| /* GDK - The GIMP Drawing Kit |
| * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| /* |
| * Modified by the GTK+ Team and others 1997-2010. See the AUTHORS |
| * file for a list of people on the GTK+ Team. See the ChangeLog |
| * files for a list of changes. These files are distributed with |
| * GTK+ at ftp://ftp.gtk.org/pub/gtk/. |
| */ |
| |
| #include "config.h" |
| |
| #include "gdkframeclockprivate.h" |
| #include "gdkinternals.h" |
| |
| /** |
| * SECTION:gdkframeclock |
| * @Title: GdkFrameClock |
| * @Short_description: Synchronizes painting to a surface |
| * |
| * A #GdkFrameClock tells the application when to update and repaint |
| * a surface. This may be synced to the vertical refresh rate of the |
| * monitor, for example. Even when the frame clock uses a simple timer |
| * rather than a hardware-based vertical sync, the frame clock helps |
| * because it ensures everything paints at the same time (reducing the |
| * total number of frames). The frame clock can also automatically |
| * stop painting when it knows the frames will not be visible, or |
| * scale back animation framerates. |
| * |
| * #GdkFrameClock is designed to be compatible with an OpenGL-based |
| * implementation or with mozRequestAnimationFrame in Firefox, |
| * for example. |
| * |
| * A frame clock is idle until someone requests a frame with |
| * gdk_frame_clock_request_phase(). At some later point that makes |
| * sense for the synchronization being implemented, the clock will |
| * process a frame and emit signals for each phase that has been |
| * requested. (See the signals of the #GdkFrameClock class for |
| * documentation of the phases. %GDK_FRAME_CLOCK_PHASE_UPDATE and the |
| * #GdkFrameClock::update signal are most interesting for application |
| * writers, and are used to update the animations, using the frame time |
| * given by gdk_frame_clock_get_frame_time(). |
| * |
| * The frame time is reported in microseconds and generally in the same |
| * timescale as g_get_monotonic_time(), however, it is not the same |
| * as g_get_monotonic_time(). The frame time does not advance during |
| * the time a frame is being painted, and outside of a frame, an attempt |
| * is made so that all calls to gdk_frame_clock_get_frame_time() that |
| * are called at a “similar” time get the same value. This means that |
| * if different animations are timed by looking at the difference in |
| * time between an initial value from gdk_frame_clock_get_frame_time() |
| * and the value inside the #GdkFrameClock::update signal of the clock, |
| * they will stay exactly synchronized. |
| */ |
| |
| /** |
| * GdkFrameClock: |
| * |
| * The GdkFrameClock struct contains only private fields and |
| * should not be accessed directly. |
| */ |
| |
| enum { |
| FLUSH_EVENTS, |
| BEFORE_PAINT, |
| UPDATE, |
| LAYOUT, |
| PAINT, |
| AFTER_PAINT, |
| RESUME_EVENTS, |
| LAST_SIGNAL |
| }; |
| |
| static guint signals[LAST_SIGNAL]; |
| |
| static guint fps_counter; |
| |
| #define FRAME_HISTORY_MAX_LENGTH 16 |
| |
| struct _GdkFrameClockPrivate |
| { |
| gint64 frame_counter; |
| int n_timings; |
| int current; |
| GdkFrameTimings *timings[FRAME_HISTORY_MAX_LENGTH]; |
| int n_freeze_inhibitors; |
| }; |
| |
| G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GdkFrameClock, gdk_frame_clock, G_TYPE_OBJECT) |
| |
| static void |
| _gdk_frame_clock_freeze (GdkFrameClock *clock); |
| |
| static void |
| gdk_frame_clock_finalize (GObject *object) |
| { |
| GdkFrameClockPrivate *priv = GDK_FRAME_CLOCK (object)->priv; |
| int i; |
| |
| for (i = 0; i < FRAME_HISTORY_MAX_LENGTH; i++) |
| if (priv->timings[i] != 0) |
| gdk_frame_timings_unref (priv->timings[i]); |
| |
| G_OBJECT_CLASS (gdk_frame_clock_parent_class)->finalize (object); |
| } |
| |
| static void |
| gdk_frame_clock_constructed (GObject *object) |
| { |
| G_OBJECT_CLASS (gdk_frame_clock_parent_class)->constructed (object); |
| |
| _gdk_frame_clock_freeze (GDK_FRAME_CLOCK (object)); |
| } |
| |
| static void |
| gdk_frame_clock_class_init (GdkFrameClockClass *klass) |
| { |
| GObjectClass *gobject_class = (GObjectClass*) klass; |
