blob: 0531c9de59d43de1dfad3aa67124cc879fada745 [file]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/chromium_socket_factory.h"
#include <stddef.h>
#include <list>
#include <memory>
#include <string>
#include "base/compiler_specific.h"
#include "base/containers/span.h"
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/memory/weak_ptr.h"
#include "base/notimplemented.h"
#include "base/rand_util.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "components/webrtc/net_address_utils.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/log/net_log_source.h"
#include "net/socket/udp_server_socket.h"
#include "remoting/base/logging.h"
#include "remoting/base/session_options.h"
#include "remoting/protocol/session_options_provider.h"
#include "remoting/protocol/socket_util.h"
#include "remoting/protocol/stream_packet_socket.h"
#include "third_party/webrtc/api/units/timestamp.h"
#include "third_party/webrtc/rtc_base/async_dns_resolver.h"
#include "third_party/webrtc/rtc_base/async_packet_socket.h"
#include "third_party/webrtc/rtc_base/net_helpers.h"
#include "third_party/webrtc/rtc_base/network/received_packet.h"
#include "third_party/webrtc/rtc_base/socket.h"
#include "third_party/webrtc/rtc_base/time_utils.h"
namespace remoting::protocol {
namespace {
// Size of the buffer to allocate for RecvFrom().
const int kReceiveBufferSize = 65536;
// Maximum amount of data in the send buffers. This is necessary to
// prevent out-of-memory crashes if the caller sends data faster than
// Pepper's UDP API can handle it. This maximum should never be
// reached under normal conditions.
const int kMaxSendBufferSize = 256 * 1024;
// Creates a UDP socket and make it listen at |local_address| and |port|.
// Returns nullptr if the socket fails to listen.
std::unique_ptr<net::UDPServerSocket> CreateUdpSocketAndListen(
const net::IPAddress& local_address,
uint16_t port) {
auto socket =
std::make_unique<net::UDPServerSocket>(nullptr, net::NetLogSource());
int result = socket->Listen(net::IPEndPoint(local_address, port));
if (result != net::OK) {
socket.reset();
}
return socket;
}
class UdpPacketSocket : public webrtc::AsyncPacketSocket {
public:
UdpPacketSocket();
UdpPacketSocket(const UdpPacketSocket&) = delete;
UdpPacketSocket& operator=(const UdpPacketSocket&) = delete;
~UdpPacketSocket() override;
bool Init(const webrtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port);
// webrtc::AsyncPacketSocket interface.
webrtc::SocketAddress GetLocalAddress() const override;
webrtc::SocketAddress GetRemoteAddress() const override;
int Send(const void* data,
size_t data_size,
const webrtc::AsyncSocketPacketOptions& options) override;
int SendTo(const void* data,
size_t data_size,
const webrtc::SocketAddress& address,
const webrtc::AsyncSocketPacketOptions& options) override;
int Close() override;
State GetState() const override;
int GetOption(webrtc::Socket::Option option, int* value) override;
int SetOption(webrtc::Socket::Option option, int value) override;
int GetError() const override;
void SetError(int error) override;
private:
struct PendingPacket {
PendingPacket(base::span<const uint8_t> buffer,
const net::IPEndPoint& address,
const webrtc::AsyncSocketPacketOptions& options);
scoped_refptr<net::IOBufferWithSize> data;
net::IPEndPoint address;
bool retried = false;
webrtc::AsyncSocketPacketOptions options;
};
void OnBindCompleted(int error);
void DoSend();
void OnSendCompleted(int result);
void DoRead();
void OnReadCompleted(int result);
void HandleReadResult(int result);
std::unique_ptr<net::UDPServerSocket> socket_
GUARDED_BY_CONTEXT(thread_checker_);
State state_ = STATE_CLOSED;
int error_ = 0;
webrtc::SocketAddress local_address_;
// Receive buffer and address are populated by asynchronous reads.
scoped_refptr<net::IOBuffer> receive_buffer_;
net::IPEndPoint receive_address_;
bool send_pending_ GUARDED_BY_CONTEXT(thread_checker_) = false;
std::list<PendingPacket> send_queue_ GUARDED_BY_CONTEXT(thread_checker_);
int send_queue_size_ GUARDED_BY_CONTEXT(thread_checker_) = 0;
THREAD_CHECKER(thread_checker_);
// Cache a WeakPtr instance to prevent calling memory barrier functions for
// each send callback.
base::WeakPtr<UdpPacketSocket> weak_ptr_;
base::WeakPtrFactory<UdpPacketSocket> weak_factory_{this};
};
UdpPacketSocket::PendingPacket::PendingPacket(
base::span<const uint8_t> buffer,
const net::IPEndPoint& address,
const webrtc::AsyncSocketPacketOptions& options)
: data(base::MakeRefCounted<net::IOBufferWithSize>(buffer.size())),
address(address),
options(options) {
data->span().copy_from(buffer);
}
UdpPacketSocket::UdpPacketSocket() {
weak_ptr_ = weak_factory_.GetWeakPtr();
}
UdpPacketSocket::~UdpPacketSocket() {
Close();
}
bool UdpPacketSocket::Init(const webrtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK_LE(min_port, max_port);
net::IPEndPoint local_endpoint;
if (!webrtc::SocketAddressToIPEndPoint(local_address, &local_endpoint)) {
return false;
}
if (min_port == 0 && max_port == 0) {
// Just listen to any port that is available.
