| /** |
| * This file contains definitions for things that we'd really rather the closure compiler *didn't* minify. |
| * See http://code.google.com/p/closure-compiler/wiki/FAQ#How_do_I_write_an_externs_file |
| * See also the discussion here: https://github.com/kripken/emscripten/issues/1979 |
| * |
| * The closure_compiler() method in tools/shared.py refers to this file when calling closure. |
| */ |
| |
| // Closure externs used by library_uuid.js |
| |
| /** |
| * @param {Array} typedArray |
| */ |
| crypto.getRandomValues = function(typedArray) {}; |
| |
| /** |
| BEGIN_NODE_INCLUDE |
| var crypto = require('crypto'); |
| END_NODE_INCLUDE |
| */ |
| |
| /** |
| * @type {Object.<string,*>} |
| */ |
| var crypto = {}; |
| |
| /** |
| * @param {number} size |
| * @param {function(Error, buffer.Buffer)} callback |
| */ |
| crypto.randomBytes = function(size, callback) {}; |
| |
| |
| // Closure externs used by library_sockfs.js |
| |
| /** |
| BEGIN_NODE_INCLUDE |
| var ws = require('ws'); |
| END_NODE_INCLUDE |
| */ |
| |
| /** |
| * @type {Object.<string,*>} |
| */ |
| var ws = {}; |
| |
| /** |
| * @param {string} event |
| * @param {function()} callback |
| */ |
| ws.on = function(event, callback) {}; |
| |
| /** |
| * @param {Object} data |
| * @param {Object} flags |
| * @param {function()=} callback |
| */ |
| ws.send = function(data, flags, callback) {}; |
| |
| /** |
| * @type {boolean} |
| */ |
| ws.binaryType; |
| |
| /** |
| * @type {Object.<string,*>} |
| */ |
| var wss = ws.Server; |
| |
| /** |
| * @param {string} event |
| * @param {function()} callback |
| */ |
| wss.on = function(event, callback) {}; |
| |
| /** |
| * @param {function()} callback |
| */ |
| wss.broadcast = function(callback) {}; |
| |
| /** |
| * @type {Object.<string,*>} |
| */ |
| wss._socket; |
| |
| /** |
| * @type {string} |
| */ |
| wss.url; |
| |
| /** |
| * @type {string} |
| */ |
| wss._socket.remoteAddress; |
| |
| /** |
| * @type {number} |
| */ |
| wss._socket.remotePort; |
| |
| /** |
| * @type {Object.<string,*>} |
| */ |
| var flags = {}; |
| /** |
| * @type {boolean} |
| */ |
| flags.binary; |
| |
| |
| /** |
| * @fileoverview Definitions for W3C's Gamepad specification. |
| * @see http://www.w3.org/TR/gamepad/ |
| * @externs |
| */ |
| |
| /** |
| * @typedef {{id: string, index: number, timestamp: number, axes: Array.<number>, buttons: Array.<number>}} |
| */ |
| var Gamepad; |
| |
| /** |
| * @type {Array.<number>} |
| */ |
| Gamepad.buttons; |
| |
| /** |
| * @type {Array.<number>} |
| */ |
| Gamepad.axes; |
| |
| /** |
| * @type {number} |
| */ |
| Gamepad.index; |
| |
| /** |
| * @type {string} |
| */ |
| Gamepad.id; |
| |
| /** |
| * @type {number} |
| */ |
| Gamepad.timestamp; |
| |
| /** |
| * @return {Array.<Gamepad>} |
| */ |
| navigator.getGamepads = function() {}; |
| |
| /** |
| * @return {Array.<Gamepad>} |
| */ |
| navigator.webkitGetGamepads = function() {}; |
| |
| /** |
| * @return {Array.<Gamepad>} |
| */ |
| navigator.webkitGamepads = function() {}; |
| |
| /** |
| * @return {Array.<Gamepad>} |
| */ |
| navigator.mozGamepads = function() {}; |
| |
| /** |
| * @return {Array.<Gamepad>} |
| */ |
| navigator.gamepads = function() {}; |
| |
| /** |
| * Backported from latest closure... |
| * @see https://developer.mozilla.org/en-US/docs/Web/API/Document/currentScript |
| */ |
| Document.prototype.currentScript; |
| |
| //Atomics library (not yet in latest closure): |
| //See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Atomics |
| var Atomics; |
| Atomics.prototype.NOTEQUAL = -1; |
| Atomics.prototype.OK = 0; |
| Atomics.prototype.TIMEDOUT = -2; |
| Atomics.prototype.add = function(typedArray, index, value) {}; |
| Atomics.prototype.and = function(typedArray, index, value) {}; |
| Atomics.prototype.compareExchange = function(typedArray, index, expectedValue, replacementValue) {}; |
| Atomics.prototype.exchange = function(typedArray, index, value) {}; |
