| /* Copyright (c) 2015-2025 The Khronos Group Inc. |
| * Copyright (c) 2015-2025 Valve Corporation |
| * Copyright (c) 2015-2025 LunarG, Inc. |
| * Copyright (C) 2015-2024 Google Inc. |
| * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| #include "state_tracker/state_object.h" |
| #include "generated/error_location_helper.h" |
| #include <vulkan/utility/vk_safe_struct.hpp> |
| #include <vector> |
| |
| class QueueFamilyPerfCounters { |
| public: |
| std::vector<VkPerformanceCounterKHR> counters; |
| }; |
| |
| class SurfacelessQueryState { |
| public: |
| std::vector<vku::safe_VkSurfaceFormat2KHR> formats; |
| std::vector<VkPresentModeKHR> present_modes; |
| vku::safe_VkSurfaceCapabilities2KHR capabilities; |
| }; |
| |
| namespace vvl { |
| |
| // The order here means something, the CallState value can only go to a higher value |
| enum class CallState { |
| Uncalled = 0, // Function has not been called |
| QueryCount = 1, // Function called once to query a count |
| QueryDetails = 2, // Function called w/ a count to query details |
| }; |
| |
| class PhysicalDevice : public StateObject { |
| public: |
| uint32_t queue_family_known_count = 1; // spec implies one QF must always be supported |
| const std::vector<VkQueueFamilyProperties> queue_family_properties; |
| const VkQueueFlags supported_queues; |
| uint32_t display_plane_property_count = 0; |
| uint32_t surface_formats_count = 0; |
| // This is a special case not to use SpecialSupported because it is required at an instance level |
| bool has_maintenance9 = false; |
| |
| // Map of queue family index to QueueFamilyPerfCounters |
| vvl::unordered_map<uint32_t, std::unique_ptr<QueueFamilyPerfCounters>> perf_counters; |
| |
| // Surfaceless Query extension needs 'global' surface_state data |
| SurfacelessQueryState surfaceless_query_state{}; |
| |
| PhysicalDevice(VkPhysicalDevice handle); |
| |
| VkPhysicalDevice VkHandle() const { return handle_.Cast<VkPhysicalDevice>(); } |
| |
| void SetCallState(vvl::Func func, CallState new_state); |
| void SetCallState(vvl::Func func, bool has_ptr); |
| CallState GetCallState(vvl::Func func) const; |
| bool WasUncalled(vvl::Func func) const; |
| bool WasCalled(vvl::Func func) const; |
| |
| private: |
| // Multiple threads can be querying GetPhysicalDevice type functions |
| // We, as VVL, use this time to update things on the first query, so we need to make sure things are thread safe |
| // We could use concurrent_unordered_map, but not with the currently limited interface |
| mutable std::shared_mutex call_state_lock_; |
| vvl::unordered_map<Func, CallState> call_state_; |
| |
| const std::vector<VkQueueFamilyProperties> GetQueueFamilyProps(VkPhysicalDevice phys_dev); |
| VkQueueFlags GetSupportedQueues(); |
| }; |
| |
| class DisplayMode : public StateObject { |
| public: |
| const VkPhysicalDevice physical_device; |
| |
| DisplayMode(VkDisplayModeKHR handle, VkPhysicalDevice phys_dev) |
| : StateObject(handle, kVulkanObjectTypeDisplayModeKHR), physical_device(phys_dev) {} |
| |
| VkDisplayModeKHR VkHandle() const { return handle_.Cast<VkDisplayModeKHR>(); } |
| }; |
| |
| } // namespace vvl |