipulation.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/base64.js">base64.js</a>
</dd>
<dt>crypto-aes-SP</dt>
<dd>
<a href="http://en.wikipedia.org/wiki/Advanced_Encryption_Standard"> AES</a> implementation
in JavaScript by Chris Veness. A newer version can be
found <a href="http://www.movable-type.co.uk/scripts/aes.html">here</a>. Tests integer math.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/crypto-aes.js">crypto-aes.js</a>
</dd>
<dt>crypto-md5-SP</dt>
<dd>
<a href="http://en.wikipedia.org/wiki/Md5">MD5</a> implementation in JavaScript by
Paul Johnston and others. Tests interesting integer math idioms.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/crypto-md5.js">crypto-md5.js</a>
</dd>
<dt>crypto-sha1-SP</dt>
<dd>
<a href="http://en.wikipedia.org/wiki/Sha1">SHA-1</a> implementation in JavaScript by
Paul Johnston and others. Tests interesting integer math idioms.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/crypto-sha1.js">crypto-sha1.js</a>
</dd>
<dt>date-format-tofte-SP</dt>
<dd>
Date and time formatting test, based on code by Svend Tofte. Involves an interesting use
of <code>eval</code> and also covers string manipulation and JavaScript library functions.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/date-format-tofte.js">date-format-tofte.js</a>
</dd>
<dt>date-format-xparb-SP</dt>
<dd>
Sophisticated date formatting and parsing library test, based on code by Barin Schwartz.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/date-format-xparb.js">date-format-xparb.js</a>
</dd>
<dt>n-body-SP</dt>
<dd>
Classic solar system simulation benchmark from
<a href="https://en.wikipedia.org/wiki/The_Computer_Language_Benchmarks_Game">The Great
Computer
Language Shootout</a>,
contributed by Isaac Guy. Tests math and object access performance.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/n-body.js">n-body.js</a>
</dd>
<dt>regex-dna-SP</dt>
<dd>
Regular-expression-based solution to DNA manipulation from
<a href="https://en.wikipedia.org/wiki/The_Computer_Language_Benchmarks_Game">The Great
Computer
Language Shootout</a>,
contributed by Jesse Millikan.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/regex-dna.js">regex-dna.js</a>
</dd>
<dt>string-unpack-code-SP</dt>
<dd>
This benchmark unpacks various minified JavaScript libraries. It stresses the speed of
various
string manipulation
operations.
A similar version of this benchmark was previously published in SunSpider.
Source code: <a href="SunSpider/string-unpack-code.js">string-unpack-code.js</a>
</dd>
<dt>tagcloud-SP</dt>
<dd>
Parses JSON and generates markup for a <a href="http://en.wikipedia.org/wiki/Tag_cloud">tag
cloud</a> view of the data. Written by Maciej Stachowiak of the WebKit team. Exercises
string
parsing and manipulation. A similar version of this benchmark was originally published in
SunSpider.
Source code: <a href="SunSpider/tagcloud.js">tagcloud.js</a>
</dd>
</dl>
</dd>
<dt id="sync-fs">sync-fs</dt>
<dd>
This is an implementation of a mock file system that stresses the performance of DataView, Promises,
and synchronous
generators / iterators. The benchmark simulates adding and removing files, and swapping the byte
order of existing files.
Source code: <a href="generators/sync-file-system.js">sync-file-system.js</a>
</dd>
<dt id="tfjs-wasm">tfjs-wasm</dt>
<dt id="tfjs-wasm-simd">tfjs-wasm-simd</dt>
<dd>
Tests <a href="https://github.com/tensorflow/tfjs">Tensorflow.js</a> pre-trained machine learning
models supported by <a
href="https://github.com/tensorflow/tfjs/tree/master/tfjs-backend-wasm">WebAssembly backend</a>.
The current benchmark includes models: <a
href="https://tfhub.dev/google/tfjs-model/imagenet/mobilenet_v2_100_224/classification/3/default/1">mobilenet</a>,
<a href="https://www.npmjs.com/package/@tensorflow-models/knn-classifier">knn-classifier</a>, <a
href="https://www.npmjs.com/package/@tensorflow-models/coco-ssd">coco-ssd</a>, <a
href="https://www.npmjs.com/package/@tensorflow-models/universal-sentence-encoder">universal-sentence-encoder</a>.
The <i>SIMD</i> variant uses vector instructions from the Wasm SIMD feature.
Source code: tfjs-* files in the <a href="wasm/">wasm/</a> directory.
</dd>
<dt id="threejs">threejs</dt>
<dd>
This benchmark measures the performance of a 3D particle system implemented with <a
href="https://threejs.org/">Three.js</a>. It animates particles with custom geometries and
basic materials, stressing object creation, scene graph updates, and the browser's 3D rendering
capabilities.
