tree: caa9e52b4b860d1822bc296d0558d5f29f361b4c [path history] [tgz]
  1. asmfs/
  2. benchmark/
  3. browser/
  4. bullet/
  5. cmake/
  6. code_size/
  7. core/
  8. cstdio/
  9. dirent/
  10. embind/
  11. emmake/
  12. emscripten_log/
  13. env/
  14. fcntl/
  15. fetch/
  16. filesystem/
  17. freetype/
  18. fs/
  19. include_test/
  20. interop/
  21. math/
  22. minimal_webgl/
  23. module/
  24. Module-exports/
  25. msvc10/
  26. neon/
  27. netinet/
  28. openjpeg/
  29. optimizer/
  30. other/
  31. poppler/
  32. printf/
  33. pthread/
  34. qsort/
  35. return64bit/
  36. scons/
  37. sockets/
  38. sounds/
  39. sqlite/
  40. sse/
  41. stat/
  42. stdio/
  43. termios/
  44. test_whole_archive/
  45. third_party/
  46. unistd/
  47. utime/
  48. uuid/
  49. va_arg/
  50. wasm/
  51. wasmfs/
  52. webidl/
  53. websocket/
  54. 799.cpp
  55. access_file_after_heap_resize.c
  56. alloc_3gb.cpp
  57. aniso.c
  58. aniso.png
  59. asan-no-leak.js
  60. ascii_corpus.txt
  61. atomicrmw_i64.ll
  62. autoassemble.c
  63. base64.cpp
  64. benchmark_ffis.cpp
  65. benchmark_ffis.js
  66. benchmark_memcpy.cpp
  67. benchmark_memset.cpp
  68. benchmark_sse.py
  69. benchmark_utf16.cpp
  70. benchmark_utf8.cpp
  71. bigswitch.cpp
  72. binaryen_2170_emscripten_atomic_cas_u8.cpp
  73. binaryen_2170_emscripten_atomic_cas_u8.out
  74. binaryen_async.c
  75. bloom.dds
  76. browser_harness.html
  77. browser_main.c
  78. browser_main_loop.c
  79. browser_module.c
  80. browser_reporting.js
  81. browser_test_hello_world.c
  82. bullet_hello_world.cpp
  83. bzip2_test.c
  84. canvas_animate_resize.cpp
  85. canvas_animate_resize_shell.html
  86. canvas_focus.c
  87. canvas_size_proxy.c
  88. canvas_style_proxy.c
  89. canvas_style_proxy_pre.js
  90. canvas_style_proxy_shell.html
  91. checksummer.c
  92. clang_native.py
  93. clientside_vertex_arrays_es3.c
  94. closure_error.c
  95. cocos2d_hello.cpp
  96. cocos2d_hello.png
  97. codemods.cpp
  98. common.py
  99. cube2md5.cpp
  100. cube2md5.ok
  101. cube2md5.txt
  102. cube_explosion.c
  103. cube_explosion.png
  104. cursor.bmp
  105. custom_messages_proxy.c
  106. custom_messages_proxy_postjs.js
  107. custom_messages_proxy_shell.html
  108. declare_asm_module_exports.cpp
  109. dlmalloc_proxy.c
  110. dlmalloc_test.c
  111. dlmalloc_test_large.c
  112. doublestart.c
  113. embind_with_asyncify.cpp
  114. emscripten_api_browser.c
  115. emscripten_api_browser2.c
  116. emscripten_api_browser_infloop.cpp
  117. emscripten_console_log.c
  118. emscripten_console_log.out
  119. emscripten_console_log_pre.js
  120. emscripten_fs_api_browser.c
  121. emscripten_fs_api_browser2.c
  122. emscripten_get_device_pixel_ratio.c
  123. emscripten_get_now.cpp
  124. emscripten_hide_mouse.c
  125. emscripten_main_loop.cpp
  126. emscripten_main_loop_and_blocker.cpp
  127. emscripten_main_loop_setimmediate.cpp
  128. emscripten_main_loop_settimeout.cpp
  129. emscripten_performance_now.c
  130. emscripten_request_animation_frame.c
  131. emscripten_request_animation_frame_loop.c
  132. emscripten_set_canvas_element_size.c
  133. emscripten_set_immediate.c
  134. emscripten_set_immediate_loop.c
