| import * as env from 'env'; |
| |
| |
| var scratchBuffer = new ArrayBuffer(16); |
| var i32ScratchView = new Int32Array(scratchBuffer); |
| var f32ScratchView = new Float32Array(scratchBuffer); |
| var f64ScratchView = new Float64Array(scratchBuffer); |
| |
| function wasm2js_scratch_load_i32(index) { |
| return i32ScratchView[index]; |
| } |
| |
| function wasm2js_scratch_store_i32(index, value) { |
| i32ScratchView[index] = value; |
| } |
| |
| function wasm2js_scratch_load_f64() { |
| return f64ScratchView[0]; |
| } |
| |
| function wasm2js_scratch_store_f64(value) { |
| f64ScratchView[0] = value; |
| } |
| |
| function wasm2js_scratch_load_f32() { |
| return f32ScratchView[2]; |
| } |
| |
| function wasm2js_scratch_store_f32(value) { |
| f32ScratchView[2] = value; |
| } |
| |
| function asmFunc(imports) { |
| var Math_imul = Math.imul; |
| var Math_fround = Math.fround; |
| var Math_abs = Math.abs; |
| var Math_clz32 = Math.clz32; |
| var Math_min = Math.min; |
| var Math_max = Math.max; |
| var Math_floor = Math.floor; |
| var Math_ceil = Math.ceil; |
| var Math_trunc = Math.trunc; |
| var Math_sqrt = Math.sqrt; |
| var env = imports.env; |
| var setTempRet0 = env.setTempRet0; |
| var i64toi32_i32$HIGH_BITS = 0; |
| function $3($0) { |
| $0 = Math_fround($0); |
| return ~~$0 | 0; |
| } |
| |
| function $4($0) { |
| $0 = Math_fround($0); |
| return ~~$0 >>> 0 | 0; |
| } |
| |
| function $5($0) { |
| $0 = +$0; |
| return ~~$0 | 0; |
| } |
| |
| function $6($0) { |
| $0 = +$0; |
| return ~~$0 >>> 0 | 0; |
| } |
| |
| function $11($0) { |
| $0 = $0 | 0; |
| return Math_fround(Math_fround($0 | 0)); |
| } |
| |
| function $13($0) { |
| $0 = $0 | 0; |
| return +($0 | 0); |
| } |
| |
| function $15($0) { |
| $0 = $0 | 0; |
| return Math_fround(Math_fround($0 >>> 0)); |
| } |
| |
| function $17($0) { |
| $0 = $0 | 0; |
| return +($0 >>> 0); |
| } |
| |
| function $19($0) { |
| $0 = Math_fround($0); |
| return +$0; |
| } |
| |
| function $20($0) { |
| $0 = +$0; |
| return Math_fround(Math_fround($0)); |
| } |
| |
| function $21($0) { |
| $0 = $0 | 0; |
| return Math_fround((wasm2js_scratch_store_i32(2, $0), wasm2js_scratch_load_f32())); |
| } |
| |
| function $23($0) { |
| $0 = Math_fround($0); |
| return (wasm2js_scratch_store_f32($0), wasm2js_scratch_load_i32(2)) | 0; |
| } |
| |
| function legalstub$0($0) { |
| i64toi32_i32$HIGH_BITS = $0 >> 31; |
| setTempRet0(i64toi32_i32$HIGH_BITS | 0); |
| return $0; |
| } |
| |
| function legalstub$1($0) { |
| i64toi32_i32$HIGH_BITS = 0; |
| setTempRet0(0); |
| return $0; |
| } |
| |
| function legalstub$2($0, $1) { |
| return $0; |
| } |
| |
| function legalstub$7($0) { |
| var $1 = 0, $2 = 0; |
| $2 = ~~$0 >>> 0; |
| if (Math_fround(Math_abs($0)) >= Math_fround(1.0)) { |
| $1 = ~~($0 > Math_fround(0.0) ? Math_fround(Math_min(Math_fround(Math_floor(Math_fround($0 * Math_fround(2.3283064365386963e-10)))), Math_fround(4294967296.0))) : Math_fround(Math_ceil(Math_fround(Math_fround($0 - Math_fround(~~$0 >>> 0 >>> 0)) * Math_fround(2.3283064365386963e-10))))) >>> 0 |
| } else { |
| $1 = 0 |
| } |
| i64toi32_i32$HIGH_BITS = $1; |
| setTempRet0(i64toi32_i32$HIGH_BITS | 0); |
| return $2; |
| } |
| |
| function legalstub$9($0) { |
| var $1 = 0, $2 = 0; |
| $2 = ~~$0 >>> 0; |
| if (Math_abs($0) >= 1.0) { |
| $1 = ~~($0 > 0.0 ? Math_min(Math_floor($0 * 2.3283064365386963e-10), 4294967295.0) : Math_ceil(($0 - +(~~$0 >>> 0 >>> 0)) * 2.3283064365386963e-10)) >>> 0 |
| } else { |
| $1 = 0 |
