)]}'
{
  "commit": "10727e829297c0cec131e878aba9c0676ded7ab1",
  "tree": "70dc8016da25e5d2cc0bebca50b614a9ff22df40",
  "parents": [
    "4c37fb33c23c81520cfed42c11e7f8beed049444"
  ],
  "author": {
    "name": "Antonio Maiorano",
    "email": "amaiorano@google.com",
    "time": "Wed Mar 20 19:43:18 2024"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Wed Mar 20 19:43:18 2024"
  },
  "message": "Disable ubsan alignment errors properly (#6431)\n\nThis adds the same \u0027no-sanitize\u003dalignment\u0027 option in the branch for both\r\nasan and ubsan that I missed as part of this PR:\r\nhttps://github.com/microsoft/DirectXShaderCompiler/pull/5803",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "709c89f6fc9b5282179afa1c75a8d1f001b7d409",
      "old_mode": 33188,
      "old_path": "cmake/modules/HandleLLVMOptions.cmake",
      "new_id": "a290c7b1773439ec51849c57bd55a9b769aa09d2",
      "new_mode": 33188,
      "new_path": "cmake/modules/HandleLLVMOptions.cmake"
    }
  ]
}
