| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/protocol/chromium_socket_factory.h" |
| |
| #include <stddef.h> |
| |
| #include <list> |
| #include <memory> |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/containers/span.h" |
| #include "base/functional/bind.h" |
| #include "base/logging.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/notimplemented.h" |
| #include "base/rand_util.h" |
| #include "base/threading/thread_checker.h" |
| #include "base/time/time.h" |
| #include "components/webrtc/net_address_utils.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/log/net_log_source.h" |
| #include "net/socket/udp_server_socket.h" |
| #include "remoting/base/logging.h" |
| #include "remoting/base/session_options.h" |
| #include "remoting/protocol/session_options_provider.h" |
| #include "remoting/protocol/socket_util.h" |
| #include "remoting/protocol/stream_packet_socket.h" |
| #include "third_party/webrtc/api/units/timestamp.h" |
| #include "third_party/webrtc/rtc_base/async_dns_resolver.h" |
| #include "third_party/webrtc/rtc_base/async_packet_socket.h" |
| #include "third_party/webrtc/rtc_base/net_helpers.h" |
| #include "third_party/webrtc/rtc_base/network/received_packet.h" |
| #include "third_party/webrtc/rtc_base/socket.h" |
| #include "third_party/webrtc/rtc_base/time_utils.h" |
| |
| namespace remoting::protocol { |
| |
| namespace { |
| |
| // Size of the buffer to allocate for RecvFrom(). |
| const int kReceiveBufferSize = 65536; |
| |
| // Maximum amount of data in the send buffers. This is necessary to |
| // prevent out-of-memory crashes if the caller sends data faster than |
| // Pepper's UDP API can handle it. This maximum should never be |
| // reached under normal conditions. |
| const int kMaxSendBufferSize = 256 * 1024; |
| |
| // Creates a UDP socket and make it listen at |local_address| and |port|. |
| // Returns nullptr if the socket fails to listen. |
| std::unique_ptr<net::UDPServerSocket> CreateUdpSocketAndListen( |
| const net::IPAddress& local_address, |
| uint16_t port) { |
| auto socket = |
| std::make_unique<net::UDPServerSocket>(nullptr, net::NetLogSource()); |
| int result = socket->Listen(net::IPEndPoint(local_address, port)); |
| if (result != net::OK) { |
| socket.reset(); |
| } |
| return socket; |
| } |
| |
| class UdpPacketSocket : public webrtc::AsyncPacketSocket { |
| public: |
| UdpPacketSocket(); |
| |
| UdpPacketSocket(const UdpPacketSocket&) = delete; |
| UdpPacketSocket& operator=(const UdpPacketSocket&) = delete; |
| |
| ~UdpPacketSocket() override; |
| |
| bool Init(const webrtc::SocketAddress& local_address, |
| uint16_t min_port, |
| uint16_t max_port); |
| |
| // webrtc::AsyncPacketSocket interface. |
| webrtc::SocketAddress GetLocalAddress() const override; |
| webrtc::SocketAddress GetRemoteAddress() const override; |
| int Send(const void* data, |
| size_t data_size, |
| const webrtc::AsyncSocketPacketOptions& options) override; |
| int SendTo(const void* data, |
| size_t data_size, |
| const webrtc::SocketAddress& address, |
| const webrtc::AsyncSocketPacketOptions& options) override; |
| int Close() override; |
| State GetState() const override; |
| int GetOption(webrtc::Socket::Option option, int* value) override; |
| int SetOption(webrtc::Socket::Option option, int value) override; |
| int GetError() const override; |
| void SetError(int error) override; |
| |
| private: |
| struct PendingPacket { |
| PendingPacket(base::span<const uint8_t> buffer, |
| const net::IPEndPoint& address, |
| const webrtc::AsyncSocketPacketOptions& options); |
| |
| scoped_refptr<net::IOBufferWithSize> data; |
| net::IPEndPoint address; |
| bool retried = false; |
| webrtc::AsyncSocketPacketOptions options; |
| }; |
| |
| void OnBindCompleted(int error); |
| |
| void DoSend(); |
| void OnSendCompleted(int result); |
| |
| void DoRead(); |
| void OnReadCompleted(int result); |
