tree: d51feefcffd7c40b058d361eff1981318cd8184b [path history] [tgz]
  1. benchmark/
  2. browser/
  3. bullet/
  4. cmake/
  5. code_size/
  6. core/
  7. cstdio/
  8. dirent/
  9. embind/
  10. emmake/
  11. emscripten_log/
  12. env/
  13. fcntl/
  14. fetch/
  15. filesystem/
  16. freetype/
  17. fs/
  18. include_test/
  19. interop/
  20. math/
  21. minimal_webgl/
  22. module/
  23. Module-exports/
  24. neon/
  25. netinet/
  26. openjpeg/
  27. optimizer/
  28. other/
  29. poppler/
  30. printf/
  31. pthread/
  32. return64bit/
  33. scons/
  34. sockets/
  35. sounds/
  36. sqlite/
  37. sse/
  38. stat/
  39. stdio/
  40. termios/
  41. test_whole_archive/
  42. third_party/
  43. unistd/
  44. utime/
  45. uuid/
  46. va_arg/
  47. wasm_worker/
  48. wasmfs/
  49. webidl/
  50. websocket/
  51. 799.cpp
  52. access_file_after_heap_resize.c
  53. alloc_3gb.cpp
  54. aniso.c
  55. aniso.png
  56. asan-no-leak.js
  57. ascii_corpus.txt
  58. autoassemble.c
  59. base64.cpp
  60. benchmark_ffis.cpp
  61. benchmark_ffis.js
  62. benchmark_memcpy.cpp
  63. benchmark_memset.cpp
  64. benchmark_sse.py
  65. benchmark_utf16.cpp
  66. benchmark_utf8.cpp
  67. bigswitch.cpp
  68. binaryen_2170_emscripten_atomic_cas_u8.cpp
  69. binaryen_2170_emscripten_atomic_cas_u8.out
  70. binaryen_async.c
  71. bloom.dds
  72. browser_harness.html
  73. browser_main.c
  74. browser_main_loop.c
  75. browser_module.c
  76. browser_reporting.js
  77. browser_test_hello_world.c
  78. bullet_hello_world.cpp
  79. bzip2_test.c
  80. canvas_animate_resize.cpp
  81. canvas_animate_resize_shell.html
  82. canvas_focus.c
  83. canvas_size_proxy.c
  84. canvas_style_proxy.c
  85. canvas_style_proxy_pre.js
  86. canvas_style_proxy_shell.html
  87. checksummer.c
  88. clang_native.py
  89. clientside_vertex_arrays_es3.c
  90. closure_error.c
  91. cocos2d_hello.cpp
  92. cocos2d_hello.png
  93. common.py
  94. cube2md5.cpp
  95. cube2md5.ok
  96. cube2md5.txt
  97. cube_explosion.c
  98. cube_explosion.png
  99. cursor.bmp
  100. custom_messages_proxy.c
  101. custom_messages_proxy_postjs.js
  102. custom_messages_proxy_shell.html
  103. declare_asm_module_exports.cpp
  104. dlmalloc_proxy.c
  105. dlmalloc_test.c
  106. dlmalloc_test_large.c
  107. doublestart.c
  108. embind_with_asyncify.cpp
  109. emscripten_api_browser.c
  110. emscripten_api_browser2.c
  111. emscripten_api_browser_infloop.cpp
  112. emscripten_console_log.c
  113. emscripten_console_log.out
  114. emscripten_console_log_pre.js
  115. emscripten_fs_api_browser.c
  116. emscripten_fs_api_browser2.c
  117. emscripten_get_device_pixel_ratio.c
  118. emscripten_get_now.cpp
  119. emscripten_hide_mouse.c
  120. emscripten_main_loop.cpp
  121. emscripten_main_loop_and_blocker.cpp
  122. emscripten_main_loop_setimmediate.cpp
  123. emscripten_main_loop_settimeout.cpp
  124. emscripten_performance_now.c
  125. emscripten_request_animation_frame.c
  126. emscripten_request_animation_frame_loop.c
  127. emscripten_set_canvas_element_size.c
  128. emscripten_set_immediate.c
  129. emscripten_set_immediate_loop.c
  130. emscripten_set_interval.c