| Atomics.prototype.load = function(typedArray, index) {}; |
| Atomics.prototype.or = function(typedArray, index, value) {}; |
| Atomics.prototype.store = function(typedArray, index, value) {}; |
| Atomics.prototype.sub = function(typedArray, index, value) {}; |
| Atomics.prototype.xor = function(typedArray, index, value) {}; |
| Atomics.prototype.wait = function(typedArray, index, valuei, timeout) {}; |
| Atomics.prototype.wake = function(typedArray, index, value) {}; |
| Atomics.prototype.isLockFree = function(size) {}; |
| |
| /** |
| * SIMD.js support (not in upstream closure yet). |
| */ |
| var SIMD; |
| //Base objects |
| SIMD.Float32x4; |
| SIMD.Float64x2; |
| SIMD.Int8x16; |
| SIMD.Int16x8; |
| SIMD.Int32x4; |
| SIMD.Uint8x16; |
| SIMD.Uint16x8; |
| SIMD.Uint32x4; |
| SIMD.Bool8x16; |
| SIMD.Bool16x8; |
| SIMD.Bool32x4; |
| SIMD.Bool64x2; |
| |
| SIMD.Float32x4.abs = function() {}; |
| SIMD.Float64x2.abs = function() {}; |
| SIMD.Int8x16.abs = function() {}; |
| SIMD.Int16x8.abs = function() {}; |
| SIMD.Int32x4.abs = function() {}; |
| SIMD.Uint8x16.abs = function() {}; |
| SIMD.Uint16x8.abs = function() {}; |
| SIMD.Uint32x4.abs = function() {}; |
| SIMD.Bool8x16.abs = function() {}; |
| SIMD.Bool16x8.abs = function() {}; |
| SIMD.Bool32x4.abs = function() {}; |
| SIMD.Bool64x2.abs = function() {}; |
| |
| SIMD.Float32x4.add = function() {}; |
| SIMD.Float64x2.add = function() {}; |
| SIMD.Int8x16.add = function() {}; |
| SIMD.Int16x8.add = function() {}; |
| SIMD.Int32x4.add = function() {}; |
| SIMD.Uint8x16.add = function() {}; |
| SIMD.Uint16x8.add = function() {}; |
| SIMD.Uint32x4.add = function() {}; |
| SIMD.Bool8x16.add = function() {}; |
| SIMD.Bool16x8.add = function() {}; |
| SIMD.Bool32x4.add = function() {}; |
| SIMD.Bool64x2.add = function() {}; |
| |
| SIMD.Float32x4.addSaturate = function() {}; |
| SIMD.Float64x2.addSaturate = function() {}; |
| SIMD.Int8x16.addSaturate = function() {}; |
| SIMD.Int16x8.addSaturate = function() {}; |
| SIMD.Int32x4.addSaturate = function() {}; |
| SIMD.Uint8x16.addSaturate = function() {}; |
| SIMD.Uint16x8.addSaturate = function() {}; |
| SIMD.Uint32x4.addSaturate = function() {}; |
| SIMD.Bool8x16.addSaturate = function() {}; |
| SIMD.Bool16x8.addSaturate = function() {}; |
| SIMD.Bool32x4.addSaturate = function() {}; |
| SIMD.Bool64x2.addSaturate = function() {}; |
| |
| SIMD.Float32x4.allTrue = function() {}; |
| SIMD.Float64x2.allTrue = function() {}; |
| SIMD.Int8x16.allTrue = function() {}; |
| SIMD.Int16x8.allTrue = function() {}; |
| SIMD.Int32x4.allTrue = function() {}; |
| SIMD.Uint8x16.allTrue = function() {}; |
| SIMD.Uint16x8.allTrue = function() {}; |
| SIMD.Uint32x4.allTrue = function() {}; |
| SIMD.Bool8x16.allTrue = function() {}; |
| SIMD.Bool16x8.allTrue = function() {}; |
| SIMD.Bool32x4.allTrue = function() {}; |
| SIMD.Bool64x2.allTrue = function() {}; |
| |
| SIMD.Float32x4.and = function() {}; |
| SIMD.Float64x2.and = function() {}; |
| SIMD.Int8x16.and = function() {}; |
| SIMD.Int16x8.and = function() {}; |
| SIMD.Int32x4.and = function() {}; |
| SIMD.Uint8x16.and = function() {}; |
| SIMD.Uint16x8.and = function() {}; |
| SIMD.Uint32x4.and = function() {}; |
| SIMD.Bool8x16.and = function() {}; |
| SIMD.Bool16x8.and = function() {}; |
| SIMD.Bool32x4.and = function() {}; |
| SIMD.Bool64x2.and = function() {}; |
| |
| SIMD.Float32x4.check = function() {}; |
| SIMD.Float64x2.check = function() {}; |
| SIMD.Int8x16.check = function() {}; |
| SIMD.Int16x8.check = function() {}; |
| SIMD.Int32x4.check = function() {}; |
| SIMD.Uint8x16.check = function() {}; |
| SIMD.Uint16x8.check = function() {}; |
| SIMD.Uint32x4.check = function() {}; |
| SIMD.Bool8x16.check = function() {}; |
| SIMD.Bool16x8.check = function() {}; |
| SIMD.Bool32x4.check = function() {}; |
| SIMD.Bool64x2.check = function() {}; |
| |
| SIMD.Float32x4.div = function() {}; |
| SIMD.Float64x2.div = function() {}; |
| SIMD.Int8x16.div = function() {}; |
| SIMD.Int16x8.div = function() {}; |
