| SamplerComparisonState g_sSampCmp : register(s0); | |
| Texture1D g_tTex1df4a : register(t1); | |
| uniform Texture1D <float4> g_tTex1df4 : register(t0); | |
| Texture1D <int4> g_tTex1di4; | |
| Texture1D <uint4> g_tTex1du4; | |
| Texture2D <float4> g_tTex2df4; | |
| Texture2D <int4> g_tTex2di4; | |
| Texture2D <uint4> g_tTex2du4; | |
| Texture3D <float4> g_tTex3df4; | |
| Texture3D <int4> g_tTex3di4; | |
| Texture3D <uint4> g_tTex3du4; | |
| TextureCube <float4> g_tTexcdf4; | |
| TextureCube <int4> g_tTexcdi4; | |
| TextureCube <uint4> g_tTexcdu4; | |
| struct PS_OUTPUT | |
| { | |
| float4 Color : SV_Target0; | |
| float Depth : SV_Depth; | |
| }; | |
| uniform float c1; | |
| uniform float2 c2; | |
| uniform float3 c3; | |
| uniform float4 c4; | |
| PS_OUTPUT main() | |
| { | |
| PS_OUTPUT psout; | |
| // no 1D gathers | |
| float4 txval00 = g_tTex2df4 . GatherCmpRed(g_sSampCmp, c2, 0.75); | |
| int4 txval01 = g_tTex2di4 . GatherCmpRed(g_sSampCmp, c2, 0.75); | |
| uint4 txval02 = g_tTex2du4 . GatherCmpRed(g_sSampCmp, c2, 0.75); | |
| float4 txval10 = g_tTex2df4 . GatherCmpGreen(g_sSampCmp, c2, 0.75); | |
| int4 txval11 = g_tTex2di4 . GatherCmpGreen(g_sSampCmp, c2, 0.75); | |
| uint4 txval12 = g_tTex2du4 . GatherCmpGreen(g_sSampCmp, c2, 0.75); | |
| float4 txval20 = g_tTex2df4 . GatherCmpBlue(g_sSampCmp, c2, 0.75); | |
| int4 txval21 = g_tTex2di4 . GatherCmpBlue(g_sSampCmp, c2, 0.75); | |
| uint4 txval22 = g_tTex2du4 . GatherCmpBlue(g_sSampCmp, c2, 0.75); | |
| float4 txval30 = g_tTex2df4 . GatherCmpAlpha(g_sSampCmp, c2, 0.75); | |
| int4 txval31 = g_tTex2di4 . GatherCmpAlpha(g_sSampCmp, c2, 0.75); | |
| uint4 txval32 = g_tTex2du4 . GatherCmpAlpha(g_sSampCmp, c2, 0.75); | |
| float4 txval80 = g_tTex2df4 . GatherCmp(g_sSampCmp, c2, 0.75); | |
| int4 txval81 = g_tTex2di4 . GatherCmp(g_sSampCmp, c2, 0.75); | |
| uint4 txval82 = g_tTex2du4 . GatherCmp(g_sSampCmp, c2, 0.75); | |
| // no 3D gathers | |
| float4 txval40 = g_tTexcdf4 . GatherCmpRed(g_sSampCmp, c3, 0.75); | |
| int4 txval41 = g_tTexcdi4 . GatherCmpRed(g_sSampCmp, c3, 0.75); | |
| uint4 txval42 = g_tTexcdu4 . GatherCmpRed(g_sSampCmp, c3, 0.75); | |
| float4 txval50 = g_tTexcdf4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); | |
| int4 txval51 = g_tTexcdi4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); | |
| uint4 txval52 = g_tTexcdu4 . GatherCmpGreen(g_sSampCmp, c3, 0.75); | |
| float4 txval60 = g_tTexcdf4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); | |
| int4 txval61 = g_tTexcdi4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); | |
| uint4 txval62 = g_tTexcdu4 . GatherCmpBlue(g_sSampCmp, c3, 0.75); | |
| float4 txval70 = g_tTexcdf4 . GatherCmpAlpha(g_sSampCmp, c3, 0.75); | |
| int4 txval71 = g_tTexcdi4 . GatherCmpAlpha(g_sSampCmp, c3, 0.75); | |
| uint4 txval72 = g_tTexcdu4 . GatherCmpAlpha(g_sSampCmp, c3, 0.75); | |
| float4 txval90 = g_tTexcdf4 . GatherCmp(g_sSampCmp, c3, 0.75); | |
| int4 txval91 = g_tTexcdi4 . GatherCmp(g_sSampCmp, c3, 0.75); | |
| uint4 txval92 = g_tTexcdu4 . GatherCmp(g_sSampCmp, c3, 0.75); | |
| psout.Color = 1.0; | |
| psout.Depth = 1.0; | |
| return psout; | |
| } |