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// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "PersistentEventSimulator.h"
#define THREAD_TERMINATION_WAIT_TIME_IN_MILLISECONDS 2500
#define THREAD_SLEEP_TIME_IN_MILLISECONDS 10
namespace webdriver {
PersistentEventSimulator::PersistentEventSimulator() {
this->target_window_handle_ = NULL;
this->x_coordinate_ = 0;
this->y_coordinate_ = 0;
this->button_state_ = 0;
this->event_firing_thread_handle_ = NULL;
this->is_firing_events_ = false;
}
PersistentEventSimulator::~PersistentEventSimulator() {
if (this->event_firing_thread_handle_ != NULL) {
this->is_running_ = false;
::WaitForSingleObject(this->event_firing_thread_handle_,
THREAD_TERMINATION_WAIT_TIME_IN_MILLISECONDS);
::CloseHandle(this->event_firing_thread_handle_);
this->event_firing_thread_handle_ = NULL;
}
}
DWORD WINAPI PersistentEventSimulator::MouseEventFiringFunction(LPVOID lpParam) {
PersistentEventSimulator* persistent_event_simulator;
persistent_event_simulator = reinterpret_cast<PersistentEventSimulator*>(lpParam);
// busy-wait loop, waiting for 10 milliseconds between
// dispatching events. Since the thread is usually
// paused for short periods of time (tens of milliseconds),
// a more modern signalling method was not used.
while (persistent_event_simulator->is_running()) {
if (persistent_event_simulator->is_firing_events()) {
HWND target = persistent_event_simulator->target_window_handle();
if (::IsWindow(target)) {
::SendMessage(target,
WM_MOUSEMOVE,
persistent_event_simulator->button_state(),
MAKELPARAM(persistent_event_simulator->x_coordinate(),
persistent_event_simulator->y_coordinate()));
}
}
::Sleep(THREAD_SLEEP_TIME_IN_MILLISECONDS);
}
return 0;
}
void PersistentEventSimulator::StartPersistentEventFiring(HWND inputTo, long toX, long toY, WPARAM buttonValue) {
this->target_window_handle_ = inputTo;
this->x_coordinate_ = toX;
this->y_coordinate_ = toY;
this->button_state_ = buttonValue;
if (this->event_firing_thread_handle_ == NULL) {
this->is_running_ = true;
this->event_firing_thread_handle_ = CreateThread(NULL, // Security permissions.
0, // default stack size.
MouseEventFiringFunction,
reinterpret_cast<LPVOID>(this),
0, // default creation flags
NULL);
}
this->is_firing_events_ = true;
}
void PersistentEventSimulator::StopPersistentEventFiring() {
if (this->event_firing_thread_handle_ != NULL) {
this->is_firing_events_ = false;
::Sleep(THREAD_SLEEP_TIME_IN_MILLISECONDS);
}
}
} // namespace webdriver