| SIMD.Int32x4.div = function() {}; |
| SIMD.Uint8x16.div = function() {}; |
| SIMD.Uint16x8.div = function() {}; |
| SIMD.Uint32x4.div = function() {}; |
| SIMD.Bool8x16.div = function() {}; |
| SIMD.Bool16x8.div = function() {}; |
| SIMD.Bool32x4.div = function() {}; |
| SIMD.Bool64x2.div = function() {}; |
| |
| SIMD.Float32x4.equal = function() {}; |
| SIMD.Float64x2.equal = function() {}; |
| SIMD.Int8x16.equal = function() {}; |
| SIMD.Int16x8.equal = function() {}; |
| SIMD.Int32x4.equal = function() {}; |
| SIMD.Uint8x16.equal = function() {}; |
| SIMD.Uint16x8.equal = function() {}; |
| SIMD.Uint32x4.equal = function() {}; |
| SIMD.Bool8x16.equal = function() {}; |
| SIMD.Bool16x8.equal = function() {}; |
| SIMD.Bool32x4.equal = function() {}; |
| SIMD.Bool64x2.equal = function() {}; |
| |
| SIMD.Float32x4.extractLane = function() {}; |
| SIMD.Float64x2.extractLane = function() {}; |
| SIMD.Int8x16.extractLane = function() {}; |
| SIMD.Int16x8.extractLane = function() {}; |
| SIMD.Int32x4.extractLane = function() {}; |
| SIMD.Uint8x16.extractLane = function() {}; |
| SIMD.Uint16x8.extractLane = function() {}; |
| SIMD.Uint32x4.extractLane = function() {}; |
| SIMD.Bool8x16.extractLane = function() {}; |
| SIMD.Bool16x8.extractLane = function() {}; |
| SIMD.Bool32x4.extractLane = function() {}; |
| SIMD.Bool64x2.extractLane = function() {}; |
| |
| SIMD.Float32x4.fromFloat32x4 = function() {}; |
| SIMD.Float64x2.fromFloat32x4 = function() {}; |
| SIMD.Int8x16.fromFloat32x4 = function() {}; |
| SIMD.Int16x8.fromFloat32x4 = function() {}; |
| SIMD.Int32x4.fromFloat32x4 = function() {}; |
| SIMD.Uint8x16.fromFloat32x4 = function() {}; |
| SIMD.Uint16x8.fromFloat32x4 = function() {}; |
| SIMD.Uint32x4.fromFloat32x4 = function() {}; |
| SIMD.Bool8x16.fromFloat32x4 = function() {}; |
| SIMD.Bool16x8.fromFloat32x4 = function() {}; |
| SIMD.Bool32x4.fromFloat32x4 = function() {}; |
| SIMD.Bool64x2.fromFloat32x4 = function() {}; |
| |
| SIMD.Float32x4.fromFloat32x4Bits = function() {}; |
| SIMD.Float64x2.fromFloat32x4Bits = function() {}; |
| SIMD.Int8x16.fromFloat32x4Bits = function() {}; |
| SIMD.Int16x8.fromFloat32x4Bits = function() {}; |
| SIMD.Int32x4.fromFloat32x4Bits = function() {}; |
| SIMD.Uint8x16.fromFloat32x4Bits = function() {}; |
| SIMD.Uint16x8.fromFloat32x4Bits = function() {}; |
| SIMD.Uint32x4.fromFloat32x4Bits = function() {}; |
| SIMD.Bool8x16.fromFloat32x4Bits = function() {}; |
| SIMD.Bool16x8.fromFloat32x4Bits = function() {}; |
| SIMD.Bool32x4.fromFloat32x4Bits = function() {}; |
| SIMD.Bool64x2.fromFloat32x4Bits = function() {}; |
| |
| SIMD.Float32x4.fromFloat64x2Bits = function() {}; |
| SIMD.Float64x2.fromFloat64x2Bits = function() {}; |
| SIMD.Int8x16.fromFloat64x2Bits = function() {}; |
| SIMD.Int16x8.fromFloat64x2Bits = function() {}; |
| SIMD.Int32x4.fromFloat64x2Bits = function() {}; |
| SIMD.Uint8x16.fromFloat64x2Bits = function() {}; |
| SIMD.Uint16x8.fromFloat64x2Bits = function() {}; |
| SIMD.Uint32x4.fromFloat64x2Bits = function() {}; |
| SIMD.Bool8x16.fromFloat64x2Bits = function() {}; |
| SIMD.Bool16x8.fromFloat64x2Bits = function() {}; |
| SIMD.Bool32x4.fromFloat64x2Bits = function() {}; |
| SIMD.Bool64x2.fromFloat64x2Bits = function() {}; |
| |
| SIMD.Float32x4.fromInt16x8Bits = function() {}; |
| SIMD.Float64x2.fromInt16x8Bits = function() {}; |
| SIMD.Int8x16.fromInt16x8Bits = function() {}; |
| SIMD.Int16x8.fromInt16x8Bits = function() {}; |
| SIMD.Int32x4.fromInt16x8Bits = function() {}; |
| SIMD.Uint8x16.fromInt16x8Bits = function() {}; |
| SIMD.Uint16x8.fromInt16x8Bits = function() {}; |
| SIMD.Uint32x4.fromInt16x8Bits = function() {}; |
| SIMD.Bool8x16.fromInt16x8Bits = function() {}; |
| SIMD.Bool16x8.fromInt16x8Bits = function() {}; |
| SIMD.Bool32x4.fromInt16x8Bits = function() {}; |
| SIMD.Bool64x2.fromInt16x8Bits = function() {}; |
| |
| SIMD.Float32x4.fromInt32x4 = function() {}; |
| SIMD.Float64x2.fromInt32x4 = function() {}; |
