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/*
* Copyright 2017 WebAssembly Community Group participants
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef wasm_ir_module_h
#define wasm_ir_module_h
#include "pass.h"
#include "support/insert_ordered.h"
#include "support/unique_deferring_queue.h"
#include "wasm.h"
namespace wasm::ModuleUtils {
// Copies a function into a module. If newName is provided it is used as the
// name of the function (otherwise the original name is copied). If fileIndexMap
// is specified, it is used to rename source map filename indices when copying
// the function from one module to another one.
Function*
copyFunction(Function* func,
Module& out,
Name newName = Name(),
std::optional<std::vector<Index>> fileIndexMap = std::nullopt);
// As above, but does not add the copy to the module.
std::unique_ptr<Function> copyFunctionWithoutAdd(
Function* func,
Module& out,
Name newName = Name(),
std::optional<std::vector<Index>> fileIndexMap = std::nullopt);
Global* copyGlobal(Global* global, Module& out);
Tag* copyTag(Tag* tag, Module& out);
ElementSegment* copyElementSegment(const ElementSegment* segment, Module& out);
Table* copyTable(const Table* table, Module& out);
Memory* copyMemory(const Memory* memory, Module& out);
DataSegment* copyDataSegment(const DataSegment* segment, Module& out);
// Copies named toplevel module items (things of kind ModuleItemKind). See
// copyModule() for something that also copies exports, the start function, etc.
void copyModuleItems(const Module& in, Module& out);
void copyModule(const Module& in, Module& out);
void clearModule(Module& wasm);
// Renaming
// Rename functions along with all their uses.
// Note that for this to work the functions themselves don't necessarily need
// to exist. For example, it is possible to remove a given function and then
// call this to redirect all of its uses.
template<typename T> void renameFunctions(Module& wasm, T& map);
void renameFunction(Module& wasm, Name oldName, Name newName);
// Convenient iteration over imported/non-imported module elements
template<typename T> inline void iterImportedMemories(Module& wasm, T visitor) {
for (auto& import : wasm.memories) {
if (import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterDefinedMemories(Module& wasm, T visitor) {
for (auto& import : wasm.memories) {
if (!import->imported()) {
visitor(import.get());
}
}
}
template<typename T>
inline void iterMemorySegments(Module& wasm, Name memory, T visitor) {
for (auto& segment : wasm.dataSegments) {
if (!segment->isPassive && segment->memory == memory) {
visitor(segment.get());
}
}
}
template<typename T>
inline void iterActiveDataSegments(Module& wasm, T visitor) {
for (auto& segment : wasm.dataSegments) {
if (!segment->isPassive) {
visitor(segment.get());
}
}
}
template<typename T> inline void iterImportedTables(Module& wasm, T visitor) {
for (auto& import : wasm.tables) {
if (import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterDefinedTables(Module& wasm, T visitor) {
for (auto& import : wasm.tables) {
if (!import->imported()) {
visitor(import.get());
}
}
}
template<typename T>
inline void iterTableSegments(Module& wasm, Name table, T visitor) {
// Just a precaution so that we don't iterate over passive elem segments by
// accident
assert(table.is() && "Table name must not be null");
for (auto& segment : wasm.elementSegments) {
if (segment->table == table) {
visitor(segment.get());
}
}
}
template<typename T>
inline void iterActiveElementSegments(Module& wasm, T visitor) {
for (auto& segment : wasm.elementSegments) {
if (segment->table.is()) {
visitor(segment.get());
}
}
}
template<typename T> inline void iterImportedGlobals(Module& wasm, T visitor) {
for (auto& import : wasm.globals) {
if (import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterDefinedGlobals(Module& wasm, T visitor) {
for (auto& import : wasm.globals) {
if (!import->imported()) {
visitor(import.get());
}
}
}
template<typename T>
inline void iterImportedFunctions(Module& wasm, T visitor) {
for (auto& import : wasm.functions) {
if (import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterDefinedFunctions(Module& wasm, T visitor) {
for (auto& import : wasm.functions) {
if (!import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterImportedTags(Module& wasm, T visitor) {
for (auto& import : wasm.tags) {
if (import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterDefinedTags(Module& wasm, T visitor) {
for (auto& import : wasm.tags) {
if (!import->imported()) {
visitor(import.get());
}
}
}
template<typename T> inline void iterImports(Module& wasm, T visitor) {
iterImportedMemories(wasm, visitor);
iterImportedTables(wasm, visitor);
iterImportedGlobals(wasm, visitor);
iterImportedFunctions(wasm, visitor);
iterImportedTags(wasm, visitor);
}
// Iterates over all importable module items. The visitor provided should have
// signature void(ExternalKind, Importable*).
