| ::------------------------------------------------------------------------------------------------------- | |
| :: Copyright (C) Microsoft. All rights reserved. | |
| :: Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. | |
| ::------------------------------------------------------------------------------------------------------- | |
| :: WARNING: be careful when using this script as it assumes that | |
| :: you already have bytecode-format-compatible builds for all required flavors. | |
| :: This script helps speed things up when you are only making changes to scripts, | |
| :: e.g. Intl.js, without making any changes to bytecode format, since rebuilding | |
| :: every flavor of ChakraCore.dll when there are no relevant changes is a waste of time. | |
| :: Please ensure that you use buddy builds to validate the results. | |
| :: Regenerate all bytecode (without rebuilding each flavor of ch.exe) | |
| :: ch.exe is used to generate Intl bytecodes. | |
| :: ch.exe (NoJIT variety) is used to generate NoJIT Intl bytecodes. | |
| :: Each set of bytecode requires an x86_debug and x64_debug binary. | |
| :: | |
| :: Thus we need to already have compatible builds of the following: | |
| :: [Core] ch.exe x64_debug | |
| :: [Core] ch.exe x86_debug | |
| :: [Core] ch.exe x64_debug (NoJIT) | |
| :: [Core] ch.exe x86_debug (NoJIT) | |
| @echo off | |
| setlocal | |
| set _reporoot=%~dp0 | |
| pushd %_reporoot%\lib\Runtime\Library\InJavascript | |
| call GenByteCode.cmd | |
| call GenByteCode.cmd -nojit | |
| popd | |
| endlocal |