| SIMD.Int8x16.fromInt32x4 = function() {}; |
| SIMD.Int16x8.fromInt32x4 = function() {}; |
| SIMD.Int32x4.fromInt32x4 = function() {}; |
| SIMD.Uint8x16.fromInt32x4 = function() {}; |
| SIMD.Uint16x8.fromInt32x4 = function() {}; |
| SIMD.Uint32x4.fromInt32x4 = function() {}; |
| SIMD.Bool8x16.fromInt32x4 = function() {}; |
| SIMD.Bool16x8.fromInt32x4 = function() {}; |
| SIMD.Bool32x4.fromInt32x4 = function() {}; |
| SIMD.Bool64x2.fromInt32x4 = function() {}; |
| |
| SIMD.Float32x4.fromInt32x4Bits = function() {}; |
| SIMD.Float64x2.fromInt32x4Bits = function() {}; |
| SIMD.Int8x16.fromInt32x4Bits = function() {}; |
| SIMD.Int16x8.fromInt32x4Bits = function() {}; |
| SIMD.Int32x4.fromInt32x4Bits = function() {}; |
| SIMD.Uint8x16.fromInt32x4Bits = function() {}; |
| SIMD.Uint16x8.fromInt32x4Bits = function() {}; |
| SIMD.Uint32x4.fromInt32x4Bits = function() {}; |
| SIMD.Bool8x16.fromInt32x4Bits = function() {}; |
| SIMD.Bool16x8.fromInt32x4Bits = function() {}; |
| SIMD.Bool32x4.fromInt32x4Bits = function() {}; |
| SIMD.Bool64x2.fromInt32x4Bits = function() {}; |
| |
| SIMD.Float32x4.fromInt8x16Bits = function() {}; |
| SIMD.Float64x2.fromInt8x16Bits = function() {}; |
| SIMD.Int8x16.fromInt8x16Bits = function() {}; |
| SIMD.Int16x8.fromInt8x16Bits = function() {}; |
| SIMD.Int32x4.fromInt8x16Bits = function() {}; |
| SIMD.Uint8x16.fromInt8x16Bits = function() {}; |
| SIMD.Uint16x8.fromInt8x16Bits = function() {}; |
| SIMD.Uint32x4.fromInt8x16Bits = function() {}; |
| SIMD.Bool8x16.fromInt8x16Bits = function() {}; |
| SIMD.Bool16x8.fromInt8x16Bits = function() {}; |
| SIMD.Bool32x4.fromInt8x16Bits = function() {}; |
| SIMD.Bool64x2.fromInt8x16Bits = function() {}; |
| |
| SIMD.Float32x4.fromUint16x8Bits = function() {}; |
| SIMD.Float64x2.fromUint16x8Bits = function() {}; |
| SIMD.Int8x16.fromUint16x8Bits = function() {}; |
| SIMD.Int16x8.fromUint16x8Bits = function() {}; |
| SIMD.Int32x4.fromUint16x8Bits = function() {}; |
| SIMD.Uint8x16.fromUint16x8Bits = function() {}; |
| SIMD.Uint16x8.fromUint16x8Bits = function() {}; |
| SIMD.Uint32x4.fromUint16x8Bits = function() {}; |
| SIMD.Bool8x16.fromUint16x8Bits = function() {}; |
| SIMD.Bool16x8.fromUint16x8Bits = function() {}; |
| SIMD.Bool32x4.fromUint16x8Bits = function() {}; |
| SIMD.Bool64x2.fromUint16x8Bits = function() {}; |
| |
| SIMD.Float32x4.fromUint32x4 = function() {}; |
| SIMD.Float64x2.fromUint32x4 = function() {}; |
| SIMD.Int8x16.fromUint32x4 = function() {}; |
| SIMD.Int16x8.fromUint32x4 = function() {}; |
| SIMD.Int32x4.fromUint32x4 = function() {}; |
| SIMD.Uint8x16.fromUint32x4 = function() {}; |
| SIMD.Uint16x8.fromUint32x4 = function() {}; |
| SIMD.Uint32x4.fromUint32x4 = function() {}; |
| SIMD.Bool8x16.fromUint32x4 = function() {}; |
| SIMD.Bool16x8.fromUint32x4 = function() {}; |
| SIMD.Bool32x4.fromUint32x4 = function() {}; |
| SIMD.Bool64x2.fromUint32x4 = function() {}; |
| |
| SIMD.Float32x4.fromUint32x4Bits = function() {}; |
| SIMD.Float64x2.fromUint32x4Bits = function() {}; |
| SIMD.Int8x16.fromUint32x4Bits = function() {}; |
| SIMD.Int16x8.fromUint32x4Bits = function() {}; |
| SIMD.Int32x4.fromUint32x4Bits = function() {}; |
| SIMD.Uint8x16.fromUint32x4Bits = function() {}; |
| SIMD.Uint16x8.fromUint32x4Bits = function() {}; |
| SIMD.Uint32x4.fromUint32x4Bits = function() {}; |
| SIMD.Bool8x16.fromUint32x4Bits = function() {}; |
| SIMD.Bool16x8.fromUint32x4Bits = function() {}; |
| SIMD.Bool32x4.fromUint32x4Bits = function() {}; |
| SIMD.Bool64x2.fromUint32x4Bits = function() {}; |
| |
| SIMD.Float32x4.fromUint8x16Bits = function() {}; |
| SIMD.Float64x2.fromUint8x16Bits = function() {}; |
| SIMD.Int8x16.fromUint8x16Bits = function() {}; |
| SIMD.Int16x8.fromUint8x16Bits = function() {}; |
| SIMD.Int32x4.fromUint8x16Bits = function() {}; |
| SIMD.Uint8x16.fromUint8x16Bits = function() {}; |
| SIMD.Uint16x8.fromUint8x16Bits = function() {}; |
| SIMD.Uint32x4.fromUint8x16Bits = function() {}; |
| SIMD.Bool8x16.fromUint8x16Bits = function() {}; |
