| /* Copyright (c) 2021-2026 The Khronos Group Inc. |
| * Copyright (c) 2021-2026 Valve Corporation |
| * Copyright (c) 2021-2026 LunarG, Inc. |
| * Copyright (C) 2021-2022 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "error_location.h" |
| #include "generated/error_location_helper.h" |
| |
| void Location::AppendFields(std::ostream& out) const { |
| if (prev) { |
| // When apply a .dot(sub_index) we duplicate the field item |
| // Instead of dealing with partial non-const Location, just do the check here |
| const Location& prev_loc = (prev->field == field && prev->index == vvl::kNoIndex32 && prev->prev) ? *prev->prev : *prev; |
| |
| // Work back and print for Location first |
| prev_loc.AppendFields(out); |
| |
| // check if need connector from last item |
| const bool prev_loc_struct_not_empty = prev_loc.structure != vvl::Struct::Empty; |
| const bool prev_loc_has_unindexed_field = prev_loc.field != vvl::Field::Empty && prev_loc.index == vvl::kNoIndex32; |
| const bool loc_is_array_element_field = |
| prev_loc.index != vvl::kNoIndex32 && field != vvl::Field::Empty; // eg: this->Fields() would yield "pInfos[42].mode" |
| if (prev_loc_struct_not_empty || prev_loc_has_unindexed_field || loc_is_array_element_field) { |
| out << ((prev_loc.index == vvl::kNoIndex32 && IsFieldPointer(prev_loc.field)) ? "->" : "."); |
| } |
| } |
| if (isPNext && structure != vvl::Struct::Empty) { |
| out << "pNext<" << vvl::String(structure) << (field != vvl::Field::Empty ? ">." : ">"); |
| } |
| |
| out << vvl::String(field); |
| if (index != vvl::kNoIndex32) { |
| out << "[" << index << "]"; |
| } |
| } |
| |
| std::string Location::Fields() const { |
| std::ostringstream out; |
| AppendFields(out); |
| return out.str(); |
| } |
| |
| std::string Location::Message() const { |
| std::ostringstream out; |
| if (debug_region && !debug_region->empty()) { |
| out << "[ Debug region: " << *debug_region << " ] "; |
| } |
| out << StringFunc() << "(): "; |
| AppendFields(out); |
| std::string message = out.str(); |
| // Remove space in the end when no fields are added |
| if (message.back() == ' ') { |
| message.pop_back(); |
| } |
| return message; |
| } |
| |
| std::string PrintPNextChain(vvl::Struct in_struct, const void* in_pNext) { |
| std::ostringstream out; |
| |
| if (in_pNext) { |
| // We might not have a good way to pass in the original struct |
| if (in_struct == vvl::Struct::Empty) { |
| out << "pNext"; |
| } else { |
| out << "pNext chain: " << vvl::String(in_struct) << "::pNext"; |
| } |
| |
| for (const VkBaseInStructure* current = static_cast<const VkBaseInStructure*>(in_pNext); current != nullptr; |
| current = current->pNext) { |
| // Special case for the 2 special loader structs |
| if (current->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO) { |
| out << " -> [VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO]"; |
| } else if (current->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO) { |
| out << " -> [VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO]"; |
| } else { |
| vvl::Struct next_struct = vvl::StypeToStruct(current->sType); |
| if (next_struct == vvl::Struct::Empty) { |
| out << " -> [Unknown VkStructureType " << (int)current->sType << "]"; |
| } else { |
| out << " -> [" << vvl::String(next_struct) << "]"; |
| } |
| } |
| } |
| } else { |
| if (in_struct == vvl::Struct::Empty) { |
| out << "pNext is NULL"; |
| } else { |
| out << vvl::String(in_struct) << "::pNext is NULL"; |
| } |
| } |
| |
| return out.str(); |
| } |
| |
| namespace vvl { |
| LocationCapture::LocationCapture(const Location& loc) { Capture(loc, 1); } |
| |
| LocationCapture::LocationCapture(const LocationCapture& other) |
| : capture(other.capture) { |
| if (capture.empty()) { |
| return; |
| } |
| capture[0].prev = nullptr; |
| for (CaptureStore::size_type i = 1; i < capture.size(); i++) { |
| capture[i].prev = &capture[i - 1]; |
| } |
| } |
| |
| LocationCapture::LocationCapture(LocationCapture&& other) |
| : capture(std::move(other.capture)) { |
| if (capture.empty()) { |
| return; |
| } |
| capture[0].prev = nullptr; |
| for (CaptureStore::size_type i = 1; i < capture.size(); i++) { |
| capture[i].prev = &capture[i - 1]; |
| } |
| } |
| |
| LocationCapture& LocationCapture::operator=(LocationCapture&& other) { |
| capture.clear(); |
| capture.PushBackFrom(other.capture); |
| if (capture.empty()) { |
| return *this; |
| } |
| capture[0].prev = nullptr; |
| for (CaptureStore::size_type i = 1; i < capture.size(); i++) { |
| capture[i].prev = &capture[i - 1]; |
| } |
| return *this; |
| } |
| |
| const Location* LocationCapture::Capture(const Location& loc, CaptureStore::size_type depth) { |
| const Location* prev_capture = nullptr; |
| if (loc.prev) { |
| prev_capture = Capture(*loc.prev, depth + 1); |
| } else { |
| capture.reserve(depth); |
| } |
| |
| capture.emplace_back(loc); |
| capture.back().prev = prev_capture; |
| return &(capture.back()); |
| } |
| |
| bool operator<(const Key& lhs, const Key& rhs) { |
| if (lhs.function < rhs.function) { |
| return true; |
| } else if (lhs.function > rhs.function) { |
| return false; |
| } |
| |
| if (lhs.structure < rhs.structure) { |
| return true; |
| } else if (lhs.structure > rhs.structure) { |
| return false; |
| } |
| |
| if (lhs.field < rhs.field) { |
| return true; |
| } else if (lhs.field > rhs.field) { |
| return false; |
| } |
| |
| if (lhs.recurse_field < rhs.recurse_field) { |
| return true; |
| } else if (lhs.recurse_field > rhs.recurse_field) { |
| return false; |
| } |
| |
| return false; |
| } |
| |
| bool operator==(const Key& lhs, const Key& rhs) { |
| return lhs.function == rhs.function && lhs.structure == rhs.structure && lhs.field == rhs.field && |
| lhs.recurse_field == rhs.recurse_field; |
| } |
| |
| bool operator==(const Key& key, const Location& loc) { |
| assert(key.function != Func::Empty || key.structure != Struct::Empty); |
| assert(loc.function != Func::Empty); |
| if (key.function != Func::Empty) { |
| if (key.function != loc.function) { |
| return false; |
| } |
| } |
| if (key.structure != Struct::Empty) { |
| if (key.structure != loc.structure) { |
| return false; |
| } |
| } |
| if (key.field == Field::Empty) { |
| return true; |
| } |
| if (key.field == loc.field) { |
| return true; |
| } |
| if (key.recurse_field) { |
| const Location *prev = loc.prev; |
| while (prev != nullptr) { |
| if (key.field == prev->field) { |
| return true; |
| } |
| prev = prev->prev; |
| } |
| } |
| return false; |
| } |
| |
| } // namespace vvl |