| |
| var bufferView; |
| |
| var scratchBuffer = new ArrayBuffer(16); |
| var i32ScratchView = new Int32Array(scratchBuffer); |
| var f32ScratchView = new Float32Array(scratchBuffer); |
| var f64ScratchView = new Float64Array(scratchBuffer); |
| |
| function wasm2js_scratch_load_i32(index) { |
| return i32ScratchView[index]; |
| } |
| |
| function wasm2js_scratch_store_f64(value) { |
| f64ScratchView[0] = value; |
| } |
| |
| function asmFunc(env) { |
| var buffer = new ArrayBuffer(65536); |
| var HEAP8 = new Int8Array(buffer); |
| var HEAP16 = new Int16Array(buffer); |
| var HEAP32 = new Int32Array(buffer); |
| var HEAPU8 = new Uint8Array(buffer); |
| var HEAPU16 = new Uint16Array(buffer); |
| var HEAPU32 = new Uint32Array(buffer); |
| var HEAPF32 = new Float32Array(buffer); |
| var HEAPF64 = new Float64Array(buffer); |
| var Math_imul = Math.imul; |
| var Math_fround = Math.fround; |
| var Math_abs = Math.abs; |
| var Math_clz32 = Math.clz32; |
| var Math_min = Math.min; |
| var Math_max = Math.max; |
| var Math_floor = Math.floor; |
| var Math_ceil = Math.ceil; |
| var Math_trunc = Math.trunc; |
| var Math_sqrt = Math.sqrt; |
| var abort = env.abort; |
| var nan = NaN; |
| var infinity = Infinity; |
| function $0() { |
| var $0_1 = 0; |
| wasm2js_scratch_store_f64(305419896.0); |
| $0_1 = wasm2js_scratch_load_i32(1) | 0; |
| HEAP32[0] = wasm2js_scratch_load_i32(0); |
| HEAP32[1] = $0_1; |
| return HEAP32[0]; |
| } |
| |
| bufferView = HEAPU8; |
| function __wasm_memory_size() { |
| return buffer.byteLength / 65536 | 0; |
| } |
| |
| return { |
| "foo": $0 |
| }; |
| } |
| |
| var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } |
| }); |
| export var foo = retasmFunc.foo; |