| void HandleReadResult(int result); |
| |
| std::unique_ptr<net::UDPServerSocket> socket_ |
| GUARDED_BY_CONTEXT(thread_checker_); |
| |
| State state_ = STATE_CLOSED; |
| int error_ = 0; |
| |
| webrtc::SocketAddress local_address_; |
| |
| // Receive buffer and address are populated by asynchronous reads. |
| scoped_refptr<net::IOBuffer> receive_buffer_; |
| net::IPEndPoint receive_address_; |
| |
| bool send_pending_ GUARDED_BY_CONTEXT(thread_checker_) = false; |
| std::list<PendingPacket> send_queue_ GUARDED_BY_CONTEXT(thread_checker_); |
| int send_queue_size_ GUARDED_BY_CONTEXT(thread_checker_) = 0; |
| |
| THREAD_CHECKER(thread_checker_); |
| |
| // Cache a WeakPtr instance to prevent calling memory barrier functions for |
| // each send callback. |
| base::WeakPtr<UdpPacketSocket> weak_ptr_; |
| base::WeakPtrFactory<UdpPacketSocket> weak_factory_{this}; |
| }; |
| |
| UdpPacketSocket::PendingPacket::PendingPacket( |
| base::span<const uint8_t> buffer, |
| const net::IPEndPoint& address, |
| const webrtc::AsyncSocketPacketOptions& options) |
| : data(base::MakeRefCounted<net::IOBufferWithSize>(buffer.size())), |
| address(address), |
| options(options) { |
| data->span().copy_from(buffer); |
| } |
| |
| UdpPacketSocket::UdpPacketSocket() { |
| weak_ptr_ = weak_factory_.GetWeakPtr(); |
| } |
| |
| UdpPacketSocket::~UdpPacketSocket() { |
| Close(); |
| } |
| |
| bool UdpPacketSocket::Init(const webrtc::SocketAddress& local_address, |
| uint16_t min_port, |
| uint16_t max_port) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK_LE(min_port, max_port); |
| net::IPEndPoint local_endpoint; |
| if (!webrtc::SocketAddressToIPEndPoint(local_address, &local_endpoint)) { |
| return false; |
| } |
| |
| if (min_port == 0 && max_port == 0) { |
| // Just listen to any port that is available. |
| socket_ = CreateUdpSocketAndListen(local_endpoint.address(), 0u); |
| } else { |
| // Randomly pick a port to start trying with so that we will less likely |
| // pick the same port for relay. TURN server doesn't allow allocating relay |
| // session from the same port until the old session is timed out. |
| uint32_t port_count = max_port - min_port + 1; |
| uint32_t starting_offset = base::RandGenerator(port_count); |
| for (uint32_t i = 0; i < port_count; i++) { |
| uint16_t port = static_cast<uint16_t>( |
| min_port + ((starting_offset + i) % port_count)); |
| DCHECK_LE(min_port, port); |
| DCHECK_LE(port, max_port); |
| socket_ = CreateUdpSocketAndListen(local_endpoint.address(), port); |
| if (socket_) { |
| break; |
| } |
| } |
| } |
| |
| if (!socket_.get()) { |
| // Failed to bind the socket. |
| return false; |
| } |
| |
| if (socket_->GetLocalAddress(&local_endpoint) != net::OK || |
| !webrtc::IPEndPointToSocketAddress(local_endpoint, &local_address_)) { |
| return false; |
| } |
| |
| state_ = STATE_BOUND; |
| DoRead(); |
| |
| return true; |
| } |
| |
| webrtc::SocketAddress UdpPacketSocket::GetLocalAddress() const { |
| DCHECK_EQ(state_, STATE_BOUND); |
| return local_address_; |
| } |
| |
| webrtc::SocketAddress UdpPacketSocket::GetRemoteAddress() const { |
| // UDP sockets are not connected - this method should never be called. |
| NOTREACHED(); |
| } |
| |
| int UdpPacketSocket::Send(const void* data, |
| size_t data_size, |
| const webrtc::AsyncSocketPacketOptions& options) { |
| // UDP sockets are not connected - this method should never be called. |
| NOTREACHED(); |
| } |
| |
| int UdpPacketSocket::SendTo(const void* data, |
| size_t data_size, |
| const webrtc::SocketAddress& address, |
| const webrtc::AsyncSocketPacketOptions& options) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| if (state_ != STATE_BOUND) { |
| NOTREACHED(); |
| } |
| |
| if (error_ != 0) { |
| return error_; |
| } |
| |
| net::IPEndPoint endpoint; |
| if (!webrtc::SocketAddressToIPEndPoint(address, &endpoint)) { |
| return EINVAL; |
| } |
