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// Copyright 2018 The Immersive Web Community Group
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import * as glMatrix from '../../third-party/gl-matrix/src/gl-matrix/common.js';
import * as mat2 from '../../third-party/gl-matrix/src/gl-matrix/mat2.js';
import * as mat2d from '../../third-party/gl-matrix/src/gl-matrix/mat2d.js';
import * as mat3 from '../../third-party/gl-matrix/src/gl-matrix/mat3.js';
import * as mat4 from '../../third-party/gl-matrix/src/gl-matrix/mat4.js';
import * as quat from '../../third-party/gl-matrix/src/gl-matrix/quat.js';
import * as quat2 from '../../third-party/gl-matrix/src/gl-matrix/quat2.js';
import * as vec2 from '../../third-party/gl-matrix/src/gl-matrix/vec2.js';
import * as vec3 from '../../third-party/gl-matrix/src/gl-matrix/vec3.js';
import * as vec4 from '../../third-party/gl-matrix/src/gl-matrix/vec4.js';
export {
glMatrix,
mat2,
mat2d,
mat3,
mat4,
quat,
quat2,
vec2,
vec3,
vec4,
};