| 'use strict'; |
| const common = require('../common'); |
| const assert = require('assert'); |
| |
| const net = require('net'); |
| const http = require('http'); |
| |
| const server = http.createServer(function(request, response) { |
| // When the connection header is removed, for HTTP/1.1 the connection should still persist. |
| // For HTTP/1.0, the connection should be closed after the response automatically. |
| response.removeHeader('connection'); |
| |
| response.end('beep boop\n'); |
| }); |
| |
| const agent = new http.Agent({ keepAlive: true }); |
| |
| function makeHttp11Request(cb) { |
| http.get({ |
| port: server.address().port, |
| agent |
| }, function(res) { |
| const socket = res.socket; |
| |
| assert.strictEqual(res.statusCode, 200); |
| assert.strictEqual(res.headers.connection, undefined); |
| |
| res.setEncoding('ascii'); |
| let response = ''; |
| res.on('data', function(chunk) { |
| response += chunk; |
| }); |
| res.on('end', function() { |
| assert.strictEqual(response, 'beep boop\n'); |
| |
| // Wait till next tick to ensure that the socket is returned to the agent before |
| // we continue to the next request |
| process.nextTick(function() { |
| cb(socket); |
| }); |
| }); |
| }); |
| } |
| |
| function makeHttp10Request(cb) { |
| // We have to manually make HTTP/1.0 requests since Node does not allow sending them: |
| const socket = net.connect({ port: server.address().port }, function() { |
| socket.write('GET / HTTP/1.0\r\n' + |
| 'Host: localhost:' + server.address().port + '\r\n' + |
| '\r\n'); |
| socket.resume(); // Ignore the response itself |
| |
| setTimeout(function() { |
| cb(socket); |
| }, common.platformTimeout(50)); |
| }); |
| } |
| |
| server.listen(0, function() { |
| makeHttp11Request(function(firstSocket) { |
| makeHttp11Request(function(secondSocket) { |
| // Both HTTP/1.1 requests should have used the same socket: |
| assert.strictEqual(firstSocket, secondSocket); |
| |
| makeHttp10Request(function(socket) { |
| // The server should have immediately closed the HTTP/1.0 socket: |
| assert.strictEqual(socket.closed, true); |
| server.close(); |
| }); |
| }); |
| }); |
| }); |