| SIMD.Bool16x8.fromUint8x16Bits = function() {}; |
| SIMD.Bool32x4.fromUint8x16Bits = function() {}; |
| SIMD.Bool64x2.fromUint8x16Bits = function() {}; |
| |
| SIMD.Float32x4.greaterThan = function() {}; |
| SIMD.Float64x2.greaterThan = function() {}; |
| SIMD.Int8x16.greaterThan = function() {}; |
| SIMD.Int16x8.greaterThan = function() {}; |
| SIMD.Int32x4.greaterThan = function() {}; |
| SIMD.Uint8x16.greaterThan = function() {}; |
| SIMD.Uint16x8.greaterThan = function() {}; |
| SIMD.Uint32x4.greaterThan = function() {}; |
| SIMD.Bool8x16.greaterThan = function() {}; |
| SIMD.Bool16x8.greaterThan = function() {}; |
| SIMD.Bool32x4.greaterThan = function() {}; |
| SIMD.Bool64x2.greaterThan = function() {}; |
| |
| SIMD.Float32x4.greaterThanOrEqual = function() {}; |
| SIMD.Float64x2.greaterThanOrEqual = function() {}; |
| SIMD.Int8x16.greaterThanOrEqual = function() {}; |
| SIMD.Int16x8.greaterThanOrEqual = function() {}; |
| SIMD.Int32x4.greaterThanOrEqual = function() {}; |
| SIMD.Uint8x16.greaterThanOrEqual = function() {}; |
| SIMD.Uint16x8.greaterThanOrEqual = function() {}; |
| SIMD.Uint32x4.greaterThanOrEqual = function() {}; |
| SIMD.Bool8x16.greaterThanOrEqual = function() {}; |
| SIMD.Bool16x8.greaterThanOrEqual = function() {}; |
| SIMD.Bool32x4.greaterThanOrEqual = function() {}; |
| SIMD.Bool64x2.greaterThanOrEqual = function() {}; |
| |
| SIMD.Float32x4.lessThan = function() {}; |
| SIMD.Float64x2.lessThan = function() {}; |
| SIMD.Int8x16.lessThan = function() {}; |
| SIMD.Int16x8.lessThan = function() {}; |
| SIMD.Int32x4.lessThan = function() {}; |
| SIMD.Uint8x16.lessThan = function() {}; |
| SIMD.Uint16x8.lessThan = function() {}; |
| SIMD.Uint32x4.lessThan = function() {}; |
| SIMD.Bool8x16.lessThan = function() {}; |
| SIMD.Bool16x8.lessThan = function() {}; |
| SIMD.Bool32x4.lessThan = function() {}; |
| SIMD.Bool64x2.lessThan = function() {}; |
| |
| SIMD.Float32x4.lessThanOrEqual = function() {}; |
| SIMD.Float64x2.lessThanOrEqual = function() {}; |
| SIMD.Int8x16.lessThanOrEqual = function() {}; |
| SIMD.Int16x8.lessThanOrEqual = function() {}; |
| SIMD.Int32x4.lessThanOrEqual = function() {}; |
| SIMD.Uint8x16.lessThanOrEqual = function() {}; |
| SIMD.Uint16x8.lessThanOrEqual = function() {}; |
| SIMD.Uint32x4.lessThanOrEqual = function() {}; |
| SIMD.Bool8x16.lessThanOrEqual = function() {}; |
| SIMD.Bool16x8.lessThanOrEqual = function() {}; |
| SIMD.Bool32x4.lessThanOrEqual = function() {}; |
| SIMD.Bool64x2.lessThanOrEqual = function() {}; |
| |
| SIMD.Float32x4.load = function() {}; |
| SIMD.Float64x2.load = function() {}; |
| SIMD.Int8x16.load = function() {}; |
| SIMD.Int16x8.load = function() {}; |
| SIMD.Int32x4.load = function() {}; |
| SIMD.Uint8x16.load = function() {}; |
| SIMD.Uint16x8.load = function() {}; |
| SIMD.Uint32x4.load = function() {}; |
| SIMD.Bool8x16.load = function() {}; |
| SIMD.Bool16x8.load = function() {}; |
| SIMD.Bool32x4.load = function() {}; |
| SIMD.Bool64x2.load = function() {}; |
| |
| SIMD.Float32x4.max = function() {}; |
| SIMD.Float64x2.max = function() {}; |
| SIMD.Int8x16.max = function() {}; |
| SIMD.Int16x8.max = function() {}; |
| SIMD.Int32x4.max = function() {}; |
| SIMD.Uint8x16.max = function() {}; |
| SIMD.Uint16x8.max = function() {}; |
| SIMD.Uint32x4.max = function() {}; |
| SIMD.Bool8x16.max = function() {}; |
| SIMD.Bool16x8.max = function() {}; |
| SIMD.Bool32x4.max = function() {}; |
| SIMD.Bool64x2.max = function() {}; |
| |
| SIMD.Float32x4.maxNum = function() {}; |
| SIMD.Float64x2.maxNum = function() {}; |
| SIMD.Int8x16.maxNum = function() {}; |
| SIMD.Int16x8.maxNum = function() {}; |
| SIMD.Int32x4.maxNum = function() {}; |
| SIMD.Uint8x16.maxNum = function() {}; |
| SIMD.Uint16x8.maxNum = function() {}; |
| SIMD.Uint32x4.maxNum = function() {}; |
| SIMD.Bool8x16.maxNum = function() {}; |
| SIMD.Bool16x8.maxNum = function() {}; |
| SIMD.Bool32x4.maxNum = function() {}; |
| SIMD.Bool64x2.maxNum = function() {}; |