template<typename T> inline void iterImportable(Module& wasm, T visitor) {
for (auto& curr : wasm.functions) {
if (curr->imported()) {
visitor(ExternalKind::Function, curr.get());
}
}
for (auto& curr : wasm.tables) {
if (curr->imported()) {
visitor(ExternalKind::Table, curr.get());
}
}
for (auto& curr : wasm.memories) {
if (curr->imported()) {
visitor(ExternalKind::Memory, curr.get());
}
}
for (auto& curr : wasm.globals) {
if (curr->imported()) {
visitor(ExternalKind::Global, curr.get());
}
}
for (auto& curr : wasm.tags) {
if (curr->imported()) {
visitor(ExternalKind::Tag, curr.get());
}
}
}
// Iterates over all module items. The visitor provided should have signature
// void(ModuleItemKind, Named*).
template<typename T> inline void iterModuleItems(Module& wasm, T visitor) {
for (auto& curr : wasm.functions) {
visitor(ModuleItemKind::Function, curr.get());
}
for (auto& curr : wasm.tables) {
visitor(ModuleItemKind::Table, curr.get());
}
for (auto& curr : wasm.memories) {
visitor(ModuleItemKind::Memory, curr.get());
}
for (auto& curr : wasm.globals) {
visitor(ModuleItemKind::Global, curr.get());
}
for (auto& curr : wasm.tags) {
visitor(ModuleItemKind::Tag, curr.get());
}
for (auto& curr : wasm.dataSegments) {
visitor(ModuleItemKind::DataSegment, curr.get());
}
for (auto& curr : wasm.elementSegments) {
visitor(ModuleItemKind::ElementSegment, curr.get());
}
}
// Helper class for performing an operation on all the functions in the module,
// in parallel, with an Info object for each one that can contain results of
// some computation that the operation performs.
// The operation performed should not modify the wasm module in any way, by
// default - otherwise, set the Mutability to Mutable. (This is not enforced at
// compile time - TODO find a way - but at runtime in pass-debug mode it is
// checked.)
template<typename K, typename V> using DefaultMap = std::map<K, V>;
template<typename T,
Mutability Mut = Immutable,
template<typename, typename> class MapT = DefaultMap>
struct ParallelFunctionAnalysis {
Module& wasm;
using Map = MapT<Function*, T>;
Map map;
using Func = std::function<void(Function*, T&)>;
ParallelFunctionAnalysis(Module& wasm, Func work) : wasm(wasm) {
// Fill in the map as we operate on it in parallel (each function to its own
// entry).
for (auto& func : wasm.functions) {
map[func.get()];
}
doAnalysis(work);
}
// Perform an analysis by operating on each function, in parallel.
//
// This is called from the constructor (with the work function given there),
// and can also be called later as well if the user has additional operations
// to perform.
void doAnalysis(Func work) {
// Run on the imports first. TODO: parallelize this too
for (auto& func : wasm.functions) {
if (func->imported()) {
work(func.get(), map[func.get()]);
}
}
struct Mapper : public WalkerPass<PostWalker<Mapper>> {
bool isFunctionParallel() override { return true; }
bool modifiesBinaryenIR() override { return Mut; }
Mapper(Module& module, Map& map, Func work)
: module(module), map(map), work(work) {}
std::unique_ptr<Pass> create() override {
return std::make_unique<Mapper>(module, map, work);
}
void doWalkFunction(Function* curr) {
assert(map.count(curr));
work(curr, map[curr]);
}
private:
Module& module;
Map& map;
Func work;
};
PassRunner runner(&wasm);
Mapper(wasm, map, work).run(&runner, &wasm);
}
};
// Helper class for analyzing the call graph.
//
// Provides hooks for running some initial calculation on each function (which
// is done in parallel), writing to a FunctionInfo structure for each function.
// Then you can call propagateBack() to propagate a property of interest to the
// calling functions, transitively.
//
// For example, if some functions are known to call an import "foo", then you
// can use this to find which functions call something that might eventually
// reach foo, by initially marking the direct callers as "calling foo" and
// propagating that backwards.
template<typename T> struct CallGraphPropertyAnalysis {
Module& wasm;
// The basic information for each function about whom it calls and who is
// called by it.
struct FunctionInfo {
std::set<Function*> callsTo;
std::set<Function*> calledBy;
// A non-direct call is any call that is not direct. That includes
// CallIndirect and CallRef.