  131. emscripten_set_timeout.c
  132. emscripten_set_timeout_loop.c
  133. emscripten_throw_number.c
  134. emscripten_throw_number_pre.js
  135. emscripten_throw_string.c
  136. emscripten_throw_string_pre.js
  137. error_in_js_libraries.js
  138. export_module.js
  139. fannkuch.cpp
  140. fannkuch.js
  141. fasta.cpp
  142. fasta.js
  143. file_db.cpp
  144. files.cpp
  145. float+.c
  146. float_tex.cpp
  147. float_tex.png
  148. force_exit.c
  149. freetype_test.c
  150. fs_after_main.cpp
  151. full_es2_sdlproc.c
  152. gauge_available_memory.cpp
  153. gears.png
  154. gen_large_switchcase.py
  155. gen_many_js_functions.py
  156. gl_error.c
  157. gl_in_mainthread_after_pthread.cpp
  158. gl_in_proxy_pthread.cpp
  159. gl_in_pthread.cpp
  160. gl_in_two_pthreads.cpp
  161. gl_matrix_identity.c
  162. gl_only_in_pthread.cpp
  163. gl_ps.c
  164. gl_ps.png
  165. gl_ps_packed.c
  166. gl_ps_strides.c
  167. gl_ps_strides.png
  168. gl_ps_worker.c
  169. gl_renderers.c
  170. gl_renderers.png
  171. gl_stride.c
  172. gl_stride.png
  173. gl_subdata.cpp
  174. gl_teximage.c
  175. gl_textures.cpp
  176. gl_triangle.png
  177. gl_vertex_buffer.c
  178. gl_vertex_buffer.png
  179. gl_vertex_buffer_pre.c
  180. gl_vertex_buffer_pre.png
  181. glbegin_points.c
  182. glbegin_points.png
  183. gles2_conformance.cpp
  184. gles2_uniform_arrays.cpp
  185. glew.c
  186. glframebufferattachmentinfo.c
  187. glfw.c
  188. glfw3.c
  189. glfw_events.c
  190. glfw_joystick.c
  191. glfw_minimal.c
  192. glgetattachedshaders.c
  193. glgettexenv.c
  194. glshaderinfo.cpp
  195. glut_fullscreen.c
  196. glut_glutget.c
  197. glut_touchevents.c
  198. glut_wheelevents.c
  199. hashtest.cpp
  200. havlak.cpp
  201. hello_123.c
  202. hello_cxx11.cpp
  203. hello_function.cpp
  204. hello_image_sdl.c
  205. hello_libcxx.cpp
  206. hello_random_printf.c
  207. hello_world.c
  208. hello_world.cpp
  209. hello_world.js
  210. hello_world.ll
  211. hello_world_em_asm.c
  212. hello_world_error.c
  213. hello_world_error.cpp
  214. hello_world_exit.c
  215. hello_world_file.cpp
  216. hello_world_file.txt
  217. hello_world_fopen.c
  218. hello_world_gles.c
  219. hello_world_gles_deriv.c
  220. hello_world_gles_full.c
  221. hello_world_gles_full_944.c
  222. hello_world_gles_proxy.c
  223. hello_world_gles_shell.html
  224. hello_world_loop.c
  225. hello_world_loop_malloc.c
  226. hello_world_main_loop.cpp
  227. hello_world_sdl.cpp
  228. hello_world_worker.cpp
  229. html5_callbacks_on_calling_thread.c
  230. html5_event_callback_in_two_threads.c
  231. html5_webgl.c
  232. htmltest.png
  233. http.h
  234. idbstore.c
  235. idbstore_sync.c
  236. idbstore_sync_worker.c
  237. in_flight_memfile_request.c
  238. invoke_i.cpp
  239. jpeg_test.c
  240. jsrun.py
  241. keydown_preventdefault_proxy.cpp
  242. lib_include_flags.c
  243. library_test_old_dyncall_format.js
  244. life.c
  245. life.out
  246. long_function_name_in_export.c
  247. mainloop_infloop.cpp
  248. mainloop_reschedule.cpp
  249. mallinfo.cpp
  250. malloc_bench.c
  251. malloc_demangle_infinite_loop.cpp
  252. malloc_none.c
