blob: bf9c807d6638590fbea7df2089ba27f8b41a62e4 [file]
//-------------------------------------------------------------------------------------------------------
// Copyright (C) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//-------------------------------------------------------------------------------------------------------
#pragma once
namespace Js
{
class RuntimeFunction : public JavascriptFunction
{
protected:
DEFINE_VTABLE_CTOR(RuntimeFunction, JavascriptFunction);
DEFINE_MARSHAL_OBJECT_TO_SCRIPT_CONTEXT(RuntimeFunction);
RuntimeFunction(DynamicType * type);
public:
RuntimeFunction(DynamicType * type, FunctionInfo * functionInfo);
RuntimeFunction(DynamicType * type, FunctionInfo * functionInfo, ConstructorCache* cache);
void SetFunctionNameId(Var nameId);
// This is for cached source string for the function. Possible values are:
// NULL; initialized for anonymous methods.
// propertyId in Int31 format; this is used for fastDOM function as well as library function
// JavascriptString: composed using functionname from the propertyId, or fixed string for anonymous functions.
// NOTE: This has a side-effect that after toString() is called for the first time on a built-in function the functionNameId gets replaced with a string like "function foo() { native code }".
// As a result any code like debugger(F12) that shows the functionNameId to the user will need to pre-process this string as it may not be desirable to use this as-is in some cases.
// See RuntimeFunction::EnsureSourceString() for details.
Field(bool) isDisplayString;
Field(Var) functionNameId;
virtual Var GetSourceString() const { return functionNameId; }
virtual JavascriptString * EnsureSourceString();
#if ENABLE_TTD
public:
virtual void MarkVisitKindSpecificPtrs(TTD::SnapshotExtractor* extractor) override;
virtual TTD::NSSnapObjects::SnapObjectType GetSnapTag_TTD() const override;
virtual void ExtractSnapObjectDataInto(TTD::NSSnapObjects::SnapObject* objData, TTD::SlabAllocator& alloc) override;
#endif
};
};