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chromium
/
external
/
github.com
/
web-platform-tests
/
wpt
/
refs/heads/test-draft
/
.
/
html
/
canvas
/
offscreen
/
path-objects
tree: a0e81b1631ceaf4635710c1f20ad3a126ea93465
2d.path.arc.angle.1.html
2d.path.arc.angle.1.worker.js
2d.path.arc.angle.2.html
2d.path.arc.angle.2.worker.js
2d.path.arc.angle.3.html
2d.path.arc.angle.3.worker.js
2d.path.arc.angle.4.html
2d.path.arc.angle.4.worker.js
2d.path.arc.angle.5.html
2d.path.arc.angle.5.worker.js
2d.path.arc.angle.6.html
2d.path.arc.angle.6.worker.js
2d.path.arc.default.html
2d.path.arc.default.worker.js
2d.path.arc.empty.html
2d.path.arc.empty.worker.js
2d.path.arc.end.html
2d.path.arc.end.worker.js
2d.path.arc.negative.html
2d.path.arc.negative.worker.js
2d.path.arc.nonempty.html
2d.path.arc.nonempty.worker.js
2d.path.arc.nonfinite.html
2d.path.arc.nonfinite.worker.js
2d.path.arc.scale.1.html
2d.path.arc.scale.1.worker.js
2d.path.arc.scale.2.html
2d.path.arc.scale.2.worker.js
2d.path.arc.selfintersect.1.html
2d.path.arc.selfintersect.1.worker.js
2d.path.arc.selfintersect.2.html
2d.path.arc.selfintersect.2.worker.js
2d.path.arc.shape.1.html
2d.path.arc.shape.1.worker.js
2d.path.arc.shape.2.html
2d.path.arc.shape.2.worker.js
2d.path.arc.shape.3.html
2d.path.arc.shape.3.worker.js
2d.path.arc.shape.4.html
2d.path.arc.shape.4.worker.js
2d.path.arc.shape.5.html
2d.path.arc.shape.5.worker.js
2d.path.arc.twopie.1.html
2d.path.arc.twopie.1.worker.js
2d.path.arc.twopie.2.html
2d.path.arc.twopie.2.worker.js
2d.path.arc.twopie.3.html
2d.path.arc.twopie.3.worker.js
2d.path.arc.twopie.4.html
2d.path.arc.twopie.4.worker.js
2d.path.arc.twopie.5.html
2d.path.arc.twopie.5.worker.js
2d.path.arc.twopie.6.html
2d.path.arc.twopie.6.worker.js
2d.path.arc.zero.1.html
2d.path.arc.zero.1.worker.js
2d.path.arc.zero.2.html
2d.path.arc.zero.2.worker.js
2d.path.arc.zeroradius.html
2d.path.arc.zeroradius.worker.js
2d.path.arcTo.coincide.1.html
2d.path.arcTo.coincide.1.worker.js
2d.path.arcTo.coincide.2.html
2d.path.arcTo.coincide.2.worker.js
2d.path.arcTo.collinear.1.html
2d.path.arcTo.collinear.1.worker.js
2d.path.arcTo.collinear.2.html
2d.path.arcTo.collinear.2.worker.js
2d.path.arcTo.collinear.3.html
2d.path.arcTo.collinear.3.worker.js
2d.path.arcTo.ensuresubpath.1.html
2d.path.arcTo.ensuresubpath.1.worker.js
2d.path.arcTo.ensuresubpath.2.html
2d.path.arcTo.ensuresubpath.2.worker.js
2d.path.arcTo.negative.html
2d.path.arcTo.negative.worker.js
2d.path.arcTo.nonfinite.html
2d.path.arcTo.nonfinite.worker.js
2d.path.arcTo.scale.html
2d.path.arcTo.scale.worker.js
2d.path.arcTo.shape.curve1.html
2d.path.arcTo.shape.curve1.worker.js
2d.path.arcTo.shape.curve2.html
2d.path.arcTo.shape.curve2.worker.js
2d.path.arcTo.shape.end.html
2d.path.arcTo.shape.end.worker.js
2d.path.arcTo.shape.start.html
2d.path.arcTo.shape.start.worker.js