| |
| SIMD.Float32x4.min = function() {}; |
| SIMD.Float64x2.min = function() {}; |
| SIMD.Int8x16.min = function() {}; |
| SIMD.Int16x8.min = function() {}; |
| SIMD.Int32x4.min = function() {}; |
| SIMD.Uint8x16.min = function() {}; |
| SIMD.Uint16x8.min = function() {}; |
| SIMD.Uint32x4.min = function() {}; |
| SIMD.Bool8x16.min = function() {}; |
| SIMD.Bool16x8.min = function() {}; |
| SIMD.Bool32x4.min = function() {}; |
| SIMD.Bool64x2.min = function() {}; |
| |
| SIMD.Float32x4.minNum = function() {}; |
| SIMD.Float64x2.minNum = function() {}; |
| SIMD.Int8x16.minNum = function() {}; |
| SIMD.Int16x8.minNum = function() {}; |
| SIMD.Int32x4.minNum = function() {}; |
| SIMD.Uint8x16.minNum = function() {}; |
| SIMD.Uint16x8.minNum = function() {}; |
| SIMD.Uint32x4.minNum = function() {}; |
| SIMD.Bool8x16.minNum = function() {}; |
| SIMD.Bool16x8.minNum = function() {}; |
| SIMD.Bool32x4.minNum = function() {}; |
| SIMD.Bool64x2.minNum = function() {}; |
| |
| SIMD.Float32x4.mul = function() {}; |
| SIMD.Float64x2.mul = function() {}; |
| SIMD.Int8x16.mul = function() {}; |
| SIMD.Int16x8.mul = function() {}; |
| SIMD.Int32x4.mul = function() {}; |
| SIMD.Uint8x16.mul = function() {}; |
| SIMD.Uint16x8.mul = function() {}; |
| SIMD.Uint32x4.mul = function() {}; |
| SIMD.Bool8x16.mul = function() {}; |
| SIMD.Bool16x8.mul = function() {}; |
| SIMD.Bool32x4.mul = function() {}; |
| SIMD.Bool64x2.mul = function() {}; |
| |
| SIMD.Float32x4.neg = function() {}; |
| SIMD.Float64x2.neg = function() {}; |
| SIMD.Int8x16.neg = function() {}; |
| SIMD.Int16x8.neg = function() {}; |
| SIMD.Int32x4.neg = function() {}; |
| SIMD.Uint8x16.neg = function() {}; |
| SIMD.Uint16x8.neg = function() {}; |
| SIMD.Uint32x4.neg = function() {}; |
| SIMD.Bool8x16.neg = function() {}; |
| SIMD.Bool16x8.neg = function() {}; |
| SIMD.Bool32x4.neg = function() {}; |
| SIMD.Bool64x2.neg = function() {}; |
| |
| SIMD.Float32x4.not = function() {}; |
| SIMD.Float64x2.not = function() {}; |
| SIMD.Int8x16.not = function() {}; |
| SIMD.Int16x8.not = function() {}; |
| SIMD.Int32x4.not = function() {}; |
| SIMD.Uint8x16.not = function() {}; |
| SIMD.Uint16x8.not = function() {}; |
| SIMD.Uint32x4.not = function() {}; |
| SIMD.Bool8x16.not = function() {}; |
| SIMD.Bool16x8.not = function() {}; |
| SIMD.Bool32x4.not = function() {}; |
| SIMD.Bool64x2.not = function() {}; |
| |
| SIMD.Float32x4.notEqual = function() {}; |
| SIMD.Float64x2.notEqual = function() {}; |
| SIMD.Int8x16.notEqual = function() {}; |
| SIMD.Int16x8.notEqual = function() {}; |
| SIMD.Int32x4.notEqual = function() {}; |
| SIMD.Uint8x16.notEqual = function() {}; |
| SIMD.Uint16x8.notEqual = function() {}; |
| SIMD.Uint32x4.notEqual = function() {}; |
| SIMD.Bool8x16.notEqual = function() {}; |
| SIMD.Bool16x8.notEqual = function() {}; |
| SIMD.Bool32x4.notEqual = function() {}; |
| SIMD.Bool64x2.notEqual = function() {}; |
| |
| SIMD.Float32x4.or = function() {}; |
| SIMD.Float64x2.or = function() {}; |
| SIMD.Int8x16.or = function() {}; |
| SIMD.Int16x8.or = function() {}; |
| SIMD.Int32x4.or = function() {}; |
| SIMD.Uint8x16.or = function() {}; |
| SIMD.Uint16x8.or = function() {}; |
| SIMD.Uint32x4.or = function() {}; |
| SIMD.Bool8x16.or = function() {}; |
| SIMD.Bool16x8.or = function() {}; |
| SIMD.Bool32x4.or = function() {}; |
| SIMD.Bool64x2.or = function() {}; |
| |
| SIMD.Float32x4.prototype.toSource = function() {}; |
| SIMD.Float64x2.prototype.toSource = function() {}; |
| SIMD.Int8x16.prototype.toSource = function() {}; |
| SIMD.Int16x8.prototype.toSource = function() {}; |
| SIMD.Int32x4.prototype.toSource = function() {}; |
| SIMD.Uint8x16.prototype.toSource = function() {}; |
| SIMD.Uint16x8.prototype.toSource = function() {}; |
| SIMD.Uint32x4.prototype.toSource = function() {}; |
| SIMD.Bool8x16.prototype.toSource = function() {}; |
| SIMD.Bool16x8.prototype.toSource = function() {}; |
| SIMD.Bool32x4.prototype.toSource = function() {}; |