| |
| if (send_queue_size_ >= kMaxSendBufferSize) { |
| return EWOULDBLOCK; |
| } |
| |
| send_queue_.emplace_back( |
| UNSAFE_TODO(base::span(static_cast<const uint8_t*>(data), data_size)), |
| endpoint, options); |
| send_queue_size_ += data_size; |
| |
| DoSend(); |
| return data_size; |
| } |
| |
| int UdpPacketSocket::Close() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| state_ = STATE_CLOSED; |
| socket_.reset(); |
| weak_ptr_.reset(); |
| return 0; |
| } |
| |
| webrtc::AsyncPacketSocket::State UdpPacketSocket::GetState() const { |
| return state_; |
| } |
| |
| int UdpPacketSocket::GetOption(webrtc::Socket::Option option, int* value) { |
| // This method is never called by libjingle. |
| NOTIMPLEMENTED(); |
| return -1; |
| } |
| |
| int UdpPacketSocket::SetOption(webrtc::Socket::Option option, int value) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| if (state_ != STATE_BOUND) { |
| NOTREACHED(); |
| } |
| |
| switch (option) { |
| case webrtc::Socket::OPT_DONTFRAGMENT: |
| NOTIMPLEMENTED(); |
| return -1; |
| |
| case webrtc::Socket::OPT_RCVBUF: { |
| int net_error = socket_->SetReceiveBufferSize(value); |
| return (net_error == net::OK) ? 0 : -1; |
| } |
| |
| case webrtc::Socket::OPT_SNDBUF: { |
| int net_error = socket_->SetSendBufferSize(value); |
| return (net_error == net::OK) ? 0 : -1; |
| } |
| |
| case webrtc::Socket::OPT_NODELAY: |
| // OPT_NODELAY is only for TCP sockets. |
| NOTREACHED(); |
| |
| case webrtc::Socket::OPT_IPV6_V6ONLY: |
| NOTIMPLEMENTED(); |
| return -1; |
| |
| case webrtc::Socket::OPT_DSCP: |
| NOTIMPLEMENTED(); |
| return -1; |
| |
| case webrtc::Socket::OPT_RTP_SENDTIME_EXTN_ID: |
| NOTIMPLEMENTED(); |
| return -1; |
| |
| default: |
| NOTIMPLEMENTED() << "Unexpected socket option: " << option; |
| return -1; |
| } |
| } |
| |
| int UdpPacketSocket::GetError() const { |
| return error_; |
| } |
| |
| void UdpPacketSocket::SetError(int error) { |
| error_ = error; |
| } |
| |
| void UdpPacketSocket::DoSend() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| // SendTo() usually completes synchronously however if the socket is not able |
| // to send, it will return ERR_IO_PENDING. In that case, we break out of the |
| // send loop to allow it time to finish sending packets. Once the socket is |
| // ready, it will call the OnSendCompleted callback at which point we can |
| // start working through the pending packet queue again. |
| while (!send_pending_ && !send_queue_.empty() && error_ == 0) { |
| PendingPacket& packet = send_queue_.front(); |
| int result = socket_->SendTo( |
| packet.data.get(), packet.data->size(), packet.address, |
| base::BindOnce(&UdpPacketSocket::OnSendCompleted, weak_ptr_)); |
| if (result != net::ERR_IO_PENDING) { |
| OnSendCompleted(result); |
| } else { |
| send_pending_ = true; |
| } |
| } |
| } |
| |
| void UdpPacketSocket::OnSendCompleted(int result) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| // If |send_pending_| is true, that means OnSendCompleted was run via the |
| // callback we provide to the socket because it is able to process send |
| // packets again. In that case, we want to call DoSend() so that any packets |
| // which were queued while the socket was busy will be sent immediately. |
| bool run_from_callback = send_pending_; |
| send_pending_ = false; |
| |
| if (result < 0) { |
| SocketErrorAction action = GetSocketErrorAction(result); |
| switch (action) { |
| case SOCKET_ERROR_ACTION_FAIL: |
| LOG(ERROR) << "Send failed on a UDP socket: " << result; |
| error_ = EINVAL; |
| return; |
| |
| case SOCKET_ERROR_ACTION_RETRY: |
| // Retry resending only once. |
| if (!send_queue_.front().retried) { |
| send_queue_.front().retried = true; |
| if (run_from_callback) { |
| DoSend(); |
| } |
| return; |
| } |
| break; |
| |
| case SOCKET_ERROR_ACTION_IGNORE: |
| break; |
| } |
| } |
| |
