| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * Nintendo GameCube, Wii and Wii U RTC driver | |
| * | |
| * This driver is for the MX23L4005, more specifically its real-time clock and | |
| * SRAM storage. The value returned by the RTC counter must be added with the | |
| * offset stored in a bias register in SRAM (on the GameCube and Wii) or in | |
| * /config/rtc.xml (on the Wii U). The latter being very impractical to access | |
| * from Linux, this driver assumes the bootloader has read it and stored it in | |
| * SRAM like for the other two consoles. | |
| * | |
| * This device sits on a bus named EXI (which is similar to SPI), channel 0, | |
| * device 1. This driver assumes no other user of the EXI bus, which is | |
| * currently the case but would have to be reworked to add support for other | |
| * GameCube hardware exposed on this bus. | |
| * | |
| * References: | |
| * - https://wiiubrew.org/wiki/Hardware/RTC | |
| * - https://wiibrew.org/wiki/MX23L4005 | |
| * | |
| * Copyright (C) 2018 rw-r-r-0644 | |
| * Copyright (C) 2021 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | |
| * | |
| * Based on rtc-gcn.c | |
| * Copyright (C) 2004-2009 The GameCube Linux Team | |
| * Copyright (C) 2005,2008,2009 Albert Herranz | |
| * Based on gamecube_time.c from Torben Nielsen. | |
| */ | |
| #include <linux/init.h> | |
| #include <linux/module.h> | |
| #include <linux/of.h> | |
| #include <linux/of_address.h> | |
| #include <linux/platform_device.h> | |
| #include <linux/regmap.h> | |
| #include <linux/rtc.h> | |
| #include <linux/time.h> | |
| /* EXI registers */ | |
| #define EXICSR 0 | |
| #define EXICR 12 | |
| #define EXIDATA 16 | |
| /* EXI register values */ | |
| #define EXICSR_DEV 0x380 | |
| #define EXICSR_DEV1 0x100 | |
| #define EXICSR_CLK 0x070 | |
| #define EXICSR_CLK_1MHZ 0x000 | |
| #define EXICSR_CLK_2MHZ 0x010 | |
| #define EXICSR_CLK_4MHZ 0x020 | |
| #define EXICSR_CLK_8MHZ 0x030 | |
| #define EXICSR_CLK_16MHZ 0x040 | |
| #define EXICSR_CLK_32MHZ 0x050 | |
| #define EXICSR_INT 0x008 | |
| #define EXICSR_INTSET 0x008 | |
| #define EXICR_TSTART 0x001 | |
| #define EXICR_TRSMODE 0x002 | |
| #define EXICR_TRSMODE_IMM 0x000 | |
| #define EXICR_TRSTYPE 0x00C | |
| #define EXICR_TRSTYPE_R 0x000 | |
| #define EXICR_TRSTYPE_W 0x004 | |
| #define EXICR_TLEN 0x030 | |
| #define EXICR_TLEN32 0x030 | |
| /* EXI registers values to access the RTC */ | |
| #define RTC_EXICSR (EXICSR_DEV1 | EXICSR_CLK_8MHZ | EXICSR_INTSET) | |
| #define RTC_EXICR_W (EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_W | EXICR_TLEN32) | |
| #define RTC_EXICR_R (EXICR_TSTART | EXICR_TRSMODE_IMM | EXICR_TRSTYPE_R | EXICR_TLEN32) | |
| #define RTC_EXIDATA_W 0x80000000 | |
| /* RTC registers */ | |
| #define RTC_COUNTER 0x200000 | |
| #define RTC_SRAM 0x200001 | |
| #define RTC_SRAM_BIAS 0x200004 | |
| #define RTC_SNAPSHOT 0x204000 | |
| #define RTC_ONTMR 0x210000 | |
| #define RTC_OFFTMR 0x210001 | |
| #define RTC_TEST0 0x210004 | |
| #define RTC_TEST1 0x210005 | |
| #define RTC_TEST2 0x210006 | |
| #define RTC_TEST3 0x210007 | |
| #define RTC_CONTROL0 0x21000c | |
| #define RTC_CONTROL1 0x21000d | |
| /* RTC flags */ | |
| #define RTC_CONTROL0_UNSTABLE_POWER 0x00000800 | |
| #define RTC_CONTROL0_LOW_BATTERY 0x00000200 | |
| struct priv { | |
| struct regmap *regmap; | |
| void __iomem *iob; | |
| u32 rtc_bias; | |
| }; | |
| static int exi_read(void *context, u32 reg, u32 *data) | |
| { | |
| struct priv *d = (struct priv *)context; | |
| void __iomem *iob = d->iob; | |
| /* The spin loops here loop about 15~16 times each, so there is no need | |
| * to use a more expensive sleep method. | |
| */ | |
| /* Write register offset */ | |
| iowrite32be(RTC_EXICSR, iob + EXICSR); | |
| iowrite32be(reg << 8, iob + EXIDATA); | |
| iowrite32be(RTC_EXICR_W, iob + EXICR); | |
| while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) | |
| cpu_relax(); | |
| /* Read data */ | |
| iowrite32be(RTC_EXICSR, iob + EXICSR); | |
| iowrite32be(RTC_EXICR_R, iob + EXICR); | |