  135. emscripten_set_interval.c
  136. emscripten_set_timeout.c
  137. emscripten_set_timeout_loop.c
  138. emscripten_throw_number.c
  139. emscripten_throw_number_pre.js
  140. emscripten_throw_string.c
  141. emscripten_throw_string_pre.js
  142. encapsulated_asmjs_page_load.html
  143. export_module.js
  144. fannkuch.cpp
  145. fannkuch.js
  146. fasta.cpp
  147. fasta.js
  148. file_db.cpp
  149. files.cpp
  150. float+.c
  151. float_tex.cpp
  152. float_tex.png
  153. force_exit.c
  154. freetype_test.c
  155. fs_after_main.cpp
  156. full_es2_sdlproc.c
  157. gauge_available_memory.cpp
  158. gears.png
  159. gen_large_switchcase.py
  160. gen_many_js_functions.py
  161. gl_error.c
  162. gl_in_mainthread_after_pthread.cpp
  163. gl_in_proxy_pthread.cpp
  164. gl_in_pthread.cpp
  165. gl_in_two_pthreads.cpp
  166. gl_matrix_identity.c
  167. gl_only_in_pthread.cpp
  168. gl_ps.c
  169. gl_ps.png
  170. gl_ps_packed.c
  171. gl_ps_strides.c
  172. gl_ps_strides.png
  173. gl_ps_worker.c
  174. gl_renderers.c
  175. gl_renderers.png
  176. gl_stride.c
  177. gl_stride.png
  178. gl_subdata.cpp
  179. gl_teximage.c
  180. gl_textures.cpp
  181. gl_triangle.png
  182. gl_vertex_buffer.c
  183. gl_vertex_buffer.png
  184. gl_vertex_buffer_pre.c
  185. gl_vertex_buffer_pre.png
  186. glbegin_points.c
  187. glbegin_points.png
  188. gles2_conformance.cpp
  189. gles2_uniform_arrays.cpp
  190. glew.c
  191. glframebufferattachmentinfo.c
  192. glfw.c
  193. glfw3.c
  194. glfw_events.c
  195. glfw_joystick.c
  196. glfw_minimal.c
  197. glgetattachedshaders.c
  198. glgettexenv.c
  199. glshaderinfo.cpp
  200. glut_fullscreen.c
  201. glut_glutget.c
  202. glut_touchevents.c
  203. glut_wheelevents.c
  204. hashtest.cpp
  205. havlak.cpp
  206. hello_123.c
  207. hello_cxx11.cpp
  208. hello_function.cpp
  209. hello_image_sdl.c
  210. hello_libcxx.cpp
  211. hello_malloc.cpp
  212. hello_random_printf.c
  213. hello_world.c
  214. hello_world.cpp
  215. hello_world.js
  216. hello_world.ll
  217. hello_world_em_asm.c
  218. hello_world_error.c
  219. hello_world_error.cpp
  220. hello_world_exit.c
  221. hello_world_file.cpp
  222. hello_world_file.txt
  223. hello_world_fopen.c
  224. hello_world_gles.c
  225. hello_world_gles_deriv.c
  226. hello_world_gles_full.c
  227. hello_world_gles_full_944.c
  228. hello_world_gles_proxy.c
  229. hello_world_gles_shell.html
  230. hello_world_loop.cpp
  231. hello_world_loop_malloc.cpp
  232. hello_world_main_loop.cpp
  233. hello_world_sdl.cpp
  234. hello_world_worker.cpp
  235. html5_callbacks_on_calling_thread.c
  236. html5_event_callback_in_two_threads.c
  237. html5_webgl.c
  238. htmltest.png
  239. http.h
  240. idbstore.c
  241. idbstore_sync.c
  242. idbstore_sync_worker.c
  243. in_flight_memfile_request.c
  244. invoke_i.cpp
  245. jpeg_test.c
  246. jsrun.py
  247. keydown_preventdefault_proxy.cpp
  248. lib_include_flags.c
  249. library_test_old_dyncall_format.js
  250. life.c
  251. life.out
  252. long_function_name_in_export.c
  253. mainloop_infloop.cpp
  254. mainloop_reschedule.cpp
  255. mallinfo.cpp
  256. malloc_bench.cpp