2d.path.arcTo.transformation.html
2d.path.arcTo.transformation.worker.js
2d.path.arcTo.zero.1.html
2d.path.arcTo.zero.1.worker.js
2d.path.arcTo.zero.2.html
2d.path.arcTo.zero.2.worker.js
2d.path.beginPath.html
2d.path.beginPath.worker.js
2d.path.bezierCurveTo.basic.html
2d.path.bezierCurveTo.basic.worker.js
2d.path.bezierCurveTo.ensuresubpath.1.html
2d.path.bezierCurveTo.ensuresubpath.1.worker.js
2d.path.bezierCurveTo.ensuresubpath.2.html
2d.path.bezierCurveTo.ensuresubpath.2.worker.js
2d.path.bezierCurveTo.nonfinite.html
2d.path.bezierCurveTo.nonfinite.worker.js
2d.path.bezierCurveTo.scaled.html
2d.path.bezierCurveTo.scaled.worker.js
2d.path.bezierCurveTo.shape.html
2d.path.bezierCurveTo.shape.worker.js
2d.path.clip.basic.1.html
2d.path.clip.basic.1.worker.js
2d.path.clip.basic.2.html
2d.path.clip.basic.2.worker.js
2d.path.clip.empty.html
2d.path.clip.empty.worker.js
2d.path.clip.intersect.html
2d.path.clip.intersect.worker.js
2d.path.clip.unaffected.html
2d.path.clip.unaffected.worker.js
2d.path.clip.winding.1.html
2d.path.clip.winding.1.worker.js
2d.path.clip.winding.2.html
2d.path.clip.winding.2.worker.js
2d.path.closePath.empty.html
2d.path.closePath.empty.worker.js
2d.path.closePath.newline.html
2d.path.closePath.newline.worker.js
2d.path.closePath.nextpoint.html
2d.path.closePath.nextpoint.worker.js
2d.path.ellipse.basics.html
2d.path.ellipse.basics.worker.js
2d.path.fill.closed.basic.html
2d.path.fill.closed.basic.worker.js
2d.path.fill.closed.unaffected.html
2d.path.fill.closed.unaffected.worker.js
2d.path.fill.overlap.html
2d.path.fill.overlap.png
2d.path.fill.overlap.worker.js
2d.path.fill.winding.add.html
2d.path.fill.winding.add.worker.js
2d.path.fill.winding.subtract.1.html
2d.path.fill.winding.subtract.1.worker.js
2d.path.fill.winding.subtract.2.html
2d.path.fill.winding.subtract.2.worker.js
2d.path.fill.winding.subtract.3.html
2d.path.fill.winding.subtract.3.worker.js
2d.path.initial.html
2d.path.initial.worker.js
2d.path.isPointInPath.arc.html
2d.path.isPointInPath.arc.worker.js
2d.path.isPointInPath.basic.1.html
2d.path.isPointInPath.basic.1.worker.js
2d.path.isPointInPath.basic.2.html
2d.path.isPointInPath.basic.2.worker.js
2d.path.isPointInPath.basic.html
2d.path.isPointInPath.basic.worker.js
2d.path.isPointInPath.bezier.html
2d.path.isPointInPath.bezier.worker.js
2d.path.isPointInPath.bigarc.html
2d.path.isPointInPath.bigarc.worker.js
2d.path.isPointInPath.edge.html
2d.path.isPointInPath.edge.worker.js
2d.path.isPointInPath.empty.html
2d.path.isPointInPath.empty.worker.js
2d.path.isPointInpath.invalid.html
2d.path.isPointInpath.invalid.worker.js
2d.path.isPointInpath.multi.path.html
2d.path.isPointInpath.multi.path.worker.js
2d.path.isPointInPath.nonfinite.html
2d.path.isPointInPath.nonfinite.worker.js
2d.path.isPointInPath.outside.html
2d.path.isPointInPath.outside.worker.js