| while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) | |
| cpu_relax(); | |
| *data = ioread32be(iob + EXIDATA); | |
| /* Clear channel parameters */ | |
| iowrite32be(0, iob + EXICSR); | |
| return 0; | |
| } | |
| static int exi_write(void *context, u32 reg, u32 data) | |
| { | |
| struct priv *d = (struct priv *)context; | |
| void __iomem *iob = d->iob; | |
| /* The spin loops here loop about 15~16 times each, so there is no need | |
| * to use a more expensive sleep method. | |
| */ | |
| /* Write register offset */ | |
| iowrite32be(RTC_EXICSR, iob + EXICSR); | |
| iowrite32be(RTC_EXIDATA_W | (reg << 8), iob + EXIDATA); | |
| iowrite32be(RTC_EXICR_W, iob + EXICR); | |
| while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) | |
| cpu_relax(); | |
| /* Write data */ | |
| iowrite32be(RTC_EXICSR, iob + EXICSR); | |
| iowrite32be(data, iob + EXIDATA); | |
| iowrite32be(RTC_EXICR_W, iob + EXICR); | |
| while (!(ioread32be(iob + EXICSR) & EXICSR_INTSET)) | |
| cpu_relax(); | |
| /* Clear channel parameters */ | |
| iowrite32be(0, iob + EXICSR); | |
| return 0; | |
| } | |
| static const struct regmap_bus exi_bus = { | |
| /* TODO: is that true? Not that it matters here, but still. */ | |
| .fast_io = true, | |
| .reg_read = exi_read, | |
| .reg_write = exi_write, | |
| }; | |
| static int gamecube_rtc_read_time(struct device *dev, struct rtc_time *t) | |
| { | |
| struct priv *d = dev_get_drvdata(dev); | |
| int ret; | |
| u32 counter; | |
| time64_t timestamp; | |
| ret = regmap_read(d->regmap, RTC_COUNTER, &counter); | |
| if (ret) | |
| return ret; | |
| /* Add the counter and the bias to obtain the timestamp */ | |
| timestamp = (time64_t)d->rtc_bias + counter; | |
| rtc_time64_to_tm(timestamp, t); | |
| return 0; | |
| } | |
| static int gamecube_rtc_set_time(struct device *dev, struct rtc_time *t) | |
| { | |
| struct priv *d = dev_get_drvdata(dev); | |
| time64_t timestamp; | |
| /* Subtract the timestamp and the bias to obtain the counter value */ | |
| timestamp = rtc_tm_to_time64(t); | |
| return regmap_write(d->regmap, RTC_COUNTER, timestamp - d->rtc_bias); | |
| } | |
| static int gamecube_rtc_ioctl(struct device *dev, unsigned int cmd, unsigned long arg) | |
| { | |
| struct priv *d = dev_get_drvdata(dev); | |
| int value; | |
| int control0; | |
| int ret; | |
| switch (cmd) { | |
| case RTC_VL_READ: | |
| ret = regmap_read(d->regmap, RTC_CONTROL0, &control0); | |
| if (ret) | |
| return ret; | |
| value = 0; | |
| if (control0 & RTC_CONTROL0_UNSTABLE_POWER) | |
| value |= RTC_VL_DATA_INVALID; | |
| if (control0 & RTC_CONTROL0_LOW_BATTERY) | |
| value |= RTC_VL_BACKUP_LOW; | |
| return put_user(value, (unsigned int __user *)arg); | |
| default: | |
| return -ENOIOCTLCMD; | |
| } | |
| } | |
| static const struct rtc_class_ops gamecube_rtc_ops = { | |
| .read_time = gamecube_rtc_read_time, | |
| .set_time = gamecube_rtc_set_time, | |
| .ioctl = gamecube_rtc_ioctl, | |
| }; | |
| static int gamecube_rtc_read_offset_from_sram(struct priv *d) | |
| { | |
| struct device_node *np; | |
| int ret; | |
| struct resource res; | |
| void __iomem *hw_srnprot; | |
| u32 old; | |
| np = of_find_compatible_node(NULL, NULL, "nintendo,latte-srnprot"); | |
| if (!np) | |
| np = of_find_compatible_node(NULL, NULL, | |
| "nintendo,hollywood-srnprot"); | |
| if (!np) { | |
| pr_info("HW_SRNPROT not found, assuming a GameCube\n"); | |
| return regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias); | |
| } | |
| ret = of_address_to_resource(np, 0, &res); | |
| of_node_put(np); | |
| if (ret) { | |
| pr_err("no io memory range found\n"); | |
| return -1; | |
| } | |
| hw_srnprot = ioremap(res.start, resource_size(&res)); | |
| old = ioread32be(hw_srnprot); | |
| /* TODO: figure out why we use this magic constant. I obtained it by | |
| * reading the leftover value after boot, after IOSU already ran. | |
| * | |
| * On my Wii U, setting this register to 1 prevents the console from | |