Source code: in the <a href="threejs/">threejs/</a> directory.
</dd>
<dt id="transformersjs-bert-wasm">transformersjs-bert-wasm</dt>
<dt id="transformersjs-whisper-wasm">transformersjs-whisper-wasm</dt>
<dd>
Two machine learning tasks using the <a
href="https://huggingface.co/docs/transformers.js/en/index">Transformers.js</a> library, which
uses <a href="https://onnxruntime.ai/docs/tutorials/web/">ONNX Runtime Web</a> under the hood to
perform inference with WebAssembly. They make use of WebAssembly SIMD instructions.
The <i>bert</i> variant uses the <a
href="https://huggingface.co/Xenova/distilbert-base-uncased-finetuned-sst-2-english">distilbert-base-uncased-finetuned-sst-2-english</a>
model to perform sentiment analysis of text.
The <i>whisper</i> variant uses <a
href="https://huggingface.co/Xenova/whisper-tiny.en">whisper-tiny.en</a> to transcribe audio to
text.
Source code: in the <a href="transformersjs/">transformersjs/</a> directory.
</dd>
<dt id="tsf-wasm">tsf-wasm</dt>
<dd>
Runs Filip Pizlo's &mdash; of the WebKit team &mdash; implementation of a <a
href="http://www.filpizlo.com/tsf/">Typed Stream Format</a> in WebAssembly.
The original code is compiled from C to WebAssembly using <a
href="https://emscripten.org">Emscripten</a>.
Source code: in the <a href="wasm/TSF/">wasm/TSF/</a> directory.
</dd>
<dt id="typescript-lib">typescript-lib</dt>
<dd>
Tests how quickly Microsoft's <a href="http://www.typescriptlang.org">TypeScript</a> compiler can
compile itself. More than anything else, this tests how quickly a JavaScript runtime can optimize
a large pile of code.
A similar version of this benchmark was previously published in Octane version 2.
Source code: <a href="Octane/typescript.js">typescript.js</a>
</dd>
<dt id="typescript-octane" class="non-default">typescript-octane</dt>
<dd>
The original <a href="https://developers.google.com/octane/">Octane</a> version of the TypeScript
benchmark. It measures the time it takes the TypeScript compiler to compile a large input file,
stressing the performance of a large-scale JavaScript application with complex data structures.
Source code: <a href="Octane/typescript.js">typescript.js</a>
</dd>
<dt id="UniPoker">UniPoker</dt>
<dd>
UniPoker is a 5 card stud poker simulation using the Unicode playing card code points,
U+1F0A1..U+1F0DE,
as the card representation in code. Scoring of hands is done with three regular expressions, one to
check
for a flush, one to check for straights, and one to check for pairs, three of a kind, and four of a
kind.
Source code: <a href="RexBench/UniPoker/poker.js">poker.js</a>
</dd>
<dt id="validatorjs">validatorjs</dt>
<dd>
Measures the performance of the <a
href="https://github.com/validatorjs/validator.js">validator.js</a> library by running a
comprehensive test suite of string validation and sanitization.
Source code: in the <a href="validatorjs/">validatorjs/</a> directory.
</dd>
<dt id="web-ssr">web-ssr</dt>
<dd>
This benchmark measures the performance of server-side rendering (SSR) using <a
href="https://reactjs.org/">React</a>. It renders a complex component tree to a string,
simulating the workload of a web server generating HTML for a web page.
Source code: in the <a href="web-ssr/">web-ssr/</a> directory.
</dd>
<dt id="WSL">WSL</dt>
<dd>
WSL is an implementation of a GPU shading language written in JavaScript.
WSL measures the time it takes to compile the WSL standard library and the time
it takes to run through the WSL specification test suite.
Source code: <a href="WSL">WSL</a>
</dd>
<dt id="zlib-wasm">zlib-wasm</dt>
<dd>
This workload compresses and decompresses a WebAssembly binary file using the <a
href="https://www.zlib.net/">zlib</a>
library, compiled to WebAssembly via <a href="https://emscripten.org">Emscripten</a>.
Source code: In the <a href="wasm/zlib/">wasm/zlib/</a> directory.
</dd>
</dl>
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let dt = document.getElementById(benchmark.name);
if (!dt) {
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}
if (benchmark.tags.has("disabled")) {
dt.classList.add("non-default");
}
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nameLink.href = `index.html?test=${benchmark.name}`;
nameLink.className = "workload-link";
nameLink.textContent = dt.textContent;
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const tags = Array.from(benchmark.tags).sort();
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const link = document.createElement("a");
link.href = `index.html?tags=${tag}`;
link.textContent = tag;
link.className = "tag-link";
dt.appendChild(link);
}
}
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</html>