2d.path.isPointInPath.subpath.html
2d.path.isPointInPath.subpath.worker.js
2d.path.isPointInPath.transform.1.html
2d.path.isPointInPath.transform.1.worker.js
2d.path.isPointInPath.transform.2.html
2d.path.isPointInPath.transform.2.worker.js
2d.path.isPointInPath.transform.3.html
2d.path.isPointInPath.transform.3.worker.js
2d.path.isPointInPath.transform.4.html
2d.path.isPointInPath.transform.4.worker.js
2d.path.isPointInPath.unclosed.html
2d.path.isPointInPath.unclosed.worker.js
2d.path.isPointInPath.winding.html
2d.path.isPointInPath.winding.worker.js
2d.path.isPointInStroke.basic.html
2d.path.isPointInStroke.basic.worker.js
2d.path.isPointInStroke.scaleddashes.html
2d.path.isPointInStroke.scaleddashes.worker.js
2d.path.lineTo.basic.html
2d.path.lineTo.basic.worker.js
2d.path.lineTo.ensuresubpath.1.html
2d.path.lineTo.ensuresubpath.1.worker.js
2d.path.lineTo.ensuresubpath.2.html
2d.path.lineTo.ensuresubpath.2.worker.js
2d.path.lineTo.nextpoint.html
2d.path.lineTo.nextpoint.worker.js
2d.path.lineTo.nonfinite.details.html
2d.path.lineTo.nonfinite.details.worker.js
2d.path.lineTo.nonfinite.html
2d.path.lineTo.nonfinite.worker.js
2d.path.moveTo.basic.html
2d.path.moveTo.basic.worker.js
2d.path.moveTo.multiple.html
2d.path.moveTo.multiple.worker.js
2d.path.moveTo.newsubpath.html
2d.path.moveTo.newsubpath.worker.js
2d.path.moveTo.nonfinite.html
2d.path.moveTo.nonfinite.worker.js
2d.path.quadraticCurveTo.basic.html
2d.path.quadraticCurveTo.basic.worker.js
2d.path.quadraticCurveTo.ensuresubpath.1.html
2d.path.quadraticCurveTo.ensuresubpath.1.worker.js
2d.path.quadraticCurveTo.ensuresubpath.2.html
2d.path.quadraticCurveTo.ensuresubpath.2.worker.js
2d.path.quadraticCurveTo.nonfinite.html
2d.path.quadraticCurveTo.nonfinite.worker.js
2d.path.quadraticCurveTo.scaled.html
2d.path.quadraticCurveTo.scaled.worker.js
2d.path.quadraticCurveTo.shape.html
2d.path.quadraticCurveTo.shape.worker.js
2d.path.rect.basic.html
2d.path.rect.basic.worker.js
2d.path.rect.closed.html
2d.path.rect.closed.worker.js
2d.path.rect.end.1.html
2d.path.rect.end.1.worker.js
2d.path.rect.end.2.html
2d.path.rect.end.2.worker.js
2d.path.rect.negative.html
2d.path.rect.negative.worker.js
2d.path.rect.newsubpath.html
2d.path.rect.newsubpath.worker.js
2d.path.rect.nonfinite.html
2d.path.rect.nonfinite.worker.js
2d.path.rect.selfintersect.html
2d.path.rect.selfintersect.worker.js
2d.path.rect.winding.html
2d.path.rect.winding.worker.js
2d.path.rect.zero.1.html
2d.path.rect.zero.1.worker.js
2d.path.rect.zero.2.html
2d.path.rect.zero.2.worker.js
2d.path.rect.zero.3.html
2d.path.rect.zero.3.worker.js
2d.path.rect.zero.4.html
2d.path.rect.zero.4.worker.js
2d.path.rect.zero.5.html
2d.path.rect.zero.5.worker.js
2d.path.rect.zero.6.html
2d.path.rect.zero.6.worker.js
2d.path.roundrect.1.radius.dompoint.html
2d.path.roundrect.1.radius.dompoint.single argument.html
