| #version 450 core | |
| #extension GL_KHR_memory_scope_semantics : enable | |
| #extension GL_KHR_cooperative_matrix : enable | |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable | |
| #extension GL_NV_cooperative_matrix2 : enable | |
| #extension GL_NV_cooperative_matrix_decode_vector : enable | |
| #extension GL_EXT_buffer_reference : enable | |
| layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; | |
| buffer BufType { | |
| float16_t x[]; | |
| } Buf; | |
| layout(buffer_reference, std430, buffer_reference_align = 4) buffer dwordBuf { | |
| uint32_t d; | |
| }; | |
| float16_t decodeF16Scalar(const in dwordBuf b, const in uint32_t blockCoords[2], const in uint32_t coordInBlock[2]) | |
| { | |
| return float16_t(b.d); | |
| } | |
| f16vec2 decodeF16x2(const in dwordBuf b, const in uint32_t blockCoords[2], const in uint32_t coordInBlock[2]) | |
| { | |
| return unpackFloat2x16(b.d); | |
| } | |
| // Vector return with V == 3, not in {2, 4, 8}. | |
| f16vec3 decodeF16x3_badLength(const in dwordBuf b, const in uint32_t blockCoords[2], const in uint32_t coordInBlock[2]) | |
| { | |
| return f16vec3(0); | |
| } | |
| // Vector return whose component type doesn't match the matrix type. | |
| vec2 decodeF32x2_badType(const in dwordBuf b, const in uint32_t blockCoords[2], const in uint32_t coordInBlock[2]) | |
| { | |
| return vec2(0); | |
| } | |
| void main() | |
| { | |
| coopmat<float16_t, gl_ScopeWorkgroup, 64, 32, gl_MatrixUseA> A; | |
| tensorLayoutNV<2> t = createTensorLayoutNV(2); | |
| // Single-arg form must be scalar; a vector return is only legal in | |
| // the second function position now. | |
| coopMatLoadTensorNV(A, Buf.x, 0, t, decodeF16x2); | |
| // V == 3, not in {2, 4, 8}. | |
| coopMatLoadTensorNV(A, Buf.x, 0, t, decodeF16Scalar, decodeF16x3_badLength); | |
| // Vector component type doesn't match the matrix component type. | |
| coopMatLoadTensorNV(A, Buf.x, 0, t, decodeF16Scalar, decodeF32x2_badType); | |
| } |