blob: fbacd7190fdfdad57420adcc3951873008e9a780 [file] [edit]
(module
(type $none_=>_none (func))
(global $global$0 (mut i32) (i32.const 10))
(export "func_59_invoker" (func $0))
(func $0 (; 0 ;) (; has Stack IR ;)
(global.set $global$0
(i32.const 0)
)
(unreachable)
)
)
(module
(type $none_=>_none (func))
(type $i32_=>_none (func (param i32)))
(type $i32_=>_i32 (func (param i32) (result i32)))
(type $none_=>_i32 (func (result i32)))
(type $f64_f64_f64_f64_f64_f64_f64_=>_i32 (func (param f64 f64 f64 f64 f64 f64 f64) (result i32)))
(type $none_=>_f64 (func (result f64)))
(type $i32_=>_f64 (func (param i32) (result f64)))
(import "env" "memory" (memory $0 1))
(data (i32.const 8) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 40) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $global$0 (mut i32) (i32.const 0))
(global $global$1 (mut i32) (i32.const 0))
(global $global$5 (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(export "init" (func $assembly/index/init))
(export "step" (func $assembly/index/step))
(export "bench" (func $assembly/index/bench))
(export "getBody" (func $assembly/index/getBody))
(start $start)
(func $~lib/allocator/arena/__memory_allocate (; 0 ;) (; has Stack IR ;) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(if
(i32.gt_u
(local.get $0)
(i32.const 1073741824)
)
(unreachable)
)
(if
(i32.gt_u
(local.tee $0
(i32.and
(i32.add
(i32.add
(local.tee $1
(global.get $global$1)
)
(select
(local.get $0)
(i32.const 1)
(i32.gt_u
(local.get $0)
(i32.const 1)
)
)
)
(i32.const 7)
)
(i32.const -8)
)
)
(i32.shl
(local.tee $2
(memory.size)
)
(i32.const 16)
)
)
(if
(i32.lt_s
(memory.grow
(select
(local.get $2)
(local.tee $3
(i32.shr_u
(i32.and
(i32.add
(i32.sub
(local.get $0)
(local.get $1)
)
(i32.const 65535)
)
(i32.const -65536)
)
(i32.const 16)
)
)
(i32.gt_s
(local.get $2)
(local.get $3)
)
)
)
(i32.const 0)
)
(if
(i32.lt_s
(memory.grow
(local.get $3)
)
(i32.const 0)
)
(unreachable)
)
)
)
(global.set $global$1
(local.get $0)
)
(local.get $1)
)
(func $assembly/index/NBodySystem#constructor (; 1 ;) (; has Stack IR ;) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 f64)
(local $4 f64)
(local $5 f64)
(local $6 f64)
(local $7 i32)
(local.set $7
(i32.load offset=4
(local.get $0)
)
)
(loop $label$3
(if
(i32.lt_s
(local.get $1)
(local.get $7)
)
(block
(local.set $3
(f64.load offset=48
(local.tee $2
(i32.load offset=8
(i32.add
(i32.load
(local.get $0)
)
(i32.shl
(local.get $1)
(i32.const 2)
)
)
)
)
)
)
(local.set $4
(f64.add
(local.get $4)
(f64.mul
(f64.load offset=24
(local.get $2)
)
(local.get $3)
)
)
)
(local.set $5
(f64.add
(local.get $5)
(f64.mul
(f64.load offset=32
(local.get $2)
)
(local.get $3)
)
)
)
(local.set $6
(f64.add
(local.get $6)
(f64.mul
(f64.load offset=40
(local.get $2)
)
(local.get $3)
)
)
)
(local.set $1
(i32.add
(local.get $1)
(i32.const 1)
)
)
(br $label$3)
)
)
)
(f64.store offset=24
(local.tee $1
(if (result i32)
(i32.lt_u
(i32.const 0)
(i32.shr_u
(i32.load
(local.tee $1
(i32.load
(local.get $0)
)
)
)
(i32.const 2)
)
)
(i32.load offset=8
(local.get $1)
)
(unreachable)
)
