blob: 54daa3ad134826103081e0fb407aafe47ef51a62 [file]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MEMORY_DISCARDABLE_MEMORY_ALLOCATOR_H_
#define BASE_MEMORY_DISCARDABLE_MEMORY_ALLOCATOR_H_
#include <stddef.h>
#include <memory>
#include "base/base_export.h"
#include "base/functional/callback.h"
#include "base/memory/discardable_memory.h"
namespace base {
class DiscardableMemory;
// An allocator which creates and manages DiscardableMemory. The allocator
// selects an appropriate implementation depending on platform support.
class BASE_EXPORT DiscardableMemoryAllocator {
public:
DiscardableMemoryAllocator() = default;
DiscardableMemoryAllocator(const DiscardableMemoryAllocator&) = delete;
DiscardableMemoryAllocator& operator=(const DiscardableMemoryAllocator&) =
delete;
virtual ~DiscardableMemoryAllocator() = default;
// Returns the allocator instance. Asserts if not already set.
static DiscardableMemoryAllocator* GetInstance();
// Returns true if the instance has been set.
static bool HasInstance();
// Sets the allocator instance. Can only be called once, e.g. on startup.
// Ownership of |instance| remains with the caller.
static void SetInstance(DiscardableMemoryAllocator* allocator);
// Creates an initially-locked instance of discardable memory. If the platform
// supports Android ashmem, platform-specific techniques will be used to
// discard memory under pressure. Otherwise, discardable memory is emulated
// and manually discarded heuristicly (via memory pressure notifications).
virtual std::unique_ptr<DiscardableMemory> AllocateLockedDiscardableMemory(
size_t size) = 0;
// Allocates discardable memory the same way |AllocateLockedDiscardableMemory|
// does. In case of failure, calls |on_no_memory| and retries once. As a
// consequence, |on_no_memory| should free some memory, and importantly,
// address space as well.
//
// In case of allocation failure after retry, terminates the process with
// an Out Of Memory status (for triage in crash reports).
//
// As a consequence, does *not* return nullptr.
std::unique_ptr<DiscardableMemory>
AllocateLockedDiscardableMemoryWithRetryOrDie(size_t size,
OnceClosure on_no_memory);
// Gets the total number of bytes allocated by this allocator which have not
// been discarded.
virtual size_t GetBytesAllocated() const = 0;
// Release any memory used in the implementation of discardable memory that is
// not immediately being used.
virtual void ReleaseFreeMemory() = 0;
};
} // namespace base
#endif // BASE_MEMORY_DISCARDABLE_MEMORY_ALLOCATOR_H_