| 'use strict'; |
| const common = require('../common'); |
| const process = require('process'); |
| |
| let defaultShell; |
| if (process.platform === 'linux' || process.platform === 'darwin') { |
| defaultShell = '/bin/sh'; |
| } else if (process.platform === 'win32') { |
| defaultShell = 'cmd.exe'; |
| } else { |
| common.skip('This is test exists only on Linux/Win32/macOS'); |
| } |
| |
| const { execSync } = require('child_process'); |
| const fs = require('fs'); |
| const path = require('path'); |
| const tmpdir = require('../common/tmpdir'); |
| |
| const tmpDir = tmpdir.path; |
| tmpdir.refresh(); |
| const tmpCmdFile = path.join(tmpDir, 'test-stdin-from-file-spawn-cmd'); |
| const tmpJsFile = path.join(tmpDir, 'test-stdin-from-file-spawn.js'); |
| fs.writeFileSync(tmpCmdFile, 'echo hello'); |
| fs.writeFileSync(tmpJsFile, ` |
| 'use strict'; |
| const { spawn } = require('child_process'); |
| // Reference the object to invoke the getter |
| process.stdin; |
| setTimeout(() => { |
| let ok = false; |
| const child = spawn(process.env.SHELL || '${defaultShell}', |
| [], { stdio: ['inherit', 'pipe'] }); |
| child.stdout.on('data', () => { |
| ok = true; |
| }); |
| child.on('close', () => { |
| process.exit(ok ? 0 : -1); |
| }); |
| }, 100); |
| `); |
| |
| // The execPath might contain chars that should be escaped in a shell context. |
| // On non-Windows, we can pass the path via the env; `"` is not a valid char on |
| // Windows, so we can simply pass the path. |
| execSync( |
| `"${common.isWindows ? process.execPath : '$NODE'}" "${ |
| common.isWindows ? tmpJsFile : '$FILE'}" < "${common.isWindows ? tmpCmdFile : '$CMD_FILE'}"`, |
| common.isWindows ? undefined : { |
| env: { ...process.env, NODE: process.execPath, FILE: tmpJsFile, CMD_FILE: tmpCmdFile }, |
| }, |
| ); |