| |
| gobject_class->finalize = gdk_frame_clock_finalize; |
| gobject_class->constructed = gdk_frame_clock_constructed; |
| |
| /** |
| * GdkFrameClock::flush-events: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal is used to flush pending motion events that |
| * are being batched up and compressed together. Applications |
| * should not handle this signal. |
| */ |
| signals[FLUSH_EVENTS] = |
| g_signal_new (g_intern_static_string ("flush-events"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| |
| /** |
| * GdkFrameClock::before-paint: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal begins processing of the frame. Applications |
| * should generally not handle this signal. |
| */ |
| signals[BEFORE_PAINT] = |
| g_signal_new (g_intern_static_string ("before-paint"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| |
| /** |
| * GdkFrameClock::update: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal is emitted as the first step of toolkit and |
| * application processing of the frame. Animations should |
| * be updated using gdk_frame_clock_get_frame_time(). |
| * Applications can connect directly to this signal, or |
| * use gtk_widget_add_tick_callback() as a more convenient |
| * interface. |
| */ |
| signals[UPDATE] = |
| g_signal_new (g_intern_static_string ("update"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| |
| /** |
| * GdkFrameClock::layout: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal is emitted as the second step of toolkit and |
| * application processing of the frame. Any work to update |
| * sizes and positions of application elements should be |
| * performed. GTK normally handles this internally. |
| */ |
| signals[LAYOUT] = |
| g_signal_new (g_intern_static_string ("layout"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| |
| /** |
| * GdkFrameClock::paint: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal is emitted as the third step of toolkit and |
| * application processing of the frame. The frame is |
| * repainted. GDK normally handles this internally and |
| * emits #GdkSurface::render which are turned into |
| * #GtkWidget::snapshot signals by GTK. |
| */ |
| signals[PAINT] = |
| g_signal_new (g_intern_static_string ("paint"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| |
| /** |
| * GdkFrameClock::after-paint: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal ends processing of the frame. Applications |
| * should generally not handle this signal. |
| */ |
| signals[AFTER_PAINT] = |
| g_signal_new (g_intern_static_string ("after-paint"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| |
| /** |
| * GdkFrameClock::resume-events: |
| * @clock: the frame clock emitting the signal |
| * |
| * This signal is emitted after processing of the frame is |
| * finished, and is handled internally by GTK to resume normal |
| * event processing. Applications should not handle this signal. |
| */ |
| signals[RESUME_EVENTS] = |
| g_signal_new (g_intern_static_string ("resume-events"), |
| GDK_TYPE_FRAME_CLOCK, |
| G_SIGNAL_RUN_LAST, |
| 0, |
| NULL, NULL, NULL, |
| G_TYPE_NONE, 0); |
| } |
| |
| static void |
| gdk_frame_clock_init (GdkFrameClock *clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| clock->priv = priv = gdk_frame_clock_get_instance_private (clock); |
| |
| priv->frame_counter = -1; |
| priv->current = FRAME_HISTORY_MAX_LENGTH - 1; |
| |
| if (fps_counter == 0) |
| fps_counter = gdk_profiler_define_counter ("fps", "Frames per Second"); |
| } |
| |
| /** |
| * gdk_frame_clock_get_frame_time: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * Gets the time that should currently be used for animations. Inside |
| * the processing of a frame, it’s the time used to compute the |
| * animation position of everything in a frame. Outside of a frame, it's |
| * the time of the conceptual “previous frame,” which may be either |
| * the actual previous frame time, or if that’s too old, an updated |
| * time. |
| * |
| * Returns: a timestamp in microseconds, in the timescale of |
| * of g_get_monotonic_time(). |
| */ |
| gint64 |