socket_ = CreateUdpSocketAndListen(local_endpoint.address(), 0u);
} else {
// Randomly pick a port to start trying with so that we will less likely
// pick the same port for relay. TURN server doesn't allow allocating relay
// session from the same port until the old session is timed out.
uint32_t port_count = max_port - min_port + 1;
uint32_t starting_offset = base::RandGenerator(port_count);
for (uint32_t i = 0; i < port_count; i++) {
uint16_t port = static_cast<uint16_t>(
min_port + ((starting_offset + i) % port_count));
DCHECK_LE(min_port, port);
DCHECK_LE(port, max_port);
socket_ = CreateUdpSocketAndListen(local_endpoint.address(), port);
if (socket_) {
break;
}
}
}
if (!socket_.get()) {
// Failed to bind the socket.
return false;
}
if (socket_->GetLocalAddress(&local_endpoint) != net::OK ||
!webrtc::IPEndPointToSocketAddress(local_endpoint, &local_address_)) {
return false;
}
state_ = STATE_BOUND;
DoRead();
return true;
}
webrtc::SocketAddress UdpPacketSocket::GetLocalAddress() const {
DCHECK_EQ(state_, STATE_BOUND);
return local_address_;
}
webrtc::SocketAddress UdpPacketSocket::GetRemoteAddress() const {
// UDP sockets are not connected - this method should never be called.
NOTREACHED();
}
int UdpPacketSocket::Send(const void* data,
size_t data_size,
const webrtc::AsyncSocketPacketOptions& options) {
// UDP sockets are not connected - this method should never be called.
NOTREACHED();
}
int UdpPacketSocket::SendTo(const void* data,
size_t data_size,
const webrtc::SocketAddress& address,
const webrtc::AsyncSocketPacketOptions& options) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (state_ != STATE_BOUND) {
NOTREACHED();
}
if (error_ != 0) {
return error_;
}
net::IPEndPoint endpoint;
if (!webrtc::SocketAddressToIPEndPoint(address, &endpoint)) {
return EINVAL;
}
if (send_queue_size_ >= kMaxSendBufferSize) {
return EWOULDBLOCK;
}
send_queue_.emplace_back(
UNSAFE_TODO(base::span(static_cast<const uint8_t*>(data), data_size)),
endpoint, options);
send_queue_size_ += data_size;
DoSend();
return data_size;
}
int UdpPacketSocket::Close() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
state_ = STATE_CLOSED;
socket_.reset();
weak_ptr_.reset();
return 0;
}
webrtc::AsyncPacketSocket::State UdpPacketSocket::GetState() const {
return state_;
}
int UdpPacketSocket::GetOption(webrtc::Socket::Option option, int* value) {
// This method is never called by libjingle.
NOTIMPLEMENTED();
return -1;
}
int UdpPacketSocket::SetOption(webrtc::Socket::Option option, int value) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (state_ != STATE_BOUND) {
NOTREACHED();
}
switch (option) {
case webrtc::Socket::OPT_DONTFRAGMENT:
NOTIMPLEMENTED();
return -1;
case webrtc::Socket::OPT_RCVBUF: {
int net_error = socket_->SetReceiveBufferSize(value);
return (net_error == net::OK) ? 0 : -1;
}
case webrtc::Socket::OPT_SNDBUF: {
int net_error = socket_->SetSendBufferSize(value);
return (net_error == net::OK) ? 0 : -1;
}
case webrtc::Socket::OPT_NODELAY:
// OPT_NODELAY is only for TCP sockets.
NOTREACHED();
case webrtc::Socket::OPT_IPV6_V6ONLY:
NOTIMPLEMENTED();
return -1;
case webrtc::Socket::OPT_DSCP:
NOTIMPLEMENTED();
return -1;
case webrtc::Socket::OPT_RTP_SENDTIME_EXTN_ID:
NOTIMPLEMENTED();
return -1;
default:
NOTIMPLEMENTED() << "Unexpected socket option: " << option;
return -1;
}
}
int UdpPacketSocket::GetError() const {
return error_;
}
void UdpPacketSocket::SetError(int error) {
error_ = error;
}
void UdpPacketSocket::DoSend() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
// SendTo() usually completes synchronously however if the socket is not able
// to send, it will return ERR_IO_PENDING. In that case, we break out of the
// send loop to allow it time to finish sending packets. Once the socket is
// ready, it will call the OnSendCompleted callback at which point we can
// start working through the pending packet queue again.