  257. malloc_demangle_infinite_loop.cpp
  258. malloc_none.c
  259. manual_download_data.cpp
  260. manual_download_data.html
  261. manual_wasm_instantiate.cpp
  262. manual_wasm_instantiate.html
  263. matrix_multiply.cpp
  264. mem_growth.cpp
  265. mem_init.cpp
  266. mem_init_request.cpp
  267. meminit_pairs.c
  268. minimal_hello.c
  269. minimal_runtime_exit_handling.js
  270. mmap_file.c
  271. modularize_separate_asm.c
  272. new.cpp
  273. openal_buffers.c
  274. openal_capture.c
  275. openal_capture_sanity.c
  276. openal_error.c
  277. openal_playback.cpp
  278. parallel_testsuite.py
  279. parse_benchmark_output.py
  280. perspective.c
  281. perspective.png
  282. pre_run_deps.cpp
  283. preinitialized_webgl_context.cpp
  284. preinitialized_webgl_context.html
  285. print_args.js
  286. raytrace.cpp
  287. raytrace.ppm
  288. reference_struct_info.json
  289. report_result.cpp
  290. report_result.h
  291. request_animation_frame.cpp
  292. resize_offscreencanvas_from_main_thread.cpp
  293. runner
  294. runner.bat
  295. runner.py
  296. runtime_misuse.cpp
  297. runtime_misuse_2.cpp
  298. s3tc.c
  299. s3tc.png
  300. s3tc_crunch.c
  301. s3tc_crunch.png
  302. safe_heap_2.c
  303. sbrk_brk.cpp
  304. screenshot-fog-density.png
  305. screenshot-fog-exp2.png
  306. screenshot-fog-linear.png
  307. screenshot-fog-negative.png
  308. screenshot-fog-simple.png
  309. screenshot-gray-purple.png
  310. screenshot-gray.png
  311. screenshot.dds
  312. screenshot.jpg
  313. screenshot.png
  314. sdl-stb-bpp1.png
  315. sdl-stb-bpp2.png
  316. sdl-stb-bpp3.png
  317. sdl-stb-bpp4.png
  318. sdl2_audio_beep.cpp
  319. sdl2_canvas.png
  320. sdl2_canvas_blank.c
  321. sdl2_canvas_palette.c
  322. sdl2_canvas_palette_2.c
  323. sdl2_canvas_proxy.c
  324. sdl2_canvas_size.c
  325. sdl2_canvas_twice.c
  326. sdl2_canvas_write.cpp
  327. sdl2_custom_cursor.c
  328. sdl2_fog_density.c
  329. sdl2_fog_exp2.c
  330. sdl2_fog_linear.c
  331. sdl2_fog_negative.c
  332. sdl2_fog_simple.c
  333. sdl2_gfx.cpp
  334. sdl2_gfx.png
  335. sdl2_gl_frames_swap.c
  336. sdl2_gl_frames_swap.png
  337. sdl2_gl_read.c
  338. sdl2_glalphatest.c
  339. sdl2_glalphatest.png
  340. sdl2_glclipplane_gllighting.c
  341. sdl2_glclipplane_gllighting.png
  342. sdl2_gldrawelements.c
  343. sdl2_gldrawelements.png
  344. sdl2_glmatrixmode_texture.c
  345. sdl2_glmatrixmode_texture.png
  346. sdl2_image.c
  347. sdl2_image_prepare.c
  348. sdl2_image_prepare_data.c
  349. sdl2_key.c
  350. sdl2_misc.c
  351. sdl2_mixer_music.c
  352. sdl2_mixer_wav.c
  353. sdl2_mouse.c
  354. sdl2_net_client.c
  355. sdl2_net_server.c
  356. sdl2_pumpevents.c
  357. sdl2_swsurface.c
  358. sdl2_text.c
  359. sdl2_threads.c
  360. sdl2_timer.c
  361. sdl2_ttf.c
  362. sdl2_ttf.png
  363. sdl2_ttf_rtl.c
  364. sdl2_ttf_rtl.png
  365. sdl2_unwasteful.cpp
  366. sdl2glshader.c
  367. sdl_alloctext.c
  368. sdl_audio.c
  369. sdl_audio_beep.cpp
  370. sdl_audio_beep_sleep.cpp
  371. sdl_audio_mix.c
  372. sdl_audio_mix_channels.c
  373. sdl_audio_panning.c
  374. sdl_canvas.c
  375. sdl_canvas_alpha.c
  376. sdl_canvas_alpha.png
  377. sdl_canvas_alpha_flag_0.png