| gdk_frame_clock_get_frame_time (GdkFrameClock *frame_clock) |
| { |
| g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); |
| |
| return GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->get_frame_time (frame_clock); |
| } |
| |
| /** |
| * gdk_frame_clock_request_phase: |
| * @frame_clock: a #GdkFrameClock |
| * @phase: the phase that is requested |
| * |
| * Asks the frame clock to run a particular phase. The signal |
| * corresponding the requested phase will be emitted the next |
| * time the frame clock processes. Multiple calls to |
| * gdk_frame_clock_request_phase() will be combined together |
| * and only one frame processed. If you are displaying animated |
| * content and want to continually request the |
| * %GDK_FRAME_CLOCK_PHASE_UPDATE phase for a period of time, |
| * you should use gdk_frame_clock_begin_updating() instead, since |
| * this allows GTK to adjust system parameters to get maximally |
| * smooth animations. |
| */ |
| void |
| gdk_frame_clock_request_phase (GdkFrameClock *frame_clock, |
| GdkFrameClockPhase phase) |
| { |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); |
| |
| GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->request_phase (frame_clock, phase); |
| } |
| |
| /** |
| * gdk_frame_clock_begin_updating: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * Starts updates for an animation. Until a matching call to |
| * gdk_frame_clock_end_updating() is made, the frame clock will continually |
| * request a new frame with the %GDK_FRAME_CLOCK_PHASE_UPDATE phase. |
| * This function may be called multiple times and frames will be |
| * requested until gdk_frame_clock_end_updating() is called the same |
| * number of times. |
| */ |
| void |
| gdk_frame_clock_begin_updating (GdkFrameClock *frame_clock) |
| { |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); |
| |
| GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->begin_updating (frame_clock); |
| } |
| |
| /** |
| * gdk_frame_clock_end_updating: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * Stops updates for an animation. See the documentation for |
| * gdk_frame_clock_begin_updating(). |
| */ |
| void |
| gdk_frame_clock_end_updating (GdkFrameClock *frame_clock) |
| { |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); |
| |
| GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->end_updating (frame_clock); |
| } |
| |
| static void |
| _gdk_frame_clock_freeze (GdkFrameClock *clock) |
| { |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (clock)); |
| |
| GDK_FRAME_CLOCK_GET_CLASS (clock)->freeze (clock); |
| } |
| |
| |
| static void |
| _gdk_frame_clock_thaw (GdkFrameClock *clock) |
| { |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (clock)); |
| |
| GDK_FRAME_CLOCK_GET_CLASS (clock)->thaw (clock); |
| } |
| |
| void |
| _gdk_frame_clock_inhibit_freeze (GdkFrameClock *clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (clock)); |
| |
| priv = clock->priv; |
| |
| priv->n_freeze_inhibitors++; |
| if (priv->n_freeze_inhibitors == 1) |
| _gdk_frame_clock_thaw (clock); |
| } |
| |
| |
| void |
| _gdk_frame_clock_uninhibit_freeze (GdkFrameClock *clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (clock)); |
| |
| priv = clock->priv; |
| |
| priv->n_freeze_inhibitors--; |
| if (priv->n_freeze_inhibitors == 0) |
| _gdk_frame_clock_freeze (clock); |
| } |
| |
| /** |
| * gdk_frame_clock_get_frame_counter: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * A #GdkFrameClock maintains a 64-bit counter that increments for |
| * each frame drawn. |
| * |
| * Returns: inside frame processing, the value of the frame counter |
| * for the current frame. Outside of frame processing, the frame |
| * counter for the last frame. |
| */ |
| gint64 |
| gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); |
| |
| priv = frame_clock->priv; |
| |
| return priv->frame_counter; |
| } |
| |
| /** |
| * gdk_frame_clock_get_history_start: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * #GdkFrameClock internally keeps a history of #GdkFrameTimings |
| * objects for recent frames that can be retrieved with |