2d.path.roundrect.1.radius.dompoint.single argument.worker.js
2d.path.roundrect.1.radius.dompoint.worker.js
2d.path.roundrect.1.radius.dompointinit.html
2d.path.roundrect.1.radius.dompointinit.single.argument.html
2d.path.roundrect.1.radius.dompointinit.single.argument.worker.js
2d.path.roundrect.1.radius.dompointinit.worker.js
2d.path.roundrect.1.radius.double.html
2d.path.roundrect.1.radius.double.single.argument.html
2d.path.roundrect.1.radius.double.single.argument.worker.js
2d.path.roundrect.1.radius.double.worker.js
2d.path.roundrect.2.radii.1.dompoint.html
2d.path.roundrect.2.radii.1.dompoint.worker.js
2d.path.roundrect.2.radii.1.dompointinit.html
2d.path.roundrect.2.radii.1.dompointinit.worker.js
2d.path.roundrect.2.radii.1.double.html
2d.path.roundrect.2.radii.1.double.worker.js
2d.path.roundrect.2.radii.2.dompoint.html
2d.path.roundrect.2.radii.2.dompoint.worker.js
2d.path.roundrect.2.radii.2.dompointinit.html
2d.path.roundrect.2.radii.2.dompointinit.worker.js
2d.path.roundrect.2.radii.2.double.html
2d.path.roundrect.2.radii.2.double.worker.js
2d.path.roundrect.3.radii.1.dompoint.html
2d.path.roundrect.3.radii.1.dompoint.worker.js
2d.path.roundrect.3.radii.1.dompointinit.html
2d.path.roundrect.3.radii.1.dompointinit.worker.js
2d.path.roundrect.3.radii.1.double.html
2d.path.roundrect.3.radii.1.double.worker.js
2d.path.roundrect.3.radii.2.dompoint.html
2d.path.roundrect.3.radii.2.dompoint.worker.js
2d.path.roundrect.3.radii.2.dompointinit.html
2d.path.roundrect.3.radii.2.dompointinit.worker.js
2d.path.roundrect.3.radii.2.double.html
2d.path.roundrect.3.radii.2.double.worker.js
2d.path.roundrect.3.radii.3.dompoint.html
2d.path.roundrect.3.radii.3.dompoint.worker.js
2d.path.roundrect.3.radii.3.dompointinit.html
2d.path.roundrect.3.radii.3.dompointinit.worker.js
2d.path.roundrect.3.radii.3.double.html
2d.path.roundrect.3.radii.3.double.worker.js
2d.path.roundrect.4.radii.1.dompoint.html
2d.path.roundrect.4.radii.1.dompoint.worker.js
2d.path.roundrect.4.radii.1.dompointinit.html
2d.path.roundrect.4.radii.1.dompointinit.worker.js
2d.path.roundrect.4.radii.1.double.html
2d.path.roundrect.4.radii.1.double.worker.js
2d.path.roundrect.4.radii.2.dompoint.html
2d.path.roundrect.4.radii.2.dompoint.worker.js
2d.path.roundrect.4.radii.2.dompointinit.html
2d.path.roundrect.4.radii.2.dompointinit.worker.js
2d.path.roundrect.4.radii.2.double.html
2d.path.roundrect.4.radii.2.double.worker.js
2d.path.roundrect.4.radii.3.dompoint.html
2d.path.roundrect.4.radii.3.dompoint.worker.js
2d.path.roundrect.4.radii.3.dompointinit.html
2d.path.roundrect.4.radii.3.dompointinit.worker.js
2d.path.roundrect.4.radii.3.double.html
2d.path.roundrect.4.radii.3.double.worker.js
2d.path.roundrect.4.radii.4.dompoint.html
2d.path.roundrect.4.radii.4.dompoint.worker.js
2d.path.roundrect.4.radii.4.dompointinit.html