while (!send_pending_ && !send_queue_.empty() && error_ == 0) {
PendingPacket& packet = send_queue_.front();
int result = socket_->SendTo(
packet.data.get(), packet.data->size(), packet.address,
base::BindOnce(&UdpPacketSocket::OnSendCompleted, weak_ptr_));
if (result != net::ERR_IO_PENDING) {
OnSendCompleted(result);
} else {
send_pending_ = true;
}
}
}
void UdpPacketSocket::OnSendCompleted(int result) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
// If |send_pending_| is true, that means OnSendCompleted was run via the
// callback we provide to the socket because it is able to process send
// packets again. In that case, we want to call DoSend() so that any packets
// which were queued while the socket was busy will be sent immediately.
bool run_from_callback = send_pending_;
send_pending_ = false;
if (result < 0) {
SocketErrorAction action = GetSocketErrorAction(result);
switch (action) {
case SOCKET_ERROR_ACTION_FAIL:
LOG(ERROR) << "Send failed on a UDP socket: " << result;
error_ = EINVAL;
return;
case SOCKET_ERROR_ACTION_RETRY:
// Retry resending only once.
if (!send_queue_.front().retried) {
send_queue_.front().retried = true;
if (run_from_callback) {
DoSend();
}
return;
}
break;
case SOCKET_ERROR_ACTION_IGNORE:
break;
}
}
// Don't need to worry about partial sends because this is a datagram socket.
send_queue_size_ -= send_queue_.front().data->size();
// Speculative fix for the intermittent crashes we've seen in this method.
// TODO: joedow - Rewrite this comment if popping from the queue before
// signaling packet sent does indeed solve the intermittent crashes.
const webrtc::SentPacketInfo sent_packet(
send_queue_.front().options.packet_id, webrtc::TimeMillis());
send_queue_.pop_front();
NotifySentPacket(this, sent_packet);
if (run_from_callback) {
DoSend();
}
}
void UdpPacketSocket::DoRead() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
int result = 0;
while (result >= 0) {
receive_buffer_ =
base::MakeRefCounted<net::IOBufferWithSize>(kReceiveBufferSize);
result = socket_->RecvFrom(
receive_buffer_.get(), kReceiveBufferSize, &receive_address_,
base::BindOnce(&UdpPacketSocket::OnReadCompleted, weak_ptr_));
HandleReadResult(result);
}
}
void UdpPacketSocket::OnReadCompleted(int result) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
HandleReadResult(result);
if (result >= 0) {
DoRead();
}
}
void UdpPacketSocket::HandleReadResult(int result) {
if (result == net::ERR_IO_PENDING) {
return;
}
if (result > 0) {
webrtc::SocketAddress address;
if (!webrtc::IPEndPointToSocketAddress(receive_address_, &address)) {
NOTREACHED() << "Failed to convert address received from RecvFrom().";
}
webrtc::ReceivedIpPacket packet(
receive_buffer_->span().first(static_cast<size_t>(result)), address,
webrtc::Timestamp::Micros(webrtc::TimeMicros()));
NotifyPacketReceived(packet);
} else {
LOG(ERROR) << "Received error when reading from UDP socket: " << result;
}
}
} // namespace
ChromiumPacketSocketFactory::ChromiumPacketSocketFactory(
base::WeakPtr<SessionOptionsProvider> session_options_provider)
: session_options_provider_(session_options_provider) {}
ChromiumPacketSocketFactory::~ChromiumPacketSocketFactory() = default;
std::unique_ptr<webrtc::AsyncPacketSocket>
ChromiumPacketSocketFactory::CreateUdpSocket(
const webrtc::Environment& /*env*/,
const webrtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port) {
if (session_options_provider_ &&
session_options_provider_->session_options().GetBoolValue(
"Disable-UDP")) {
HOST_LOG
<< "Disable-UDP experiment is enabled. UDP socket won't be created.";
return nullptr;
}
std::unique_ptr<UdpPacketSocket> result = std::make_unique<UdpPacketSocket>();
if (!result->Init(local_address, min_port, max_port)) {
return nullptr;
}
return result;
}
std::unique_ptr<webrtc::AsyncListenSocket>
ChromiumPacketSocketFactory::CreateServerTcpSocket(
const webrtc::Environment& env,
const webrtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port,
int opts) {
// TCP sockets are not supported.
// TODO(yuweih): Implement server side TCP support crbug.com/600032 .
NOTIMPLEMENTED();
return nullptr;
}
std::unique_ptr<webrtc::AsyncPacketSocket>
ChromiumPacketSocketFactory::CreateClientTcpSocket(
const webrtc::Environment& /*env*/,
const webrtc::SocketAddress& local_address,
const webrtc::SocketAddress& remote_address,
const webrtc::PacketSocketTcpOptions& opts) {
auto socket = std::make_unique<StreamPacketSocket>();
if (!socket->InitClientTcp(local_address, remote_address, opts)) {
return nullptr;
}
return socket;
}
std::unique_ptr<webrtc::AsyncDnsResolverInterface>
ChromiumPacketSocketFactory::CreateAsyncDnsResolver() {
return std::make_unique<webrtc::AsyncDnsResolver>();
}
} // namespace remoting::protocol