  253. manual_download_data.cpp
  254. manual_download_data.html
  255. manual_wasm_instantiate.cpp
  256. manual_wasm_instantiate.html
  257. matrix_multiply.cpp
  258. mem_growth.cpp
  259. mem_init.cpp
  260. mem_init_request.cpp
  261. meminit_pairs.c
  262. minimal_hello.c
  263. minimal_runtime_exit_handling.js
  264. mmap_file.c
  265. modularize_separate_asm.c
  266. new.cpp
  267. openal_buffers.c
  268. openal_capture.c
  269. openal_capture_sanity.c
  270. openal_error.c
  271. openal_playback.cpp
  272. parallel_testsuite.py
  273. parse_benchmark_output.py
  274. perspective.c
  275. perspective.png
  276. pre_run_deps.cpp
  277. preinitialized_webgl_context.cpp
  278. preinitialized_webgl_context.html
  279. print_args.js
  280. raytrace.cpp
  281. raytrace.ppm
  282. reference_struct_info.json
  283. report_result.c
  284. report_result.h
  285. request_animation_frame.cpp
  286. resize_offscreencanvas_from_main_thread.cpp
  287. runner
  288. runner.bat
  289. runner.py
  290. runtime_misuse.cpp
  291. runtime_misuse_2.cpp
  292. s3tc.c
  293. s3tc.png
  294. s3tc_crunch.c
  295. s3tc_crunch.png
  296. safe_heap_2.c
  297. sbrk_brk.cpp
  298. screenshot-fog-density.png
  299. screenshot-fog-exp2.png
  300. screenshot-fog-linear.png
  301. screenshot-fog-negative.png
  302. screenshot-fog-simple.png
  303. screenshot-gray-purple.png
  304. screenshot-gray.png
  305. screenshot.dds
  306. screenshot.jpg
  307. screenshot.png
  308. sdl-stb-bpp1.png
  309. sdl-stb-bpp2.png
  310. sdl-stb-bpp3.png
  311. sdl-stb-bpp4.png
  312. sdl2_audio_beep.cpp
  313. sdl2_canvas.png
  314. sdl2_canvas_blank.c
  315. sdl2_canvas_palette.c
  316. sdl2_canvas_palette_2.c
  317. sdl2_canvas_proxy.c
  318. sdl2_canvas_size.c
  319. sdl2_canvas_twice.c
  320. sdl2_canvas_write.cpp
  321. sdl2_custom_cursor.c
  322. sdl2_fog_density.c
  323. sdl2_fog_exp2.c
  324. sdl2_fog_linear.c
  325. sdl2_fog_negative.c
  326. sdl2_fog_simple.c
  327. sdl2_gfx.cpp
  328. sdl2_gfx.png
  329. sdl2_gl_frames_swap.c
  330. sdl2_gl_frames_swap.png
  331. sdl2_gl_read.c
  332. sdl2_glalphatest.c
  333. sdl2_glalphatest.png
  334. sdl2_glclipplane_gllighting.c
  335. sdl2_glclipplane_gllighting.png
  336. sdl2_gldrawelements.c
  337. sdl2_gldrawelements.png
  338. sdl2_glmatrixmode_texture.c
  339. sdl2_glmatrixmode_texture.png
  340. sdl2_image.c
  341. sdl2_image_prepare.c
  342. sdl2_image_prepare_data.c
  343. sdl2_key.c
  344. sdl2_misc.c
  345. sdl2_mixer_music.c
  346. sdl2_mixer_wav.c
  347. sdl2_mouse.c
  348. sdl2_net_client.c
  349. sdl2_net_server.c
  350. sdl2_pumpevents.c
  351. sdl2_swsurface.c
  352. sdl2_text.c
  353. sdl2_threads.c
  354. sdl2_timer.c
  355. sdl2_ttf.c
  356. sdl2_ttf.png
  357. sdl2_ttf_rtl.c
  358. sdl2_ttf_rtl.png
  359. sdl2_unwasteful.cpp
  360. sdl2glshader.c
  361. sdl_alloctext.c
  362. sdl_audio.c
  363. sdl_audio_beep.cpp
  364. sdl_audio_beep_sleep.cpp
  365. sdl_audio_mix.c
  366. sdl_audio_mix_channels.c
  367. sdl_audio_panning.c
  368. sdl_canvas.c
  369. sdl_canvas_alpha.c
  370. sdl_canvas_alpha.png
  371. sdl_canvas_alpha_flag_0.png
  372. sdl_canvas_blank.c