)
(f64.div
(f64.neg
(local.get $4)
)
(f64.const 39.47841760435743)
)
)
(f64.store offset=32
(local.get $1)
(f64.div
(f64.neg
(local.get $5)
)
(f64.const 39.47841760435743)
)
)
(f64.store offset=40
(local.get $1)
(f64.div
(f64.neg
(local.get $6)
)
(f64.const 39.47841760435743)
)
)
(i32.store
(local.tee $1
(call $~lib/allocator/arena/__memory_allocate
(i32.const 4)
)
)
(local.get $0)
)
(local.get $1)
)
(func $assembly/index/Body#constructor (; 2 ;) (; has Stack IR ;) (param $0 f64) (param $1 f64) (param $2 f64) (param $3 f64) (param $4 f64) (param $5 f64) (param $6 f64) (result i32)
(local $7 i32)
(f64.store
(local.tee $7
(call $~lib/allocator/arena/__memory_allocate
(i32.const 56)
)
)
(local.get $0)
)
(f64.store offset=8
(local.get $7)
(local.get $1)
)
(f64.store offset=16
(local.get $7)
(local.get $2)
)
(f64.store offset=24
(local.get $7)
(local.get $3)
)
(f64.store offset=32
(local.get $7)
(local.get $4)
)
(f64.store offset=40
(local.get $7)
(local.get $5)
)
(f64.store offset=48
(local.get $7)
(local.get $6)
)
(local.get $7)
)
(func $~lib/internal/memory/memset (; 3 ;) (; has Stack IR ;) (param $0 i32)
(local $1 i32)
(local $2 i32)
(i32.store8
(local.get $0)
(i32.const 0)
)
(i32.store8
(i32.sub
(local.tee $1
(i32.add
(local.get $0)
(i32.const 20)
)
)
(i32.const 1)
)
(i32.const 0)
)
(i32.store8
(i32.add
(local.get $0)
(i32.const 1)
)
(i32.const 0)
)
(i32.store8
(i32.add
(local.get $0)
(i32.const 2)
)
(i32.const 0)
)
(i32.store8
(i32.sub
(local.get $1)
(i32.const 2)
)
(i32.const 0)
)
(i32.store8
(i32.sub
(local.get $1)
(i32.const 3)
)
(i32.const 0)
)
(i32.store8
(i32.add
(local.get $0)
(i32.const 3)
)
(i32.const 0)
)
(i32.store8
(i32.sub
(local.get $1)
(i32.const 4)
)
(i32.const 0)
)
(i32.store
(local.tee $0
(i32.add
(local.tee $1
(i32.and
(i32.sub
(i32.const 0)
(local.get $0)
)
(i32.const 3)
)
)
(local.get $0)
)
)
(i32.const 0)
)
(i32.store
(i32.sub
(i32.add
(local.tee $1
(i32.and
(i32.sub
(i32.const 20)
(local.get $1)
)
(i32.const -4)
)
)
(local.get $0)
)
(i32.const 4)
)
(i32.const 0)
)
(if
(i32.le_u
(local.get $1)
(i32.const 8)
)
(return)
)
(i32.store
(i32.add
(local.get $0)
(i32.const 4)
)
(i32.const 0)
)
(i32.store
(i32.add
(local.get $0)
(i32.const 8)
)
(i32.const 0)
)
(i32.store
(i32.sub
(local.tee $2
(i32.add
(local.get $0)
(local.get $1)
)
)
(i32.const 12)
)
(i32.const 0)
)
(i32.store
(i32.sub
(local.get $2)
(i32.const 8)
)
(i32.const 0)
)
(if
(i32.le_u
(local.get $1)
(i32.const 24)
)
(return)
)
(i32.store
(i32.add
(local.get $0)
(i32.const 12)
)
(i32.const 0)
)
(i32.store
(i32.add
(local.get $0)
(i32.const 16)
)
(i32.const 0)
)
(i32.store
(i32.add
(local.get $0)
(i32.const 20)
)
(i32.const 0)
)
(i32.store
(i32.add
(local.get $0)
(i32.const 24)
)
(i32.const 0)
)
(i32.store
(i32.sub
(local.tee $2
(i32.add
(local.get $0)
(local.get $1)
)
)
(i32.const 28)
)
(i32.const 0)
)
(i32.store
(i32.sub
(local.get $2)
(i32.const 24)
)
(i32.const 0)
)
(i32.store
(i32.sub
(local.get $2)
(i32.const 20)
)
(i32.const 0)
)
(i32.store
(i32.sub
(local.get $2)
(i32.const 16)
)
(i32.const 0)
)
(local.set $0
(i32.add
(local.tee $2
