| /* GDK - The GIMP Drawing Kit |
| * |
| * gdkglcontext-win32-wgl-private.c: Win32 specific OpenGL wrappers |
| * |
| * Copyright © 2023 Chun-wei Fan |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| /* |
| * These wrapper functions are used when we don't want to use the wgl*() core functions |
| * that we acquire via libepoxy (such as when we are disposing the Gdk(W)GLContext from, |
| * different threads, so for these calls, we are actually linking to the system's/ICD |
| * opengl32.dll directly, so that we are guaranteed that the "right" versions of these |
| * WGL calls are carried out. This must be a separate source file because we can't include |
| * the system's GL/gl.h with epoxy/(w)gl.h together in a single source file. We should not |
| * need to use these when we are creating/initializing a WGL context in GDK, since we should |
| * be in the same thread at this point. |
| */ |
| |
| #define DONT_INCLUDE_LIBEPOXY |
| #define WIN32_LEAN_AND_MEAN |
| #include <windows.h> |
| #include <GL/gl.h> |
| |
| #include "gdkglcontext-win32.h" |
| |
| void |
| gdk_win32_private_wglDeleteContext (HGLRC hglrc) |
| { |
| wglDeleteContext (hglrc); |
| } |
| |
| HGLRC |
| gdk_win32_private_wglGetCurrentContext (void) |
| { |
| return wglGetCurrentContext (); |
| } |
| |
| BOOL |
| gdk_win32_private_wglMakeCurrent (HDC hdc, |
| HGLRC hglrc) |
| { |
| BOOL ret = wglMakeCurrent (hdc, hglrc); |
| |
| void epoxy_handle_external_wglMakeCurrent (void); |
| epoxy_handle_external_wglMakeCurrent (); |
| |
| return ret; |
| } |