bool hasNonDirectCall = false;
};
using Map = std::map<Function*, T>;
Map map;
using Func = std::function<void(Function*, T&)>;
CallGraphPropertyAnalysis(Module& wasm, Func work) : wasm(wasm) {
ParallelFunctionAnalysis<T> analysis(wasm, [&](Function* func, T& info) {
work(func, info);
if (func->imported()) {
return;
}
struct Mapper : public PostWalker<Mapper> {
Mapper(Module* module, T& info, Func work)
: module(module), info(info), work(work) {}
void visitCall(Call* curr) {
info.callsTo.insert(module->getFunction(curr->target));
}
void visitCallIndirect(CallIndirect* curr) {
info.hasNonDirectCall = true;
}
void visitCallRef(CallRef* curr) { info.hasNonDirectCall = true; }
private:
Module* module;
T& info;
Func work;
} mapper(&wasm, info, work);
mapper.walk(func->body);
});
map.swap(analysis.map);
// Find what is called by what.
for (auto& [func, info] : map) {
for (auto* target : info.callsTo) {
map[target].calledBy.insert(func);
}
}
}
enum NonDirectCalls { IgnoreNonDirectCalls, NonDirectCallsHaveProperty };
// Propagate a property from a function to those that call it.
//
// hasProperty() - Check if the property is present.
// canHaveProperty() - Check if the property could be present.
// addProperty() - Adds the property.
// logVisit() - Log each visit of the propagation. This is called before
// we check if the function already has the property.
//
// Note that the order of propagation here is *not* deterministic, for
// efficiency reasons (specifically, |calledBy| is unordered and also is
// generated by |callsTo| which is likewise unordered). If the order matters
// we could add an ordered variant of this. For now, users that care about
// ordering in the middle need to handle this (e.g. Asyncify - if we add such
// an ordered variant, we could use it there).
void propagateBack(std::function<bool(const T&)> hasProperty,
std::function<bool(const T&)> canHaveProperty,
std::function<void(T&)> addProperty,
std::function<void(const T&, Function*)> logVisit,
NonDirectCalls nonDirectCalls) {
// The work queue contains items we just learned can change the state.
UniqueDeferredQueue<Function*> work;
for (auto& func : wasm.functions) {
if (hasProperty(map[func.get()]) ||
(nonDirectCalls == NonDirectCallsHaveProperty &&
map[func.get()].hasNonDirectCall)) {
addProperty(map[func.get()]);
work.push(func.get());
}
}
while (!work.empty()) {
auto* func = work.pop();
for (auto* caller : map[func].calledBy) {
// Skip functions forbidden from getting this property.
if (!canHaveProperty(map[caller])) {
continue;
}
// Log now, even if the function already has the property.
logVisit(map[caller], func);
// If we don't already have the property, then add it now, and propagate
// further.
if (!hasProperty(map[caller])) {
addProperty(map[caller]);
work.push(caller);
}
}
}
}
};
// Which types to collect.
//
// AllTypes - Any type anywhere reachable from anything.
//
// UsedIRTypes - Same as AllTypes, but excludes types reachable only because
// they are in a rec group with some other used type and types that are only
// used from other unreachable types.
//
// BinaryTypes - Only types that need to appear in the module's type section.
//
enum class TypeInclusion { AllTypes, UsedIRTypes, BinaryTypes };
// Whether to classify collected types as public and private.
enum class VisibilityHandling { NoVisibility, FindVisibility };
// Whether a type is public or private. If visibility is not analyzed, the
// visibility will be Unknown instead.
enum class Visibility { Unknown, Public, Private };
struct HeapTypeInfo {
Index useCount = 0;
Visibility visibility = Visibility::Unknown;
};
InsertOrderedMap<HeapType, HeapTypeInfo> collectHeapTypeInfo(
Module& wasm,
TypeInclusion inclusion = TypeInclusion::AllTypes,
VisibilityHandling visibility = VisibilityHandling::NoVisibility);
// Helper function for collecting all the non-basic heap types used in the
// module, i.e. the types that would appear in the type section.
std::vector<HeapType> collectHeapTypes(Module& wasm);
// Collect all the heap types visible on the module boundary that cannot be
// changed. TODO: For open world use cases, this needs to include all subtypes
// of public types as well.
std::vector<HeapType> getPublicHeapTypes(Module& wasm);
// getHeapTypes - getPublicHeapTypes
std::vector<HeapType> getPrivateHeapTypes(Module& wasm);
struct IndexedHeapTypes {
std::vector<HeapType> types;
std::unordered_map<HeapType, Index> indices;
};
// Similar to `collectHeapTypes`, but provides fast lookup of the index for each
// type as well. Also orders the types to be valid and sorts the types by
// frequency of use to minimize code size.
IndexedHeapTypes getOptimizedIndexedHeapTypes(Module& wasm);
} // namespace wasm::ModuleUtils
#endif // wasm_ir_module_h