  378. sdl_canvas_blank.c
  379. sdl_canvas_blank.png
  380. sdl_canvas_palette.c
  381. sdl_canvas_palette.png
  382. sdl_canvas_palette_2.c
  383. sdl_canvas_palette_b.png
  384. sdl_canvas_palette_g.png
  385. sdl_canvas_palette_r.png
  386. sdl_canvas_proxy.c
  387. sdl_canvas_proxy.png
  388. sdl_canvas_size.c
  389. sdl_canvas_size.html
  390. sdl_canvas_twice.c
  391. sdl_canvas_twice.png
  392. sdl_create_rgb_surface_from.c
  393. sdl_create_rgb_surface_from.png
  394. sdl_fog_density.c
  395. sdl_fog_exp2.c
  396. sdl_fog_linear.c
  397. sdl_fog_negative.c
  398. sdl_fog_simple.c
  399. sdl_free_screen.cpp
  400. sdl_fullscreen_samecanvassize.c
  401. sdl_gfx_primitives.c
  402. sdl_gfx_primitives.png
  403. sdl_gl_mapbuffers.c
  404. sdl_gl_read.c
  405. sdl_headless.c
  406. sdl_image.c
  407. sdl_image_must_prepare.c
  408. sdl_image_prepare.c
  409. sdl_image_prepare_data.c
  410. sdl_joystick.c
  411. sdl_key.c
  412. sdl_key_proxy.c
  413. sdl_key_test.c
  414. sdl_maprgba.c
  415. sdl_maprgba.png
  416. sdl_mouse.c
  417. sdl_ogl.c
  418. sdl_ogl_defaultMatrixMode.c
  419. sdl_ogl_p.c
  420. sdl_ogl_proc_alias.c
  421. sdl_pumpevents.c
  422. sdl_quit.c
  423. sdl_resize.c
  424. sdl_rotozoom.c
  425. sdl_rotozoom.png
  426. sdl_set_clip_rect.c
  427. sdl_set_clip_rect.png
  428. sdl_stb_image.c
  429. sdl_stb_image_cleanup.c
  430. sdl_stb_image_data.c
  431. sdl_surface_refcount.c
  432. sdl_swsurface.c
  433. sdl_text.c
  434. sdl_togglefullscreen.c
  435. sdl_touch.c
  436. sdl_ttf_render_text_solid.c
  437. sdl_ttf_render_text_solid.png
  438. sdl_wm_togglefullscreen.c
  439. sdlglshader.c
  440. sdlglshader.png
  441. sdlglshader2.c
  442. sha1.c
  443. shell_that_launches_modularize.html
  444. ship.dds
  445. single_file_static_initializer.cpp
  446. skinning_test_no_simd.cpp
  447. small_hello_world.c
  448. sourcemap2json.js
  449. stack_overflow.cpp
  450. strptime_symmetry.cpp
  451. system.c
  452. test_aligned_alloc.c
  453. test_benchmark.py
  454. test_boost_graph.cpp
  455. test_browser.py
  456. test_browser_language_detection.c
  457. test_c_preprocessor.c
  458. test_chained_js_error_diagnostics.c
  459. test_chained_js_error_diagnostics.js
  460. test_closure_annotations.js
  461. test_closure_externs.js
  462. test_closure_externs_pre_js.js
  463. test_closure_warning.c
  464. test_core.py
  465. test_egl.c
  466. test_egl_createcontext_error.c
  467. test_egl_width_height.c
  468. test_emrun.c
  469. test_emscripten_async_wget2.cpp
  470. test_emscripten_async_wget2_data.cpp
  471. test_emscripten_unwind_to_js_event_loop.c
  472. test_fflush.cpp
  473. test_fflush.html
  474. test_fibers.cpp
  475. test_float_literals.cpp
  476. test_float_literals.out
  477. test_gamepad.c
  478. test_glfw_cursor_disabled.c
  479. test_glfw_dropfile.c
  480. test_glfw_fullscreen.c
  481. test_glfw_get_key_stuck.c
  482. test_glfw_joystick.c
  483. test_glfw_pointerlock.c
  484. test_glfw_time.c
  485. test_global_initializer.cpp
  486. test_html5_core.c
  487. test_html5_emscripten_exit_fullscreen.c
  488. test_html5_fullscreen.c
  489. test_html5_fullscreen.html
  490. test_html5_mouse.c
  491. test_html5_pointerlockerror.c