| * gdk_frame_clock_get_timings(). The set of stored frames |
| * is the set from the counter values given by |
| * gdk_frame_clock_get_history_start() and |
| * gdk_frame_clock_get_frame_counter(), inclusive. |
| * |
| * Returns: the frame counter value for the oldest frame |
| * that is available in the internal frame history of the |
| * #GdkFrameClock. |
| */ |
| gint64 |
| gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); |
| |
| priv = frame_clock->priv; |
| |
| return priv->frame_counter + 1 - priv->n_timings; |
| } |
| |
| void |
| _gdk_frame_clock_begin_frame (GdkFrameClock *frame_clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); |
| |
| priv = frame_clock->priv; |
| |
| priv->frame_counter++; |
| priv->current = (priv->current + 1) % FRAME_HISTORY_MAX_LENGTH; |
| |
| /* Try to steal the previous frame timing instead of discarding |
| * and allocating a new one. |
| */ |
| if G_LIKELY (priv->n_timings == FRAME_HISTORY_MAX_LENGTH && |
| _gdk_frame_timings_steal (priv->timings[priv->current], |
| priv->frame_counter)) |
| return; |
| |
| if (priv->n_timings < FRAME_HISTORY_MAX_LENGTH) |
| priv->n_timings++; |
| else |
| gdk_frame_timings_unref (priv->timings[priv->current]); |
| |
| priv->timings[priv->current] = _gdk_frame_timings_new (priv->frame_counter); |
| } |
| |
| /** |
| * gdk_frame_clock_get_timings: |
| * @frame_clock: a #GdkFrameClock |
| * @frame_counter: the frame counter value identifying the frame to |
| * be received. |
| * |
| * Retrieves a #GdkFrameTimings object holding timing information |
| * for the current frame or a recent frame. The #GdkFrameTimings |
| * object may not yet be complete: see gdk_frame_timings_get_complete(). |
| * |
| * Returns: (nullable) (transfer none): the #GdkFrameTimings object for |
| * the specified frame, or %NULL if it is not available. See |
| * gdk_frame_clock_get_history_start(). |
| */ |
| GdkFrameTimings * |
| gdk_frame_clock_get_timings (GdkFrameClock *frame_clock, |
| gint64 frame_counter) |
| { |
| GdkFrameClockPrivate *priv; |
| int pos; |
| |
| g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), NULL); |
| |
| priv = frame_clock->priv; |
| |
| if (frame_counter > priv->frame_counter) |
| return NULL; |
| |
| if (frame_counter <= priv->frame_counter - priv->n_timings) |
| return NULL; |
| |
| pos = (priv->current - (priv->frame_counter - frame_counter) + FRAME_HISTORY_MAX_LENGTH) % FRAME_HISTORY_MAX_LENGTH; |
| |
| return priv->timings[pos]; |
| } |
| |
| /** |
| * gdk_frame_clock_get_current_timings: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * Gets the frame timings for the current frame. |
| * |
| * Returns: (nullable) (transfer none): the #GdkFrameTimings for the |
| * frame currently being processed, or even no frame is being |
| * processed, for the previous frame. Before any frames have been |
| * processed, returns %NULL. |
| */ |
| GdkFrameTimings * |
| gdk_frame_clock_get_current_timings (GdkFrameClock *frame_clock) |
| { |
| GdkFrameClockPrivate *priv; |
| |
| g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); |
| |
| priv = frame_clock->priv; |
| |
| return gdk_frame_clock_get_timings (frame_clock, priv->frame_counter); |
| } |
| |
| |
| #ifdef G_ENABLE_DEBUG |
| void |
| _gdk_frame_clock_debug_print_timings (GdkFrameClock *clock, |
| GdkFrameTimings *timings) |
| { |
| GString *str; |
| |
| gint64 previous_frame_time = 0; |
| gint64 previous_smoothed_frame_time = 0; |
| GdkFrameTimings *previous_timings = gdk_frame_clock_get_timings (clock, |
| timings->frame_counter - 1); |
| |
| if (previous_timings != NULL) |
| { |
| previous_frame_time = previous_timings->frame_time; |
| previous_smoothed_frame_time = previous_timings->smoothed_frame_time; |
| } |
| |
| str = g_string_new (""); |
| |
| g_string_append_printf (str, "%5" G_GINT64_FORMAT ":", timings->frame_counter); |
| if (previous_frame_time != 0) |
| { |
| g_string_append_printf (str, " interval=%-4.1f", (timings->frame_time - previous_frame_time) / 1000.); |
| g_string_append_printf (str, timings->slept_before ? " (sleep)" : " "); |
| g_string_append_printf (str, " smoothed=%4.1f / %-4.1f", |
