blob: 4fb8a0a94f70c53ba70935c39d939c762d5768d8 [file]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/profiler/suspendable_thread_delegate_mac.h"
#include <mach/mach.h>
#include <mach/thread_act.h>
#include <pthread.h>
#include <vector>
#include "base/apple/mach_logging.h"
#include "base/check.h"
#include "base/profiler/profile_builder.h"
#include "base/profiler/register_context_registers.h"
#include "build/build_config.h"
// IMPORTANT NOTE: Some functions within this implementation are invoked while
// the target thread is suspended so it must not do any allocation from the
// heap, including indirectly via use of DCHECK/CHECK or other logging
// statements. Otherwise this code can deadlock on heap locks acquired by the
// target thread before it was suspended. These functions are commented with "NO
// HEAP ALLOCATIONS".
namespace base {
namespace {
#if defined(ARCH_CPU_X86_64)
constexpr mach_msg_type_number_t kThreadStateCount = x86_THREAD_STATE64_COUNT;
constexpr thread_state_flavor_t kThreadStateFlavor = x86_THREAD_STATE64;
#elif defined(ARCH_CPU_ARM64)
constexpr mach_msg_type_number_t kThreadStateCount = ARM_THREAD_STATE64_COUNT;
constexpr thread_state_flavor_t kThreadStateFlavor = ARM_THREAD_STATE64;
#endif
// Fills |state| with |target_thread|'s context. NO HEAP ALLOCATIONS.
bool GetThreadContextImpl(thread_act_t target_thread, RegisterContext* state) {
auto count = kThreadStateCount;
return thread_get_state(target_thread, kThreadStateFlavor,
reinterpret_cast<thread_state_t>(state),
&count) == KERN_SUCCESS;
}
} // namespace
// ScopedSuspendThread --------------------------------------------------------
// NO HEAP ALLOCATIONS after thread_suspend.
SuspendableThreadDelegateMac::ScopedSuspendThread::ScopedSuspendThread(
mach_port_t thread_port)
: thread_port_(thread_suspend(thread_port) == KERN_SUCCESS
? thread_port
: MACH_PORT_NULL) {}
// NO HEAP ALLOCATIONS. The MACH_CHECK is OK because it provides a more noisy
// failure mode than deadlocking.
SuspendableThreadDelegateMac::ScopedSuspendThread::~ScopedSuspendThread() {
if (!WasSuccessful()) {
return;
}
kern_return_t kr = thread_resume(thread_port_);
MACH_CHECK(kr == KERN_SUCCESS, kr) << "thread_resume";
}
bool SuspendableThreadDelegateMac::ScopedSuspendThread::WasSuccessful() const {
return thread_port_ != MACH_PORT_NULL;
}
// SuspendableThreadDelegateMac -----------------------------------------------
SuspendableThreadDelegateMac::SuspendableThreadDelegateMac(
SamplingProfilerThreadToken thread_token)
: thread_id_(thread_token.id),
thread_port_(pthread_mach_thread_np(thread_token.pthread_id)),
thread_stack_base_address_(reinterpret_cast<uintptr_t>(
pthread_get_stackaddr_np(thread_token.pthread_id))) {
// This class suspends threads, and those threads might be suspended in dyld.
// Therefore, for all the system functions that might be linked in dynamically
// that are used while threads are suspended, make calls to them to make sure
// that they are linked up.
RegisterContext thread_context;
GetThreadContextImpl(thread_port_, &thread_context);
}
SuspendableThreadDelegateMac::~SuspendableThreadDelegateMac() = default;
std::unique_ptr<SuspendableThreadDelegate::ScopedSuspendThread>
SuspendableThreadDelegateMac::CreateScopedSuspendThread() {
return std::make_unique<ScopedSuspendThread>(thread_port_);
}
PlatformThreadId SuspendableThreadDelegateMac::GetThreadId() const {
return thread_id_;
}
// NO HEAP ALLOCATIONS.
bool SuspendableThreadDelegateMac::GetThreadContext(
RegisterContext* thread_context) {
return GetThreadContextImpl(thread_port_, thread_context);
}
// NO HEAP ALLOCATIONS.
uintptr_t SuspendableThreadDelegateMac::GetStackBaseAddress() const {
return thread_stack_base_address_;
}
// NO HEAP ALLOCATIONS.
bool SuspendableThreadDelegateMac::CanCopyStack(uintptr_t stack_pointer) {
return true;
}
std::vector<uintptr_t> SuspendableThreadDelegateMac::GetRegisters(
RegisterContext* thread_context) {
#if defined(ARCH_CPU_X86_64)
return {AsUintPtr(&thread_context->__rbx), AsUintPtr(&thread_context->__rbp),
AsUintPtr(&thread_context->__rsp), AsUintPtr(&thread_context->__r12),
AsUintPtr(&thread_context->__r13), AsUintPtr(&thread_context->__r14),
AsUintPtr(&thread_context->__r15)};
#elif defined(ARCH_CPU_ARM64) // defined(ARCH_CPU_X86_64)
return {
RegisterContextFramePointer(thread_context),
RegisterContextStackPointer(thread_context),
thread_context->__x[19],
thread_context->__x[20],
thread_context->__x[21],
thread_context->__x[22],
thread_context->__x[23],
thread_context->__x[24],
thread_context->__x[25],
thread_context->__x[26],
thread_context->__x[27],
thread_context->__x[28],
};
#endif // defined(ARCH_CPU_ARM64)
}
void SuspendableThreadDelegateMac::SetRegisters(
RegisterContext* thread_context,
const std::vector<uintptr_t>& registers) {
#if defined(ARCH_CPU_X86_64)
CHECK_EQ(registers.size(), 7u);
AsUintPtr(&thread_context->__rbx) = registers[0];
AsUintPtr(&thread_context->__rbp) = registers[1];
AsUintPtr(&thread_context->__rsp) = registers[2];
AsUintPtr(&thread_context->__r12) = registers[3];
AsUintPtr(&thread_context->__r13) = registers[4];
AsUintPtr(&thread_context->__r14) = registers[5];
AsUintPtr(&thread_context->__r15) = registers[6];
#elif defined(ARCH_CPU_ARM64) // defined(ARCH_CPU_X86_64)
CHECK_EQ(registers.size(), 12u);
SetRegisterContextFramePointer(thread_context, registers[0]);
SetRegisterContextStackPointer(thread_context, registers[1]);
thread_context->__x[19] = registers[2];
thread_context->__x[20] = registers[3];
thread_context->__x[21] = registers[4];
thread_context->__x[22] = registers[5];
thread_context->__x[23] = registers[6];
thread_context->__x[24] = registers[7];
thread_context->__x[25] = registers[8];
thread_context->__x[26] = registers[9];
thread_context->__x[27] = registers[10];
thread_context->__x[28] = registers[11];
#endif // defined(ARCH_CPU_ARM64)
}
} // namespace base