| * rebooting properly, so wiiubrew.org must be missing something. | |
| * | |
| * See https://wiiubrew.org/wiki/Hardware/Latte_registers | |
| */ | |
| if (old != 0x7bf) | |
| iowrite32be(0x7bf, hw_srnprot); | |
| /* Get the offset from RTC SRAM. | |
| * | |
| * Its default location on the GameCube and on the Wii is in the SRAM, | |
| * while on the Wii U the bootloader needs to fill it with the contents | |
| * of /config/rtc.xml on the SLC (the eMMC). We don’t do that from | |
| * Linux since it requires implementing a proprietary filesystem and do | |
| * file decryption, instead we require the bootloader to fill the same | |
| * SRAM address as on previous consoles. | |
| */ | |
| ret = regmap_read(d->regmap, RTC_SRAM_BIAS, &d->rtc_bias); | |
| if (ret) { | |
| pr_err("failed to get the RTC bias\n"); | |
| iounmap(hw_srnprot); | |
| return -1; | |
| } | |
| /* Reset SRAM access to how it was before, our job here is done. */ | |
| if (old != 0x7bf) | |
| iowrite32be(old, hw_srnprot); | |
| iounmap(hw_srnprot); | |
| return 0; | |
| } | |
| static const struct regmap_range rtc_rd_ranges[] = { | |
| regmap_reg_range(0x200000, 0x200010), | |
| regmap_reg_range(0x204000, 0x204000), | |
| regmap_reg_range(0x210000, 0x210001), | |
| regmap_reg_range(0x210004, 0x210007), | |
| regmap_reg_range(0x21000c, 0x21000d), | |
| }; | |
| static const struct regmap_access_table rtc_rd_regs = { | |
| .yes_ranges = rtc_rd_ranges, | |
| .n_yes_ranges = ARRAY_SIZE(rtc_rd_ranges), | |
| }; | |
| static const struct regmap_range rtc_wr_ranges[] = { | |
| regmap_reg_range(0x200000, 0x200010), | |
| regmap_reg_range(0x204000, 0x204000), | |
| regmap_reg_range(0x210000, 0x210001), | |
| regmap_reg_range(0x21000d, 0x21000d), | |
| }; | |
| static const struct regmap_access_table rtc_wr_regs = { | |
| .yes_ranges = rtc_wr_ranges, | |
| .n_yes_ranges = ARRAY_SIZE(rtc_wr_ranges), | |
| }; | |
| static const struct regmap_config gamecube_rtc_regmap_config = { | |
| .reg_bits = 24, | |
| .val_bits = 32, | |
| .rd_table = &rtc_rd_regs, | |
| .wr_table = &rtc_wr_regs, | |
| .max_register = 0x21000d, | |
| .name = "gamecube-rtc", | |
| }; | |
| static int gamecube_rtc_probe(struct platform_device *pdev) | |
| { | |
| struct device *dev = &pdev->dev; | |
| struct rtc_device *rtc; | |
| struct priv *d; | |
| int ret; | |
| d = devm_kzalloc(dev, sizeof(struct priv), GFP_KERNEL); | |
| if (!d) | |
| return -ENOMEM; | |
| d->iob = devm_platform_ioremap_resource(pdev, 0); | |
| if (IS_ERR(d->iob)) | |
| return PTR_ERR(d->iob); | |
| d->regmap = devm_regmap_init(dev, &exi_bus, d, | |
| &gamecube_rtc_regmap_config); | |
| if (IS_ERR(d->regmap)) | |
| return PTR_ERR(d->regmap); | |
| ret = gamecube_rtc_read_offset_from_sram(d); | |
| if (ret) | |
| return ret; | |
| dev_dbg(dev, "SRAM bias: 0x%x", d->rtc_bias); | |
| dev_set_drvdata(dev, d); | |
| rtc = devm_rtc_allocate_device(dev); | |
| if (IS_ERR(rtc)) | |
| return PTR_ERR(rtc); | |
| /* We can represent further than that, but it depends on the stored | |
| * bias and we can’t modify it persistently on all supported consoles, | |
| * so here we pretend to be limited to 2106. | |
| */ | |
| rtc->range_min = 0; | |
| rtc->range_max = U32_MAX; | |
| rtc->ops = &gamecube_rtc_ops; | |
| devm_rtc_register_device(rtc); | |
| return 0; | |
| } | |
| static const struct of_device_id gamecube_rtc_of_match[] = { | |
| {.compatible = "nintendo,latte-exi" }, | |
| {.compatible = "nintendo,hollywood-exi" }, | |
| {.compatible = "nintendo,flipper-exi" }, | |
| { } | |
| }; | |
| MODULE_DEVICE_TABLE(of, gamecube_rtc_of_match); | |
| static struct platform_driver gamecube_rtc_driver = { | |
| .probe = gamecube_rtc_probe, | |
| .driver = { | |
| .name = "rtc-gamecube", | |
| .of_match_table = gamecube_rtc_of_match, | |
| }, | |
| }; | |
| module_platform_driver(gamecube_rtc_driver); | |
| MODULE_AUTHOR("Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>"); | |
| MODULE_DESCRIPTION("Nintendo GameCube, Wii and Wii U RTC driver"); | |
| MODULE_LICENSE("GPL"); |