| (timings->smoothed_frame_time - timings->frame_time) / 1000., |
| (timings->smoothed_frame_time - previous_smoothed_frame_time) / 1000.); |
| } |
| if (timings->layout_start_time != 0) |
| g_string_append_printf (str, " layout_start=%-4.1f", (timings->layout_start_time - timings->frame_time) / 1000.); |
| if (timings->paint_start_time != 0) |
| g_string_append_printf (str, " paint_start=%-4.1f", (timings->paint_start_time - timings->frame_time) / 1000.); |
| if (timings->frame_end_time != 0) |
| g_string_append_printf (str, " frame_end=%-4.1f", (timings->frame_end_time - timings->frame_time) / 1000.); |
| if (timings->drawn_time != 0) |
| g_string_append_printf (str, " drawn=%-4.1f", (timings->drawn_time - timings->frame_time) / 1000.); |
| if (timings->presentation_time != 0) |
| g_string_append_printf (str, " present=%-4.1f", (timings->presentation_time - timings->frame_time) / 1000.); |
| if (timings->predicted_presentation_time != 0) |
| g_string_append_printf (str, " predicted=%-4.1f", (timings->predicted_presentation_time - timings->frame_time) / 1000.); |
| if (timings->refresh_interval != 0) |
| g_string_append_printf (str, " refresh_interval=%-4.1f", timings->refresh_interval / 1000.); |
| |
| g_message ("%s", str->str); |
| g_string_free (str, TRUE); |
| } |
| #endif /* G_ENABLE_DEBUG */ |
| |
| #define DEFAULT_REFRESH_INTERVAL 16667 /* 16.7ms (1/60th second) */ |
| #define MAX_HISTORY_AGE 150000 /* 150ms */ |
| |
| /** |
| * gdk_frame_clock_get_refresh_info: |
| * @frame_clock: a #GdkFrameClock |
| * @base_time: base time for determining a presentaton time |
| * @refresh_interval_return: (out) (optional): a location to store the |
| * determined refresh interval, or %NULL. A default refresh interval of |
| * 1/60th of a second will be stored if no history is present. |
| * @presentation_time_return: (out): a location to store the next |
| * candidate presentation time after the given base time. |
| * 0 will be will be stored if no history is present. |
| * |
| * Using the frame history stored in the frame clock, finds the last |
| * known presentation time and refresh interval, and assuming that |
| * presentation times are separated by the refresh interval, |
| * predicts a presentation time that is a multiple of the refresh |
| * interval after the last presentation time, and later than @base_time. |
| */ |
| void |
| gdk_frame_clock_get_refresh_info (GdkFrameClock *frame_clock, |
| gint64 base_time, |
| gint64 *refresh_interval_return, |
| gint64 *presentation_time_return) |
| { |
| gint64 frame_counter; |
| gint64 default_refresh_interval = DEFAULT_REFRESH_INTERVAL; |
| |
| g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); |
| |
| frame_counter = gdk_frame_clock_get_frame_counter (frame_clock); |
| |
| while (TRUE) |
| { |
| GdkFrameTimings *timings = gdk_frame_clock_get_timings (frame_clock, frame_counter); |
| gint64 presentation_time; |
| gint64 refresh_interval; |
| |
| if (timings == NULL) |
| break; |
| |
| refresh_interval = timings->refresh_interval; |
| presentation_time = timings->presentation_time; |
| |
| if (refresh_interval == 0) |
| refresh_interval = default_refresh_interval; |
| else |
| default_refresh_interval = refresh_interval; |
| |
| if (presentation_time != 0) |
| { |
| if (presentation_time > base_time - MAX_HISTORY_AGE && |
| presentation_time_return) |
| { |
| if (refresh_interval_return) |
| *refresh_interval_return = refresh_interval; |
| |
| while (presentation_time < base_time) |
| presentation_time += refresh_interval; |
| |
| if (presentation_time_return) |
| *presentation_time_return = presentation_time; |
| |
| return; |
| } |
| |
| break; |
| } |
| |
| frame_counter--; |
| } |
| |
| if (presentation_time_return) |
| *presentation_time_return = 0; |
| if (refresh_interval_return) |
| *refresh_interval_return = default_refresh_interval; |
| } |
| |
| void |
| _gdk_frame_clock_emit_flush_events (GdkFrameClock *frame_clock) |
| { |
| g_signal_emit (frame_clock, signals[FLUSH_EVENTS], 0); |
| } |
| |
| void |
| _gdk_frame_clock_emit_before_paint (GdkFrameClock *frame_clock) |
| { |
