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// <copyright file="Interaction.cs" company="Selenium Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
// </copyright>
using System;
using System.Collections.Generic;
namespace OpenQA.Selenium.Interactions;
/// <summary>
/// Represents a single interaction for a given input device.
/// </summary>
public abstract class Interaction
{
/// <summary>
/// Initializes a new instance of the <see cref="Interaction"/> class.
/// </summary>
/// <param name="sourceDevice">The input device which performs this action.</param>
protected Interaction(InputDevice sourceDevice)
{
this.SourceDevice = sourceDevice ?? throw new ArgumentNullException(nameof(sourceDevice), "Source device cannot be null");
}
/// <summary>
/// Gets the device for which this action is intended.
/// </summary>
public InputDevice SourceDevice { get; }
/// <summary>
/// Returns a value for this action that can be transmitted across the wire to a remote end.
/// </summary>
/// <returns>A <see cref="Dictionary{TKey, TValue}"/> representing this action.</returns>
public abstract Dictionary<string, object> ToDictionary();
/// <summary>
/// Gets a value indicating whether this action is valid for the specified type of input device.
/// </summary>
/// <param name="sourceDeviceKind">The type of device to check.</param>
/// <returns><see langword="true"/> if the action is valid for the specified type of input device;
/// otherwise, <see langword="false"/>.</returns>
public virtual bool IsValidFor(InputDeviceKind sourceDeviceKind)
{
return this.SourceDevice.DeviceKind == sourceDeviceKind;
}
}