| import * as env from 'env'; |
| |
| function asmFunc(imports) { |
| var Math_imul = Math.imul; |
| var Math_fround = Math.fround; |
| var Math_abs = Math.abs; |
| var Math_clz32 = Math.clz32; |
| var Math_min = Math.min; |
| var Math_max = Math.max; |
| var Math_floor = Math.floor; |
| var Math_ceil = Math.ceil; |
| var Math_trunc = Math.trunc; |
| var Math_sqrt = Math.sqrt; |
| var env = imports.env; |
| var setTempRet0 = env.setTempRet0; |
| var i64toi32_i32$HIGH_BITS = 0; |
| function legalstub$popcnt64($0, $1) { |
| var $2 = 0, $3 = 0, $4 = 0; |
| $2 = $1; |
| while (1) { |
| if ($0 | $2) { |
| $1 = $0; |
| $0 = $1 & $1 - 1; |
| $2 = $2 - !$1 & $2; |
| $3 = $3 + 1 | 0; |
| $4 = $3 ? $4 : $4 + 1 | 0; |
| continue; |
| } |
| break; |
| }; |
| i64toi32_i32$HIGH_BITS = $4; |
| setTempRet0(i64toi32_i32$HIGH_BITS | 0); |
| return $3; |
| } |
| |
| function legalstub$ctz64($0, $1) { |
| var $2 = 0, $3 = 0, $4 = 0, $5 = 0; |
| __inlined_func$__wasm_ctz_i64$1 : { |
| if ($0 | $1) { |
| $2 = $1 - 1 | 0; |
| $3 = $2 + 1 | 0; |
| $4 = $2; |
| $2 = $0 - 1 | 0; |
| $5 = Math_clz32($0 ^ $2) + 32 | 0; |
| $0 = Math_clz32($1 ^ (($2 | 0) != -1 ? $3 : $4)); |
| $0 = ($0 | 0) == 32 ? $5 : $0; |
| $1 = 63 - $0 | 0; |
| i64toi32_i32$HIGH_BITS = 0 - ($0 >>> 0 > 63) | 0; |
| $0 = $1; |
| break __inlined_func$__wasm_ctz_i64$1; |
| } |
| i64toi32_i32$HIGH_BITS = 0; |
| $0 = 64; |
| } |
| setTempRet0(i64toi32_i32$HIGH_BITS | 0); |
| return $0; |
| } |
| |
| return { |
| "a": legalstub$popcnt64, |
| "b": legalstub$ctz64 |
| }; |
| } |
| |
| var retasmFunc = asmFunc({ |
| "env": env, |
| }); |
| export var a = retasmFunc.a; |
| export var b = retasmFunc.b; |