  373. sdl_canvas_blank.png
  374. sdl_canvas_palette.c
  375. sdl_canvas_palette.png
  376. sdl_canvas_palette_2.c
  377. sdl_canvas_palette_b.png
  378. sdl_canvas_palette_g.png
  379. sdl_canvas_palette_r.png
  380. sdl_canvas_proxy.c
  381. sdl_canvas_proxy.png
  382. sdl_canvas_size.c
  383. sdl_canvas_size.html
  384. sdl_canvas_twice.c
  385. sdl_canvas_twice.png
  386. sdl_create_rgb_surface_from.c
  387. sdl_create_rgb_surface_from.png
  388. sdl_fog_density.c
  389. sdl_fog_exp2.c
  390. sdl_fog_linear.c
  391. sdl_fog_negative.c
  392. sdl_fog_simple.c
  393. sdl_free_screen.cpp
  394. sdl_fullscreen_samecanvassize.c
  395. sdl_gfx_primitives.c
  396. sdl_gfx_primitives.png
  397. sdl_gl_mapbuffers.c
  398. sdl_gl_read.c
  399. sdl_headless.c
  400. sdl_image.c
  401. sdl_image_must_prepare.c
  402. sdl_image_prepare.c
  403. sdl_image_prepare_data.c
  404. sdl_joystick.c
  405. sdl_key.c
  406. sdl_key_proxy.c
  407. sdl_key_test.c
  408. sdl_maprgba.c
  409. sdl_maprgba.png
  410. sdl_mouse.c
  411. sdl_ogl.c
  412. sdl_ogl_defaultMatrixMode.c
  413. sdl_ogl_p.c
  414. sdl_ogl_proc_alias.c
  415. sdl_pumpevents.c
  416. sdl_quit.c
  417. sdl_resize.c
  418. sdl_rotozoom.c
  419. sdl_rotozoom.png
  420. sdl_set_clip_rect.c
  421. sdl_set_clip_rect.png
  422. sdl_stb_image.c
  423. sdl_stb_image_cleanup.c
  424. sdl_stb_image_data.c
  425. sdl_surface_refcount.c
  426. sdl_swsurface.c
  427. sdl_text.c
  428. sdl_togglefullscreen.c
  429. sdl_touch.c
  430. sdl_ttf_render_text_solid.c
  431. sdl_ttf_render_text_solid.png
  432. sdl_wm_togglefullscreen.c
  433. sdlglshader.c
  434. sdlglshader.png
  435. sdlglshader2.c
  436. sha1.c
  437. shell_that_launches_modularize.html
  438. ship.dds
  439. single_file_static_initializer.cpp
  440. skinning_test_no_simd.cpp
  441. small_hello_world.c
  442. sourcemap2json.js
  443. stack_overflow.cpp
  444. strptime_symmetry.cpp
  445. system.c
  446. test_aligned_alloc.c
  447. test_benchmark.py
  448. test_boost_graph.cpp
  449. test_browser.py
  450. test_browser_language_detection.c
  451. test_c_preprocessor.c
  452. test_chained_js_error_diagnostics.c
  453. test_chained_js_error_diagnostics.js
  454. test_closure_externs.js
  455. test_closure_externs_pre_js.js
  456. test_closure_warning.c
  457. test_core.py
  458. test_egl.c
  459. test_egl_createcontext_error.c
  460. test_egl_width_height.c
  461. test_emrun.c
  462. test_emscripten_async_wget2.cpp
  463. test_emscripten_async_wget2_data.cpp
  464. test_emscripten_unwind_to_js_event_loop.c
  465. test_fflush.cpp
  466. test_fflush.html
  467. test_fibers.cpp
  468. test_float_literals.cpp
  469. test_float_literals.out
  470. test_gamepad.c
  471. test_glfw_cursor_disabled.c
  472. test_glfw_dropfile.c
  473. test_glfw_fullscreen.c
  474. test_glfw_get_key_stuck.c
  475. test_glfw_joystick.c
  476. test_glfw_pointerlock.c
  477. test_glfw_time.c
  478. test_global_initializer.cpp
  479. test_html5_core.c
  480. test_html5_emscripten_exit_fullscreen.c
  481. test_html5_fullscreen.c
  482. test_html5_fullscreen.html
  483. test_html5_mouse.c
  484. test_html5_pointerlockerror.c