(i32.add
(i32.and
(local.get $0)
(i32.const 4)
)
(i32.const 24)
)
)
(local.get $0)
)
)
(local.set $1
(i32.sub
(local.get $1)
(local.get $2)
)
)
(loop $label$8
(if
(i32.ge_u
(local.get $1)
(i32.const 32)
)
(block
(i64.store
(local.get $0)
(i64.const 0)
)
(i64.store
(i32.add
(local.get $0)
(i32.const 8)
)
(i64.const 0)
)
(i64.store
(i32.add
(local.get $0)
(i32.const 16)
)
(i64.const 0)
)
(i64.store
(i32.add
(local.get $0)
(i32.const 24)
)
(i64.const 0)
)
(local.set $1
(i32.sub
(local.get $1)
(i32.const 32)
)
)
(local.set $0
(i32.add
(local.get $0)
(i32.const 32)
)
)
(br $label$8)
)
)
)
)
(func $~lib/array/Array<Body>#constructor (; 4 ;) (; has Stack IR ;) (result i32)
(local $0 i32)
(local $1 i32)
(i32.store
(local.tee $1
(call $~lib/allocator/arena/__memory_allocate
(i32.const 32)
)
)
(i32.const 20)
)
(i32.store
(local.tee $0
(call $~lib/allocator/arena/__memory_allocate
(i32.const 8)
)
)
(i32.const 0)
)
(i32.store offset=4
(local.get $0)
(i32.const 0)
)
(i32.store
(local.get $0)
(local.get $1)
)
(i32.store offset=4
(local.get $0)
(i32.const 5)
)
(call $~lib/internal/memory/memset
(i32.add
(local.get $1)
(i32.const 8)
)
)
(local.get $0)
)
(func $assembly/index/init (; 5 ;) (; has Stack IR ;)
(local $0 i32)
(local $1 i32)
(local.set $1
(call $~lib/array/Array<Body>#constructor)
)
(local.set $0
(call $assembly/index/Body#constructor
(f64.const 0)
(f64.const 0)
(f64.const 0)
(f64.const 0)
(f64.const 0)
(f64.const 0)
(f64.const 39.47841760435743)
)
)
(i32.store offset=8
(i32.load
(local.get $1)
)
(local.get $0)
)
(local.set $0
(call $assembly/index/Body#constructor
(f64.const 4.841431442464721)
(f64.const -1.1603200440274284)
(f64.const -0.10362204447112311)
(f64.const 0.606326392995832)
(f64.const 2.81198684491626)
(f64.const -0.02521836165988763)
(f64.const 0.03769367487038949)
)
)
(i32.store offset=8
(i32.add
(i32.load
(local.get $1)
)
(i32.const 4)
)
(local.get $0)
)
(local.set $0
(call $assembly/index/Body#constructor
(f64.const 8.34336671824458)
(f64.const 4.124798564124305)
(f64.const -0.4035234171143214)
(f64.const -1.0107743461787924)
(f64.const 1.8256623712304119)
(f64.const 0.008415761376584154)
(f64.const 0.011286326131968767)
)
)
(i32.store offset=8
(i32.add
(i32.load
(local.get $1)
)
(i32.const 8)
)
(local.get $0)
)
(local.set $0
(call $assembly/index/Body#constructor
(f64.const 12.894369562139131)
(f64.const -15.111151401698631)
(f64.const -0.22330757889265573)
(f64.const 1.0827910064415354)
(f64.const 0.8687130181696082)
(f64.const -0.010832637401363636)
(f64.const 1.7237240570597112e-03)
)
)
(i32.store offset=8
(i32.add
(i32.load
(local.get $1)
)
(i32.const 12)
)
(local.get $0)
)
(local.set $0
(call $assembly/index/Body#constructor
(f64.const 15.379697114850917)
(f64.const -25.919314609987964)
(f64.const 0.17925877295037118)
(f64.const 0.979090732243898)
(f64.const 0.5946989986476762)
(f64.const -0.034755955504078104)
(f64.const 2.0336868699246304e-03)
)
)
(i32.store offset=8
(i32.add
(i32.load
(local.get $1)
)
(i32.const 16)
)
(local.get $0)
)
(global.set $global$5
(call $assembly/index/NBodySystem#constructor