| g_signal_emit (frame_clock, signals[BEFORE_PAINT], 0); |
| } |
| |
| void |
| _gdk_frame_clock_emit_update (GdkFrameClock *frame_clock) |
| { |
| gint64 before G_GNUC_UNUSED; |
| |
| before = GDK_PROFILER_CURRENT_TIME; |
| |
| g_signal_emit (frame_clock, signals[UPDATE], 0); |
| |
| gdk_profiler_end_mark (before, "frameclock update", NULL); |
| } |
| |
| void |
| _gdk_frame_clock_emit_layout (GdkFrameClock *frame_clock) |
| { |
| gint64 before G_GNUC_UNUSED; |
| |
| before = GDK_PROFILER_CURRENT_TIME; |
| |
| g_signal_emit (frame_clock, signals[LAYOUT], 0); |
| |
| gdk_profiler_end_mark (before, "frameclock layout", NULL); |
| } |
| |
| void |
| _gdk_frame_clock_emit_paint (GdkFrameClock *frame_clock) |
| { |
| gint64 before G_GNUC_UNUSED; |
| |
| before = GDK_PROFILER_CURRENT_TIME; |
| |
| g_signal_emit (frame_clock, signals[PAINT], 0); |
| |
| gdk_profiler_end_mark (before, "frameclock paint", NULL); |
| } |
| |
| void |
| _gdk_frame_clock_emit_after_paint (GdkFrameClock *frame_clock) |
| { |
| g_signal_emit (frame_clock, signals[AFTER_PAINT], 0); |
| } |
| |
| void |
| _gdk_frame_clock_emit_resume_events (GdkFrameClock *frame_clock) |
| { |
| g_signal_emit (frame_clock, signals[RESUME_EVENTS], 0); |
| } |
| |
| static gint64 |
| guess_refresh_interval (GdkFrameClock *frame_clock) |
| { |
| gint64 interval; |
| gint64 i; |
| |
| interval = G_MAXINT64; |
| |
| for (i = gdk_frame_clock_get_history_start (frame_clock); |
| i < gdk_frame_clock_get_frame_counter (frame_clock); |
| i++) |
| { |
| GdkFrameTimings *t, *before; |
| gint64 ts, before_ts; |
| |
| t = gdk_frame_clock_get_timings (frame_clock, i); |
| before = gdk_frame_clock_get_timings (frame_clock, i - 1); |
| if (t == NULL || before == NULL) |
| continue; |
| |
| ts = gdk_frame_timings_get_frame_time (t); |
| before_ts = gdk_frame_timings_get_frame_time (before); |
| if (ts == 0 || before_ts == 0) |
| continue; |
| |
| interval = MIN (interval, ts - before_ts); |
| } |
| |
| if (interval == G_MAXINT64) |
| return 0; |
| |
| return interval; |
| } |
| |
| /** |
| * gdk_frame_clock_get_fps: |
| * @frame_clock: a #GdkFrameClock |
| * |
| * Calculates the current frames-per-second, based on the |
| * frame timings of @frame_clock. |
| * |
| * Returns: the current fps, as a double |
| */ |
| double |
| gdk_frame_clock_get_fps (GdkFrameClock *frame_clock) |
| { |
| GdkFrameTimings *start, *end; |
| gint64 start_counter, end_counter; |
| gint64 start_timestamp, end_timestamp; |
| gint64 interval; |
| |
| start_counter = gdk_frame_clock_get_history_start (frame_clock); |
| end_counter = gdk_frame_clock_get_frame_counter (frame_clock); |
| start = gdk_frame_clock_get_timings (frame_clock, start_counter); |
| for (end = gdk_frame_clock_get_timings (frame_clock, end_counter); |
| end_counter > start_counter && end != NULL && !gdk_frame_timings_get_complete (end); |
| end = gdk_frame_clock_get_timings (frame_clock, end_counter)) |
| end_counter--; |
| if (end_counter - start_counter < 4) |
| return 0.0; |
| |
| start_timestamp = gdk_frame_timings_get_presentation_time (start); |
| end_timestamp = gdk_frame_timings_get_presentation_time (end); |
| if (start_timestamp == 0 || end_timestamp == 0) |
| { |
| start_timestamp = gdk_frame_timings_get_frame_time (start); |
| end_timestamp = gdk_frame_timings_get_frame_time (end); |
| } |
| interval = gdk_frame_timings_get_refresh_interval (end); |
| if (interval == 0) |
| { |
| interval = guess_refresh_interval (frame_clock); |
| if (interval == 0) |
| return 0.0; |
| } |
| |
| return ((double) end_counter - start_counter) * G_USEC_PER_SEC / (end_timestamp - start_timestamp); |
| } |
| |
| void |
| _gdk_frame_clock_add_timings_to_profiler (GdkFrameClock *clock, |
| GdkFrameTimings *timings) |
| { |
| if (timings->drawn_time != 0) |
| { |
| gdk_profiler_add_mark (1000 * timings->drawn_time, 0, "drawn window", NULL); |
| } |
| |
| if (timings->presentation_time != 0) |
| { |
| gdk_profiler_add_mark (1000 * timings->presentation_time, 0, "presented window", NULL); |
| } |
| |
| gdk_profiler_set_counter (fps_counter, gdk_frame_clock_get_fps (clock)); |
| } |