  492. test_interactive.py
  493. test_keyboard_codes.c
  494. test_memcpy_alignment.cpp
  495. test_memset_alignment.cpp
  496. test_minmax.c
  497. test_old_dyncall_format.c
  498. test_other.py
  499. test_override_system_js_lib_symbol.c
  500. test_override_system_js_lib_symbol.js
  501. test_override_system_js_lib_symbol.out
  502. test_posixtest.py
  503. test_posixtest_browser.py
  504. test_preallocated_heap.cpp
  505. test_preallocated_heap_shell.html
  506. test_sanity.py
  507. test_sdl_mousewheel.c
  508. test_sigalrm.c
  509. test_signals.c
  510. test_signals.out
  511. test_sockets.py
  512. test_threadprofiler.cpp
  513. test_wasm_intrinsics_simd.c
  514. test_webgl2_runtime_no_context.cpp
  515. test_webgl_context_attributes_common.c
  516. test_webgl_context_attributes_glfw.c
  517. test_webgl_context_attributes_glut.c
  518. test_webgl_context_attributes_sdl.c
  519. test_webgl_context_attributes_sdl2.c
  520. test_webgl_no_auto_init_extensions.c
  521. test_wget.c
  522. test_wget_data.c
  523. test_whole_archive_foo.cpp
  524. test_whole_archive_foo.h
  525. test_whole_archive_init.cpp
  526. test_whole_archive_main.cpp
  527. tex_nonbyte.c
  528. tex_nonbyte.png
  529. tick.h
  530. two_separate_asm_files.html
  531. twopart_main.cpp
  532. twopart_side.c
  533. unicode_library.js
  534. utf16_corpus.txt
  535. utf32.cpp
  536. utf8.cpp
  537. utf8_corpus.txt
  538. utf8_invalid.cpp
  539. vorbis_test.c
  540. vswprintf_utf8.c
  541. vswprintf_utf8.out
  542. wasm32-unknown-emscripten.c
  543. water.dds
  544. webgl2.cpp
  545. webgl2_backwards_compatibility_emulation.cpp
  546. webgl2_draw_packed_triangle.c
  547. webgl2_garbage_free_entrypoints.cpp
  548. webgl2_get_buffer_sub_data.cpp
  549. webgl2_invalid_teximage2d_type.cpp
  550. webgl2_objects.cpp
  551. webgl2_pbo.cpp
  552. webgl2_simple_enable_extensions.c
  553. webgl2_ubo_layout_binding.c
  554. webgl2_ubos.cpp
  555. webgl_array_of_structs_uniform.c
  556. webgl_array_of_structs_uniform.png
  557. webgl_color_buffer_readpixels.cpp
  558. webgl_create_context.cpp
  559. webgl_create_context2.cpp
  560. webgl_destroy_context.cpp
  561. webgl_destroy_context_shell.html
  562. webgl_draw_base_vertex_base_instance_test.c
  563. webgl_draw_instanced_base_vertex_base_instance.png
  564. webgl_draw_triangle.c
  565. webgl_draw_triangle_with_uniform_color.c
  566. webgl_error.cpp
  567. webgl_explicit_uniform_location.c
  568. webgl_multi_draw.png
  569. webgl_multi_draw_test.c
  570. webgl_offscreen_framebuffer_swap_with_bad_state.c
  571. webgl_parallel_shader_compile.cpp
  572. webgl_sample_query.cpp
  573. webgl_sampler_layout_binding.c
  574. webgl_shader_source_length.cpp
  575. webgl_timer_query.cpp
  576. webgl_unmasked_vendor_webgl.c
  577. webgl_with_closure.cpp
  578. webgpu_basic_rendering.cpp
  579. webgpu_get_device.cpp
  580. webgpu_jsvalstore.cpp
  581. whets.cpp
  582. worker_api_2_main.cpp
  583. worker_api_2_worker.cpp
  584. worker_api_3_main.cpp
  585. worker_api_3_worker.cpp
  586. worker_api_main.cpp
  587. worker_api_worker.cpp
  588. worker_api_worker_sleep.cpp
  589. wrap_malloc.cpp
  590. write_file.c