| 'use strict'; |
| // Copy console accessor because requiring ../common touches it |
| const consoleDescriptor = Object.getOwnPropertyDescriptor(global, 'console'); |
| Object.defineProperty(global, 'console', { |
| configurable: true, |
| writable: true, |
| value: {} |
| }); |
| |
| require('../common'); |
| |
| // This test checks that, if Node cannot put together the `console` object |
| // because it is low on stack space while doing so, it can succeed later |
| // once the stack has unwound a little, and `console` is in a usable state then. |
| |
| let compiledConsole; |
| |
| function a() { |
| try { |
| return a(); |
| } catch (e) { |
| compiledConsole = consoleDescriptor.value; |
| if (compiledConsole.log) { |
| // Using `console.log` itself might not succeed yet, but the code for it |
| // has been compiled. |
| } else { |
| throw e; |
| } |
| } |
| } |
| |
| a(); |
| |
| compiledConsole.log('Hello, World!'); |