| /* Copyright (c) 2024-2025 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <stdint.h> |
| #include "pass.h" |
| #include "interface.h" |
| |
| namespace gpuav { |
| namespace spirv { |
| |
| // This pass has no linking, it is all done inplace at runtime |
| static const OfflineModule kNullOffline{nullptr, 0}; |
| |
| struct Type; |
| |
| // Create a pass to instrument NonSemantic.DebugPrintf (GL_EXT_debug_printf) instructions |
| class DebugPrintfPass : public Pass { |
| public: |
| DebugPrintfPass(Module& module, std::vector<InternalOnlyDebugPrintf>& debug_printf, uint32_t binding_slot = 0) |
| : Pass(module, kNullOffline), internal_only_debug_printf_(debug_printf), binding_slot_(binding_slot) {} |
| const char* Name() const final { return "DebugPrintfPass"; } |
| |
| bool Instrument() final; |
| void PrintDebugInfo() const final; |
| |
| private: |
| // This is metadata tied to a single instruction gathered during RequiresInstrumentation() to be used later |
| struct InstructionMeta { |
| const Instruction* target_instruction = nullptr; |
| }; |
| |
| // Once we want to create a function, we need to gather temporary data while building the parameters |
| struct ParamMeta { |
| // Used to detect where 64-bit floats are |
| uint32_t double_bitmask = 0; |
| // Used to detect where signed ints are 8 or 16 bits |
| uint32_t signed_8_bitmask = 0; |
| uint32_t signed_16_bitmask = 0; |
| // Count number of parameters the CPU will need to print out |
| // This expands vectors and accounts for 64-bit parameters |
| uint32_t expanded_parameter_count = 0; |
| }; |
| |
| bool RequiresInstrumentation(const Instruction& inst, InstructionMeta& meta); |
| void CreateFunctionCall(BasicBlock& block, InstructionIt* inst_it, const InstructionMeta& meta); |
| void CreateFunctionParams(uint32_t argument_id, const Type& argument_type, std::vector<uint32_t>& params, BasicBlock& block, |
| InstructionIt* inst_it, ParamMeta& p_meta); |
| uint32_t CreateDescriptorSet(); |
| void CreateBufferWriteFunction(uint32_t argument_count, uint32_t function_id, uint32_t output_buffer_variable_id); |
| |
| bool Validate(const Function& current_function, const InstructionMeta& meta); |
| |
| // for debugging instrumented shaders |
| std::vector<InternalOnlyDebugPrintf>& internal_only_debug_printf_; |
| |
| const uint32_t binding_slot_; |
| uint32_t ext_import_id_ = 0; |
| |
| // <number of arguments in the function call, function id> |
| vvl::unordered_map<uint32_t, uint32_t> function_id_map_; |
| uint32_t GetLinkFunctionId(uint32_t argument_count); |
| }; |
| |
| } // namespace spirv |
| } // namespace gpuav |