| SIMD.Bool64x2.prototype.toSource = function() {}; |
| |
| SIMD.Float32x4.reciprocalApproximation = function() {}; |
| SIMD.Float64x2.reciprocalApproximation = function() {}; |
| SIMD.Int8x16.reciprocalApproximation = function() {}; |
| SIMD.Int16x8.reciprocalApproximation = function() {}; |
| SIMD.Int32x4.reciprocalApproximation = function() {}; |
| SIMD.Uint8x16.reciprocalApproximation = function() {}; |
| SIMD.Uint16x8.reciprocalApproximation = function() {}; |
| SIMD.Uint32x4.reciprocalApproximation = function() {}; |
| SIMD.Bool8x16.reciprocalApproximation = function() {}; |
| SIMD.Bool16x8.reciprocalApproximation = function() {}; |
| SIMD.Bool32x4.reciprocalApproximation = function() {}; |
| SIMD.Bool64x2.reciprocalApproximation = function() {}; |
| |
| SIMD.Float32x4.reciprocalSqrtApproximation = function() {}; |
| SIMD.Float64x2.reciprocalSqrtApproximation = function() {}; |
| SIMD.Int8x16.reciprocalSqrtApproximation = function() {}; |
| SIMD.Int16x8.reciprocalSqrtApproximation = function() {}; |
| SIMD.Int32x4.reciprocalSqrtApproximation = function() {}; |
| SIMD.Uint8x16.reciprocalSqrtApproximation = function() {}; |
| SIMD.Uint16x8.reciprocalSqrtApproximation = function() {}; |
| SIMD.Uint32x4.reciprocalSqrtApproximation = function() {}; |
| SIMD.Bool8x16.reciprocalSqrtApproximation = function() {}; |
| SIMD.Bool16x8.reciprocalSqrtApproximation = function() {}; |
| SIMD.Bool32x4.reciprocalSqrtApproximation = function() {}; |
| SIMD.Bool64x2.reciprocalSqrtApproximation = function() {}; |
| |
| SIMD.Float32x4.replaceLane = function() {}; |
| SIMD.Float64x2.replaceLane = function() {}; |
| SIMD.Int8x16.replaceLane = function() {}; |
| SIMD.Int16x8.replaceLane = function() {}; |
| SIMD.Int32x4.replaceLane = function() {}; |
| SIMD.Uint8x16.replaceLane = function() {}; |
| SIMD.Uint16x8.replaceLane = function() {}; |
| SIMD.Uint32x4.replaceLane = function() {}; |
| SIMD.Bool8x16.replaceLane = function() {}; |
| SIMD.Bool16x8.replaceLane = function() {}; |
| SIMD.Bool32x4.replaceLane = function() {}; |
| SIMD.Bool64x2.replaceLane = function() {}; |
| |
| SIMD.Float32x4.select = function() {}; |
| SIMD.Float64x2.select = function() {}; |
| SIMD.Int8x16.select = function() {}; |
| SIMD.Int16x8.select = function() {}; |
| SIMD.Int32x4.select = function() {}; |
| SIMD.Uint8x16.select = function() {}; |
| SIMD.Uint16x8.select = function() {}; |
| SIMD.Uint32x4.select = function() {}; |
| SIMD.Bool8x16.select = function() {}; |
| SIMD.Bool16x8.select = function() {}; |
| SIMD.Bool32x4.select = function() {}; |
| SIMD.Bool64x2.select = function() {}; |
| |
| SIMD.Float32x4.shiftLeftByScalar = function() {}; |
| SIMD.Float64x2.shiftLeftByScalar = function() {}; |
| SIMD.Int8x16.shiftLeftByScalar = function() {}; |
| SIMD.Int16x8.shiftLeftByScalar = function() {}; |
| SIMD.Int32x4.shiftLeftByScalar = function() {}; |
| SIMD.Uint8x16.shiftLeftByScalar = function() {}; |
| SIMD.Uint16x8.shiftLeftByScalar = function() {}; |
| SIMD.Uint32x4.shiftLeftByScalar = function() {}; |
| SIMD.Bool8x16.shiftLeftByScalar = function() {}; |
| SIMD.Bool16x8.shiftLeftByScalar = function() {}; |
| SIMD.Bool32x4.shiftLeftByScalar = function() {}; |
| SIMD.Bool64x2.shiftLeftByScalar = function() {}; |
| |
| SIMD.Float32x4.shiftRightByScalar = function() {}; |
| SIMD.Float64x2.shiftRightByScalar = function() {}; |
| SIMD.Int8x16.shiftRightByScalar = function() {}; |
| SIMD.Int16x8.shiftRightByScalar = function() {}; |
| SIMD.Int32x4.shiftRightByScalar = function() {}; |
| SIMD.Uint8x16.shiftRightByScalar = function() {}; |
| SIMD.Uint16x8.shiftRightByScalar = function() {}; |
| SIMD.Uint32x4.shiftRightByScalar = function() {}; |
| SIMD.Bool8x16.shiftRightByScalar = function() {}; |
| SIMD.Bool16x8.shiftRightByScalar = function() {}; |
| SIMD.Bool32x4.shiftRightByScalar = function() {}; |
| SIMD.Bool64x2.shiftRightByScalar = function() {}; |
| |
| SIMD.Float32x4.shuffle = function() {}; |
