| /* |
| * Copyright 2022 WebAssembly Community Group participants |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // |
| // Handle the computation of global effects. The effects are stored on the |
| // PassOptions structure; see more details there. |
| // |
| |
| #include "ir/effects.h" |
| #include "ir/module-utils.h" |
| #include "pass.h" |
| #include "support/unique_deferring_queue.h" |
| #include "wasm.h" |
| |
| namespace wasm { |
| |
| struct GenerateGlobalEffects : public Pass { |
| void run(Module* module) override { |
| // First, we do a scan of each function to see what effects they have, |
| // including which functions they call directly (so that we can compute |
| // transitive effects later). |
| |
| struct FuncInfo { |
| // Effects in this function. |
| std::optional<EffectAnalyzer> effects; |
| |
| // Directly-called functions from this function. |
| std::unordered_set<Name> calledFunctions; |
| }; |
| |
| ModuleUtils::ParallelFunctionAnalysis<FuncInfo> analysis( |
| *module, [&](Function* func, FuncInfo& funcInfo) { |
| if (func->imported()) { |
| // Imports can do anything, so we need to assume the worst anyhow, |
| // which is the same as not specifying any effects for them in the |
| // map (which we do by not setting funcInfo.effects). |
| return; |
| } |
| |
| // Gather the effects. |
| funcInfo.effects.emplace(getPassOptions(), *module, func); |
| |
| if (funcInfo.effects->calls) { |
| // There are calls in this function, which we will analyze in detail. |
| // Clear the |calls| field first, and we'll handle calls of all sorts |
| // below. |
| funcInfo.effects->calls = false; |
| |
| // Clear throws as well, as we are "forgetting" calls right now, and |
| // want to forget their throwing effect as well. If we see something |
| // else that throws, below, then we'll note that there. |
| funcInfo.effects->throws_ = false; |
| |
| struct CallScanner |
| : public PostWalker<CallScanner, |
| UnifiedExpressionVisitor<CallScanner>> { |
| Module& wasm; |
| PassOptions& options; |
| FuncInfo& funcInfo; |
| |
| CallScanner(Module& wasm, PassOptions& options, FuncInfo& funcInfo) |
| : wasm(wasm), options(options), funcInfo(funcInfo) {} |
| |
| void visitExpression(Expression* curr) { |
| ShallowEffectAnalyzer effects(options, wasm, curr); |
| if (auto* call = curr->dynCast<Call>()) { |
| // Note the direct call. |
| funcInfo.calledFunctions.insert(call->target); |
| } else if (effects.calls) { |
| // This is an indirect call of some sort, so we must assume the |
| // worst. To do so, clear the effects, which indicates nothing |
| // is known (so anything is possible). |
| // TODO: We could group effects by function type etc. |
| funcInfo.effects.reset(); |
| } else { |
| // No call here, but update throwing if we see it. (Only do so, |
| // however, if we have effects; if we cleared it - see before - |
| // then we assume the worst anyhow, and have nothing to update.) |
| if (effects.throws_ && funcInfo.effects) { |
| funcInfo.effects->throws_ = true; |
| } |
| } |
| } |
| }; |
| CallScanner scanner(*module, getPassOptions(), funcInfo); |
| scanner.walkFunction(func); |
| } |
| }); |
| |
| // Compute the transitive closure of effects. To do so, first construct for |
| // each function a list of the functions that it is called by (so we need to |
| // propogate its effects to them), and then we'll construct the closure of |
| // that. |
| // |
| // callers[foo] = [func that calls foo, another func that calls foo, ..] |
| // |
| std::unordered_map<Name, std::unordered_set<Name>> callers; |
| |
| // Our work queue contains info about a new call pair: a call from a caller |
| // to a called function, that is information we then apply and propagate. |
| using CallPair = std::pair<Name, Name>; // { caller, called } |
| UniqueDeferredQueue<CallPair> work; |
| for (auto& [func, info] : analysis.map) { |
| for (auto& called : info.calledFunctions) { |
| work.push({func->name, called}); |
| } |
| } |
| |
| // Compute the transitive closure of the call graph, that is, fill out |
| // |callers| so that it contains the list of all callers - even through a |
| // chain - of each function. |
| while (!work.empty()) { |
| auto [caller, called] = work.pop(); |
| |
| // We must not already have an entry for this call (that would imply we |
| // are doing wasted work). |
| assert(!callers[called].count(caller)); |
| |
| // Apply the new call information. |
| callers[called].insert(caller); |
| |
| // We just learned that |caller| calls |called|. It also calls |
| // transitively, which we need to propagate to all places unaware of that |
| // information yet. |
| // |
| // caller => called => called by called |
| // |
| auto& calledInfo = analysis.map[module->getFunction(called)]; |
| for (auto calledByCalled : calledInfo.calledFunctions) { |
| if (!callers[calledByCalled].count(caller)) { |
| work.push({caller, calledByCalled}); |
| } |
| } |
| } |
| |
| // Now that we have transitively propagated all static calls, apply that |
| // information. First, apply infinite recursion: if a function can call |
| // itself then it might recurse infinitely, which we consider an effect (a |
| // trap). |
| for (auto& [func, info] : analysis.map) { |
| if (callers[func->name].count(func->name)) { |
| if (info.effects) { |
| info.effects->trap = true; |
| } |
| } |
| } |
| |
| // Next, apply function effects to their callers. |
| for (auto& [func, info] : analysis.map) { |
| auto& funcEffects = info.effects; |
| |
| for (auto& caller : callers[func->name]) { |
| auto& callerEffects = analysis.map[module->getFunction(caller)].effects; |
| if (!callerEffects) { |
| // Nothing is known for the caller, which is already the worst case. |
| continue; |
| } |
| |
| if (!funcEffects) { |
| // Nothing is known for the called function, which means nothing is |
| // known for the caller either. |
| callerEffects.reset(); |
| continue; |
| } |
| |
| // Add func's effects to the caller. |
| callerEffects->mergeIn(*funcEffects); |
| } |
| } |
| |
| // Generate the final data structure, starting from a blank slate where |
| // nothing is known. |
| auto& funcEffectsMap = getPassOptions().funcEffectsMap; |
| funcEffectsMap.reset(); |
| |
| for (auto& [func, info] : analysis.map) { |
| if (!info.effects) { |
| // Add no entry to funcEffectsMap, since nothing is known. |
| continue; |
| } |
| |
| // Only allocate a new funcEffectsMap here when we actually have data for |
| // it (which might make later effect computation slightly faster, to |
| // quickly skip the funcEffectsMap code path). |
| if (!funcEffectsMap) { |
| funcEffectsMap = std::make_shared<FuncEffectsMap>(); |
| } |
| funcEffectsMap->emplace(func->name, *info.effects); |
| } |
| } |
| }; |
| |
| struct DiscardGlobalEffects : public Pass { |
| void run(Module* module) override { getPassOptions().funcEffectsMap.reset(); } |
| }; |
| |
| Pass* createGenerateGlobalEffectsPass() { return new GenerateGlobalEffects(); } |
| |
| Pass* createDiscardGlobalEffectsPass() { return new DiscardGlobalEffects(); } |
| |
| } // namespace wasm |