(local.get $1)
)
)
)
(func $assembly/index/NBodySystem#advance (; 6 ;) (; has Stack IR ;) (param $0 i32)
(local $1 i32)
(local $2 f64)
(local $3 i32)
(local $4 f64)
(local $5 f64)
(local $6 f64)
(local $7 i32)
(local $8 f64)
(local $9 f64)
(local $10 f64)
(local $11 f64)
(local $12 i32)
(local $13 i32)
(local $14 f64)
(local $15 f64)
(local $16 f64)
(local $17 f64)
(local.set $13
(i32.load offset=4
(local.tee $12
(i32.load
(local.get $0)
)
)
)
)
(loop $label$3
(if
(i32.lt_u
(local.get $3)
(local.get $13)
)
(block
(local.set $14
(f64.load
(local.tee $0
(i32.load offset=8
(i32.add
(i32.load
(local.get $12)
)
(i32.shl
(local.get $3)
(i32.const 2)
)
)
)
)
)
)
(local.set $15
(f64.load offset=8
(local.get $0)
)
)
(local.set $16
(f64.load offset=16
(local.get $0)
)
)
(local.set $4
(f64.load offset=24
(local.get $0)
)
)
(local.set $5
(f64.load offset=32
(local.get $0)
)
)
(local.set $6
(f64.load offset=40
(local.get $0)
)
)
(local.set $17
(f64.load offset=48
(local.get $0)
)
)
(local.set $7
(i32.add
(local.get $3)
(i32.const 1)
)
)
(loop $label$6
(if
(i32.lt_u
(local.get $7)
(local.get $13)
)
(block
(local.set $11
(f64.sqrt
(local.tee $8
(f64.add
(f64.add
(f64.mul
(local.tee $2
(f64.sub
(local.get $14)
(f64.load
(local.tee $1
(i32.load offset=8
(i32.add
(i32.load
(local.get $12)
)
(i32.shl
(local.get $7)
(i32.const 2)
)
)
)
)
)
)
)
(local.get $2)
)
(f64.mul
(local.tee $9
(f64.sub
(local.get $15)
(f64.load offset=8
(local.get $1)
)
)
)
(local.get $9)
)
)
(f64.mul
(local.tee $10
(f64.sub
(local.get $16)
(f64.load offset=16
(local.get $1)
)
)
)
(local.get $10)
)
)
)
)
)
(local.set $4
(f64.sub
(local.get $4)
(f64.mul
(local.get $2)
(local.tee $8
(f64.mul
(f64.load offset=48
(local.get $1)
)
(local.tee $11
(f64.div
(f64.const 0.01)
(f64.mul
(local.get $8)
(local.get $11)
)
)
)
)
)
)
)
)
(local.set $5
(f64.sub
(local.get $5)
(f64.mul
(local.get $9)
(local.get $8)
)
)
)
(local.set $6
(f64.sub
(local.get $6)
(f64.mul
(local.get $10)
(local.get $8)
)
)
)
(f64.store offset=24
(local.get $1)
(f64.add
(f64.load offset=24
(local.get $1)
)
(f64.mul
(local.get $2)
(local.tee $2
(f64.mul
(local.get $17)
(local.get $11)
)
)
)
)
)
(f64.store offset=32
(local.get $1)
(f64.add
(f64.load offset=32
(local.get $1)
)
(f64.mul
(local.get $9)
(local.get $2)
)
)
)
(f64.store offset=40
(local.get $1)
(f64.add
(f64.load offset=40
(local.get $1)
)
(f64.mul
(local.get $10)
(local.get $2)
)
)
)
(local.set $7
(i32.add
(local.get $7)
(i32.const 1)
)
)
(br $label$6)
)
)
)
(f64.store offset=24
(local.get $0)
(local.get $4)
)
(f64.store offset=32
(local.get $0)
(local.get $5)
)
(f64.store offset=40
(local.get $0)
(local.get $6)
)
(f64.store
(local.get $0)
(f64.add
(f64.load
(local.get $0)
)
(f64.mul
(f64.const 0.01)
(local.get $4)
)
)
)
(f64.store offset=8
(local.get $0)
(f64.add
(f64.load offset=8
(local.get $0)
)
(f64.mul
(f64.const 0.01)
(local.get $5)
)
)
)
(f64.store offset=16
(local.get $0)
(f64.add
(f64.load offset=16
(local.get $0)
)
(f64.mul
(f64.const 0.01)
(local.get $6)
)
)
)
(local.set $3
(i32.add
(local.get $3)
(i32.const 1)