| SIMD.Float64x2.shuffle = function() {}; |
| SIMD.Int8x16.shuffle = function() {}; |
| SIMD.Int16x8.shuffle = function() {}; |
| SIMD.Int32x4.shuffle = function() {}; |
| SIMD.Uint8x16.shuffle = function() {}; |
| SIMD.Uint16x8.shuffle = function() {}; |
| SIMD.Uint32x4.shuffle = function() {}; |
| SIMD.Bool8x16.shuffle = function() {}; |
| SIMD.Bool16x8.shuffle = function() {}; |
| SIMD.Bool32x4.shuffle = function() {}; |
| SIMD.Bool64x2.shuffle = function() {}; |
| |
| SIMD.Float32x4.splat = function() {}; |
| SIMD.Float64x2.splat = function() {}; |
| SIMD.Int8x16.splat = function() {}; |
| SIMD.Int16x8.splat = function() {}; |
| SIMD.Int32x4.splat = function() {}; |
| SIMD.Uint8x16.splat = function() {}; |
| SIMD.Uint16x8.splat = function() {}; |
| SIMD.Uint32x4.splat = function() {}; |
| SIMD.Bool8x16.splat = function() {}; |
| SIMD.Bool16x8.splat = function() {}; |
| SIMD.Bool32x4.splat = function() {}; |
| SIMD.Bool64x2.splat = function() {}; |
| |
| SIMD.Float32x4.sqrt = function() {}; |
| SIMD.Float64x2.sqrt = function() {}; |
| SIMD.Int8x16.sqrt = function() {}; |
| SIMD.Int16x8.sqrt = function() {}; |
| SIMD.Int32x4.sqrt = function() {}; |
| SIMD.Uint8x16.sqrt = function() {}; |
| SIMD.Uint16x8.sqrt = function() {}; |
| SIMD.Uint32x4.sqrt = function() {}; |
| SIMD.Bool8x16.sqrt = function() {}; |
| SIMD.Bool16x8.sqrt = function() {}; |
| SIMD.Bool32x4.sqrt = function() {}; |
| SIMD.Bool64x2.sqrt = function() {}; |
| |
| SIMD.Float32x4.store = function() {}; |
| SIMD.Float64x2.store = function() {}; |
| SIMD.Int8x16.store = function() {}; |
| SIMD.Int16x8.store = function() {}; |
| SIMD.Int32x4.store = function() {}; |
| SIMD.Uint8x16.store = function() {}; |
| SIMD.Uint16x8.store = function() {}; |
| SIMD.Uint32x4.store = function() {}; |
| SIMD.Bool8x16.store = function() {}; |
| SIMD.Bool16x8.store = function() {}; |
| SIMD.Bool32x4.store = function() {}; |
| SIMD.Bool64x2.store = function() {}; |
| |
| SIMD.Float32x4.sub = function() {}; |
| SIMD.Float64x2.sub = function() {}; |
| SIMD.Int8x16.sub = function() {}; |
| SIMD.Int16x8.sub = function() {}; |
| SIMD.Int32x4.sub = function() {}; |
| SIMD.Uint8x16.sub = function() {}; |
| SIMD.Uint16x8.sub = function() {}; |
| SIMD.Uint32x4.sub = function() {}; |
| SIMD.Bool8x16.sub = function() {}; |
| SIMD.Bool16x8.sub = function() {}; |
| SIMD.Bool32x4.sub = function() {}; |
| SIMD.Bool64x2.sub = function() {}; |
| |
| SIMD.Float32x4.subSaturate = function() {}; |
| SIMD.Float64x2.subSaturate = function() {}; |
| SIMD.Int8x16.subSaturate = function() {}; |
| SIMD.Int16x8.subSaturate = function() {}; |
| SIMD.Int32x4.subSaturate = function() {}; |
| SIMD.Uint8x16.subSaturate = function() {}; |
| SIMD.Uint16x8.subSaturate = function() {}; |
| SIMD.Uint32x4.subSaturate = function() {}; |
| SIMD.Bool8x16.subSaturate = function() {}; |
| SIMD.Bool16x8.subSaturate = function() {}; |
| SIMD.Bool32x4.subSaturate = function() {}; |
| SIMD.Bool64x2.subSaturate = function() {}; |
| |
| SIMD.Float32x4.swizzle = function() {}; |
| SIMD.Float64x2.swizzle = function() {}; |
| SIMD.Int8x16.swizzle = function() {}; |
| SIMD.Int16x8.swizzle = function() {}; |
| SIMD.Int32x4.swizzle = function() {}; |
| SIMD.Uint8x16.swizzle = function() {}; |
| SIMD.Uint16x8.swizzle = function() {}; |
| SIMD.Uint32x4.swizzle = function() {}; |
| SIMD.Bool8x16.swizzle = function() {}; |
| SIMD.Bool16x8.swizzle = function() {}; |
| SIMD.Bool32x4.swizzle = function() {}; |
| SIMD.Bool64x2.swizzle = function() {}; |
| |
| SIMD.Float32x4.xor = function() {}; |
| SIMD.Float64x2.xor = function() {}; |
| SIMD.Int8x16.xor = function() {}; |
| SIMD.Int16x8.xor = function() {}; |
| SIMD.Int32x4.xor = function() {}; |
| SIMD.Uint8x16.xor = function() {}; |
| SIMD.Uint16x8.xor = function() {}; |
| SIMD.Uint32x4.xor = function() {}; |
| SIMD.Bool8x16.xor = function() {}; |
| SIMD.Bool16x8.xor = function() {}; |
| SIMD.Bool32x4.xor = function() {}; |
| SIMD.Bool64x2.xor = function() {}; |
| |
| var GLctx = {}; |