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// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef WEBDRIVER_IE_SENDINPUTACTIONSIMULATOR_H_
#define WEBDRIVER_IE_SENDINPUTACTIONSIMULATOR_H_
#include "ActionSimulator.h"
namespace webdriver {
class SendInputActionSimulator : public ActionSimulator {
public:
SendInputActionSimulator(void);
virtual ~SendInputActionSimulator(void);
int SimulateActions(BrowserHandle browser_wrapper,
std::vector<INPUT> inputs,
InputState* input_state);
private:
void GetNormalizedCoordinates(HWND window_handle,
int x,
int y,
int* normalized_x,
int* normalized_y);
unsigned long NormalizeButtons(bool is_button_swapped,
unsigned long input_flags);
bool WaitForInputEventProcessing(int input_count);
void SendInputToBrowser(BrowserHandle browser_wrapper,
std::vector<INPUT> inputs,
int start_index,
int input_count);
};
} // namespace webdriver
#endif // WEBDRIVER_IE_SENDINPUTACTIONSIMULATOR_H_