  485. test_interactive.py
  486. test_keyboard_codes.c
  487. test_memcpy_alignment.cpp
  488. test_memset_alignment.cpp
  489. test_minmax.c
  490. test_old_dyncall_format.c
  491. test_other.py
  492. test_override_system_js_lib_symbol.c
  493. test_override_system_js_lib_symbol.js
  494. test_override_system_js_lib_symbol.out
  495. test_posixtest.py
  496. test_posixtest_browser.py
  497. test_preallocated_heap.cpp
  498. test_preallocated_heap_shell.html
  499. test_sanity.py
  500. test_sdl_mousewheel.c
  501. test_sigalrm.c
  502. test_signals.c
  503. test_signals.out
  504. test_sockets.py
  505. test_threadprofiler.cpp
  506. test_wasm_intrinsics_simd.c
  507. test_webgl2_runtime_no_context.cpp
  508. test_webgl_context_attributes_common.c
  509. test_webgl_context_attributes_glfw.c
  510. test_webgl_context_attributes_glut.c
  511. test_webgl_context_attributes_sdl.c
  512. test_webgl_context_attributes_sdl2.c
  513. test_webgl_no_auto_init_extensions.c
  514. test_wget.c
  515. test_wget_data.c
  516. test_whole_archive_foo.cpp
  517. test_whole_archive_foo.h
  518. test_whole_archive_init.cpp
  519. test_whole_archive_main.cpp
  520. tex_nonbyte.c
  521. tex_nonbyte.png
  522. tick.h
  523. twopart_main.cpp
  524. twopart_side.c
  525. unicode_library.js
  526. utf16_corpus.txt
  527. utf32.cpp
  528. utf8.cpp
  529. utf8_corpus.txt
  530. utf8_invalid.cpp
  531. vorbis_test.c
  532. vswprintf_utf8.c
  533. vswprintf_utf8.out
  534. warning_in_js_libraries.js
  535. wasm32-unknown-emscripten.c
  536. water.dds
  537. webgl2.cpp
  538. webgl2_backwards_compatibility_emulation.cpp
  539. webgl2_draw_packed_triangle.c
  540. webgl2_garbage_free_entrypoints.cpp
  541. webgl2_get_buffer_sub_data.cpp
  542. webgl2_invalid_teximage2d_type.cpp
  543. webgl2_objects.cpp
  544. webgl2_pbo.cpp
  545. webgl2_simple_enable_extensions.c
  546. webgl2_ubo_layout_binding.c
  547. webgl2_ubos.cpp
  548. webgl_array_of_structs_uniform.c
  549. webgl_array_of_structs_uniform.png
  550. webgl_color_buffer_readpixels.cpp
  551. webgl_create_context.cpp
  552. webgl_create_context2.cpp
  553. webgl_destroy_context.cpp
  554. webgl_destroy_context_shell.html
  555. webgl_draw_base_vertex_base_instance_test.c
  556. webgl_draw_instanced_base_vertex_base_instance.png
  557. webgl_draw_triangle.c
  558. webgl_draw_triangle_with_uniform_color.c
  559. webgl_error.cpp
  560. webgl_explicit_uniform_location.c
  561. webgl_multi_draw.png
  562. webgl_multi_draw_test.c
  563. webgl_offscreen_framebuffer_swap_with_bad_state.c
  564. webgl_parallel_shader_compile.cpp
  565. webgl_sample_query.cpp
  566. webgl_sampler_layout_binding.c
  567. webgl_shader_source_length.cpp
  568. webgl_timer_query.cpp
  569. webgl_unmasked_vendor_webgl.c
  570. webgl_with_closure.cpp
  571. webgpu_basic_rendering.cpp
  572. webgpu_get_device.cpp
  573. webgpu_jsvalstore.cpp
  574. whets.cpp
  575. worker_api_2_main.cpp
  576. worker_api_2_worker.cpp
  577. worker_api_3_main.cpp
  578. worker_api_3_worker.cpp
  579. worker_api_main.cpp
  580. worker_api_worker.cpp
  581. worker_api_worker_sleep.cpp
  582. wrap_malloc.cpp
  583. write_file.c