| link.multiUnitLayout.0.mesh | |
| ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version | |
| ERROR: 1 compilation errors. No code generated. | |
| Shader version: 460 | |
| Requested GL_EXT_mesh_shader | |
| max_vertices = 81 | |
| max_primitives = 32 | |
| output primitive = triangles | |
| local_size = (1, 1, 1) | |
| ERROR: node is still EOpNull! | |
| 0:11 Function Definition: main( ( global void) | |
| 0:11 Function Parameters: | |
| 0:13 Sequence | |
| 0:13 Function Call: do_process( ( global void) | |
| 0:? Linker Objects | |
| 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) | |
| 0:? 1 (const uint) | |
| 0:? 1 (const uint) | |
| 0:? 1 (const uint) | |
| link.multiUnitLayout.1.mesh | |
| ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version | |
| ERROR: 1 compilation errors. No code generated. | |
| Shader version: 460 | |
| Requested GL_EXT_mesh_shader | |
| max_vertices = -1 | |
| max_primitives = -1 | |
| output primitive = none | |
| local_size = (1, 1, 1) | |
| ERROR: node is still EOpNull! | |
| 0:9 Function Definition: do_process( ( global void) | |
| 0:9 Function Parameters: | |
| 0:11 Sequence | |
| 0:11 move second child to first child ( temp uint) | |
| 0:11 indirect index (layout( column_major std430 offset=0) temp uint) | |
| 0:11 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint) | |
| 0:11 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) | |
| 0:11 Constant: | |
| 0:11 0 (const int) | |
| 0:11 direct index ( temp uint) | |
| 0:11 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) | |
| 0:11 Constant: | |
| 0:11 0 (const int) | |
| 0:11 direct index ( temp uint) | |
| 0:11 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) | |
| 0:11 Constant: | |
| 0:11 0 (const int) | |
| 0:? Linker Objects | |
| 0:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) | |
| Linked mesh stage: | |
| Shader version: 460 | |
| Requested GL_EXT_mesh_shader | |
| max_vertices = 81 | |
| max_primitives = 32 | |
| output primitive = triangles | |
| local_size = (1, 1, 1) | |
| ERROR: node is still EOpNull! | |
| 0:11 Function Definition: main( ( global void) | |
| 0:11 Function Parameters: | |
| 0:13 Sequence | |
| 0:13 Function Call: do_process( ( global void) | |
| 0:9 Function Definition: do_process( ( global void) | |
| 0:9 Function Parameters: | |
| 0:11 Sequence | |
| 0:11 move second child to first child ( temp uint) | |
| 0:11 indirect index (layout( column_major std430 offset=0) temp uint) | |
| 0:11 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint) | |
| 0:11 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) | |
| 0:11 Constant: | |
| 0:11 0 (const int) | |
| 0:11 direct index ( temp uint) | |
| 0:11 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) | |
| 0:11 Constant: | |
| 0:11 0 (const int) | |
| 0:11 direct index ( temp uint) | |
| 0:11 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) | |
| 0:11 Constant: | |
| 0:11 0 (const int) | |
| 0:? Linker Objects | |
| 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) | |
| 0:? 1 (const uint) | |
| 0:? 1 (const uint) | |
| 0:? 1 (const uint) | |
| 0:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) | |