| // Don't need to worry about partial sends because this is a datagram socket. |
| send_queue_size_ -= send_queue_.front().data->size(); |
| |
| // Speculative fix for the intermittent crashes we've seen in this method. |
| // TODO: joedow - Rewrite this comment if popping from the queue before |
| // signaling packet sent does indeed solve the intermittent crashes. |
| const webrtc::SentPacketInfo sent_packet( |
| send_queue_.front().options.packet_id, webrtc::TimeMillis()); |
| send_queue_.pop_front(); |
| NotifySentPacket(this, sent_packet); |
| if (run_from_callback) { |
| DoSend(); |
| } |
| } |
| |
| void UdpPacketSocket::DoRead() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| int result = 0; |
| while (result >= 0) { |
| receive_buffer_ = |
| base::MakeRefCounted<net::IOBufferWithSize>(kReceiveBufferSize); |
| result = socket_->RecvFrom( |
| receive_buffer_.get(), kReceiveBufferSize, &receive_address_, |
| base::BindOnce(&UdpPacketSocket::OnReadCompleted, weak_ptr_)); |
| HandleReadResult(result); |
| } |
| } |
| |
| void UdpPacketSocket::OnReadCompleted(int result) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| HandleReadResult(result); |
| if (result >= 0) { |
| DoRead(); |
| } |
| } |
| |
| void UdpPacketSocket::HandleReadResult(int result) { |
| if (result == net::ERR_IO_PENDING) { |
| return; |
| } |
| |
| if (result > 0) { |
| webrtc::SocketAddress address; |
| if (!webrtc::IPEndPointToSocketAddress(receive_address_, &address)) { |
| NOTREACHED() << "Failed to convert address received from RecvFrom()."; |
| } |
| webrtc::ReceivedIpPacket packet( |
| receive_buffer_->span().first(static_cast<size_t>(result)), address, |
| webrtc::Timestamp::Micros(webrtc::TimeMicros())); |
| NotifyPacketReceived(packet); |
| } else { |
| LOG(ERROR) << "Received error when reading from UDP socket: " << result; |
| } |
| } |
| |
| } // namespace |
| |
| ChromiumPacketSocketFactory::ChromiumPacketSocketFactory( |
| base::WeakPtr<SessionOptionsProvider> session_options_provider) |
| : session_options_provider_(session_options_provider) {} |
| |
| ChromiumPacketSocketFactory::~ChromiumPacketSocketFactory() = default; |
| |
| std::unique_ptr<webrtc::AsyncPacketSocket> |
| ChromiumPacketSocketFactory::CreateUdpSocket( |
| const webrtc::Environment& /*env*/, |
| const webrtc::SocketAddress& local_address, |
| uint16_t min_port, |
| uint16_t max_port) { |
| if (session_options_provider_ && |
| session_options_provider_->session_options().GetBoolValue( |
| "Disable-UDP")) { |
| HOST_LOG |
| << "Disable-UDP experiment is enabled. UDP socket won't be created."; |
| return nullptr; |
| } |
| std::unique_ptr<UdpPacketSocket> result = std::make_unique<UdpPacketSocket>(); |
| if (!result->Init(local_address, min_port, max_port)) { |
| return nullptr; |
| } |
| return result; |
| } |
| |
| std::unique_ptr<webrtc::AsyncListenSocket> |
| ChromiumPacketSocketFactory::CreateServerTcpSocket( |
| const webrtc::Environment& env, |
| const webrtc::SocketAddress& local_address, |
| uint16_t min_port, |
| uint16_t max_port, |
| int opts) { |
| // TCP sockets are not supported. |
| // TODO(yuweih): Implement server side TCP support crbug.com/600032 . |
| NOTIMPLEMENTED(); |
| return nullptr; |
| } |
| |
| std::unique_ptr<webrtc::AsyncPacketSocket> |
| ChromiumPacketSocketFactory::CreateClientTcpSocket( |
| const webrtc::Environment& /*env*/, |
| const webrtc::SocketAddress& local_address, |
| const webrtc::SocketAddress& remote_address, |
| const webrtc::PacketSocketTcpOptions& opts) { |
| auto socket = std::make_unique<StreamPacketSocket>(); |
| if (!socket->InitClientTcp(local_address, remote_address, opts)) { |
| return nullptr; |
| } |
| return socket; |
| } |
| |
| std::unique_ptr<webrtc::AsyncDnsResolverInterface> |
| ChromiumPacketSocketFactory::CreateAsyncDnsResolver() { |
| return std::make_unique<webrtc::AsyncDnsResolver>(); |
| } |
| |
| } // namespace remoting::protocol |