2d.path.roundrect.4.radii.4.dompointinit.worker.js
2d.path.roundrect.4.radii.4.double.html
2d.path.roundrect.4.radii.4.double.worker.js
2d.path.roundrect.badinput.html
2d.path.roundrect.badinput.worker.js
2d.path.roundrect.closed.html
2d.path.roundrect.closed.worker.js
2d.path.roundrect.end.1.html
2d.path.roundrect.end.1.worker.js
2d.path.roundrect.end.2.html
2d.path.roundrect.end.2.worker.js
2d.path.roundrect.end.3.html
2d.path.roundrect.end.3.worker.js
2d.path.roundrect.end.4.html
2d.path.roundrect.end.4.worker.js
2d.path.roundrect.negative.html
2d.path.roundrect.negative.worker.js
2d.path.roundrect.newsubpath.html
2d.path.roundrect.newsubpath.worker.js
2d.path.roundrect.nonfinite.html
2d.path.roundrect.nonfinite.worker.js
2d.path.roundrect.radius.intersecting.1.html
2d.path.roundrect.radius.intersecting.1.worker.js
2d.path.roundrect.radius.intersecting.2.html
2d.path.roundrect.radius.intersecting.2.worker.js
2d.path.roundrect.radius.negative.html
2d.path.roundrect.radius.negative.worker.js
2d.path.roundrect.radius.noargument.html
2d.path.roundrect.radius.noargument.worker.js
2d.path.roundrect.radius.none.html
2d.path.roundrect.radius.none.worker.js
2d.path.roundrect.radius.toomany.html
2d.path.roundrect.radius.toomany.worker.js
2d.path.roundrect.selfintersect.html
2d.path.roundrect.selfintersect.worker.js
2d.path.roundrect.winding.html
2d.path.roundrect.winding.worker.js
2d.path.roundrect.zero.1.html
2d.path.roundrect.zero.1.worker.js
2d.path.roundrect.zero.2.html
2d.path.roundrect.zero.2.worker.js
2d.path.roundrect.zero.3.html
2d.path.roundrect.zero.3.worker.js
2d.path.roundrect.zero.4.html
2d.path.roundrect.zero.4.worker.js
2d.path.roundrect.zero.5.html
2d.path.roundrect.zero.5.worker.js
2d.path.roundrect.zero.6.html
2d.path.roundrect.zero.6.worker.js
2d.path.stroke.empty.html
2d.path.stroke.empty.worker.js
2d.path.stroke.overlap.html
2d.path.stroke.overlap.png
2d.path.stroke.overlap.worker.js
2d.path.stroke.prune.arc.html
2d.path.stroke.prune.arc.worker.js
2d.path.stroke.prune.closed.html
2d.path.stroke.prune.closed.worker.js
2d.path.stroke.prune.corner.html
2d.path.stroke.prune.corner.worker.js
2d.path.stroke.prune.curve.html
2d.path.stroke.prune.curve.worker.js
2d.path.stroke.prune.line.html
2d.path.stroke.prune.line.worker.js
2d.path.stroke.prune.rect.html
2d.path.stroke.prune.rect.worker.js
2d.path.stroke.scale1.html
2d.path.stroke.scale1.worker.js
2d.path.stroke.scale2.html
2d.path.stroke.scale2.worker.js
2d.path.stroke.skew.html
2d.path.stroke.skew.worker.js
2d.path.stroke.unaffected.html
2d.path.stroke.unaffected.worker.js
2d.path.stroke.union.html
2d.path.stroke.union.worker.js
2d.path.transformation.basic.html
2d.path.transformation.basic.worker.js
2d.path.transformation.changing.html
2d.path.transformation.changing.worker.js
2d.path.transformation.multiple.html
2d.path.transformation.multiple.worker.js