| #version 450 core | |
| #extension GL_KHR_memory_scope_semantics : enable | |
| #extension GL_KHR_cooperative_matrix : enable | |
| #extension GL_NV_cooperative_vector : enable | |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable | |
| #extension GL_EXT_buffer_reference : enable | |
| #extension GL_EXT_shader_64bit_indexing : enable | |
| #pragma promote_uint32_indices | |
| layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; | |
| layout(set = 0, binding = 0, buffer_reference) coherent buffer Block { | |
| float x[]; | |
| } block; | |
| void main() | |
| { | |
| uint32_t element = 3000000000u; | |
| float y = block.x[element]; | |
| y = block.x[4000000000u]; | |
| y = block.x[5000000000ul]; | |
| } |