blob: ba8d2d4fb8d37f9c193d50e52e85f81cb9239307 [file] [edit]
texture { }
/* The bilinear filtering code can differ
between implementations, so cover it */
color {
bounds: 21 0 10 50;
color: black;
}
color {
bounds: 0 21 50 10;
color: black;
}