)
)
(br $label$3)
)
)
)
)
(func $assembly/index/NBodySystem#energy (; 7 ;) (; has Stack IR ;) (param $0 i32) (result f64)
(local $1 f64)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 f64)
(local $7 f64)
(local $8 f64)
(local $9 f64)
(local $10 f64)
(local.set $5
(i32.load offset=4
(local.tee $4
(i32.load
(local.get $0)
)
)
)
)
(loop $label$4
(if
(i32.lt_u
(local.get $2)
(local.get $5)
)
(block
(local.set $7
(f64.load
(local.tee $0
(i32.load offset=8
(i32.add
(i32.load
(local.get $4)
)
(i32.shl
(local.get $2)
(i32.const 2)
)
)
)
)
)
)
(local.set $8
(f64.load offset=8
(local.get $0)
)
)
(local.set $9
(f64.load offset=16
(local.get $0)
)
)
(local.set $1
(f64.add
(local.get $1)
(f64.mul
(f64.mul
(f64.const 0.5)
(local.tee $10
(f64.load offset=48
(local.get $0)
)
)
)
(f64.add
(f64.add
(f64.mul
(local.tee $1
(f64.load offset=24
(local.get $0)
)
)
(local.get $1)
)
(f64.mul
(local.tee $1
(f64.load offset=32
(local.get $0)
)
)
(local.get $1)
)
)
(f64.mul
(local.tee $1
(f64.load offset=40
(local.get $0)
)
)
(local.get $1)
)
)
)
)
)
(local.set $0
(i32.add
(local.get $2)
(i32.const 1)
)
)
(loop $label$7
(if
(i32.lt_u
(local.get $0)
(local.get $5)
)
(block
(local.set $6
(f64.sub
(local.get $7)
(f64.load
(local.tee $3
(i32.load offset=8
(i32.add
(i32.load
(local.get $4)
)
(i32.shl
(local.get $0)
(i32.const 2)
)
)
)
)
)
)
)
(local.set $1
(f64.sub
(local.get $1)
(f64.div
(f64.mul
(local.get $10)
(f64.load offset=48
(local.get $3)
)
)
(f64.sqrt
(f64.add
(f64.add
(f64.mul
(local.get $6)
(local.get $6)
)
(f64.mul
(local.tee $1
(f64.sub
(local.get $8)
(f64.load offset=8
(local.get $3)
)
)
)
(local.get $1)
)
)
(f64.mul
(local.tee $1
(f64.sub
(local.get $9)
(f64.load offset=16
(local.get $3)
)
)
)
(local.get $1)
)
)
)
)
)
)
(local.set $0
(i32.add
(local.get $0)
(i32.const 1)
)
)
(br $label$7)
)
)
)
(local.set $2
(i32.add
(local.get $2)
(i32.const 1)
)
)
(br $label$4)
)
)
)
(local.get $1)
)
(func $assembly/index/step (; 8 ;) (; has Stack IR ;) (result f64)
(call $assembly/index/NBodySystem#advance
(global.get $global$5)
)
(call $assembly/index/NBodySystem#energy
(global.get $global$5)
)
)
(func $assembly/index/bench (; 9 ;) (; has Stack IR ;) (param $0 i32)
(local $1 i32)
(block $label$1
(loop $label$2
(br_if $label$1
(i32.ge_u
(local.get $1)
(local.get $0)
)
)
(call $assembly/index/NBodySystem#advance
(global.get $global$5)
)
(local.set $1
(i32.add
(local.get $1)
(i32.const 1)
)
)
(br $label$2)
)
)
)
(func $assembly/index/getBody (; 10 ;) (; has Stack IR ;) (param $0 i32) (result i32)
(local $1 i32)
(if (result i32)
(i32.lt_u
(local.get $0)
(i32.load offset=4
(local.tee $1
(i32.load
(global.get $global$5)
)
)
)
)
(if (result i32)
(i32.lt_u
(local.get $0)
(i32.shr_u
(i32.load
(local.tee $1
(i32.load
(local.get $1)
)
)
)
(i32.const 2)
)
)
(i32.load offset=8
(i32.add
(i32.shl
(local.get $0)
(i32.const 2)
)
(local.get $1)
)
)
(unreachable)
)
(i32.const 0)
)
)
(func $start (; 11 ;) (; has Stack IR ;)
(global.set $global$0
(i32.const 104)
)
(global.set $global$1
(i32.const 104)
)
)
(func $null (; 12 ;) (; has Stack IR ;)
(nop)
)
)