| } |
| i64toi32_i32$HIGH_BITS = $1; |
| setTempRet0(i64toi32_i32$HIGH_BITS | 0); |
| return $2; |
| } |
| |
| function legalstub$12($0, $1) { |
| return Math_fround(+($0 >>> 0) + +($1 | 0) * 4294967296.0); |
| } |
| |
| function legalstub$14($0, $1) { |
| return +($0 >>> 0) + +($1 | 0) * 4294967296.0; |
| } |
| |
| function legalstub$16($0, $1) { |
| return Math_fround(+($0 >>> 0) + +($1 >>> 0) * 4294967296.0); |
| } |
| |
| function legalstub$18($0, $1) { |
| return +($0 >>> 0) + +($1 >>> 0) * 4294967296.0; |
| } |
| |
| function legalstub$22($0, $1) { |
| wasm2js_scratch_store_i32(0, $0 | 0); |
| wasm2js_scratch_store_i32(1, $1 | 0); |
| return +wasm2js_scratch_load_f64(); |
| } |
| |
| function legalstub$24($0) { |
| var $1 = 0, $2 = 0; |
| wasm2js_scratch_store_f64(+$0); |
| $1 = wasm2js_scratch_load_i32(1) | 0; |
| $2 = wasm2js_scratch_load_i32(0) | 0; |
| i64toi32_i32$HIGH_BITS = $1; |
| setTempRet0(i64toi32_i32$HIGH_BITS | 0); |
| return $2; |
| } |
| |
| return { |
| "i64_extend_s_i32": legalstub$0, |
| "i64_extend_u_i32": legalstub$1, |
| "i32_wrap_i64": legalstub$2, |
| "i32_trunc_s_f32": $3, |
| "i32_trunc_u_f32": $4, |
| "i32_trunc_s_f64": $5, |
| "i32_trunc_u_f64": $6, |
| "i64_trunc_s_f32": legalstub$7, |
| "i64_trunc_u_f32": legalstub$7, |
| "i64_trunc_s_f64": legalstub$9, |
| "i64_trunc_u_f64": legalstub$9, |
| "f32_convert_s_i32": $11, |
| "f32_convert_s_i64": legalstub$12, |
| "f64_convert_s_i32": $13, |
| "f64_convert_s_i64": legalstub$14, |
| "f32_convert_u_i32": $15, |
| "f32_convert_u_i64": legalstub$16, |
| "f64_convert_u_i32": $17, |
| "f64_convert_u_i64": legalstub$18, |
| "f64_promote_f32": $19, |
| "f32_demote_f64": $20, |
| "f32_reinterpret_i32": $21, |
| "f64_reinterpret_i64": legalstub$22, |
| "i32_reinterpret_f32": $23, |
| "i64_reinterpret_f64": legalstub$24 |
| }; |
| } |
| |
| var retasmFunc = asmFunc({ |
| "env": env, |
| }); |
| export var i64_extend_s_i32 = retasmFunc.i64_extend_s_i32; |
| export var i64_extend_u_i32 = retasmFunc.i64_extend_u_i32; |
| export var i32_wrap_i64 = retasmFunc.i32_wrap_i64; |
| export var i32_trunc_s_f32 = retasmFunc.i32_trunc_s_f32; |
| export var i32_trunc_u_f32 = retasmFunc.i32_trunc_u_f32; |
| export var i32_trunc_s_f64 = retasmFunc.i32_trunc_s_f64; |
| export var i32_trunc_u_f64 = retasmFunc.i32_trunc_u_f64; |
| export var i64_trunc_s_f32 = retasmFunc.i64_trunc_s_f32; |
| export var i64_trunc_u_f32 = retasmFunc.i64_trunc_u_f32; |
| export var i64_trunc_s_f64 = retasmFunc.i64_trunc_s_f64; |
| export var i64_trunc_u_f64 = retasmFunc.i64_trunc_u_f64; |
| export var f32_convert_s_i32 = retasmFunc.f32_convert_s_i32; |
| export var f32_convert_s_i64 = retasmFunc.f32_convert_s_i64; |
| export var f64_convert_s_i32 = retasmFunc.f64_convert_s_i32; |
| export var f64_convert_s_i64 = retasmFunc.f64_convert_s_i64; |
| export var f32_convert_u_i32 = retasmFunc.f32_convert_u_i32; |
| export var f32_convert_u_i64 = retasmFunc.f32_convert_u_i64; |
| export var f64_convert_u_i32 = retasmFunc.f64_convert_u_i32; |
| export var f64_convert_u_i64 = retasmFunc.f64_convert_u_i64; |
| export var f64_promote_f32 = retasmFunc.f64_promote_f32; |
| export var f32_demote_f64 = retasmFunc.f32_demote_f64; |
| export var f32_reinterpret_i32 = retasmFunc.f32_reinterpret_i32; |
| export var f64_reinterpret_i64 = retasmFunc.f64_reinterpret_i64; |
| export var i32_reinterpret_f32 = retasmFunc.i32_reinterpret_f32; |
| export var i64_reinterpret_f64 = retasmFunc.i64_reinterpret_f64; |